Why is having Kinect a dealbreaker?
My bet on thatgamecompany.
Maybe that's going to be Sony's big GC announcement.At this point now I feel Sony has designed the Xbox One more than MS.
At this point now I feel the gaming community has designed the Xbox One more than MS.
But I'msure Gaikai will come. Sony bought Gaikai for hundreds of millions. So you're telling they shelled out what 300 million ( not sure about the number ) to make false promises?
Nope, that should have been clarified from the start and it wasn't. They got articles out saying it was going to be able to become a devkit, people get excited and potentially go out and preorder the machine, then they go and "correct" themselves stating that it's just a plan for the future.
Why dumb? Maybe they just wanted to give those indie devs more exposure before launch? Not everything has to be AAA press events. I would like to see more on the Indie side and GamesCom would have been fairly good timing.
Oh well, its not like they wont announce it anyway.
My bet on thatgamecompany.
They listened to their preorder numbers.fixed it. They listened.
My bet on thatgamecompany.
They listened to pre-order numbers largely favoring their competitor.fixed it. They listened.
Where does it say no self publishing right away? I see that the One can't be turned into a dev kit at launch, but is that required for self publishing? I mean if i'm an indie dev and I buy a dev kit just like I would for the PS4 can I not self publish?
Nope, that should have been clarified from the start and it wasn't. They got articles out saying it was going to be able to become a devkit, people get excited and potentially go out and preorder the machine, then they go and "correct" themselves stating that it's just a plan for the future.
"My goal is for it to just show up in the marketplace," he told us. "Of course there will be different pivots inside of that. There will be everything from what are we curating, kind of like spotlight content, to the normal discoverability stuff like recommendations, what's trending, what's got a lot of engagement on the platform. And you'd be able to find that content in any of those. There wouldn't be any difference based on what type of game it was. Then of course there will be other type of pivots where you can go and look at whether its a genre of game or any other. But you shouldn't think of it as there's an indie area and a non-indie area."
Why is having Kinect a dealbreaker?
I don't understand how you would come to that conclusion.
They still have Lionhead's game to announce as well as the heavily-rumored Crackdown 3.
Plus there will likely be exclusive indie titles to accompany the indie program announcement.
I made this post the last time someone claimed they were basically the same system now ->
● Kinect 2.0 mandatory vs. PS Camera Optional
●No Self-Publishing vs. Self-PublishingUse System as Dev Kit vs. ????
● "Intentionally didn't target the highest end specs" vs. As powerful as money allowed
● Haptic Feedback Triggers vs. PS4 Touch Pad
● Asymmetric Analog Sticks vs. Symmetric Analog Sticks
● New Improved D-Pad vs. Light Indicator (Health, Etc) and Controller Speaker
● No Headset Packed-in vs. Headset Packed-in
● $499.99 vs. $399.99
● Snap/HBO Go/Tried-and-True Online infrastructure vs. PS+ value; critical integration of Share feature
● "Power of Cloud" for dedicated servers, some low level enhancements for games vs. "Power of Cloud" for streaming PS1, PS2 or PS3 games
● All-in-One-Entertainment Device vs. "A system for the gamers, by the gamers."
● Does not allow previous gen peripherals; proprietary set up forces reset vs. 98% of your peripherals from last-gen should work
● Paywall for basically everything vs. Paywall for multiplayer only; free-to-play and all apps remain free for all.
● 15 Exclusives in First Year, 8 new IP and ??? total in development vs. 20 Exclusives in First year, 12 new IP and 30 total in development.
● SmartGlass integration vs. PS Vita integration
because you're paying for something that you don't want?
fixed it. They listened.
Maybe it's going to be the XBL Indie Games program again. You could debug your XNA games on a retail 360, and could publish them to the IG store. Hopefully they don't stick XBL Indie Games in their own category this time and just let them fall down the stack if they're awful.Where does it say no self publishing right away? I see that the One can't be turned into a dev kit at launch, but is that required for self publishing? I mean if i'm an indie dev and I buy a dev kit just like I would for the PS4 can I not self publish?
The amount of MS hate being spewed is gross.
While Microsoft's plans are certainly ambitious, with everyone being able to self-publish games, there is a real threat that Xbox Live can become as cluttered as the app stores on iOS and Android today--especially because there won't be any segregation between retail, downloadable, and indie games on the Marketplace. Whitten says that surfacing will be the big challenge for Microsoft. "I still believe strongly in curation, and that means how do we present users with the content that's most relevant to them?"
My bet on thatgamecompany.
He didn't say he didn't want it. I asked why. What do you have to do w/ the question anyway?
At this point now I feel Sony has designed the Xbox One more than MS.
Many devs already knew. Sometime you want to finalize all policies and legal aspects before announcing stuff tough.Dont get me wrong. MS giving indie games press conference time is good. But saving the self publishing reveal as a press show like gamescom just seems silly and desperate for a good reaction.
This news should be told to every indie developer right away. Not saved so MS can get cheers at some show.
But doesnt matter now. The news is out there and its good!
Hope we start hearing some details soon. If its allows developers to easily release games on every platform they can afford to without any catches then everyone wins.
Not everyone wants to put up $100 for a device that has no use for them or could care less. It's adding something that not everyone wants.
They listened to pre-order numbers largely favoring their competitor.
At this point now I feel Sony has designed the Xbox One more than MS.
Some people don't get it unfortunately. And that's the real mind blowing part.So you're saying that competition is forcing them to get their shit together?! MIND BLOWN!
They already have projects lined up for Android/iOS. I think they even mentioned they're not looking for any more exclusive arrangements with companies anymore.
It's not unwarranted though.
Even keeping something like this secret shows they are more about "one-upmanship" at press events than actual developer relations.
Maybe!
OP updated. It really sounds like this program won't kick into gear until next year. :\
So….now you know one of the reasons I am looking forward to GamesCom.
Andrew Yoon article is up. https://www.shacknews.com/article/80329/every-retail-xbox-one-can-become-a-dev-kit-everyone
Interesting quote here:
I guess that means the games are not separated.
How? Sony didn't invent self-publishing.
Maybe it's going to be the XBL Indie Games program again. You could debug your XNA games on a retail 360, and could publish them to the IG store. Hopefully they don't stick XBL Indie Games in their own category this time and just let them fall down the stack if they're awful.
Dev kits have extra hardware and software overhead. There is a reason they are more expensive and in much larger than retail boxes. They are also built to be more interactive with PCs and can even have a full Windows OS over them if they want now that it is x86.
I mean we could see a resurgence of the homebrew development scene of the Amiga days but just how many of the potential Xbone (or any console owner) customers are going to bother using their console as a dev kit?
Agreed. Microsoft's entire Xbone strategy post announcement feels totally reactionary.
They already have projects lined up for Android/iOS. I think they even mentioned they're not looking for any more exclusive arrangements with companies anymore.
It's crazy how much MS had to change X1's philosophy over time.
The original idea for the console was a clusterfuck of crazy proportions. What were they thinking...
It's surreal to see the MS mouthpieces like Kevin Dent on Twitter talking about how MS has been planning this since 2011.
And then finding out it won't be in the system at launch.