There is more of a goal than that.Why isn't that enough of a goal
Everyone should watch this. Pretty interesting debate.
I love NeoGAF bets.You'll be bored in this game after 1 hour when the novelty of the open world wears off. If I'm wrong I'll buy a steam copy of the game for five gaffers.
He's incredibly shortsighted. Maybe he's being obtuse just to play devil's advocate, but he's coming across as an idiot.This Brandon dude is driving me NUTS!!!
Find out when you play the game, just like finding out the upgrades to everythingIs there any more info on crafting? Is it like in far cry 4 for example? What can you craft?
Why isn't that enough of a goal
Stream just started according to my twitch notification
Really hoping th PC version has some decent settings options.
You'll be bored in this game after 1 hour when the novelty of the open world wears off. If I'm wrong I'll buy a steam copy of the game for five gaffers.
You'll be bored in this game after 1 hour when the novelty of the open world wears off. If I'm wrong I'll buy a steam copy of the game for five gaffers.
I'll take that bet. I don't get bored with Space Engine which literally has 0 gameplay so I think this will keep me entertained for more than an hour.
How do you prove this bet though? Do you mean, that you, personally will get bored of it, or people in general? Because I'm sure some people will, and some people won't. And I'd like a PSN copy please
I don't believe there is cross-platform play.
Why isn't that enough of a goal
Easy win.
I love NeoGAF bets.
I wouldn't be bored if the game was nothing but flying around and looking at planets with varying plants and animals on them for 40 hours. The game is already confirmed to be more than that, so you've taken a bet you can't possibly win.
Add me to your list of 5 please
Well. I wohld LOVE to be on the recieving end of this.You'll be bored in this game after 1 hour when the novelty of the open world wears off. If I'm wrong I'll buy a steam copy of the game for five gaffers.
Well. I wohld LOVE to be on the recieving end of this.
He's incredibly shortsighted. Maybe he's being obtuse just to play devil's advocate, but he's coming across as an idiot.
PM your names and I'll randomly pick 5 of you.
This is now a giveaway thread, yay!PM your names and I'll randomly pick 5 of you.
ooooh man. I hope I can fly into a black hole andNew info from the Wired article:
http://www.wired.co.uk/news/archive/2015-06/18/no-mans-sky-e3-2015
HOLY SHIIIIIT! So what that means is, if you some how want to travel between stars without warping, you may come across "dead planets" that were flung away from their parent star's orbit due to strong gravity from its neighboring planets. Even BLACK HOLES!
THATS HUGE!
Of course you're going to run into other people.No he isn't. Mechanics and how you do something (gameplay) are very important. You can say "do what ever you want" in any video game...but what can you truly do? Are the mechanics fun?
You talk about being a kingpin in one of your earlier posts. How do you know that you can even do that when the developers themselves said you may never even run into other people in your travels.
Of course you're going to run into other people.
People will be talking about it on message boards, so it'll be pretty damn easy to find other people.
- No Mans Sky does not have a traditional story with cutscenes and a predefined hero.
- Like Minecraft and Terraria, the player creates and defines their own experience.
- Planets are planet sized. You can spend days exploring just one world, experiencing its day and night cycles while walking its surface or flying through the sky in your spaceship (or jet pack)
- Once you discover a planet, you can change its randomly generated name to whatever you want. The same goes for any creatures you find on its surface.
- Although you're free to do what you want in No Man's Sky, there are consequences for your actions. If you kill too many creatures or deplete a planet's valuable resources, your wanted level will go up, and the planets Sentinels will come after you.
If you pick a fight in space, the space police will come after you.
And if you pick a fight with them, prepare to take on the military.
- Almost everything in the game can be upgraded: shields, ships, weapons, and even your spacesuit.
[*]There are three basic gameplays styles: exploring, trading, and fighting.- If you die in the game, you'll lose any information you did not save to "The Atlus", a giant computer that records your progress and can be accessed via a planet's beacons.
- You can literally craft items on an atomic level by using blueprints you find in the game.
- Even when the game "ends" (i.e.making it to the center of the galaxy) you can continue to explore worlds for as long as you want.
- You can share your discoveries online by uploading information to The Atlus, which will allow friends to see everything you've discovered in the game.
So basically, It's like Dark Souls/Bloodborne in a way that, if you callect all kinds of stuff, and dont make it to a beacon, you lose all that shit. So beacons are kinda like Bonfires/Lamps.
I dont think Crafting has been announced either, IIRC.
That's the hopeThis isn't coming out this year, is it?
.Sean Murray said:There will be a filter, but the human race is very ingenious and they will always find a way to write the names of genitals for planets.
ooooh man. I hope I can fly into a black hole andpush books off a bookcase.
PM your names and I'll randomly pick 5 of you.
Really hoping th PC version has some decent settings options.
Snap. I'm in. I love a good lottery.
Yeah, Ive spent SO much time in Starbound (round 350 hours). Its amazing.Minus the 3D graphics, this is what I was hoping for from Starbound.
Needless to say that I'm gonna get this baby on PC of course!
Hmm, he said you can't run into other players even if you're at the same location. Goes against what's been talked about at other interviews this week.
Started watching the Gamespot video and it confirms what I've been thinking about how Sean Murray sees the game compared to how other people see the game.
In the middle of it Murray directly references PC sandbox survival games like Salt, Terraria, and Stranded Deep. The difference with these games is they didn't have really any fanfare before they became available to the public. They just showed up on Steam Early Access, people took notice of them, word of mouth got around, and then the press started talking. No Man's Sky is probably being made in a similar vein to those games, but its exposure is happening in the opposite way.
I'm sure Murray is continually thinking about his decision to reveal the game way back at VGX. As soon as people saw that game and as soon as Sony saw it, Sony felt it HAD to put No Man's Sky in the spotlight because it felt it had a hit on its hands. I feel like if Sean Murray could do it all over again, he'd probably wait until right around now to reveal the game at all. Some good has come from revealing it so early -- a few more people were inspired to join up and start working on it, including guys from Criterion. Hello Games still wants No Ma's Sky to be that game that just shows up on Steam one day and people start playing it without really knowing much about it at all. Everyone else is putting it in the box of typical console games where they need to know everything about it before it comes out. A big difference with NMS I feel is that it's almost the only one of these kinds of sandbox survival games that's making its debut on a console. One of my main worries when it comes out is that the PS4 audience won't "jell" with NMS as much as the PC audience.
Brandon is just being a game journalist/devil's advocate that wants details and info to give to their consumers.
It's fine, but I feel like No Man's Sky would be better if they didn't announce it until right before release.
Interesting, cause all I've ever heard was that you won't run into other players or it will be super rare. That he didn't want it to be some asynchronous multiplayer where players figure out where each other is and join up for some co-op or whatever.Hmm, he said you can't run into other players even if you're at the same location. Goes against what's been talked about at other interviews this week.
I feel it's my obligation to do this, since I still see people asking. Here is:
It's not possible to misunderstand what the game is, what it's about, what you'll be doing, how it works, and how it's possible on a technical level after seeing those.