Yeah, John seems to be speaking about his own personal interests with maybe quirkier games, but to be honest those games still do exist we've had quite a few of them. Yeah, they are double downing on AAA games but why is that such a bad thing? Consumers like it and it rates well. Reality is that it's hard to fund a Last Guardian type game anymore that's not a big seller with huge production values, sadly. But that doesn't make the generation bad. It's objectively been way better than any system other than PS2.
Quirky games aren't what sell consoles in large numbers. If that is his barometer for effort and strategy, he needs to just go away.
Sony has made EXCELLENT choices year and and year out and credit needs to go to Jim and co for that. Look at MLB the show. They could have shrunk at MLBs demand that it go multiplatform and called it quits. Instead they kept the license and let it release on Xbox. It's one of the biggest games year in and year out. That's operating income and profit in Sony's hands every year.
They looked at ways to differentiate themselves whether it be haptic controllers, PSVR2, PS Portal, 3D Audio and they marketed these things, not to mention the focus on the SSD.
They took a risk with the internal ssd rather than a plug and play solution. Got roiled for it and it turned out to be the obviously right decision, but only obvious to some after the fact.
They bought a slew of small studios: Nixxes (who let them ramp up into PC and improve their margins on games), Bluepoint, Housemarque, Firewalk, Haven, Firesprite. In the long run these will ensure a steady pace of game releases in years to come.
As I mentioned before, they got their big flagship games out. Where is Fable, Perfect Dark, or Gears of War? Forza and Halo stunk things up.
They refused calls to go day and date on PS+ despite the pressure to do so and the impact that would have had on their development cycle.
They've established PlayStation Productions to expand the reach of their IP successfully compared to Halo TV. They've matched this with a strategy to remake and remaster a slew of games to maximize their popularity. Again, not luck.
They've so far been successful with their Live Games push with Helldivers, which was 8 years in the making.
They didn't get sidetracked with a Vita 2 at the wrong time, when it could have been really easy to do so.
Edit: Let's not forget that their games are really successful globally which is why the PlayStation is successful globally because they do a really good job of localization and reaching a multitude of markets, not just the US, UK, Australia, and Japan.
Again, I could go on and on here with their good decision making.
At the end of the day fuck John Linneman, he's such a moron.