Daffy Duck
Member
You guys... Anyone calling this P2W is going a little overboard.
Are these perks going to enhance and empower those who are already good at the game? Yes. Are they going to magically take people who suck, or even those who are decent, to the top of the scoreboards? Hell no. CoD is still a skill-based shooter, and no amount of weapon perks, however "OP," can make you a better player. This is not P2W, so let's cut that out.
Listen. I don't have IW pre-ordered, so I'm not just defending this game to justify my spending money. I did have a blast playing the multiplayer beta, though, and I have no problem with the gun perks and how they're unlocked. People are going to play the SHIT out of this game, and for serious players, it's nice to have a long-term goal. Something hard to unlock that takes time. That's why Ubisoft has started adding in useless little trinkets and aesthetic unlocks to Siege that cost obscene amounts of renown. The serious players have more currency than they freaking know what to do with, and Ubi didn't see that coming.
The perks are neat, and even the "game-breaking" stuff like instant reloads for head shot kills with an SMG... Well, what can I say? That's a badass perk. But it's not going to help you get headshots.
The great players are going to be the ones with the best guns, that's true. But that's not a bad thing. The guns aren't going to make anyone a better or lesser player. And after about a month, matchmaking will take care of balance. The high level players with suites of perks all synnergizing with each other are going to be playing a totally different ball game than the people at lower ranks, with lower win counts, using more basic weapons.
*BUT,* as Drift0r admitted in his video, even a basic gun with no upgrades is still deadly in the hands of an experienced player. Put me in a room full of noobs all using Epic-tier guns, and give me a basic-but-accurate assault rifle, and I'll clean up. If you don't like microtransactions that's fine, but this is a lot of howling at the moon, here. Advanced players will love tweaking their play styles and basing their strategies around these end-game guns, and it gives them something to spend currency on for a long time.
Also, after the initial unloading of bonus scrap and keys when you boot up the beta, I was able in those two weekends to get an epic and legendary gun variant through supply drops. Awesome weapons will be much more common than people are implying in this thread... Trust me, it's not going to take you a hundred hours to get an epic weapon variant. (though it might for the specific gun you want)
EDIT: Absolutely go buy Titanfall 2, regardless. Freaking great game.
I get what you are saying and all, but let's be honest, I expect this is just the tip of the iceberg that Activision has actually shown us, less we forget how the BO3 system started out and how that ended up.
I expect this system to be vastly different around January time.
Yes, good will or whatever BUT Activision do not deserve any good will where things like microtransactions are concerned as they've shown their hand the last two CoDs.
I'm happy to be proved wrong over this at the end of the IW "season", but previous games have made me VERY cynical of the cash grabs they put in place.