Mike Olson - Piper Jaffray & Co. - Analyst
I had two questions. You mentioned earlier that you haven't changed your assumptions that are built into guidance for Battlefield 1 and Titanfall
2. I don't recall if you provided what kind of unit expectations you have for those titles. Is that something that you would be willing to share, or
share again if you have already talked about it?
Blake Jorgensen - Electronic Arts Inc. - CFO
So, on the guidance, we talked rough numbers with people. We told people that typically a Battlefield title is about [15 million] in a year. Our
guidance is slightly under that. And we hope that that excitement builds and it will clearly go through that number, but for right now, it's slightly
under that number.
And Titanfall did a little more than 7 million units last time. It was early in the cycle and one of the few titles out there. We think it will do more than
that, but it's probably closer to 10 million than it is to 15 million is built into our guidance. So closer to 9 million to 10 million on Titanfall and just
under 15 million on Battlefield 1.
Source: Transcript of the EA Q1 2017 earnings call here: http://files.shareholder.com/downlo...3C36B8C6E0/EA-Transcript-2016-08-02T21_00.pdf
Previously Vince Zampella had this vague 10 million tweet about Titanfall, which we now know (and most assumed) was talking about unique players instead of unit sales: https://twitter.com/vincezampella/status/650096789979205632