KXVXII9X
Member
Very interesting seeing some of the data laid out here. I am a big supporter of AA/Midsized games. It is something I felt is kind of missing from PlayStation lately. There is a lot of talk about how these large AAA games aren't obtainable, and these companies continue talking about not taking risk since games are so expensive. It would make more sense to put the riskier ideas in these AA/Smaller scale AAA games. If they work, it would be a great idea to start implementing those kinds of ideas into bigger scale AAA projects.
AA games are usually a big hit or miss, but they are really valuable as they diversify the kinds of games being made and keeps the industry from becoming a factory churning out the same kinds of games all borrowing the same template. It is unfortunate some of the series from Japan Studios and other smaller scale games from Sony's catalog didn't sell as well and/or closed down. I think without any kind of risk involved; people will start to burn out on these blockbuster titles.
AA games are usually a big hit or miss, but they are really valuable as they diversify the kinds of games being made and keeps the industry from becoming a factory churning out the same kinds of games all borrowing the same template. It is unfortunate some of the series from Japan Studios and other smaller scale games from Sony's catalog didn't sell as well and/or closed down. I think without any kind of risk involved; people will start to burn out on these blockbuster titles.