I feel like I remember Nikkei making a claim about Nintendo's business before that ended up completely wrong. Does anyone know their track record?
It would have to be free to get non-owners of Nintendo platforms to even bother.My perfect imaginary Nintendo demo would be simply called "Mario Playground". In said app, you would control 3D Mario in a single mini-open world stage. No timer. No enemies. No deaths. Just obstacles and a few physical playthings for Mario to run, jump, and bounce off of. A slide to go down, a few pools to swim in, a few trees to climb, maybe a large mountain with some platforms to traverse. A few "secret" areas. Imagine the first playable stage of Mario 64 with no shines.
All this with 60fps, classic Mario 64 controls.
Charge $4.99, with .99 for Luigi/Peach/Toad add-ons. End every play session with a "continue Mario's adventures in Super Mario (insert whatever Mario game is coming out next)."
Print money.
My perfect imaginary Nintendo demo would be simply called "Mario Playground". In said app, you would control 3D Mario in a single mini-open world stage. No timer. No enemies. No deaths. Just obstacles and a few physical playthings for Mario to run, jump, and bounce off of. A slide to go down, a few pools to swim in, a few trees to climb, maybe a large mountain with some platforms to traverse. A few "secret" areas. Imagine the first playable stage of Mario 64 with no shines.
All this with 60fps, classic Mario 64 controls.
Charge $4.99, with .99 for Luigi/Peach/Toad add-ons. End every play session with a "continue Mario's adventures in Super Mario (insert whatever Mario game is coming out next)."
Print money.
It would have to be free to get non-owners of Nintendo platforms to even bother.
There would be some good applications that could revitalize their brand. But sadly we'll prolly get a Wii Party and a Nintendo Direct app that will be constantly buffering and videos of games that never get updated.
I'd buy the shit out of a Mario runner game like Jungle Run. Or a Pikmin tower defense game. Maybe a Links Crossbow game too. Brain Age would work well. Wii Fit would be perfect. Wario Ware.
Also the mobile gaming boom has dramatically died down,
Demos? Lol.
Launch a smartphone Nintendo, do it nooow.
What do they mean by boost copyright business?
Attack Youtube more?
.Sad times.
All this with 60fps, classic Mario 64 controls.
Guys, Nintendo already announced this months ago:
It's just Nintendo Network / Miiverse access through smartphones and tablets.
Nikkei is full of it, and you all know it. Typical shitty journalism hype...
Guys, Nintendo already announced this months ago:
It's just Nintendo Network / Miiverse access through smartphones and tablets.
Nikkei is full of it, and you all know it. Typical shitty journalism hype...
It's "just" what? Do you assume Nintendo was talking about mobile games back then, or are you saying Nikkei is lying and this is simply about a Miiverse app?
For the record, I'm not sure if Nintendo was talking about Miiverse mobile in any other form than its current. My experience with it has been excellent, and I don't see what a native code app would offer that the web one doesn't already.
All they need to do is add a few HTML lines so that it can run in a sandboxed environment -- effectively work like a normal app. Chrome's/Safari's Add to Home screen feature is pretty rich, even ensuring a smooth offline transition/experience.
Edit:
Why do people keep saying this? Nintendo has zero experience in that industry. They would be crushed.
Yeah..but if they can release a slimmer/more stylish 3DS with basic phone tech built-in (for calls/texting) why not? It's not like adding the tech would cost the earth...probably an extra $10.
Fixed that sentence for you. No thanks.All this with 60fps, classic Mario 64 controls with no sticks and buttons.
What do they mean by boost copyright business?
Attack Youtube more?
Yeah..but if they can release a slimmer/more stylish 3DS with basic phone tech built-in (for calls/texting) why not? It's not like adding the tech would cost the earth...probably an extra $10.
What do they mean by boost copyright business?
Attack Youtube more?
On a touch screen based device?
Did you play Mario 64 on the DS? That had the benefit of buttons but the movement was no substitute for an analogue stick.
Fixed that sentence for you. No thanks.
Possibly stop all those pirate/plagiarist games that plague the app stores on ios and android.
What do they mean by boost copyright business?
Attack Youtube more?
If you can't release anything with touch controls you may as well not even bother.
I hate Smartphones. I don't get why Nintendo aren't bothering to use the 3DS more?
I hope something other than effing Smartphones/iPads come out this.
No. It means more licensed stuff. They aren't losing money to YouTubers. They are losing money by not having their brands on stuff people buy.
Releasing things with touch controls is easy, you design around them. Forcing a game to work with touch controls, especially a game that has already proven to not work that well with them, is what people don't like.
If this venture is meant to tell potential consumers Nintendo makes great games and you can get them on their systems, why would you give them a substandard experience to try and convince them with?
So, the plan is to whore out Mario harder?
If this is accurate, I'm expecting stock prices to hit the basement when they announce it. Might be a good time to buy in if you've got confidence in Nintendo making a rebound.
The only game is see working for that kind of platform is Wario Ware, mainly because they already explored the "micro-games using touch screen" with Wario Ware Touched! ten years ago (has it already been that long ? oh my...).
But they're more than welcome to surprise me if they have some tricks up their sleeve.
Nintendo has other segmented touch based games that could be adapted like Brain Training, Electroplankton, Clubhouse Games or Rhythm Heaven. Other more singular focused titles like Nintendogs, Cooking Guide, Art Academy or Picross could be adapted too with healthy dlc schemes in place.The only game is see working for that kind of platform is Wario Ware, mainly because they already explored the "micro-games using touch screen" with Wario Ware Touched! ten years ago (has it already been that long ? oh my...).
But they're more than welcome to surprise me if they have some tricks up their sleeve.
Virtual pads, buttons, and joysticks have come a long way. You should see what the guys at GestureWorks are doing.
And you're begging the question - the assumption that smart phone users view touch as substandard is inherently flawed. There are millions upon millions who simply don't know any better. That's who Nintendo is targeting.
How long before Nintendo makes an infinite runner 2d Mario game? That seems to be one of the most popular game genres on mobile. It's crazy how many variants on that core gameplay there are on ios, and seemingly millions of people playing them.