I fixed this up a bit. Scaled with Nearest Neighbor resizing instead of bicubic or bilinear.
That looks quite nice, but more like a PS2 launch title ported from the PS1
Amazing.I fixed this up a bit. Scaled with Nearest Neighbor resizing instead of bicubic or bilinear.
Too generous.
Makes me and my Strider 2 copy cry.
Yeah, I feel like some people have a warped memory of what PSX games look like.
Thanks!
I may as well dump the rest of my PS1-esque avatars here too:
And lastly, an up-make(?) of Terra from FF6
Destiny, Dark Forces-style
interpreted as: Final Fantasy XV will take so long to come out that time itself will have actually circled in on itself and it will release as a new version in the new universe's version of PSOne.
I'm gonna finish the Infamous scene.
As a preview, here's a newspaper stand (34 polygons, 64 x 128 texture)
antitrop said:N64 version:
I fixed this up a bit. Scaled with Nearest Neighbor resizing instead of bicubic or bilinear.
I want this to be real so bad.
These two i would say are closer to PS2 level than PS1, I don't remember PS1 games looking so good, Snake barely had a face in MGS1!
Such model in PS1 days would be incredible, it's more on a low end PS2 title scale, but great job nevertheless.
Cool thread idea
And, who recognizes it?
Well, I tried
man you recreated the level with the bus in Uncharted 2 amazing work
Such model in PS1 days would be incredible, it's more on a low end PS2 title scale, but great job nevertheless.
Well, I tried
Not mine and sorry if it's too clean, but it's just so good.
Well, I tried
Not mine and sorry if it's too clean, but it's just so good.