Couldn't play Zelda. And even if I could, they were only demoing it on TVs.
I remember them being clicky, but I can't remember exactly. I can say they felt good and I'm prone to notice mushy buttons and be bothered by them (I actually love my iPhone 7 plus because my previous one had a mushy home button and now with the haptic feedback fake button, I don't have to worry about mushy buttons). Them not standing out to me is a good thing.
Thanks for the impressions. One question: How are the buttons in terms of feedback? Are they mushy like a DS Lite, or more responsive/clicky like a 3DS?
Clicky!
UPDATE! Here's a direct link to my answers / impressions!
ORIGINAL POST:
Tomorrow, I'll be traveling to PAX South to cover it for FloKO. But what I'm most excited about is trying out Nintendo Switch for the first time. I'm going to try everything they've got, but I'm especially looking forward to ARMS.
What unanswered questions do you have that I can try and answer while I'm there?
For example: first thing I'm gonna do is try and hit the home button and share button to see what happens, and see if I can mess around in the UI.
SUPER satisfying.
1. I did not test this, sorry.
2. No Wii U version was there.
3. The L and R buttons on the joycons felt clicky to me. Nothing really felt mushy joycons at all to me. And I hate mushy buttons.
Couldn't play Zelda. And even if I could, they were only demoing it on TVs.
.
Splatoon 2 switch weapon between matches - yes, in the setup they gave us (turf war local ad hoc multiplayer 4v4), we were able to change weapons between matches.
I don't know if this is answered, but is the screen from glass or plastic? Thanks.
Oh, and I'm 99.9% sure the screen has glass over it. It did not feel like plastic to me. Felt like some kind of gorilla glass.
This is Arcanum's thread, but I played Switch at the Nintendo event in Toronto yesterday. I had this same question, so I applied force on the points that the joycon connect to the Switch. I can confirm it feels solid and there is almost zero play or creak when attached to the console.I have a question about something that has been bugging me for a while.
How sturdy are the connectors holding the Joycons onto the Switch? In my head they're flimsy and at risk of snapping backwards or forwards. Is there any play backwards or forwards? Do they feel like you might break them?
This is Arcanum's thread, but I played Switch at the Nintendo event in Toronto yesterday. I had this same question, so I applied force on the points that ten joycon connect to the Switch. I can confirm it feels solid and there is almost zero play or creak when attached to the console.
Here's what he said.
Oh, and I'm 99.9% sure the screen has glass over it. It did not feel like plastic to me. Felt like some kind of gorilla glass.
How does that even happen lol
The timing
I would assume it's because how he/she is able to flex the device. You can see the entire PSP twisting in his/her hands. This could be triggering the UMD drive eject.
The only control scheme that was surprisingly not my favorite was the joycons in the grip. This was the basic (non charging) grip. Now, just putting my hands on it felt great. But of all the control schemes and hardware there, the grip itself felt *very* cheap. It's a very thin, and way too flexible piece of plastic. I felt like it wouldn't take too much force to break it. When I was squeezing my hands a bit, I could absolutely feel flex and subtle movement in the whole setup. This is a shame to me, because this was the setup I was most looking forward to. It's by no means BAD. It's just that all the other setups felt so great that compared to them, this setup felt a *little* cheap. Hopefully the "charging grip" feels more solid. Who knows (they didn't have one there).
Thanks. Bigben among others are selling tempered glass for the Switch, which i'm going to get. I thought only glass screens could be used with tempered glass. Is this right?
Thanks, OP! Amazing impressions.
It's interesting that the fan doesn't appear to be being used right now. I wonder if Nintendo is planning to overclock the system with a future update?
That would actually dovetail with the Foxcon reports of higher clocks being tested at the factory. Maybe they want every unit to be capable of high clocks so they can safely bump it up with a system update a little later down the line? Wild speculation!!! :-D
Thanks for the write up, glad to see you and your wife enjoyed it.snip
How are the jaggies and shimmering in Zelda on the Switch Screen?
I know it looks pretty horrible on tv, but how does it look on the Switch itself?
I think the clock raise will be done before D1 or with a D1 update (that possibly brings compatibility with SDXC and USB 3.0 from the start). The battery life figures given by Nintendo would have to be with these clocks if the leak is real, because otherwise it would be too short.Honestly a lot of things are starting to mesh with that report. The amount produced per day lines up perfectly with Japan Display's quoted 3 million screens being produced by the end of March, the Japanese developers' comments about the value for the price (when they know exactly what's in these units) seems to suggest some cutting edge tech, and Aonuma's comments about not being able to use all of the Switch hardware for BotW...
We could definitely see a clock raise (over the Eurogamer report) not too long after launch.
Thanks for the impressions. About weight, an italian guy tried the console in London in a more private area of the showfloor and he said that without the metal protector it does feel lighter. He compared it to the Gamepad, maybe a bit lighter.I played Mario Kart 8 Deluxe in their "bus" setup too. The system feels great in my hands, and not too heavy. My sense of weight was a little thrown off since it had a metal protector on it, but even so, not bad.
How are the jaggies and shimmering in Zelda on the Switch Screen?
I know it looks pretty horrible on tv, but how does it look on the Switch itself?
This is Arcanum's thread, but I played Switch at the Nintendo event in Toronto yesterday. I had this same question, so I applied force on the points that the joycon connect to the Switch. I can confirm it feels solid and there is almost zero play or creak when attached to the console.
Unrelated to my impressions, a developer I spoke to mentioned that optimization on the system is currently difficult, but it's a good machine. He said my game shouldn't have any problem running on it, but that's unsurprising.
How about the screen? Plastic or glass?
Oh, and I'm 99.9% sure the screen has glass over it. It did not feel like plastic to me. Felt like some kind of gorilla glass.
Thanks for pointing it out. I didn't notice he mentioned that it was glass 99.99%From the impressions post:
I think the clock raise will be done before D1 or with a D1 update (that possibly brings compatibility with SDXC and USB 3.0 from the start). The battery life figures given by Nintendo would have to be with these clocks if the leak is real, because otherwise it would be too short.
Isn't it the same as "Team Neon" if you buy the Nintendo neon red/blue joy-cons here: http://www.bestbuy.com/site/nintend...ch-neon-red-neon-blue/5730704.p?skuId=5730704 ?
Beauty and simplicity of gray plus the neon as an option.