The more important thing to take from this is dynamic scaling automatically enables better looking games for Scorpio.
As typical to gamers, there's an automatic over reaction over something that is considered with openness. Developers will not need to do much to scale a game from PS4 to XB1, so to imagine that they will suddenly give up on the current market is idiocy. Also XB1 S will continue to push installed base forward on the Xbox side as an entry level plug/play device while Scorpio will catch the higher end of consumers/hardcore gamers.
Developers need money y'all. Hardware/services companies like MS understand that they shouldn't piss off the user. This should be pretty simple for everyone to understand.....
At some point in the iterative generations, that are potentially just turning into more of the PC model, there will have to be a cutoff, in which XB1 no longer fulfills the minimum requirements, at which point the back of the game box will say xb1 not supported. That will be market dictated as much as it will be conscious decision on developers/publishers to try to push the market to update their hardware... Which won't happen for several several years. We're looking at 2019 before PS4/xb1 market base is exhausted of dollars/potential spending power/potential mind space for accepting gaming experiences.
This push towards higher end experiences is as much about npd as it is vr as it is free to play games as it is market saturation and big brand entrenchment. They are simply trying to move the gaming market in a bigger direction, thinking that VR will motivate that much larger mainstream base that sees call of duty, wow, and the other most popular gaming models as kind of played out.
Again, the really good news here is that dynamic scaling will enable automatic enhancements. Yes, we won't get Scorpio specific games for sometime... the idea of maximizing a closed hardware maybe a thing of the past, that developers simply don't have the time for... Or maximizing hardware will be on first party developers, and a process of refinement over time... But we will get PC like upgrades in software, the way that it currently works, maxed out high settings.... most people here Should be cool with that.
I'm personally more interested in all the psychological effects gamers here clearly take in. The idea of maximizing every single last juice of the hardware is an exact model for the kind of economic rationing that is part of mastering a game world, conserving energy and being able to use whatever abilities.... Clearly an internalization of a conditioned set of priorities in game worlds. Another thing is this idea that the rules must be carefully established and never trudged upon, or else outrage ensues. Some of you seem to project complete inability to deal with any possibility for change; life is full of the unpredictable, but it seems you all would rather stay in this carefully choreographed world with rules fully set. Another internalization of external values... Alright I'll give up those threads now.