Given how some tech seems to reverse engineered for things found in Limbo's world, my theory is that the shockwaves are the failed result of experimenting with the rain machine tech in Limbo. That machine was able to influence an entire region in an instant when activated, much like the shockwaves do, and let out a bright flash and thunderous roar when activatedI want to know what the shockwaves were for. That's the biggest "huh?" for me out of everything.
I definitely think it's in the same universe as Limbo. There are too many aspects that make it seem like this organization had reverse-engineered tech from aspects of Limbo's world (the leeches/mind control, the manipulated gravity, etc.)
Can we speak about how polished the game was? I think it is one of the best looking game I've ever played.
This is why I think PlayDead is so fantastic. Like in Limbo, everything in this game can tell a story. There are hundreds of small details that can hold theories. Like for example, when the sequence with the men using the forklift, there is a little kid with one of the men. That's the only time you see another child outside of that creepy water girl. I'm sure there's an explanation for that.
The ending was definitely a surprise. Did anyone notice that the limbs of the person/director(?) were moving/crawling away after crushing him? Maybe some a hint at syntetics/androids.
I remember seeing quite a few children. That one you mentioned near the forklift is easier to spot, but there's others earlier in the game.This is why I think PlayDead is so fantastic. Like in Limbo, everything in this game can tell a story. There are hundreds of small details that can hold theories. Like for example, when the sequence with the men using the forklift, there is a little kid with one of the men. That's the only time you see another child outside of that creepy water girl. I'm sure there's an explanation for that.
I definitely think it's in the same universe as Limbo. There are too many aspects that make it seem like this organization had reverse-engineered tech from aspects of Limbo's world (the leeches/mind control, the manipulated gravity, etc.)
Wow!
THIS. GAME. It contains Bloodborne level of WTF.
Considering how much pain-staking attention to detail and polish they put into this, it's very unlikely that it's a case of just reusing stuff for the sake of reusingOr they simply felt it was easy to just use existing gameplay techniques from Limbo for the next game.
Did we play the same game?
Considering how much pain-staking attention to detail and polish they put into this, it's very unlikely that it's a case of just reusing stuff for the sake of reusing
Yeah, I mean, is there any other interpretation than "test subject escapes, breaks back in to release other test subjects"?
Like, with Limbo, to this day, people are still discussing whether the kid's really in Limbo, whether it's a dream, whether it's hell, whether he's dead, etc...Inside is much more straight forward story, IMO.
Getting inside and freeing the blob seemed like it was always the plan, why would someone just spontaneously just start unplugging wires to a thing that clearly EVERYONE can see. Also, why did none of the scientist second guess a child walking around their secret blob fortress?
At the part with the forklift near the end there is a child with their assumed dad watching a crate of zombiefriends getting trucked away. I think the scientists were just used to having kids around, or they didn't care because they were preoccupied with the blob.Getting inside and freeing the blob seemed like it was always the plan, why would someone just spontaneously just start unplugging wires to a thing that clearly EVERYONE can see. Also, why did none of the scientist second guess a child walking around their secret blob fortress?
Beat it twice yesterday. Loved it and I think there's a lot of theory crafting ahead of us even though I don't think we'll end up with anything too concrete. It's meant to be open-ended, even more so than something like Bloodborne. Still, I'd like to see us hammer out a list of "facts" or things we feel pretty sure about soon.
On that note, he's a thought entirely out of left field. The city you move through is seemingly emptied of its inhabitants. It appears the research facility has taken control over its population and shipped them to their facility (?) but was the mind/body controlling done slowly/secretly or, did something happen to the city that killed the population which allowed the facility to use the people in their experiments and only use the people whose body were relatively undamaged.
Could there have been some kind of alien invasion (i.e. the body snatcher parasite?) that the facility was trying to use for their own purposes? Does the blob at the end have something to do with it? Or are the scientists the aliens?
I never gave a thought to the parasites being aliens during my first play-through but I figured it was worth mentioning. You DO first see them in a farm with a cornfield after all.
Anyway, after beating this twice I went back and played through Limbo again too. Like everyone else mentioned, there are certainly some connections though it could be more thematic than literal. It's tough to say. (The giant sign letters on top of the building, the gravity, mind control). I will say that Inside is so much better than Limbo. The portrayal of its themes, encounters, art, and overall game design are on another level.
You see another child at least one other time in the game. The first time in the forest. I'm pretty sure there is one or more kids watching during the line-up section and then another kid or shorter silhouette during the water lab experiment. I'm color blind so I never pay attention to color but maybe someone else can let us know if it's the same child or not? There could certainly be some connection there.
He then wakes up on another "plain" if you will of Limbo(one where he know longer bleeds) and is trying to get to the center of the machine/light/sound/ which I think signifies heaven/the afterlife/the void?.
Is the boy not bleeding after that part confirmed? I can't check till tonight.
How do you know the protagonist was a test subject? Even if that is spelled out, how does that make the game not open to interpretation? There's so many other details to talk about, such as the "why" and "what" of the game's world.
What you're saying is akin to "Is there any other interpretation than 'foreigner travels to Yharnam for blood transfusion, is told to seek Paleblood'" for Bloodborne. There's a whole lot more to the story/lore than that.
I remember getting shredded by the fans. Don't remember if it was blood or entrails that I was seeing though.I'm almost 100 percent positive after that part, he doesn't bleed. I'll have to do another play through though.
I'm almost 100 percent positive after that part, he doesn't bleed. I'll have to do another play through though.
It seems a bit odd that the dogs definitely kill, but the people and machines seem to try to capture you like alive. Suffocating you, the darts, the taser wire. Although the guys did start shooting in the beginningJust got up and this game is still on my mind. I replayed the first 10 mins after I completed the game.
And I like the idea of the boy breaking into, not escaping the facility to find and merge with that blob.
Makes the story even more spooky.
Just got up and this game is still on my mind. I replayed the first 10 mins after I completed the game.
And I like the idea of the boy breaking into, not escaping the facility to find and merge with that blob.
Makes the story even more spooky.
Yeah, it's definitely a smart subversion of the rules you've been learning throughout the game. Seeing a cube like that means you need to use it, so you go over there to use it.I did find it funny with the box above the water trap, as a player you go straight for it and it's just dangling out of reach so now your invested in trying to get it..then the floor goes and it's captured the blob and you! Excellent design.
Yeah, without context, the trailers make you think you're trying to escape the place, but in game, you're constantly going deeper and deeper inside. As a player, you're doing it because you have to do and are curious, but the boy is willingly entering the facility, risking his life to do so.Same. I've been thinking about it off and on throughout the day. You think you know whats going on and then BAM, that last act turns everything on its head, literally.
Going to play through it again tonight to find the collectables and try and make a bit more sense of it. Dont think I will though, I mean the little boy knowingly sacrificed himself, right? I dont know if I should be happy or sad and that has never happened with a game ive played before.
Bravo Playdead, bravo!
I'm kind of blown away that I beat the game and only got 1 achievement lol. I was like "wait... no achievement pop?"
Well after that, he was able to control the hivemind without the helmet. Also notice that the cable had the similar orange light that the control helmets didThe rebirth scene underwater is the most confusing part of the game for me. I'm still not sure at all what to make of it.
Like, maybe up until that point, the kid's plan WAS to escape the facility, but then once he's revived he just becomes a mind controlled husk and enters it to free the blob.
Well after that, he was able to control the hivemind without the helmet. Also notice that the cable had the similar orange light that the control helmets did
Yeah, idk if that meant that you were now reborn into this all powerful being who could control the other minds and not have to breathe underwater or if you were reborn into a zombie-like husk that doesn't need those bodily functions anymore since you technically died and are now surviving from whatever was injected into you from that cable.
Actually the director's (?) limbs don't move, it's the parts that fall of the blob that move. It happens at least one other time during that sequence.
I did find it funny with the box above the water trap, as a player you go straight for it and it's just dangling out of reach so now your invested in trying to get it..then the floor goes and it's captured the blob and you! Excellent design.
Yes. My mind was just blown. Never in a thousand years would I have even imagined that I would ever play as a Cronenberg flesh thing in a video gameI'm so happy I got to experience the game before the Internet ruins all the genuine surprises. As that final sequence is so bonkers how is it not going to be spoiled?