Thank you for the answer, I should have been more specific.
If they can get moves and the camera working it STILL wouldn't work because that wouldn't allow roomscale, if I am reading this all correctly. I guess that leads to two questions.
1. I guess someone could program some kind of multi camera scanning to enable roomscale, but that would be a long way off and difficult on the user end to set up.
2. Is there anything stopping me from just buying a Vive controller? Or do they somehow only work with the Vive headset?
2. Is there anything stopping me from just buying a Vive controller? Or do they somehow only work with the Vive headset?
That's not entirely true.OH MY GOD
edit: only 60 hz for now
Check if "phonevr" folder present in "...steamapps\common\SteamVR\drivers""That shouldn't happen error" on Steam vr.
Tried on 4 separate computers.
Check if "phonevr" folder present in "...steamapps\common\SteamVR\drivers"
First time i launcher this trinus app drivers were not installed cause i closed window where you need to point at steamvr directory. Had to uninstall app and clean up registry via ccleaner and try again but it was probably possible to just copy-paste drivers manually to that folder.
Nah,,, it's supposed to be there. No clue about your issue then L;(It is. Is it not supposed to be?
Nah,,, it's supposed to be there. No clue about your issue then L;(
IIRC yes. When it's just connected to PC you will see half of your desktop in one lens and other half in the other lens = mess and brain fuckery.When you turn on your psvr PRIOR to steamvr. IS the view crisscrossed or is it corrected like a normal screen
IIRC yes. When it's just connected to PC you will see half of your desktop in one lens and other half in the other lens = mess and brain fuckery.
It's good to have some optional support but as long as positional tracking isn't working, why bother using it? And not to mention that the best steam vr experiences are room scale. Perhaps for other kinds of uses? Porn? Is that It?
Now this is a game changer. Cheap VR on PC? HOLY SHIT!!!
I wonder if Revive would let you play Occulus games on the PSVR, considering many of those games only require a controller and a headset.
Already covered:Amazing! I'm definitely going to try this out later this weekend.
Is there a way to check out the VR Google Maps with this now?
Google Earth VR currently specifically looks for the Vive to the point where it even rejects an equally capable Rift with Touch, and a workout needs to be used. Beyond that, Google Earth VR makes use of motion controllers for movement and navigating menus. Even if you got the program running with this half-complete solution, it'd be a horrible experience.
huh man, cheap VR has been a thing on PC for a while.
Ha! You make it sound like that's not a big feature on its own. People have been clamoring for 3DVR porn on PSVR. Anyway. It's a start. If full functionality gets unlocked then PSVR will be a very enticing option for people who'd like to only have to buy a single headset for console and PC..., Porn? Is that It?
Would be great, but maybe they don't want to officially support PC because that would also entail customer support. Their console support already sucks ass, imagine the support calls from PC gamers with various setups. If they just turn a blind eye to third-parties and hobbyists who figure things out on their own, they can benefit from people buying their hardware without having to provide post-purchase support.This and the DS4 situaiton strike me as such boneheaded moves by Sony. DS4 would have been the defacto gamepad for PC if they had moved quickly on it, and the margins on those things are large. That's just free money for them, and more users now accustomed to their gamepad.
With PSVR this is less so a misstep, atleast right now, because it's so new. But really, they need to be working on officially supporting PC.
PC VR players like Valve are trying really hard to make OpenVR a thing, and there is ZERO downside on Sony's side supporting OpenVR.
They aren't subsidizing the hardware, so they would making money on more sales of the headset, even if margins are thin right now.
PS4 and PSVR users with gaming PC's now have added value. PC users have now added incentive to invest on the PS4 as an adiditon to their PC gaming. PS4 only users lose nothing.
It's a no-brainer.
And has just had official Steam support rolled out. This is $299 on Amazon right now.
Can you duct tape a Vive controller on the headset for positional tracking? Assuming you have the lighthouses already
bumpety
managed to get it set up easily enough with trinus, and i had some old razer hydra controllers that i've been using to emulate the vives, but it's pretty confusing that the buttons don't match up with whats on the screen.
not been able to get the headset running at 120hz without taking out the hdmi from the monitor. my monitor only runs at 60hz so have had to either run it at 60 extended or pull out the cable and then have a job navigating menus etc. so, i managed to pick up a cheap used 144hz monitor so i should be able to make it work better when it arrives.
also picked up a new set of vive controllers and lighthouse for a ton on ebay. hope they're genuine.
if i can get positional tracking sorted out (i'm not bothered about room scale), i'll have a pretty nice ghetto vive. add in revive and you've got access to all three main platforms.
You need the Vive HMD, or maybe just the link box (not sure about that) to make the Vive controller work with your PC, they don't send anything to the PC directly as far as I'm aware!
They link to the headset, but can be used hardwired to the computer. That's probably not the functionality he was looking for though...