The difference is in the performance of the game. Higher resolution + better framerate.
These alone are not sufficient enough to get people to upgrade, but by retaining the idea that new console hardware needs to be completely different is a bit strange in this proposed setup.
Suddenly the idea of upgrading shifts from completely deserting the previous platform to getting upgrades in performance and resolution on your existing collection while still being able to get games built for the new hardware when the original hardware gets dropped years after launch.
You're looking at a marketing shift from "Look at all these exclusives" to "Look how big your library can get and will continue to get without having to resort to keeping old hardware around."
You'll continue to get new games without having to pretend that last gen didn't happen and that this gen is totally different and a completely new experience, when the reality is that Gen 7 basically set the standard for what people expect in a console in terms of software featureset.
But sure, let's keep pretending the standards didn't happen, complain when the new consoles don't even live up to those standards at launch, and continue ad infinitum with the whole charade that the generations are somehow different anymore.
You and I have different gauges for success, then.
Have you not seen how they have essentially lost half their market share?
While I would like Sony to release more AAA PS4 exclusives,this gen has shown that exclusives don't matter nearly as much as people think.
See, the only problem I got in this incremental upgrade is forward compatible.
By promising forward compatible on your old console mean all the game on your new console is just better performance old console game.
Same architecture all that jazz is great, full backward compatible is super,
just don't give me forward compatible because you release new machine too soon and scare to piss off the early adopters.
I just don't want the new machine get holding back by old machine and never live up to its full potential.
5 years gen is fine, just cut off the old gen, if developers want to aim for bigger market, fine, just do cross gen port like we always do.
It'll be much easier because of same architecture.
You think Microsoft are perfectly happy with the XB1 and it's position in the market?
Again, you can not make a conclusion to this point without any proof for what percentage of current Xbox One sales came from people interested in BC. I don't understand why you can't see that or how stating that is "wrong".
Where? If anything, Nintendo's huge drop has caused the percentage of current gen MS consoles sold to be similar to the percentage it was at last gen with the 360 (around 32% I believe).
It's definitely obvious that the Xbox One could have been very dominant in the markets in which the Xbox 360 dominated if MS didn't make its pre-launch mistakes based on that previous fact though (again, Nintendo's huge drop).
Wii U is the only true "current gen failure" in my opinion.
MS need to have full publisher support behind the new hardware ie updates to current games that fully utilise the new power. I see this as their biggest barrier to launch.
Hardware is not an issue for MS, they have more than enough clout to get it out when they need. It's the price that would be a deciding factor.
So show me the big change in Xbox One sells after BC was added? PS4 sells went up a lot more than Xbox One after the BC was added to the Xbox One so show me where BC made a difference with people buying a console?
You can't!
So show me the big change in Xbox One sells after BC was added? PS4 sells went up a lot more than Xbox One after the BC was added to the Xbox One so show me where BC made a difference with people buying a console?
You can't!
Please, if Microsoft had not made huge mistakes with the XB1, I would wager that they would now be enjoying roughly equal market share with Sony.
...With Xbox once again leading in North America and probably the UK, and Sony getting the lions share of the rest of the world.
Their current reality is far from that.
To be fair other poster, neither side of this argument has the actual numbers to prove who's right or who's wrong, because Microsoft doesn't release those numbers. So this segment of the debate is a bit strange, I think.
If BC made a difference in what console people buy it would have showed.
We can play dumb & say we don't know because MS hasn't showed the numbers but it's clear that it didn't make a difference.
Are you saying BC didn't make a difference in this particular case, or it doesn't make a difference in general?If BC made a difference in what console people buy it would have showed.
We can play dumb & say we don't know because MS hasn't showed the numbers but it's clear that it didn't make a difference.
I don't understand your need in saying "please" -- I said in the post you quoted that things would obviously be better for the system if MS didn't make its pre-launch mistakes.
Yes, and I implied this in my post so I don't see what you are getting at. All I did was say that the percentage of MS consoles sold this gen is similar to what the percentage was last gen due to Nintendo's huge drop from Wii to Wii U -- therefore, MS didn't really lose a huge percentage of current gen console marketshare this gen in comparison to last.
Again, if you can't see the flaw in saying that a feature/change doesn't help the sales of product in anyway if that feature/change being added doesn't instantly send that product to the #1 spot then I don't see what else can be said.
I guess you thought the rebranding of the PS3 last gen "did nothing" in America too then considering the 360 still did better in NPD right? It's a flawed way to look at this. There's no hard proof to come to a detailed conclusion about what BC has done to sales yet.
Are you saying BC didn't make a difference in this particular case, or it doesn't make a difference in general?
Because BC is one of the best features about PC gaming, and if Xbox gets infinite BC from now on, that's a massive checkbox for the brand.
Sorry, but when I buy a console I expect the first-party manufacturer to support it with games that take advantage of the hardware for at least 3-4 years.
When you add in the possibility of annual hardware upgrades as well as the reality of PC/Xbox cross-development, this goes away.
No real reason for a gamer to buy an Xbox unless you just want cheaper, mediocre access to PC games. Knowing Microsoft's history, I would not be shocked to see newer games being incompatible with hardware that's 2+ years or older. That's not the "console" market I want to be a part of.
From all the examples we know; in the console space it doesn't make a difference to sales in general it seems. the bulk of the market doesn't care.
Hold up! I showed you that through history BC didn't make a difference with which console sold better & that BC hasn't changed things for Xbox One & you tried to dispute that but you can't show me anything that says other wise but now you want some proof that it didn't change things? the proof is that you didn't see the sells go up when they added BC .
Yep. People want new games. Only the hardcore, collectors, OCD hoarders, etc want this feature (meaning they talk it up bigger than it really truly is), but barely use it.
Are you saying BC didn't make a difference in this particular case, or it doesn't make a difference in general?
Because BC is one of the best features about PC gaming, and if Xbox gets infinite BC from now on, that's a massive checkbox for the brand.
Eh, I wouldn't say this at all. There are causal gamers who missed out on last gen games due to being more casual that are interested in BC too.
I don't understand why we can't avoid making huge conclusions about this.
So you're saying console owners whose games are more expensive than PC somehow care less about keeping their library?From all the examples we know; in the console space it doesn't make a difference to sales in general it seems. the bulk of the market doesn't care.
Then what's the point? All this plan seems to accomplish is burdening developers (who have a hard enough time as it is making games for 2-3 platforms) and potentially confusing consumers.
Hold up! I showed you that through history BC didn't make a difference with which console sold better...
& that BC hasn't changed things for Xbox One & you tried to dispute that but you can't show me anything that says other wise but now you want some proof that it didn't change things?
the proof is that you didn't see the sells go up when they added BC .
Eh, I wouldn't say this at all. There are causal gamers who missed out on last gen games due to being more casual that are interested in BC too.
I don't understand why we can't avoid making huge conclusions about this.
The number is much smaller than you seem to care to admit.
New games drive the industry forward, and most people are talking about the next new CoD, not the one they missed out on a generation or two ago.
So you're saying console owners whose games are more expensive than PC somehow care less about keeping their library?
One of the few great, consumer-oriented things Microsoft has done about the XBO this generation, of course you'll have people try to downplay it. Amazing.
When the whole crowd exploded at the announcement like they did with FF7 R, was that faked by Microsoft or something?
Then there is problem to generate excitement.
On phone or tablet side, there are plenty reasons for annual upgrade
Better screen, better camera, 40-50% performance boost per year, lighter, added features like finger print scanner, NFC etc
How do you emulate similar excitement on console? 15-20% performance boost every 2 years? Maybe Look cooler and that it.
You say this as if I stated that a console having BC or not is "make or break" as to whether or not a console will be a success. I never did that.
You also (on purpose?) left out the PS2. Should I have brought up that system then?
Did you not see the lead up to launch and beyond, all the negativity?
Have you not seen how they have essentially lost half their market share?
A product does not need to completely bomb for it to be a failure.
I never said it did. However Microsoft ended last gen with a roughly equal market share to Sony. They have squandered that with the Xbox One.
The Xbox One is not going to magically start gaining ground and they know that. With a new console though they have a chance to wipe the slate clean and start again. Then who knows, anything can happen.
I never said they did. In fact it was you who implied that Sony have some control over MS by "no letting them"(lol) release new hardware before them.
Anything can happen with a generational change. Nobody can say how successful something will be. It could bomb. It might not.
The fact of the matter is the XB1 has been a huge misstep for them. There's no coming back to a 360 level of success and they know that. They have to do something if their aim is to not only stay in this business, but be one of the leaders.
Also as I've said before. Nintendo are basically doing the same thing. So it's not like they would be the odd one out.
I don't "care to admit" a number since I don't know the number. I never said that it was a feature that was as a big as a console playing new games either so I don't really know why some of your are responding to many posts in this fashion.
Heh -- again I agree. I never said otherwise. All I did was simply say that there's people who are interested in BC and that there's no hard proof as to how much BC has helped current Xbox One sales yet.
So you're saying console owners whose games are more expensive than PC somehow care less about keeping their library?
One of the few great, consumer-oriented things Microsoft has done about the XBO this generation, of course you'll have people try to downplay it. Amazing.
When the whole crowd exploded at the announcement like they did with FF7 R, was that faked by Microsoft or something?
You're only talking about the generation after. What about two generations after, three? What if it breaks? What if you want to have everything on the most current console, so you can use the new controller and have new features like snap or HDMI In?It don't make much difference because most people grow attached to the console they bought so they don't just toss their old console when a new one comes out so BC don't make that much of a difference for the masses because they will be getting the new console for what's new & not for what they already have at home.
Sony will counter anything MS does...period.
I don't think it's that simple. They have different strengths and weaknesses. Sony will try and have something oriented to hardware for some things MS may do. But they don't have the resources to go dollar for dollar is MS had the internal will to spend. Which MS Doesn't at the moment.
Because the data points to huge conclusions about this. Enthusiasts say they care. use it a little. The game market in general doesn't.
It wasn't exactly BC with PS1 games that made PS2 sold well; It was because of the DVD player inside of the console along with the tons of great games in which were exclusive to PS2 that sold it (especially when at the time that the PS2 had been released, there were far less people owning a DVD player due to it being new).
BC with PS1 games were just a bonus.
You're only talking about the generation after. What about two generations after, three? What if it breaks? What if you want to have everything on the most current console, so you can use the new controller and have new features like snap or HDMI In?
Come on, man.
Oh not this nonsense again.....Been hearing this since xbox original..it doesn't work that way.
Saying that it's only enthusiasts who care about compatibility is definitely a faulty conclusion. I wouldn't group (say,) all parents who ask "does this play the old games?"-questions in retail stores before buying their kids a new console as being enthusiasts.
Some people simply want to play what they missed out on and/or games that they had last gen on their new system on top of new titles too. I never stated that a feature like this is "make or break" for whether or not a console will do well since it's not. All I did was say that we don't know how sales would have been for "non #1 consoles" that have BC if they didn't have BC. Therefore, I don't see how a person can say that BC does "absolutely nothing".
And heck, if it was true that compatibility "does nothing" then we currently wouldn't see every console maker go deeply into making features on their current or future consoles for that purpose.
.
Money? yes it works that way. MS has more. But isn't interested in bank rolling xbox the same way they did for the 360. Sony is doing well but they can't go dollar for dollar. In their situation they have more of a internal will to fund gaming but they also have less money.
I find the idea of upgrading the console every few years to be a great idea for hardcore Xbox consumers. They get the best performance on the games they want to play. Overall it is a great idea in a perfect world.
The problem I see is more from the casual buyer. I could see them defaulting to the cheapest system available no matter what. Let's say that a console will be supported for three refresh cycles, which would total around ten years. That would make that console the one that all devs would target for their games as it would have the highest install base, and all the other devs also put their games on it. When that system is discontinued, where do those casuals go? They go to the cheapest system yet again. This would result in devs constantly targeting 6-10 year old hardware for their games.
Those aren't concerns most folks have. Most folks aren't collectors. They don't have collections. They play, they get bored with. Then sell the game to subsidize another game.
For most people a console is a means to play games. Games are a disposable entertainment.
The folks here on gaf or even on any game forum are different. We're enthusiasts. Collectors even. For me, I tend to put away a console when a PC EMU does it well enough to replace it. I just packed my PS2.
Money? yes it works that way. MS has more. But isn't interested in bank rolling xbox the same way they did for the 360. Sony is doing well but they can't go dollar for dollar. In their situation they have more of a internal will to fund gaming but they also have less money.
No it doesn't...if that were the case MS would have done it years ago..The Xbox division has a budget they don;t get access to MS funds with impunity. Business, that's how it works. You need to seperate MS from Xbox....people have been saying this for 15 years it has never materialized.