"Honestly speaking, Microsoft's approach to Japanese games hasn't been very supportive," NIS America president and CEO Takuro Yamashita told MCV. "Microsoft, you know, for Japanese games, there's still a very niche element to them, no matter what it might be.
"Microsoft also has a minimum order quantity for their games, and their whole structure isn't really geared toward niche games or smaller games like Japanese titles, so they're not really supportive of Japanese games or developers."
Falcom chimes in
Nihon Falcom president Toshihiro Kondo agrees, telling MCV he "isn't diametrically opposed to working on Xbox," but that the small audience for the console in Japan means it's unlikely to ever become a viable platform for the RPG studio.
"Falcom is obviously a Japan-focused developer and looking at the situation in Japan, the Xbox has had a difficult time," Kondo said.
- MCVUK
Fly me to Japan if old