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J. Allard interview on XBOX 2, PS3, XNA, and Backwards compatability

Here is excerpts of interest:


________________________________________________________________________

You're still not talking about Xbox 2 specifics: when are you going to start?

Allard: There's lots we could talk about. I could talk till next week about our next-generation plans if I wanted to. The reason we chose not to is because it's really important for retail and for the business to have a successful 2004.

And this Holiday season, talking about the next-generation Xbox, there's nothing actionable for people. All it can do is encourage consumers to wait and say 'Well I'll wait for the thing that comes out next year, I'm not really sure that I want to do something this year'. We didn't want to slow down the market momentum that we have right now, or the industry, by promising something too early.

I think that we'll be talking about it next year for sure, but I think it's going to be a very quiet 2004 in terms of next-generation plans for us. Sony, I would say, would probably have the same argument.

There's a feeling that PS3 seems to be slipping off the radar, from developers we've been talking to. People are expressing concerns over when it's going to arrive...

Allard:It's strange that they [Sony] talked about development kits at the press conference.

What they're saying about Cell is not palpable at this stage, though.

Allard:It's a very strange message. The irony is, since we went to GDC last March and I did the keynote there and announced this XNA thing... It's a developer message, and the fact that any of you guys know what XNA is or write down what XNA is and give it to gamers, it's kind of weird because it's not really a gamer message, it's not really a consumer message.

I talked about XNA for what, two minutes in the press conference? And this press conference was fun and talked about all aspects of the business area.

Sony did a business and fun presentation at GDC. They had people out on the stage doing YMCA in front of the EyeToy. It was wildly entertaining. Everybody loved it. They walked out of my presentation and they were like 'Great developer message, believe in it' blah blah, and then they walked out of the Sony one and were like, 'Boy that was fun!' [laughs].

Then they talked about development stuff at E3 with no developers in the audience and they didn't do the YMCA thing. It's very strange. I think they just got their concepts a little mixed up.

When you do think Xbox's cycle will end and how long do you foresee supporting the first one for?

Allard: I think people are going to be playing Halo 2 on Live for ten years.

How does it fit in with your next-gen planning?

Allard: The one thing that happens is the hardware will dry out. Selling new hardware at retail will dry up, then trailing that will be new games coming on the platform. I think you'll see a trail off of the best game developers; I don't think you'll see a lot of BioWare games [on Xbox 1] once the next generation of Xbox comes out, a lot of BioWare stuff or a lot of id stuff coming out on the old system. The world-class developers will obviously want to hop on board really soon. There'll be a landing path like that.

But one thing that we want to do is we want to make sure that the Live universe allows you to bridge those worlds. There may be game developers that choose to have those experiences between the two generation systems to keep community intact and so on.

I think we might have a longer life cycle... I guess what I'm trying to say is, the last day we sell a new piece of hardware to the last day a new game comes out, that window might open. Sony talks about this ten years of selling hardware - we're not going to sell Xbox 1 for ten years, no way..

There's a suggestion Sony may be saying that as it is uncertain bout when PS3 is coming out.

Allard:Well, yeah. And strategically from their point of view, if they can cement peoples' minds the next generation doesn't start until they say so, that will put enormous pressure on us to say the next generation has started. That's the game that they're playing.

But I do think what really will happen in the industry, specifically because of online, specifically because of some of the things that we'll do between the platforms and the fact that XNA allows you to bridge those two platforms more effectively, that from the last day a piece of hardware's sold at retail to the last day a new game comes out,

As I was describing with the Halo universe, if you were to design Halo 3 that way and say I want to project it on every screen it would make good sense to go and project it on Xbox one. And if you can do that for low development costs and you can have a great experience, why wouldn't you?

And what a lot of games companies are forced to do... Take Tony Hawk's 2, that came out after PS2 came out but came out on PSone. And Activision said, the way to get onto both platforms is to use the backward compatibility thing and I don't want to screw around with the franchise.

We need the franchise now, I want to make a bunch of money off of the thing, but I can't afford to let the developer go learn the new hardware to achieve it so I'm going to do that.

We're going to have a very different opportunity so I think a lot of new games will come out. I think the engagement of gamers on Xbox 1 will be much longer...

Are you looking at backwards compatibility for Xbox 2?

Allard: Of course we look at it. What most gamers tell you though that what they want is new experience. Sony will trump that up as a huge feature. That's not why Sony won this generation at all. Let's be clear, the reason that they got off to such a good start was they played DVD movies and it was cheaper than any DVD player in Japan.

That's how they sold the first million units. It wasn't even the games, and the fact that they weren't contested - there was no competition for 18 months. It gave them a great headstart.

It wasn't backwards compatibility. The one thing that it gave Sony in the early stages was that it gave them a library. They had had really crappy games for the first six months, or twelve months, as people were trying to grapple with the hardware. There was really nothing worth playing.

So, like we did with Xbox one, we're going to focus on a killer launch line-up, and I think we'll have an ever better line-up for the next-gen than we did this time. If you have that, then what do you want to play?

Would backwards-compatibility add a lot of expense to the unit cost?

Allard: Well, if nothing else, it incurs complexity, complexity and focus. And do I want to make a huge compromise there? Not if I don't have to. You've got to do what gamers want, and if they say that that's really important, we'll do it. Like DVD movie playback; that's important, we've got to do it. I don't like the fact that I've got to spend money to do it and I have to devote resources to do it, but gamers have said that's an expectation for the console - do it.

They say it, we'll do it, but we're really going to make sure we ask the questions the right way, because it is a distraction for us and our early research suggests that it's not that important, but we'll see how it goes.

Obviously you're privy to a lot of what everyone is already developing for your next-gen system; you're also building the next-generation with a certain idea of what it will be capable of. But is what you're seeing from second- and third-party developers amazing you at this stage?

Allard: There's some stuff that's just knocked my socks off. The thing that we were looking at in the next generation is just an unbelievable amount of raw computing power. And the architecture that will go down will be much less specialised. Right now hardware's very specialised, you've got your audio chip and your graphics chip and your CPU - you're constantly trying to figure out the balances.

Next generation we're going to have so much silicon, so much raw computing horsepower, that developers are going to be able to use that computing horsepower in interesting and exciting ways. I've seen demos of terrain and worlds that have no textures in them whatsoever and no geometry - it's just a program. It's just a program that's creating a scene for you.

And I think the notion of what I call procedural synthesis, where art is the highest cost component of game development, and so much of the art is really repetitive and really intensive, and then doesn't come out to be very realistic.

You know, bricks in a wall - very repeated textures. Let's go write the brick program and run the brick program to make a room full of bricks, lose the art expense and gain a more realistic looking room, because now we can focus on having the bricks there in a really realistic way. I get really excited about that kind of stuff.

There's a lot of new techniques, like what shaders have done for 3D, there are a lot of new next-generation techniques for procedural synthesis that's really going to change how game construction is done, but also what the environment looks like so it feels a lot less 'cookie cutter' [i.e. repetitive].

High definition too. Next year's show, 16:9 high definition everywhere. I promise you. It's going to be cool. From the consumers point of view high definition gaming I think is the next quantum.
_____________________________________________________________
source: computerandvideogames.com
 

Blimblim

The Inside Track
GigaDrive said:
that was a very good read, interesting interview. thank you.

Agreed. Allard really knows what's he's talking about, he's far from a marketing drone and seems really genuily passionate about his stuff.
I still miss Ed Fries, but this guy is really good, unlike Peter Moore...
 

Solid

Member
So, like we did with Xbox one, we're going to focus on a killer launch line-up, and I think we'll have an ever better line-up for the next-gen than we did this time.
pdzeroart_big2.jpg


MAKE IT HAPPEN!
 

Suikoguy

I whinny my fervor lowly, for his length is not as great as those of the Hylian war stallions
Blimblim said:
Agreed. Allard really knows what's he's talking about, he's far from a marketing drone and seems really genuily passionate about his stuff.
I still miss Ed Fries, but this guy is really good, unlike Peter Moore...

<Lame Joke>
Well, as microsoft promised moore on xbox...
</Lame Joke>
 

GhaleonEB

Member
Deepthroat said:
pdzeroart_big2.jpg


MAKE IT HAPPEN!

I'm certain it will.

High definition too. Next year's show, 16:9 high definition everywhere. I promise you. It's going to be cool. From the consumers point of view high definition gaming I think is the next quantum.

By 'next year's show', does he mean E3? Gonna be a great show, first N5 now XBox2.
 
It sounds like backwards compatability will be optional, kind of like the DVD remote. The addon will probably be a plug in Nvidia card/device. They will probably introduce it after they discontinue the Xbox.
 

Gattsu25

Banned
Allard really knows what's he's talking about

...

I think we might have a longer life cycle... I guess what I'm trying to say is, the last day we sell a new piece of hardware to the last day a new game comes out, that window might open. Sony talks about this ten years of selling hardware - we're not going to sell Xbox 1 for ten years, no way..

There's a suggestion Sony may be saying that as it is uncertain bout when PS3 is coming out.

Allard:Well, yeah. And strategically from their point of view, if they can cement peoples' minds the next generation doesn't start until they say so, that will put enormous pressure on us to say the next generation has started. That's the game that they're playing.
[...]
That's how they sold the first million units. It wasn't even the games, and the fact that they weren't contested - there was no competition for 18 months. It gave them a great headstart.


Basically, he talks about sony trying to say when the next generation starts...even if it's already started...then falls for “sony's” trap (where's that vomiting rolleyes when you need it) did he forget the DC which was released before when he considers this gen to have begun?
 

GhaleonEB

Member
Gattsu25 said:
...




Basically, he talks about sony trying to say when the next generation starts...even if it's already started...then falls for “sony's” trap (where's that vomiting rolleyes when you need it) did he forget the DC which was released before when he considers this gen to have begun?

The DC is the perfect illustration of how successful Sony's hype machine was, claiming the 'real' next gen began when they launched. I don't get your point here....
 

Gattsu25

Banned
he's going to be fighting a loosing battle if he can't even realize that there was a previous fight using the same tactics or something to that effect
 

Slo

Member
GhaleonEB said:
The DC is the perfect illustration of how successful Sony's hype machine was, claiming the 'real' next gen began when they launched. I don't get your point here....

Exactly. Sony basically crushed the DC on reputation and hype alone. People didn't think the DC was a *real* next gen system because they assumed Sony was going to come and blow it away. The onus is going to be on Microsoft to convince gamers that the XB2 is the real deal and that the PS3 is not a juggernaut worth waiting for.
 

jedimike

Member
High definition too. Next year's show, 16:9 high definition everywhere. I promise you. It's going to be cool. From the consumers point of view high definition gaming I think is the next quantum.

[cartman]Super sweeet!!![/cartman]
 

DarkCloud

Member
Allard: Of course we look at it. What most gamers tell you though that what they want is new experience.


I'll let the results speak for themselves

Backwards Compatability is a must for two reasons...features at the begining of the systems life and holiday sales spurring...and to function as a replacement unit 5 years down the line when Xbox 1 will no longer be produced and the systems start breaking down.

gamers want BC...do it Allard.
 

pilonv1

Member
Allard: I think people are going to be playing Halo 2 on Live for ten years.

10? Doubtful. 5? Maybe, people are still playing Halo to death almost 3 years later without online play, new maps and new weapons.

Anyway Allard is much more clued in than any other MS employee, I love reading his interviews.
 

zork007

Member
Slo said:
Exactly. Sony basically crushed the DC on reputation and hype alone. People didn't think the DC was a *real* next gen system because they assumed Sony was going to come and blow it away. The onus is going to be on Microsoft to convince gamers that the XB2 is the real deal and that the PS3 is not a juggernaut worth waiting for.

True, although I think if Microsoft keeps putting out quality software as they have this year, people are going to take notice and consider the XBOX a true next gen system.
 

pilonv1

Member
Sega was coming off the Saturn too. They were definitely losing steam, while you can't argue that Xbox is building it.
 
this allard guy seems pretty knowledgable and definately thinks "outside the box" when it comes to the video game industry...
 
D

Deleted member 284

Unconfirmed Member
Make it easy for me to play Xbox games on it (I have no problem with purchasing an Nvidia card) and I will be in on Xenon Day 1
 

xsarien

daedsiluap
All you people looking into video game development as a career option, please take note:

Are you looking at backwards compatibility for Xbox 2?

Allard: Of course we look at it. What most gamers tell you though that what they want is new experience. Sony will trump that up as a huge feature. That's not why Sony won this generation at all. Let's be clear, the reason that they got off to such a good start was they played DVD movies and it was cheaper than any DVD player in Japan.

This is damage control at its finest. Remember it.
 
Blazing Sword said:
When you do think Xbox's cycle will end and how long do you foresee supporting the first one for?

Allard: I think people are going to be playing Halo 2 on Live for ten years.

Had to drop that one in didn't he. Without backwards compatibility... I find this hard to believe. Is this a suggestion that xenon will be backwards compatible?
 

jarrod

Banned
CVXFREAK said:
Backwards compatibility is a near-must. I'm glad Nintendo and Sony are going with the model.
Yeah, I like how Allard states DVD playback is a must right after saying XBox1 playback is expendable because gamers don't want it or something... wouldn't you think it's the other way around?
 
xsarien said:
All you people looking into video game development as a career option, please take note:



This is damage control at its finest. Remember it.


Why does it seem Xbox 2 is going to be about a lot of damage control on MS' side??

Gamers don't want killer hardware, they want game.
It's the software not the hardware
Who wants backwards compatability, they want new experiances.

Anyone else what to add to Allards Damage control cue cards??
 

xsarien

daedsiluap
Duckhuntdog said:
Why does it seem Xbox 2 is going to be about a lot of damage control on MS' side??

Gamers don't want killer hardware, they want game.
It's the software not the hardware
Who wants backwards compatability, they want new experiances.

Man, they sound like Nintendo more and more everyday. ;)

(Minus the bit about backwards compatibility, even NCL's taken the hint on that.)
 

Redbeard

Banned
Yeah, I like how Allard states DVD playback is a must right after saying XBox1 playback is expendable because gamers don't want it or something...

Where the hell are you getting this from? This is what he said:

"You've got to do what gamers want, and if they say that that's really important, we'll do it. Like DVD movie playback; that's important, we've got to do it. I don't like the fact that I've got to spend money to do it and I have to devote resources to do it, but gamers have said that's an expectation for the console - do it."
 

xsarien

daedsiluap
Redbeard said:
Where the hell are you getting this from? This is what he said:

"You've got to do what gamers want, and if they say that that's really important, we'll do it. Like DVD movie playback; that's important, we've got to do it. I don't like the fact that I've got to spend money to do it and I have to devote resources to do it, but gamers have said that's an expectation for the console - do it."

And given that, Jarrod's interpretation is 100% correct, unless you're suggesting that these same gamers, when presented with the option of DVD playback OR XBox 1 compatibility, would pick the former.
 

Redbeard

Banned
And given that, Jarrod's interpretation is 100% correct, unless you're suggesting that these same gamers, when presented with the option of DVD playback OR XBox 1 compatibility, would pick the former.

Ah, ok. I see what he meant now.

Though I do think that, if asked the "right questions" these gamers would pick the former. If you plucked some random kid off the street and asked him what was more important, that a new console be able to play their old games or that it be able to play DVDs, what would he choose? After all, his definition of gamer seems to be people who bought PS2s to play movies on.
 

Tenguman

Member
Backwards compatibility helps Sony more than it does Microsoft. Sony's goal is hold onto the ~50million PS2 owners for next generation. The best way to do that is to make the PS3 backwards compatible.

Microsoft's primary goal is to convince a majority of those 50million PS2 owners to get an Xbox-2 instead of a PS3. Xbox-1 backwards compatibility will mean very little to this goal (for the exception of the dual-console owner). There focus will be the games. They have to be compelling enough for all those PS2 owners to stop waiting for the PS3 and go ahead and get a PS2.

Backwards compatibility means more to the currect user base than to new customers. Given that the Xbox-1's user base is paltry compared to the PS2, my bet is Microsoft is willing to piss off a few xbox fans in order to gain 10-20million PS2 gamers.

And yes, Allard's talk about the DVD being Sony's trump card this last generation is spot-on. DVDs were "the big thing" when Sony came out with the PS2

After reading this article it's pretty clear that:
-No backwards compatibility. (the long defensive speech pretty much confirms that)
-Will be first to the market. (J Allard talked about Sony trying to define when next-gen starts, and then talked about Microsoft trying to do the same before Sony)
 
^^^^^^^^

Which basically means Allard and crew are walking as blind as Sega into Sony's trap.

To be honest I would be hard-pressed to convince any of the current PS2 owners to switch. The PS2 more than satisfies their needs. With the later launch and obvious better chance of power, explain to me why anyone would leave. Better power, more games than you could ever play in three lifetimes, third-party support that would choke Nintendo? Sorry buy Halo 3 isn't enough to get people to switch, I just don't see it.
 

Ashitaka

Member
Tenguman said:
Microsoft's primary goal is to convince a majority of those 50million PS2 owners to get an Xbox-2 instead of a PS3. Xbox-1 backwards compatibility will mean very little to this goal (for the exception of the dual-console owner). There focus will be the games. They have to be compelling enough for all those PS2 owners to stop waiting for the PS3 and go ahead and get a PS2.

I disagree. Obviously having backward compatibility is a bonus for people that owned the previous gens console. They can sell it, pack it away, or continue using it until it dies. But, I think backward compatibility can mean even more to someone that's never had the opportunity to play a previous generations games. Someone that has only owned a PS2 this gen, and then buys an Xbox 2 would have a ton of cheap games to buy to fill in when the inevitable slow times hit, especially that first year. Additionally, I don't think the differences in visuals will be quite as great next time around. So instead of not wanting to play a 3D PS1 game on your PS2, because they usually look like crap, you'll have Halo 2, or Fable which will still look damn good.

I'm not saying I think they're going to go with BC, I don't. I'm just saying that I think you can use it to sell to a variety of consumers.
 
Duckhuntdog said:
^^^^^^^^

Which basically means Allard and crew are walking as blind as Sega into Sony's trap.

To be honest I would be hard-pressed to convince any of the current PS2 owners to switch. The PS2 more than satisfies their needs. With the later launch and obvious better chance of power, explain to me why anyone would leave. Better power, more games than you could ever play in three lifetimes, third-party support that would choke Nintendo? Sorry buy Halo 3 isn't enough to get people to switch, I just don't see it.

I think MS has quite a bit more intelligent people working for them than Sega does. Comparing the twos financial situation over the past decade is proof enough of that. It is highly unlikely MS will make a move until they are SURE they know what Sony is doing.
 
Have to say, I own an Xbox, and i imagine I'll still be playing quite a few Live games when the next Xbox comes out... unless they've got a killer launch line-up, I can't see me just dumping what I'm playing at the time... my hifi rack just doesn't have the space for anymore components, so BC is a must for me.

However, whether they like it or not MS is gonna have to face up to the fact that a very high percentage of Xbox owners have their box modded - they can watch movies, play emus etc etc... how are they going to counter that as well? My Xbox is entirely too important to my system just now, and not only for Xbox games... :p
 

Tenguman

Member
Ashitaka said:
Someone that has only owned a PS2 this gen, and then buys an Xbox 2 would have a ton of cheap games to buy to fill in when the inevitable slow times hit, especially that first year.
But you missed what Allard was saying. He's saying they are trying to make the Xbox 2's first year absolutley stellar in terms of software, thus gamers won't have to rely on a backlog of old games like PS2 users did it's first year. Allard is just saying, if they can get over the first-year hump without a drought, then backwards-compatibility is moot.

I'm not trying to defend them, just trying to clarify what Microsoft is saying. If they can have backwards compatibility, then they should it. IMO, this defensive talk from Microsoft about BC is just to gloss over the fact that they simply can't do it with their existing hardware model. It's not that they don't want backwards-compatibility, it's because they can't.
 

Mama Smurf

My penis is still intact.
The DC situation really isn't that similar at all. Sega were coming off a failed system (not only a failed system, one which hadn't been around at all for a couple of years) without EA support, having nowhere near the finances of MS, plus they weren't as far through the PSX's lifecycle as the Xbox 2 would be.

In fact, the only similar thing would be an earlier launch. Plus you have to remember that the DC launched alone when trying to start the next gen, not just Sony but Nintendo also weren't launching then. If Nintendo launch at the same time as MS, two of the three console makers would send a clear signal to consumers that the next gen has arrived, with or without Sony.
 

DrGAKMAN

Banned
Tenguman said:
Microsoft's primary goal is to convince a majority of those 50million PS2 owners to get an Xbox-2 instead of a PS3. Xbox-1 backwards compatibility will mean very little to this goal (for the exception of the dual-console owner). There focus will be the games. They have to be compelling enough for all those PS2 owners to stop waiting for the PS3 and go ahead and get a PS2.

Backwards compatibility means more to the currect user base than to new customers. Given that the Xbox-1's user base is paltry compared to the PS2, my bet is Microsoft is willing to piss off a few xbox fans in order to gain 10-20million PS2 gamers.

Ohhhhhhh soooooo wrong.

Sorry, don't mean to pick on you, but there's so much wrong with not having backwords compatibility. Let me list the reasons why it's not good for current X-BOX owners:
-it cut's the current generation short, games will be moved from X-BOX to the next one without BC to smooth thru the transition
-it put's uncertainty in current X-BOX owners (unless they're blind) about how MS treats them, seriously, they're taking away the HD, the power edge & now BC...what's next?
-one of the key reasons X-BOX buyers bought an X-BOX is 'cos of the features (slightly better DVD than PS2, better graphics, more power, more features), when MS starts taking away features (one, BC, being an industry STANDERED now) then that's when they start losing key fans
And why it's bad for potential next generation X-BOX owners:
-it's a feature the competition will have, but that Microsoft WON'T...no matter how you paint it, that's a negative
-people who only bought a PS2 (MOST casual gamers) and were disappointed with it being less powerful will obviously be looking towards the next X-BOX (known for it's power & features), but when they see that they can't play Halo, KOTOR, Fable & the rest of the first X-BOX's lbrary they'll be turned off
-a big perk of of buying a secondary system is to gain access to it's exclussive content, since the next X-BOX will be coming before PS3, PS2-only owners may be itching to buy it instead of waiting and they'll think of it as a two for one deal (X-BOX 1 & X-BOX 2), only, surprize surprize X-BOX doesn't have this perk called BC and then they'll wait for PS3 instead
-knowing that the next X-BOX will not have BC, potential buyers will examine other aspects of the system...no extra features...no built-in HD...no power edge, these will ultimatly turn potential buyers off and when they hear thier faithful Sony giving them the power edge ('cos they'll be coming out later) and extending the life of thier current PS2 then people will see the value in waiting for PS3 and feel that the next X-BOX is a premature DC-like mistake

Yeah it's about the games...and yes the next X-BOX will have good games, but to the next generation buyer they know that buying a system is an investment...not just based on the type of content, but the amount of it. The Playstation brand has delivered for two FULL generations and people won't see that changing and they'll follow the brand until it somehow fails them. The PS2 (and to a lesser extend, the GAMECUBE) will be finnishing up thier cycles more completly, while MS will be prematurly moving to the next and shifting thier focus sooner to get a "headstart". But, with even more casual gamers becoming more concious in thier *investment* they'll likely shy away from the company who's coming out too soon with lesser features & power and ultimatly, not as much content or potential content.

Microsoft, who gave this generation more power, more features and ultimatly more security (the MS name, the money, the power, etc.) in a market where we all saw a good system with good games (the DC) die, are now looking to be making some DC-esque mistakes.* They built thier current fans on this security & power, and now they're starting to skimp on it?

*Please note: I realize that Sega was in a bad situation when they launched the DC and that led to it's demise more than anything, but you gotta admit that MS skimping and coming out prematurly against the the Plastation name with obvious flaws kinda looks fimiliar doesn't it?
 

jarrod

Banned
Mama Smurf said:
Plus you have to remember that the DC launched alone when trying to start the next gen, not just Sony but Nintendo also weren't launching then. If Nintendo launch at the same time as MS, two of the three console makers would send a clear signal to consumers that the next gen has arrived, with or without Sony.
Given Nintendo's recent criticism of Microsoft attempting to cut the current console cycle short, I think it's a good bet that Microsoft will be launching alone in 2005.
 

DrGAKMAN

Banned
Tenguman said:
But you missed what Allard was saying. He's saying they are trying to make the Xbox 2's first year absolutley stellar in terms of software, thus gamers won't have to rely on a backlog of old games like PS2 users did it's first year. Allard is just saying, if they can get over the first-year hump without a drought, then backwards-compatibility is moot.

Seriously I'm not picking on you, just MS here.

If they're going to try to make BC moot that's great, having a steller launch and following thru with it over and over again is also good, but it's going to be exhasting them. Ultimatly if they try to go thru this approach they're going to BURN OUT and burn out hard. The money they may save in changing thier business model & system architecture will be LOST 'cos they'll have to spend even MORE money than they did in all of this generation to garner the kind of support they'll need for next. I would suggest they BUY SNK/Playmore, they BUY Sega/Sammy, they BUY Tecmo and beef up thier content with a bunch of exclussives from them and somehow make Rare & Bungie and thier other close developers to pump out more games faster...but they can't do that. They *could* have if they realized this sooner, but now they've lost thier chances to and they've got 200+ pompus yet unprooven Rare employees who are unproductive as hell, Bungie who will be sick & tired of the word Halo by the time the third one comes out and 3RD parties who only support them 'cos it's easy to port* PS2 games to X-BOX and/or they get money-hats to do so.

What's going to happen if they start moving all this focus to next generation is they're going to be so dry finnishing up this generation that they'll basically be limping into next generation to make up for it. That's just gonna piss off current fans, potential fans and recent X-BOX buyers 'cos they're trying to create a ~4 year cycle while Sony is instead giving thier fans a 6+ year cycle.

*I suspect Sony will make it VERY hard to port games between PS3 and the next X-BOX so as to do away with ports altogether.
 

Mama Smurf

My penis is still intact.
jarrod said:
Given Nintendo's recent criticism of Microsoft attempting to cut the current console cycle short, I think it's a good bet that Microsoft will be launching alone in 2005.

Ooooh that's a risky game.

Actually, it's risky however Nintendo do it. Launch early with MS and you stop them having a lead over you, possibly even take away marketshare from Sony. However, it could backfire if people wait until the PS3 to come out. It'd be more powerful and more popular in this scenario...Nintendo would get royally screwed in that situation, MS could probably buy their way out of the situation.

Or Nintendo could launch with Sony. Consumers could see it as the start of the generation and Nintendo could blow MS away as the second choice console, as they launched too early. Or it could be a complete disaster with MS building up a massive lead over that time, with the customers who waited buying the PS3 over the Revolution.

Personally I'd launch with MS. You can't rely on consumers not buying the Xbox 2 in that time, and even if they are, it'll be because they're waiting for the PS3, not the GC. What they simply cannot do is launch in between the two. If MS launch 2005 and Sony slip into 2007, Nintendo launching in 2006 would really backfire on them. Not only would they have lost a lot of time against MS, they would STILL potentially be joining the party before it's started and if consumers have waited that long for the PS3, they can wait a bit longer.
 

Tenguman

Member
DrGAKMAN said:
Ohhhhhhh soooooo wrong.

Sorry, don't mean to pick on you, but there's so much wrong with not having backwords compatibility. Let me list the reasons why it's not good for current X-BOX owners:
I didn't say it was good. In fact, I said MS will be screwing over their current user base. I was just saying that Microsoft thinks BC isn't important in getting new customers when compared to launching with compelling games.

Microsoft doesn't need to keep their paltry 8million users happy if it means gaining 20 million new users ;)

Now, if Sony didn't have BC -- they would have a problem. They would have 50million unhappy gamers on their hands
 

DrGAKMAN

Banned
Those are good points Mama Smurf...

But I think it would be best if Nintendo waited with Sony:
-alienates MS further
-gives Nintendo a chance to maximize the current generation as much as they can (finnish strong, get more momentum)
-gives them more time to work on software (which is more important to Nintendo's early adoptor's than other aspects)
-gives them more time to adjust to what Sony (and MS, to a lesser extent) does
-gives them an oppurtunity to capitalize on the obvious PS3 shortages that will occur
-launching closer to Sony means the focus will be more on the Nintendo vs. Sony fight and less on the MS vs. Sony "fight"
-hell, launching the same day as Sony could be seen as a good thing in the eyes of the gaming world...it could show that Nintendo is changing and willing to go toe to toe with Sony this time
-gives Nintendo a chance to match Sony feature for feature
-if they can adjust to PS3's architecture enough then they can make ports more doable
-Sony doesn't have a headstart to lean on as Nintendo will be in thier face trying to compete dirrectly with them

But first, before any of this can work, Nintendo must show that they are changing for the better. They must build more momentum. They must garner more support this generation and finnish strong so they won't be limping into next again. They must also create a better image for themdelves...better advertising, more of it, even more mature games, unveil the Revolution as a powerful AND stylish console...not something cute or toylike...re-affirm that Nintendo is changing by showing people what they want to see.

Also, they must truly decide for themselves...are they going to take this Nintendo "difference" approach as a complimentary/secondary platform...or are they going to aim to be the leading platform? If they're aiming to be something different and as an alternative, good, but don't boast as if you're actually competing 'cos you won't be doing it with this approach. If you're going to be aiming to take out Sony as the top dog then that means they must have the same image and content output (but with the Nintendo "difference" still in tact).
 

DrGAKMAN

Banned
Tenguman said:
I didn't say it was good. In fact, I said MS will be screwing over their current user base.

If you read beyond where you quoted me you'll see that it's JUST as bad for *potential* fans too. What J. Allard means is beside the point...next generation buyers will see not having BC as a negative wether they own the current X-BOX or not.

MS wouldn't just be pissing off thier current fans to gain more fans...they'd be pissing off current fans *and* scaring away potential ones. In fact, I'd say no BC is more of a negative towards potential buyers than current owners.

Every person who's ever liked a Nintendo franchise game...is a potentail Nintendo console buyer, but Nintendo screwed up that potential with flaws in the design of the system shell, thier image, thier advertising, etc.

Every person who's ever heard of how great Halo/X-BOX is...is a potential X-BOX buyer, but MS is screwing that up by taking away an industry standerd feature (BC), the HD, the power edge, etc.
 

rastex

Banned
Have any of you thought that by making the next gen games that much more compelling barely anybody (especially the casual audience) will WANT to play any older games? If the quality of the next-gen software is such that it totally eclipses the old stuff and provides experiences just not possible before then who cares about BC?
 

Tenguman

Member
DrGAKMAN said:
If you read beyond where you quoted me you'll see that it's JUST as bad for *potential* fans too.
Yeah I read, but the point still stands. BC is a nice plus for new users, but if MS has compelling software the year of release, it won't matter much to new users

Have any of you thought that by making the next gen games that much more compelling barely anybody (especially the casual audience) will WANT to play any older games?

that's exactly what I've been saying all along ;) That's what Allard said MS wants to do.
 
The fact that he compares the DVD remote to Backwards compatability and says people will be playing Halo 2 on LIVE for 10 years(no reference to Xbox) pretty much spells out XBox 2 will have a BC add-on. Also he says the XBox will be discontinued sooner than other consoles.

He also says they are considering on BC, but gamers wont be interested in it when the XBox 2 first comes out. Basically the BC addon wont come out at launch, bu the goes on to say if gamers REALY want it they will consider putting it at higher priority, ie availible at launch.
 
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