katsubento
Member
I think it's doing fine. It will mature and become more and more viable for mainstream in time.
I think it's doing fine. It will mature and become more and more viable for mainstream in time.
I payed $80 USD for Bubble Bobble in the early 90s. At the time gaming was an expensive niche market. A naysayer in this thread should've let Nintendo and Sega know that it was never going to be accepted and only a fad.
VR isn't going anywhere. It has plenty of upside and plenty of low hanging fruit for improvement. You'll see resolution, display, size, ergonomics improvements relatively quickly. Display manufacturers (Like Samsung) will start leveraging VR intended displays instead of repurposed mobile displays and of course sell them to everyone.
Then you got ripped the fuck off. Bubble bobble was like the equivalent of 5 euro, new. (well between 5 and 10)
Then you got ripped the fuck off. Bubble bobble was like the equivalent of 5 euro, new. (well between 5 and 10)
No, VR has not stalled. Sorry to say but GAF is not the place to be to really talk about VR since it seems most here shit on VR so of course to members here VR seems stalled. You have to go to places like https://www.reddit.com/r/Vive/ and https://www.reddit.com/r/oculus/ amongst others to see that VR while a niche community thus far is quite active and thriving. Commercial VR has not even been out for a full year yet and GAF is already pronouncing it dead, lol. Everyone in the high end VR game knew that the first few years would be lean, VR is not going anywhere..
Not just GAF :
http://fortune.com/2017/02/19/virtual-reality-vr-sales/
https://www.nytimes.com/2017/01/08/...sea-hamper-sales-of-virtual-reality-gear.html
https://www.technologyreview.com/s/603208/behind-the-numbers-of-virtual-realitys-sluggish-debut/
Most of us know its going to take a long time to adopt. But the current state of content is just not compelling. Some neat tech demoes. We are waiting for that set of games that makes us willing to invest in it. Its like a new console that has a very limited library...no one wants to get stuck with a bunch of expensive tech sitting in the closet. The thing that gets people (okay me) talking s*** about it is because of the over hype and sales pitches we get. For some (okay me again) the expectations are actually greater than the experience, so they get disappointed (I was not impressed in my several demoes). As you said its a niche community, just above developer kits at this point. Enjoy your time in the near future! I once had a bag phone (and people thought I was crazy, well ... never mind)!
I will wait for content that makes me want to buy it. Haven't seen it yet. Probably won't be a game (I think cost is going to be an issue in building to what I would want) but more in tourism or telepresence for things like meetings and sporting events. But who knows. E3 should be interesting...or telling about the VR gaming industry (there are many more uses for VR than gaming).
For me, I would prefer holo lens. So my wait is even longer. Seriously looking at that $3k developer kit. Do I really need to eat?
Not just GAF :
http://fortune.com/2017/02/19/virtual-reality-vr-sales/
https://www.nytimes.com/2017/01/08/...sea-hamper-sales-of-virtual-reality-gear.html
https://www.technologyreview.com/s/603208/behind-the-numbers-of-virtual-realitys-sluggish-debut/
Most of us know its going to take a long time to adopt. But the current state of content is just not compelling. Some neat tech demoes. We are waiting for that set of games that makes us willing to invest in it. Its like a new console that has a very limited library...no one wants to get stuck with a bunch of expensive tech sitting in the closet. The thing that gets people (okay me) talking s*** about it is because of the over hype and sales pitches we get. For some (okay me again) the expectations are actually greater than the experience, so they get disappointed (I was not impressed in my several demoes). As you said its a niche community, just above developer kits at this point. Enjoy your time in the near future! I once had a bag phone (and people thought I was crazy, well ... never mind)!
I will wait for content that makes me want to buy it. Haven't seen it yet. Probably won't be a game (I think cost is going to be an issue in building to what I would want) but more in tourism or telepresence for things like meetings and sporting events. But who knows. E3 should be interesting...or telling about the VR gaming industry (there are many more uses for VR than gaming).
For me, I would prefer holo lens. So my wait is even longer. Seriously looking at that $3k developer kit. Do I really need to eat?
Victims of Superdata forecasts?I believe it has stalled. Why, because the VR company I work for closed down two studios after they couldn't find funding where as last year they had numerous funders lining up.
Yes, that is a small sample size, but the number of people I've made connections with at other VR companies are seeing the same thing. Funding has dried up because the amount you put in doesn't pay in return.
It's definitely not worth it to the typical coupon-clipping gamer, but if you find yourself devoting time to reading VR news on a daily basis, you're probably going to find value in witnessing the early days of this tech first hand and inviting friends and family over to try it and watch their jaws drop when they take the headset off and readjust to being in a living room.Better question is if it's worth the entry point at this moment? VR is only going to get better, but if you are paying $400-$600 today for the current experience vs $400-$600 in five years with better games and The tech only getting better and more cost efficient... the question is whether to jump in now or wait.
There is VR on mobile too which is much cheaper, I think it's currently failing because there are no AAA must-have games out, VR needs to be treated as a stand alone platform instead of a secondary platform or just a different control method.It's still not available in my country right now Malaysia, and if I order it to my second home in Australia its $1400 At this point, I may as well wait for the second revision.
I think most people are treating it like a console, I know it sounds crazy, but thats what it feels like to me, a very expensive console like the Neo Geo that gives you access to a bunch of "high tech" games. With the Neo Geo, it never came down in price, and went down as a niche product, I hope VR doesn't go down the same path and can be offered at a reasonable price point.
I hope this is not shocking to you in anyway, but there are also lots of titles that doesnt use motion control too. Some dont even use a gamepad or motion control to play (eg Headbutt Factory)
Tje only way for that to happen is that they become untethered and standalone with inside out tracking.
They probably will.
Better question is if it's worth the entry point at this moment? VR is only going to get better, but if you are paying $400-$600 today for the current experience vs $400-$600 in five years with better games and The tech only getting better and more cost efficient... the question is whether to jump in now or wait.
Huh? With trackpad locomotion, most first person games are possible in VR. There's tons of software that VR will enhance in the future once the market is a little bigger. Until then we'll see a few AAA games thanks to up-front investments in good faith.VR was always DOA for the games industry. The gaming applications are simply too limited. Not enough quality and proven concepts with diversity to back them up. It will go the way of 3DTVs for gaming. It will have more potential in social media and other forms of entertainment apps, but gaming is limited application pipedream. Even if someone comes with that one awesome game, the concept will be a very specific limited use case that won't translate to other types of games that are becoming more and more popular.
I'm very happy to experience all this right now, it's up there with the 3d revolution of the 32bit era and surpasses it in other regards I didn't even know existed (VR fitness is a thing for example) But it is not for everyone right now and specially not for many people posting on this board.