People keep saying this, but it extends across multiple developers, and, as we've seen with Strider, multiple engines. If it was a developer issue I think we'd also be seeing this on Xbox, but we're not. It's raising questions Sony should be addressing, and NOT by just saying "Oh it's the dev's fault"
Isn't Strider UE3? Isn't this game UE3? Wasn't Thief UE3?