Dark_castle
Junior Member
Why do I keep seeing Eiko being brought up as a example of a sexualized character?
Why do I keep seeing Eiko being brought up as a example of a sexualized character?
Just let the player select Cindy's outfit, and maybe even Noctis voice.
The main character's outfits not fitting in actually make perfect sense since they are from a huge city where that fashion sense is commonplace. From a western view, it's pretty obvious that the west is fully supportive of female rights, better written less pandering female characters and less sexualized designs etc while Japan has been stagnating in that regard. I want better written and designed female characters as well, I don't need narrative justifications for why a character is wearing a ridiculously sexualized outfit.I'm personally excited for the demo updates! I can't wait to jump back in to Duscae. I've been addicted replaying the demo over and over again. The combat is just rewarding. I personally think the two biggest additions needed to the combat were attacks canceling into dodges and better lock-on. I'm glad these two points are being addressed.
On the topic of characters desing, It's funny seeing the designs of the main/important/marquee characters versus the background characters. The clothing and design of the background characters fall in line with the general mood of the environment around them, while the characters that were made to be important to the player tend to wear outfits that make nearly no thematic sense irrespective to their given environment.
Cindy/Cidney wears an outfit that does not fit a mechanic, but also; neither of the player's party members wear clothing that makes sense really. Games are very similar to movies by having people/characters of interest stand out. The most popular manner appears to be through evocative dress.
In terms of character sexualization, from a western point of view, Cindy matches many of the attributes of a sexualized female character. The interesting thought that occurred to me though is that the male main characters definitely don't fit the Western (especially American) ideal of a male power fantasy. Imo, the only one you could remotely argue in the case would be Gladiolus. The guys look like boy band members, who are often dressed and positioned to appeal to younger women (and teens), and these characters are the one's we see for the duration of the game.
I'm actually interested in the topic of character design and how cultural views on sexuality influences one's perception of a given character.
WATT. Just an hour ago I told you we'll see more of Agni's Philosophy and now look what we got:
Agni's Philosophy (Luminous Engine Demo) is back on DirectX 12
![]()
The main character's outfits not fitting in actually make perfect sense since they are from a huge city where that fashion sense is commonplace.
The main character's outfits not fitting in actually make perfect sense since they are from a huge city where that fashion sense is commonplace.
WAT. Just an hour ago I told you we'll see more of Agni's Philosophy and now look what we got:
Agni's Philosophy (Luminous Engine Demo) is back on DirectX 12
![]()
WAT. Just an hour ago I told you we'll see more of Agni's Philosophy and now look what we got:
Agni's Philosophy (Luminous Engine Demo) is back on DirectX 12
![]()
The main character's outfits not fitting in actually make perfect sense since they are from a huge city where that fashion sense is commonplace. From a western view, it's pretty obvious that the west is fully supportive of female rights, better written less pandering female characters and less sexualized designs etc while Japan has been stagnating in that regard. I want better written and designed female characters as well, I don't need narrative justifications for why a character is wearing a ridiculously sexualized outfit.
Her outfit is just a practicality issue for me. Fixing cars is dirty work, and if I had 'em, I really wouldn't want to be put in a position where I had to scrub my tits with Lava to get the oil off. So without any considerations for the realities of her profession (well, I guess she is wearing gloves), it just makes me think they designed her as a HOT GIRL first and gave her her job later. Which just seems lazy.
The main character's outfits not fitting in actually make perfect sense since they are from a huge city where that fashion sense is commonplace.
!!!WAT. Just an hour ago I told you we'll see more of Agni's Philosophy and now look what we got:
Agni's Philosophy (Luminous Engine Demo) is back on DirectX 12
![]()
That would explain his derpy walk cycle.Those shoes don't look comfortable to run in since they are fancy boots/shoes. Normally I don't make comments on a characters footwear besides if they look nice but Noctis needs to get himself some Pumas because he needs help hauling ass. Xenoblade Chronicles X does it right, you can put Elma in heels but she runs fast enough to put Usain Bolt to shame.
I don't think they left the city with "we're gonna fight goblins and behemoths" in mind. Besides the boots the outfits don't seem too be too cumbersome when it comes to fighting, Noctis's pants are baggy Gladious has no sleeves etc, ignis's outfit seems a bit ridiculous in that regard but he's a mage, and Prompto is an idiot so he's just dressed like he came out of a hot topic and bumbles around the battlefield. Also thisWhy wear leather(and i dont mean leather armor) jackets/shirts when fighting goblins/behemoths and not.. well stiener's armor or stuff the magitech soldiers had?
The best answer: Its Final Fantasy (dont think much on it) Best way to solve it would be have outfits change depending on armor, because god is that my favorite niche thing in rpg games.
WAT. Just an hour ago I told you we'll see more of Agni's Philosophy and now look what we got:
Agni's Philosophy (Luminous Engine Demo) is back on DirectX 12
![]()
we have very different opinions on "improved"Yea, you'd think the whole fantasy based on reality thing would've helped to ton down that stuff but certainly no. The first female Cid needs to look like this instead of having a more interesting design, sexualized designs are certainly not too common in Japanese games these days and something that needs to be improved dramatically when it comes to not only games from Japan but female designs in general. Considering what happened to Yuna, Serah Lightning after their initial entry, god help Luna/Stella if she gets put into a sequel as the lead.
WAT. Just an hour ago I told you we'll see more of Agni's Philosophy and now look what we got:
Agni's Philosophy (Luminous Engine Demo) is back on DirectX 12
![]()
Either way, all of their outfits make more sense than Cidney's.
Could this hint towards FFXV PC with DX12?
Well look at Quiet, Cidney, and that character from Star Ocean 5. A game with a cast like the one from Bloodborne games where even the "whore" wears more cloths than the three examples mentioned is more and more unlikely.we have very different opinions on "improved"
Obscene amounts of MP usage when activated most likely. And since they all seem to be wealthy people from the best families and the most advanced city, is why they're designed to look that way. Although the earlier designs looks much less so like that.I definitely see your point here. I'm mainly surprised to see a final fantasy that might be deliberately designing all of it's main cast as eye-candy (male and femle, though Cidney's is still an outlier).
Anyways, I'm wondering how armigar will be balanced out in the final game? It's so effective in the demo that the MP constraints almost don't matter.
Is Cidney/Cindey really the first female Cid? I thought her father was still the staple Cid.
Also, I'm more interested in what she's like in terms of personality rather than what she's wearing. Outfits don't often, or ever, make a character great.
When was he named? I remember her mentioning him but no names were given.She's not. She mentioned her father in the demo and he was verbally named Cid.
She's not. She mentioned her father in the demo and he was verbally named Cid.
yea, and cidney and SO5 girl look great, quiet is ehWell look at Quiet, Cidney, and that character from Star Ocean 5
I think Ignis says it when they're in the car, talking to Cidney.When was he named? I remember her mentioning him but no names were given.
When was he named? I remember her mentioning him but no names were given.
Yep, that's it.
She calls him "Papa"Also Cid is her grandfather, not father
I mean, it's a HUGE deal in my eyes that they're adding in animation canceling and new combo attacks. If it's implemented even a little well this game's quality of combat is going to jump forward in leaps and bounds, and I desperately hope it can be fully distributed so I can try it out. Especially with Tabata talking up joint attacks as a means to expedite battles! They must be brutal and I loved the look of the Noctis/Ignis attacks in that prior battle demo.
How? Her outfit is just a checkerboard pattern. It's laughably bad. Especially with the huge breasts as well. Her with the awfully proportioned face of the childhood friend character and the sword art online rip off mae for a ridiculous bad looking cast.yea, and cidney and SO5 girl look great, quiet is eh
Oh ok.I think Ignis says it when they're in the car, talking to Cidney.
On the subject of combat, I'm actually kind of curious why the devs didn't include some sort of attack charging modifier that increases the damage of your attack or modifies it's trajectory.
I'm also interested in Tabata's discussion on minimizing downtime during battles for MP regeneration. I was actually alittle confused on him mentioning joint/partner attacks because I was under the impression that those required MP?
In the case of the demo, depending on how you had your weapon loadout set, your main slashing weapon had an attribute to drain MP per hit. I was almost never in trouble of losing all of my MP as I would make sure to focus my attacks on using that particular weapon when I saw my MP starting to get low.
She calls him "Papa"
Oh god, I'm not a fan of Cidney's current design (I like the fanart jumpsuit), but she's leagues better than.... that. That's beyond "sexualized". That's just stupidly impractical for any situation, intimate or utilitarian.How? Her outfit is just a checkerboard pattern. It's laughably bad. Especially with the huge breasts as well. Her with the awfully proportioned face of the childhood friend character and the sword art online rip off mae for a ridiculous bad looking cast.
It doesn't even look like an outfit, it looks like a flat texture.
Oh ok.
Most definitely.Oh god, I'm not a fan of Cidney's current design (I like the fanart jumpsuit), but she's leagues better than.... that. That's beyond "sexualized". That's just stupidly impractical for any situation, intimate or utilitarian.
because its ridiculous, fun, and uniqueHow? Her outfit is just a checkerboard pattern. It's laughably bad. Especially with the huge breasts as well. Her with the awfully proportioned face of the childhood friend character and the sword art online rip off mae for a ridiculous bad looking cast.
She calls him Pawpaw, which is a very southern/redneckish term for grandpa.
She also calls him grandpa in Japanese.
I'm actually originally from deep Arkansas and this isn't as much of a thing as people think it is. I'd never heard of it being used to mean anything but father before this whole Cindy thing, and I hail from a very rural area. Still confuses me, but the Japanese isn't likely to be lying.
There's nothing unique about a character design that's been done a thousand times before, big breasted witches are not unique. And that hairstyle as well is something that's been done a bunch of time in anime and games. It's just a cobbled together mess.because its ridiculous, fun, and unique
because its ridiculous, fun, and unique
if you boil it down that far sure, but thats ignoring the entire checkerboard and the way that its implemented that you pointed out in your last post but ignored this time. its a fun design, I really like itThere's nothing unique about a character design that's been done a thousand times before, big breasted witches are not unique. And that hairstyle as well is something that's been done a bunch of time in anime and games. It's just a cobbled together mess.
Tabata seeing an objection to Cindey's presentation (design and camera) and a desire to have a female party member as a contradiction is pretty embarrassingly sexist. I hope that his confidence in the game's presentation of women is built on what only he and the devs know about the game as opposed to what has been shown so far.