I could see GE3 being on Switch too. Isn't Code Vein also on Switch?
Every post by you where you complain that Capcom didn't start developing a MH based on a fictional 3DS successor.
I could see GE3 being on Switch too. Isn't Code Vein also on Switch?
Go back, read and quote me where I actually complained about the existence of Monster Hunter World or the fact that it's releasing on PS4. That's a fabrication on your part.
Criticising Capcom's approach to Switch and pointing out that Capcom could have and should have been able to anticipate it(as developers have always done in the past) is the not the same thing and it's disingenuous to suggest it is.
Will Konami announce a Switch version of PES in you opinion, GAF?
The very idea of MHW was to exploit the power of the next-gen consoles to push the franchise to a new technical level.
Claiming that Capcom should have designed MH for the next handheld is against that idea.
I'm not sure what people were exactly expecting. Nintendo is to blame for realsing a new system mid-gen.
Monster Hunter was in developement for years, should they have put it on hiatus until Nintendo thinks it's time to share some information and dev kits about and for their new system?
But wait I thought it was Nintendo's fault MHW wasn't on Switch, that's what this guy said:
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Capcom with Level 5 are the most incompetent companies on Switch, any comparison with Koei Tecmo is utopia. Even a niche companiy like N1 with zero presence on Nintendo systems is quicker on adjusting strategy.They were cautious after WIIU, nothing wrong with that. Capcom is not the only one that is caught off guard by Switch, Nintendo is also suffering because of failing to anticipate the demand. Give them time, we can see right now companies like Capcom and KT are adjusting their strategy.
Good that the Switch isn't a traditional 3DS successor! Unified platform, different form factor etc...
We're going in circles now. You're incoherent.
WOnly that the increase of computing power means that the developement costs and time increased to full console level. The Switch is now competing with the other consoles for software titles.
There is no handheld niche left anymore outside of the slowly declining 3DS.
Dunno.
I don't know if your basic premise is that Capcom should have expected the Switch four years ago when MHW entered developement.
You are only talking about a fictional 3DS successor.
In reality the only realistic platforms were the two new consoles to release a new gen Monster Hunter in a timely manner.
I'd like to have SEGA's crystal ball, they predicted that Nintendo would release the Switch four years ago when they started developping Sonic Forces, can you believe that ? How cool that would be.
Chris always sipping on that hot tea. Love you.Capcom with Level 5 are the most incompetent companies on Switch, any comparison with Koei Tecmo is utopia. Even a niche companiy like N1 with zero presence on Nintendo systems is quicker on adjusting strategy.
Capcom with Level 5 are the most incompetent companies on Switch, any comparison with Koei Tecmo is utopia. Even a niche companiy like N1 with zero presence on Nintendo systems is quicker on adjusting strategy.
Capcom didnt really bet against handhelds/Switch though. They just realized that they needed to bring the IP to other system if they wanna have bigger sales in total compared to what they had on 3DS. So far we have only seen one side of the coin with MHW for PC/consoles....it will make more sense once they unveile the Switch title as well.
I still think their approach makes sense...
They should, it would help with the massive decline the serie is suffering.
Thing is, apparently Fifa 18 on Switch wasn't particularly cheap to produce, and I don't know how much Konami is willing to bet on PES growth when they aren't caring much about their traditional video games input.
They'd have to port Fox Engine too.
It's really not difficult, in fact we've gone over several times:
The 3DS' successor would be a HD portable released around five years after the 3DS was.
The Switch is a HD portable released six years after the 3DS was.
Capcom didnt really bet against handhelds/Switch though. They just realized that they needed to bring the IP to other system if they wanna have bigger sales in total compared to what they had on 3DS. So far we have only seen one side of the coin with MHW for PC/consoles....it will make more sense once they unveile the Switch title as well.
I still think their approach makes sense...
What about the ps3 version? Wouldn't make sense under any point of view to port it to switch next year?
Oh wow they have two dead franchises heading to Switch who knows when.At least Level-5 seems to be planning the transition. Inazuma Eleven Ares will be a Switch game, they're intending to continue Layton there too. If Megaton Musashi is still a thing it will probably be a PS4/Switch release.
I kind of think they may have bet against it when they didn't even factor in a version of a recent Mega Man compilation for the platform. Mega Man was in Smash Bros. I mean, he's pretty closely linked to Nintendo in a lot of ways and bringing Legacy Collection 2 to the platform would have been about as low-risk as humanly possible for them.
Your entire point is that third parties are all stupid and somehow an anti Nintendo/Switch bias exists. When in reality Nintendo released a new system in the middle of a new software generation, which leads to a transition phase where Switch gets skipped or get games at a later point.
In the case of Monter Hunter World we have also the devs and Capcom's desire to make a MH title for consoles to push a new technical level for the franchise and trying to tap into the international market.
Your entire point is that third parties are all stupid and somehow an anti Nintendo/Switch bias exists. When in reality Nintendo released a new system in the middle of a new software generation, which leads to a transition phase where Switch gets skipped or get games at a later point.
In the case of Monter Hunter World we have also the devs and Capcom's desire to make a MH title for consoles to push a new technical level for the franchise and trying to tap into the international market.
Not all, just a few.
How many big multiplatform titles hit the Switch within the first year? Dragon Quest got announced a long time ago but we don't even any further information except that a Switch version is planned.
This is mostly about devs/publishers who have had enormous success on past Nintendo handhelds. If you are L5 or Capcom you shouldnt have been too surprised about a more powerful Nintendo portable/hybrid system 5 years after 3DS/WiiU.
Its like they didnt know the system was a thing before it was available to be preordered on amazon.co.jp lol.
The main problem here is that the Switch is so much more powerful than the 3DS, that typical handheld tier games don't exist anymore. It's all about more expensive and complicated consoles game now.
Saying that the Switch is a 3DS successor is missing the point software developement wise.
The main problem here is that the Switch is so much more powerful than the 3DS, that typical handheld tier games don't exist anymore. It's all about more expensive and complicated consoles game now.
Saying that the Switch is a 3DS successor is missing the point software developement wise.
They should, it would help with the massive decline the serie is suffering.
Thing is, apparently Fifa 18 on Switch wasn't particularly cheap to produce, and I don't know how much Konami is willing to bet on PES growth when they aren't caring much about their traditional video games input.
They'd have to port Fox Engine too.
Does FIFA 2018 counts? At least, many of the other JP companies can get ports of old games going. If the Switch managed to sell an very old XBLA $15 game for $40, why haven't Capcom even announced Re4HD yet?
That's implying that there are still many companies doing 3DS-only works and that haven't jumped in the Vita/PS4/Switch bandwagon. Who is still in this category ?
Maybe they do at a later point. It's not that companies have an unlimited amount of free manpower to port their backcatalogue or add more systems for actual developements instantly.
L5 would have been a typical handheld games company. Though L5 and other companies shifted to mobile.
Maybe they do at a later point. It's not that companies have an unlimited amount of free manpower to port their backcatalogue or add more systems for actual developements instantly.
Level 5 the developer of Ni No Kuni 2? and a bunch of Vita games for that matter?
In other words, the bet against the successor of the most successful system in JP (and strong performer WW) and have largely missed the train. Thanks for agreeing with us.
Level 5 didn't increase their console output in the past years or are doing it in the near future. We only see mostly less handheld games and more mobile games now.
What does betting even mean in that context?
In other words, the bet against the successor of the most successful system in JP (and strong performer WW) and have largely missed the train. Thanks for agreeing with us.
What does betting even mean in that context? Should all the companies skipped years of PS4/Xbox/PC developement just to be ready for the Switch?
This.
They're not victims of circumstances. They made a decision and are now missing out on a rapidly growing install base which is hungry for content.
Yeah it never made much sense. Even in the worst case scenario the switch would long since be outselling the PS4 which all round has mediocre to poor sales for the market. There is no vita successor. If you had any interest in the Japanese domestic market what so ever betting on the 3DS successor was the logical choice.This.
They're not victims of circumstances. They made a decision and are now missing out on a rapidly growing install base which is hungry for content.
The ignore part is what makes no sense. This isn't a vita 3DS or a Wii ps3 situation. This is a high end pc to ps4 situation. There's absolutely nothing stopping them from up porting games from the switch or the opposite. The differences weren't that vast.That's some bullshit.
Should also have ignored a +70 million WW install base of PS4/Xbox + PC in many cases. Just to tap into the Switch market which is, I dunno, at 7/8 million right now?
That's some bullshit.
Should also have ignored a +70 million WW install base of PS4/Xbox + PC in many cases. Just to tap into the Switch market which is, I dunno, at 7/8 million right now?
Nah what's bullshit is all the words you keep putting in people's mouths. Supporting Switch doesn't mean ignoring the other systems.
Nah what's bullshit is all the words you keep putting in people's mouths. Supporting Switch doesn't mean ignoring the other systems.
The main problem here is that the Switch is so much more powerful than the 3DS, that typical handheld tier games don't exist anymore. It's all about more expensive and complicated consoles game now.
Companies with largely domestic fan base "ignoring" those canvases to go for a larger market is a great risk. It's not a simple choice whatsoever especially when you can target both. Which even a company like TK can manage.It's called priorities.
If companies with limited manpower/money are trying to get into the larger markets first then isn't some "betting" against Nintendo.
They're not ignoring any systems.
It's called priorities.
If companies with limited manpower/money are trying to get into the larger markets first then isn't some "betting" against Nintendo.
It's a guranteed Switch will get a Monster Hunter Portable 5 based on MH World so what is the problem here?
Is there some sort of stigma regarding the Portable product line?
Except Switch?
Basically this. The switch has already cultivated a retro and indie fan base which by all accounts have lead to substantial over performance. If you were to sell a traditional sprite based Jrpg on the platform I see no reason to think such a game would under perform. In fact with good production values and marketing I think it would do quite well. Street fight 2 sold 400k. Bomberman is on it'a way to a million. These sorts of games sell on the system.I don't think this is going to be true in the long term. I think this is certainly true now, because like I've been saying for a year now, I simply don't see the Switch as a 3DS replacement in 2017 itself. Nintendo's plan for it has been really clear - they needed a replacement for the WiiU which was deader than dead. The Switch fills that void now by offering console-level Nintendo games on a system that isn't retail poison. It also offers portability which is a plus too. The 3DS continues to be supported because any 3DS game coming out within this year or early next year which is substantial would have been already in development before the Switch was released.
Beyond 2017, the Switch is absolutely a replacement for the 3DS. We will see Pokemon, Fire Emblem, Monster Hunter, top down Zelda, Mario RPG, etc on the Switch. Some of them will have higher production values than before, but that would be part of the natural tech creep. Games on Vita and PSP were already way more advanced than DS/3DS in the same generation. Now there will be another leap. But not every game will need to look like BotW. The expectations will actually be a huge range across the board because different gamers have different interests and now every demographic are going to demand the best.