And that's a problem. I mean, if you write an article using the word "Muslim" to refer only to "terrorist," or the word "conservative" to refer only to "homophobic racist morons," you're going to offend a lot of people who identify with the former but don't want to be painted with the broad brush of the latter.
Right, so it's a piece trying to convince game devs to stop making the sort of games that GGers like and appeal to a broader audience. If you try to take someone's toys away, they're going to be upset.
I mean, look at the first two paragraphs of the article:
There's nothing in there about women or misogyny. That's just taking things a lot of people like (memes and conventions) and saying "lol so stupid!" Now take a look at the highlighted phrases of the article:
It's not hard to read the article and think the takeaway is "gaming culture is lame and we, the video games industry as a whole, should abandon it." Which, yeah, will make people who enjoy gaming culture angry.
The thing is, 'gamer culture' has been largely defined by marketing, and is so stereotypical that there is a legit question in if it is at all representative of actual game players.
This isn't a new question, it's been around for years. Every time the mainstream does something 'gamer culture' wise, it's wildly offensive to many game players. We aren't all gore loving, mt dew chugging, cheetos crewing basement dwellers like the stereotype says we are. So why is that what the marketing keeps targeting?
Highlighting quotes from the article doesn't work unless you understand those quotes place in the greater article, ie their context. The entire article is a rail against what the marketing has declared to be 'gamer' and what the reality of game players is. In context, the article is perfectly reasonable and a decent argument for community to move away form the label in favor of something more accurate.
The reason people got so pissed is there are so so very wrapped up in the label that the idea of actually admitting the reality of who plays, where, and how is practically heresy to them. So an argument about leaving behind that label they so cling to is also a horrible bad thing, for some reason.
Again, nothing new, there were arguments that gameboy players and tetris/column were not 'real gamers' or 'real games' back int he early 90's. The diehard hardcore have always resisted admitting new people into their club.