Oh, I see. Out of context phrase.
Did they also mention how much "more" that will be? 18% or something?
I believe some providers charge as much as 15%, so quite a bit.
Steam actually spent a lot of money, partnering and investing in these types of other payment methods, including things like steam cards. All of that is now accessible to developers who would otherwise could never do that.
I think ultimately I care about what marketplaces do for me. What is their view towards consumers, what have they done and plan to do for me. It's also important what they do for developers small and large, but they are a secondary concern, from my point of view.
I think Steam has, and continues to walk that line in a way I'm mostly happy with - providing and improving features that I care about and benefit consumers, while trying to make the store accessible and providing features for developers that allow them to be successful. The store is open, and that's definitely both a good thing and a bad thing for devs, but it's only a good thing for us consumers, and Steam continues to try and improve things for devs on what is one of the biggest open gaming platforms on the planet.
EGS on the other hand has stated, loud and clear that consumers are NOT their priority and NEVER will be. Their main concern is the big AAA publishers and devs. They say they do not want to compete with Steam in terms of consumer features. They say they have no plans to ever do that. They basically want to be the place where big publishers can dump their latest IP with the minimum amount of bells and whistles for a larger cut of the profits.
That's well and good for them, but what do I get out of this deal?
Their current approach is also negatively impacting my gaming experience, and is ultimately unsustainable. They can't drop piles of money to keep games out of Steam indefinitely. And they can't cover all expenses with their 12% cut. In the end, even if they succeed, we end up with another walled garden store, where only established developers or popular games are even allowed in, where the cut will probably go back to 30% for the majority, while the big AAA's get a lower cut, and where features we are used to are absent, and worse, there will be games completely locked into that store and unavailable elsewhere.
Steam isn't perfect, but it cares about BOTH consumers and developers, and continues to improve and experiment. Hell, without them thing slike Linux gaming wouldn't exist. My main complaint with them is that they refuse to invest in marketing. I can't fathom why, it's something that would have benefitted Steam, the developers on Steam AND the platform overall, but no, they can't be arsed. This is also the main difference between them and other big marketplaces. Those other guys advertise.