Most people who played the game are liking it a lot. Story is a mess, lots of stuff seems to be last minute removed, but everything else, including the character, is really good. While aware of its problems, and baffled by them, I found the game to be more than the sum of its part, and an experience that I mostly adore. I suspect that most of the people who've finished it will agree with me.
Agreed, don't play the game for the story. Take your time with the game and enjoy the characters, world, sideqiests and dungeons, they're the best part of the game.
Sooo how's the performance for the regular PS4?
Most people who played the game are liking it a lot. Story is a mess, lots of stuff seems to be last minute removed, but everything else, including the character, is really good. While aware of its problems, and baffled by them, I found the game to be more than the sum of its part, and an experience that I mostly adore. I suspect that most of the people who've finished it will agree with me.
I wonder how the complaints about the story requiring Brotherhood and Kingsglaive will actually play out.
I don't plan on watching either so I guess I'll see how the understandable the story is. I'm hoping this is a case of people thinking the story is not understandable without KG/Brotherhood because they've watched it and not actually the case itself.
But doesn't the story go full force towards the second half of the game and turns out well?
Also, how would guys rank the overall OST compare to XII and XIII?
You can skip Brotherhood but you need to watch Kingsglaive, the game expects you to know who Regis and Luna are when you start the game.
No please don't. Let's move on.Final Fantasy XV-2
I really don't want that to be honest. I want them to move on to something new, which to me is the best thing about FF15 being out at last.
『Inaba Resident』;225365897 said:I think it comes down to how much you care about the actual story.
I've been really excited for this game but the story itself didn't really interest me. I was more brought in by the concept. Going on a roadtrip with friends in this huge world, fighting monsters, going into dungeons, finding stuff, etc. All of that seems to be well received from those who have played the game so I'm definitely still interested in playing despite the story issues and certain expectations not being met (things like the red moon and certain areas not being explorable/cut, things apparently not getting more fantastical than altissia, etc.). However, some people care waaaaaaay more about the story so they might just consider the game bad and won't even play the game just because of that which is something I've been seeing.
Personally, I think its going to review a bit divisively and will end up with a score somewhere around the 70s to low 80s. From what I hear consistently though is that MGSV is another game that had a really poor story but good gameplay which ended up getting it the good scores that it did so maybe I'm wrong and it reviews better than I think it will. You even have a GAFer who apparently has confirmed contact with various members of the press and says that they enjoyed the game. I'm really curious to see what ends up happening come the 28th.
I fully expect the game to score much lower than MGSV, at least MGS had good presentation and it had no explicitly bad parts unlike XV.
Really good. Solid 30 fps in combat. Even summoning Ramuh in battle has stable 30 FPS unlike the Duscae demo. I am honestly pleasantly surprised to see the performance.Sooo how's the performance for the regular PS4?
Why does the game expect you to know them? Can you give me an example?
Why can't your knowledge of the characters develop over the course of the game? Are there certain actions they do at the start that confuse the player unless they've seen Kingsglaive?
Why does the game expect you to know them? Can you give me an example?
Why can't your knowledge of the characters develop over the course of the game? Are there certain actions they do that confuse the player unless they've seen Kingsglaive?
It's hard to explain without spoiling anything, but think of it as starting a story from a random page instead of the beginning.
It's apparent from the very first cutscene with Noctis and Regis, it's for the emotional connection with the characters, otherwise they're just Noctis' dad and his fiancé nothing more.
Based on the ending, this isn't happening
Why does the game expect you to know them? Can you give me an example?
Why can't your knowledge of the characters develop over the course of the game? Are there certain actions they do at the start that confuse the player unless they've seen Kingsglaive?
Well it'd be like starting a game 2 hours in when everything is already established, sadly.
But... this happens in all sorts of media and other games, like all the time.
You can be thrown into a world and have world building and the story not be confusing. Just because the movie is a prequel doesn't make it necessary. It could add depth and significance to the story.
But it doesn't automatically equate to necessity. Maybe I just need to play it because none of this sounds very convincing to me on the necessity of Kingsglaive.
Let's see. That sounds like being thrown into a world where stuffs happening and has already happened. But at a simple level, no different then many TV shows these days. I guess it depends on the execution. I just have am erring in disbelief because most people who said Kingsglaive are necessary have also watched it.
I'm not reading a lot of impressions (or any really) where people say the story is confusing. I see the story as non-existant, mediocre, poor, good and any other variation. But I'm not seeing much in the way of it being described as confusing.
The CG cutscene? That's nothing. Yea okay, if that's the example then Kingsglaive isn't "necessary."
But... this happens in all sorts of media and other games, like all the time.
You can be thrown into a world and have world building and the story not be confusing. Just because the movie is a prequel doesn't make it necessary. It could add depth and significance to the story.
But it doesn't automatically equate to necessity. Maybe I just need to play it because none of this sounds very convincing to me on the necessity of Kingsglaive.
Okay, you most likely won't understand who the villians are, what they want and what they're capable of.
It's hard to explain without spoiling anything, but think of it as starting a story from a random page instead of the beginning.
I mean... the story in MGSV was hot garbage, and incomplete by the accounts of many.
That goes for near enough 99% of major Japanese releases so I would say the two cancel each other out.
I mean... the story in MGSV was hot garbage, and incomplete by the accounts of many.
True, but am I wrong in recalling that a lot of reviews basically skimmed over that? I don't know if FFXV will get that same treatment. I doubt it.
Most people who played the game are liking it a lot. Story is a mess, lots of stuff seems to be last minute removed, but everything else, including the character, is really good. While aware of its problems, and baffled by them, I found the game to be more than the sum of its part, and an experience that I mostly adore. I suspect that most of the people who've finished it will agree with me.
Story is still better than our usual tales game right? if so then I'm more than happy
Story is still better than our usual tales game right? if so then I'm more than happy
On Chapter 7, and the narrative is getting worse. It's as fragmented as I've ever seen a finished narrative. Justification for certain missions is nonexistent, key plot points that the game expect you to understand are never communicated to the player. I'm supposed to care about a character who died for some weird reason, when the game never even told me his name until AFTER his death. The beginning of a Chapter told me what Noctis was currently doing, and it came as an utter shock to me. Why are we going to this place? What the hell is the point? What's Luna doing during all of this?
Ugh.
Another day gone by and Simplygames still hasn't shipped the game, so there goes my chance of playing it Saturday. Loving reading the opinions though.
I've skimmed over this thread, and I'm feeling pretty disappointed right now at the impressions. Story is everything in a FF game (to me anyway), and hearing about people's impressions on the story here just make me think this game will be FFXIII all over again. Tbh, if this turns out to be the case, I think the franchise is pretty much dead to me.
It definitely has flaws but it's no FF13 not even close. It will get criticized and rightfully so due to the multimedia format it chose to tell its story.