We were encouraged to see, however, that the showcase of Dishonored 2 once again focused on the playable female character, Emily, and that in the trailer for Mass Effect: Andromeda, the female version of protagonist Ryder was featured, whereas with the original Mass Effect trilogy, almost all promotional materials used the male version of Shepard. Dishonored 2 and Mass Effect: Andromeda were two of 29 games in which you either choose to play as male or female characters, or in which the gender of your character or characters appears to be unspecified, such as Fe. Of course, the option to choose is welcome. However, a purely binary understanding of gender was once again on display, with no games indicating the ability to choose from a wider range of gender identities and expressions. Furthermore, the fact that a whopping 12 times as many featured games center exclusively male protagonists than exclusively female ones indicates that the video game industry still has an extremely long way to go before approaching anything resembling gender parity.