Messypandas
Member
I don't have a problem with it, because it seems like the catalyst for a game that was doomed to never be made. When Sam Houser comes on stage with his beggars cap for GTA 6, then i'd have a problem with it.
Sony basically did the same thing with Amplitude only it wasn't at e3
This doesn't bother me at all. No one is obligated to give to the kickstarter and if any game needed an extra push Shenmue 3 would be one of them. Don't see the harm in this at all.
Exactly, Sony just did this so they look like they are the good guy but without actually opening their wallet.
Its a murky precedent. Can we have kickstarters for all fan requested games?
Edit: I <3 kickstarters, not when a company promotes them and doesn't put money in themselves.
Also notable Sony publicly backed a kickstarter before with Amplitude. Clearly this is just a strategy they are messing around with.
Yeah, thats the intended purpose of Kickstarter, although Kickstarter can also be used as a tool to show a bigger publisher that an idea is well supported, and that there are bigger interest in the product. Some projects might be of such scale that funding it completely through crowd funding might be really hard.
By the way, we dont know who is publishing/funding Shenmue 3 outside of Kickstarter. Many people seem to just assume that its Sony because it was announced at their press conference. It might be Sony, but its just a guess one way or the other at this point in time.
A pre-ordering system is also a way to gouge interest indeed, but its more risky in terms financial reasons, because its easy to cancel a pre-order, and you can technically "fake" interest by pre-ordering many times, then cancel them later on.
I don't have a problem with it, because it seems like the catalyst for a game that was doomed to never be made. When Sam Houser comes on stage with his beggars cap for GTA 6, then i'd have a problem with it.
Because on the surface (and even under the surface to some degree) it looks like risk transfer from a corporation to consumers. I'm not entirely sure that's something I don't want though, at least for games like this.
I'm a core gamer and by and large the games I want to play will not meet publisher return hurdles. They would be better off putting their money elsewhere and I get that. I'd never pay to finance assassin's creed and god knows we can't given the scale of required investment. But if someone put up a legend of mystical ninja goemon kickstarter tomorrow and asked me to share the risk with 40,000 other people I would do it...the derived utility is so high.
Neither does PlatinumGames and yet Nintendo funded development for Bayonetta 2.
Mighty No 9, Bloodstain and Yooka-Laylee all hit their target goal and they didn't need a conference.
Heck Yooka-Laylee broke the record in being the quickest to reach its funding.
Shenmue 3 would have safely hit its goal regardless.
Exactly, Sony just did this so they look like they are the good guy but without actually opening their wallet.
From the risk transference end, I can see your point, if only that it would be a pretty bad thing if the Kickstarter took the funds and never completed the project. If it was announced during the press conference, then they ran off with the money, that would be a pretty bad situation because it was promoted in this manner.
Is that going to happen here? I am 99% sure everyone will get a game that donates.
Personally, I think it's an exciting time, where the developers can get funding directly from the consumer for these projects that no company would publish. I've backed a number of things that ended up being great end products(not just games either) but if the consumer is truly worried about the risk, they can choose not to donate. The game was going to get funded the second they announced it on stage. Someone can always buy it when it comes out.
Shenmue is a niche game I don't blame them. Many people have been asking for it and basically it's up to them to put their money where their mouth is and if enough people truly want it then it'll happen. I'm sure Sony will help fund this since the campaign will be successful.
I'd honestly welcome this kind of thing, having fans that want niche titles like this partially fund it with a big company behind them if it's successful. It's a good way to gauge just how many people want it. I'd honestly be more than happy to back some dream projects of mine unfortunately Shenmue isn't my cup of tea.
Sony didnt lauch the Shenmue 3 kickstarter though, unless "launches" is referring to it being announced at their press conference. There simply isnt enough information around it yet to say how much Sony is involved. But we will see if more info around this will be revealed.Kickstart a project because no publisher will fund it. Also connect with fans.
"It allows developers to make the game they want to make, without undue publisher pressure." as said by Slightly Mad
Then
Kickstart a project then get a publisher after.
Nicalis picks up Kickstarter-funded 'The '90s Arcade Racer'
Then to
Get a publisher, sign a contract then kickstart the project.
Sony launches Shenmue Kickstarter at E3
Slippery slope
This is what the devs of Divekick did after they found a publisher.
The Kickstarter page for Divekick, a fighting game billed as a parody of the genre, has been updated to reflect the campaign's closing, despite reaching its goal of $30,000. Divekick has found itself an unnamed publisher, and the money pledged will no longer be collected.
Sony didnt lauch the Shenmue 3 kickstarter, unless "launches" is referring to it being announced at their press conference. There simply isnt enough information around it yet to say how much Sony is involved. But we will see if more info around this will be revealed.
But regardless, people have different opinion about what the best business model is, and that is fair enough. For me personally, i dont see why it would be a slippery slope if a game gets picked up by a publisher later on as long as i get what i payed for. There is no "free money" given here, people decide for themself what they want to pledge, or if they want to pledge. That is why i'm curious to why this Kickstarter stuff is such a taboo to some. I would also be disappointed if a Kickstarter campaign got canceled if there was some cool rewards that wouldnt be able otherwise.
Sure, its fully possible that Sony is the publishers for all that i know, and i think Sony is involved somehow. I just wrote that to point out that we dont know at this point in time how much Sony is involved. Maybe i'm misunderstanding, but i get the thought that someone thinks that this is a standard Sony published game, simply being put up on Kickstarter first. I dont think thats the case. But again, i might be wrong.Let's be honest, you dont simply let a guy put his Kickstarter project on your conference only because you like it, they clearly have some interests on it.
Y2Kev is on point right here. After sleeping on it, Y2Kev is perfectly describing how I feel about this.Because on the surface (and even under the surface to some degree) it looks like risk transfer from a corporation to consumers. I'm not entirely sure that's something I don't want though, at least for games like this.
I'm a core gamer and by and large the games I want to play will not meet publisher return hurdles. They would be better off putting their money elsewhere and I get that. I'd never pay to finance assassin's creed and god knows we can't given the scale of required investment. But if someone put up a legend of mystical ninja goemon kickstarter tomorrow and asked me to share the risk with 40,000 other people I would do it...the derived utility is so high.
It seemed odd to me too. If you are going to present the Kickstarter during your conference you better also announce that you are donating a sizable sum to the campaign. I thought for sure Sony was going to throw some money at it and then encourage everyone else to do the same.
Y2Kev is on point right here. After sleeping on it, Y2Kev is perfectly describing how I feel about this.
It's a win win for Sony and the dev.. Sony gets PR boost and devs get PR/funding boost.
Kickstarter has always been a tool to make money, dont think of it as something altruistic
It IS shitty if they already made deals with a publisher and meeting the 2 mill goal is the test to enable the deal. I would be pretty pissed..
But obviously a cpntract was signed with a publisher before the KS.
The problem people have is that it sets a new precedents. Bloodstained: Ritual of the Night already did this. Many more will do it and when publishers see that there is less risk to them.
They can't make the game for 2 million but how much do you think it will end at? I am sure it will be many times the 2 million.
Yes I can say no to this and just buy the game outright but that isn't going to stop this slippery slope since this is a new precedents. This is not the last time we are going to see something like this.
Preorder dlc, store exclusive dlc, etc is the norm now also.
Preorder, surveys, etc is another way to gauge this without customer's investment. If for whatever reason this does not review well or doesn't get finished then you are shit out of luck. No refunds. They are passing some of the risk on to the customer.
Because on the surface (and even under the surface to some degree) it looks like risk transfer from a corporation to consumers. I'm not entirely sure that's something I don't want though, at least for games like this.
You're delusional if you think Sony isn't contributing to the development costs.
They didn't really need $2 million to cross their funding goals. This is a way to gauge interest.If that is the case then why the need for a Kickstarter campaign? Surely Sony can afford the $2 million that the campaign is asking for.
What games do you envision being pushed through Kickstarter? If it's more stuff like Shenmue or spiritual successors like Bloodstained, I can't see myself complaining.Well, my friend, we're going to find out just how much people are okay with major publishers and titles going to kickstarter sooner than you might think. Get ready for a wave of titles over the next few months. I'm not a fan, but if this is the only way to get more games made then I guess I'm all for it.
lol
You really think this game is getting made on a 2m budget?
If that is the case then why the need for a Kickstarter campaign? Surely Sony can afford the $2 million that the campaign is asking for.
The only new precedent is that we already know that the project is backed by a large publisher. In the case of most large Kickstarted games, the developers already have outside financing that triggers when certain Kickstarter goals are met. That's usually how they set the goals to begin with, and it's sometimes the only way for labors of love to get made.But obviously a cpntract was signed with a publisher before the KS.
The problem people have is that it sets a new precedents. Bloodstained: Ritual of the Night already did this. Many more will do it and when publishers see that there is less risk to them.
That's exactly what Kickstarter is, and they make no attempts to disguise this fact. If a game could be made another way, they usually won't involve Kickstarter. This has been extremely common in the PC space, and we've been willing to take the risk in order to see classic titles get a revival. If anyone feels uneasy about the way the Kickstarter system works, then they really shouldn't be funding any projects. However, well managed projects have yielded fantastic results in the last few years, and I certainly wouldn't want to go without them.Preorder, surveys, etc is another way to gauge this without customer's investment. If for whatever reason this does not review well or doesn't get finished then you are shit out of luck. No refunds. They are passing some of the risk on to the customer.
Sega probably isn't involved in this project. The Kickstarter FAQ states that they licensed the Shenmue IP and assets from Sega, and that Sega owns the first two games so they have no say on whether remakes will get made.Do we know who has the intellectual property of the Shenmue games?
Is it still Sega or Sony and Yu Suzuki bought the IP from Sega?
They probably ran the numbers and figured that this game was going to lose money. And really, it still might lose money. New teams to Kickstarter don't have the best records, and if the management isn't prepared for the travails, they can run into all sorts of problems.At this time almost 30000 people backed the project (almost 2.5 million funded) and that is not enough interest for a company to invest millions to create a new AAA game.
It's obvious that Suzuki and Sony have been working on this for a long time. They announced it now because they have finally satisfied all the legal hurdles, and they're ready to jump into preproduction. 2.5 years isn't really all that much time for a major Kickstarter. Star Citizen and Tides of Numenera are going to be longer than that before they release. It may upset people unused to Kickstarter, but that's something they're going to have to learn.It came across as an almost desperate move by Sony. Why don't they have any software for this fall to show? The fact that they're advertising a kickstarter for a game that is 2.5 years from releasing is kinda ridiculous to me.
Sony is probably going to be funding Shenmue 3 with $10M+. The Kickstarter exists, not to mitigate risk, but to make sure that there's still some interest in the project, and to see what scope of game they can afford. If this Kickstarter ends up with $10M, then the game will be closer to Suzuki's vision than if it ended with $2M for instance.Free PR.
Evangelize a bunch of donors.
Push Kickstarter into the more mainstream gamer consciousness, hopefully in turn promoting more indie projects.
Collect a secondary source of funds, justifying it being on PC, which is necessary as the game needs as large an audience as possible to recoup expenses.
Secure those secondary funds up-front to distribute risk.
Would it have been cool if Sony said "and once the Kickstarter is complete Sony will match the funds raised 1:1"? Sure, and they're probably giving that and then some, but then you'd have people claiming this is Sony directly cloud funding an exclusive. They'll get criticized eitehr way if they use KS and Suzuki clearly wanted to use KS.
What bothers me is that there's nothing in the video or on the KS page that suggests that there is any outside money at all. But there has to be, since you can't make a Shenmue game with 2 million.
I feel like they need to mention this fact, since you are directly helping a publisher to make a project (and earn money), when the whole point of Kickstarter is to circumvent this system.
Yeah, that's my main issue with it. I'm ok with supporting projects you want to see made if they wouldn't otherwise, but only if they're transparent in the process in terms of funding since they're asking you to pay to help fund development.
You think they're only going to get 2 million?
Hmm, see I'm inclined to disagree here. Kickstarter is a donation not an investment. Why should they have to disclose where any other money is coming from? Should they provide an open list of all the donors with how much they contributed as well? I think as long as they finish the project it shouldn't matter who gave what money and how much.
2 million dollars is jack shit compar d to the 30+ needed to make the game. That is not risk minimization.This is the second Sony sponsored Kickstarter.
It's fucking gross.
They're a Giant Mega Dollars Corporation, if they're interested in these projects, they should put their money up for them.