• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Ready at Dawn responds to "concern" over The Order: 1886 campaign length

jonno394

Member
I'm embargoed against "comments on social media", so I shouldn't say at the moment. I'll just backup others who have voiced concern at the game's quality aside from the graphics.

Or you could just be another anti-order guy who hasnt played it and is spouting nonsense ;)
 

Apathy

Member
Everyone remember alien isolation and many people saying 12 hours of gameplay was too long, and it would have been better if that was only 6 (don't believe me, go look up reviews and even the ot thread). Yeah, studios can't win today.
 

nib95

Banned
He played on Normal. I counted somewhere around 100-120 minutes of cutscenes and somewhere between 30-60 minutes of QTE scenes with the rest being in control of the character so it's a little different than the times he provided.

Didn't break the videos down to the second or even minute but I did skim every video yesterday trying to get a general idea of the ratio so take it for what it's worth.

Where did you get the Normal info from?

Also I got closer to an hour and a half piggy backing off someone else's calculations, but even if your figure is accurate, how can this YouTuber be an hour or more wrong on the cut scene thing? Something is off about that. It's also still a little strange to me that he intentionally ignored every additional tertiary element of the game.

Game length after game length lol.
 

GHG

Member
Nothing is happening in that scene. Do you mean 5 hours of standing around and doing nothing? Or do you just mean the graphics?

Yeh I'd rather just watch it on YouTube.

I mean why actually fuck models when you can sit and watch porn all day for free?
 

Cavalier

Banned
Everyone remember alien isolation and many people saying 12 hours of gameplay was too long, and it would have been better if that was only 6 (don't believe me, go look up reviews and even the ot thread). Yeah, studios can't win today.

Haters gonna hate. I'm all for devs doing their own thing without listening to their customers.
 

ironcreed

Banned
Yeh I'd rather just watch it on YouTube.

I mean why actually fuck models when you can sit and watch porn all day for free?

RRnhhqW.gif
 

Pop

Member
Everyone remember alien isolation and many people saying 12 hours of gameplay was too long, and it would have been better if that was only 6 (don't believe me, go look up reviews and even the ot thread). Yeah, studios can't win today.

Also remember that little ol' game called Halo 3. That must've took me 12+ hours to complete but what ya know.

There's someone out there that's beat it in under 2 hours on legendary. But it's got mp and the Order doesn't, value saved I guess.
 

-MD-

Member
Where did you get the Normal info from?

Also I got closer to an hour and a half piggy backing off someone else's calculations, but even if your figure is accurate, how can this YouTuber be an hour or more wrong on the cut scene thing? Something is off about that. It's also still a little strange to me that he intentionally ignored every additional tertiary element of the game.

Game length after game length lol.

A gaffer earlier said the uploader stated on one of the video's comments that he was playing Normal.
 

Alienous

Member
Everyone remember alien isolation and many people saying 12 hours of gameplay was too long, and it would have been better if that was only 6 (don't believe me, go look up reviews and even the ot thread). Yeah, studios can't win today.

Pacing is a thing.

I think if you have the pacing of a game like The Last of Us or Resident Evil 4 and you're a 7-8 hour game that might be in on the shorter side.

Alternatively a game with pacing like Vanquish or recent Call of Duty games a 7 hour campaign would probably be considered just right.

The number alone isn't adequate to say much of anything other than "Expect to see the credits roll _ hours into the game".
 
I don't know how the rest plays out, but I watched the first bit and that guy was walking around everywhere. Not reading prompts and lore isn't going to subtract nearly 10 hours from your playtime, nor is "looking in every nook and cranny". Exactly how much drinking in of atmosphere is someone doing for those kinds of playtimes?

The entire game is documented on video at five and a half hours, with over 50% cutscenes apparently, and this persons estimates are questioned and not the 14 hour ones? What kind of sense does that make?

Ugh, seriously? I would be okay at the 8-10 hour mark, if like 2 hours of movies. But at 5.5 hours with 3 hours of cinematics and interactive QTEs, that is a huge problem. I preordered digitally because, well, I believed the rumors a few weeks back of 10+ hours. Man, I really wish there was something to make the most of this game. Is there a need to replay the 5.5 hour? Now I am really concerned on the lack of an multiplayer. I was passively agreeing with a lot of the comments in here that length shouldnt be a huge issue if its a tight game, but if its only 2-3 hours of gameplay for $60 then that is a huge, huge ripoff.
 

Axial

Member
Imagine if The Order was released in 2008 or 2010. The era before we had YouTube walkthroughs. Life would have been much more peaceful. *sigh*
Nope, not really. Atleast now people can judge and decide for themselfs if the marketing hype and shilling justifies spending their hard earned bucks on this particular type of gameplay experience. Otherwise you'd have alot of pissed off people scammed into buying a game that didn't fulfil their expectations.
 
Yeh I'd rather just watch it on YouTube.

I mean why actually fuck models when you can sit and watch porn all day for free?

My whole point is that pic, what happens in that scene? Is it one of those bits where you just walk and talk or just stare at the scenery? Because in that case, you basically made my point for me. Whereas those scenes are watching porn, whereas I'd rather yknow, play a game.
 

Wagram

Member
So many video games are roughly 5-7 hours now. I don't see why this is such a huge issue for The Order. Do people really just hate this game or what? It's nitpicking at every turn.
 

brau

Member
I am actually very excited to play the game. I am excited to see what RAD did, and the production value of the art behind it.

But i guess i kind of know what i am getting into on this one, and can't complain about the duration of it. I do expect some interesting story and characters, since thats what they are all about.
 
Nope, not really. Atleast now people can judge and decide for themselfs if the marketing hype and shilling justifies spending their hard earned bucks on this particular type of gameplay experience. Otherwise you'd have alot of pissed off people scammed into buying a game that didn't fulfil their expectations.

Wow
 
GAF is really losing it over this game. Not long until it's out, why not wait until you play it or have read the reviews before going all in one way or the other. This shit is just not healthy.
 
This is the argument that drives me insane. This is not either or. This is a third person shooter, right? You ever play RE4? RE5? Dead Space 1 or 2? Uncharted 2? Last of Us? Are you saying that they're de facto worse because they have long campaigns?

That's not even remotely close to what he's saying.

The Last of Us was paced extremely well, same with Uncharted and RE4. The length of those campaigns are justified and work will with the game and story.

Instead of having filler shit, or bogging down the story/game with stuff just for the sake of padding, he prefers a game to cut all the bullshit and tell a story that requires X amount of length, and lets face is, tons of games have padding for the sake of artificial length.

Also, the amount of bullshit people have produced over this game, and the volatile natures of The Order threads be all like

cme3hdj.gif
 

GHG

Member
My whole point is that pic, what happens in that scene? Is it one of those bits where you just walk and talk or just stare at the scenery? Because in that case, you basically made my point for me. Whereas those scenes are watching porn, whereas I'd rather yknow, play a game.

So any transitional section of a game where you are not directly engaging in an activity such as combat/stealth/etc is like watching porn now?
 
Still buying since target deal makes it $45 ($60 but $15 off a PSN Card, which I will use for revelations 2)

I am not against a game being padded in length but 1.5 hours does sound very short. Glad they were sold out of the best buy CE (have GCU) since it makes me not want to pay near $60
 

KidJr

Member
I havent read the whole thread but picked up on most points mentioned. Those that feel $60 for a 5 hour game is anti-consumerist/not worth the value, thats fine, you well and are truly titled to your opinion.

But I dont wanna get into a name calling but I recognize names from the Ubi threads outraged that a company could release a product in such a state (Unity). Here we have a game that has no bugs, no day 1 patch (as far as I'm aware), never seems to drops below 30fps (based on impressions) and giving us one of the worlds most detailed and rich experiences I've seen this gen (subject opinion I know).

AAA development is obviously difficult, but with some of the releases that we've had the past few years (Battlefield, Halo, Driveclub, Unity list goes on) if a game is a little shorter than what we would have ideally liked doesnt that pale in comparison to some of the other issues we've been having?

And again I'm not saying you shouldn't critique the game for being short, just put it into perspective I'd say.
 

braves01

Banned
Kinda off-topic, but do we know if there are any behind-the-scenes or making-of videos included with the game? Despite my reservations about the game, I think it absolutely looks fantastic and has great animation and acting, so it'd be cool to see a bit of the mo-cap work they did and stuff like that.
 
Nope, not really. Atleast now people can judge and decide for themselfs if the marketing hype and shilling justifies spending their hard earned bucks on this particular type of gameplay experience. Otherwise you'd have alot of pissed off people scammed into buying a game that didn't fulfil their expectations.
Wat?

Scammed how? Did they promise gameplay like Gears of War? They were always on point about how cinematic their game is supposed to be. If people were magically expecting a game that is like Gears of War, it's on them and them alone.

Also if the videos are useful, why did people still buy games like Destiny, Watch Dogs, Halo: Master Chief Collection and Assassin's Creed Unity?
 
He came into a thread about a game and basically said, "Every bad thing you heard is true. I can't tell you how I know it, but trust me, I know it." That's a dick move.
on the flip side, we have dudes going full prerelease damage control hype, with an air of insider authority, all across the forum so eh
 
Hard is probably the way to go forward then. I hope they add in a harder difficulty later the way ND did with LoU. A 'Grounded' of sorts.

I wish developers would make the difficulty the game was meant to be played on "normal". Lots of them are guilty of the "it's meant to be played on hard" garbage. If that's true, hard should be the default, just make easier options available for those who want/need it
 

Schryver

Member
I paid $60 for Metal Gear Rising, and that was "5 hours" long and it was my favorite game from last generation regardless of replayability (I only played through it once). Judging game quality on raw hours to the dollar is an incredibly dumb way to evaluate game quality, otherwise everyone would be head over heels for F2P MMOs.

I'm glad that we have a AAA single player focused game and will gladly drop $60 for it. I don't need the game to be Skyrim for it to be worth my time and money.

.
 

BadAss2961

Member
Still buying since target deal makes it $45 ($60 but $15 off a PSN Card, which I will use for revelations 2)

I am not against a game being padded in length but 1.5 hours does sound very short. Glad they were sold out of the best buy CE (have GCU) since it makes me not want to pay near $60
Is that what we're down to now? lol

This game.
 
Still buying since target deal makes it $45 ($60 but $15 off a PSN Card, which I will use for revelations 2)

I am not against a game being padded in length but 1.5 hours does sound very short. Glad they were sold out of the best buy CE (have GCU) since it makes me not want to pay near $60


Wait I'm confused now. 1.5 hours?
 

Pachinko

Member
Man, people have been complaining about game length since the PS2 launched. Back in 2001 it was Onimusha that caused all the turmoil. It was considered one of the first few big PS2 titles and it took "only" 6-8 hours to finish. This was before the price bump too , so you went out and paid 49.99 USD (lucky yanks, it was 80$ canadian for a ps2 game in 2001) and you could marathon the game through in a day if you so desired. There were a few things extra to do but , coming off the PS1/N64 generation of 15-20 hour titles being the norm it was a big complaint.

Last gen we got the privilege of paying 59.99 USD for new games that looked 2-3 times better than the previous generation and game length seemed to average out at around 8-10 hours for any single player titles (counting 1 run through on normal difficulty that see's the player watching all of the cutscenes and possibly dying a few times). Now, we've got games that have again bumped up the visual quality 2-3 times and so far , game length hasn't suffered - The Order is merely the end game of what happens to a narrative driven title with the presentation set through the roof.

Could it have been longer ? well sure, but it would have been at the expense of the visuals or lead to more monotonous level design. Why ? well, they aren't going to create tons of expensive new art assets just to add new and interesting levels to the experience , instead padding a game like The Order out would have involved building larger levels out of existing art assets and re-using the same few enemies and encounters even more than I'm assuming it already does.

We are also forgetting another piece of the puzzle here. This expectation of game length is a strange thing in gaming , it wasn't always there. From the 70's through to the mid 90's games tended towards shorter , challenging experiences. The marios, Ninja Gaidens and megamans of the world back in the were all titles that could be completed in 2-3 hours on a first play through. Games which were even shorter tended to have other walls to prevent an easy win - limited lives and continues, 1 hit deaths. As well, some titles that could be finished fairly easily would also have difficulty settings , play through them again and again.

Some of you might be thinking - "yeah well, those old games only cost a few bucks on virtual console". Well, they didn't cost that when they first came out. In fact paying 50$ for a game that last 2 hours on the NES was considered a pretty good purchase. Every game cost 50 $ until pretty late in the NES life cycle. SNES / Genesis games were still mostly the same length for the same price but - they looked and sounded better and with the extra buttons offered on the controllers - played better too.

Basically, the short length of the Order shouldn't be a factor in whether it's cinematic experience is worth it to you. Want a longer game ? go play the boring and repetitive Destiny instead and waste 100's of hours replaying the same short stages to get an ugly helmet.

There has to be room in the gaming world for titles which don't fit the bill of "6 -1.5 hour long stages with 1 hour of cutscenes + the same multiplayer you've had since doom". Not everyone has to like playing an interactive movie or even give it a chance but stop complaining about it costing to much. It doesn't deserve that.

A final aside - at 6 hours of length, the Order is almost like a trilogy of films or even a multi part HBO mini series. A season of game of thrones on bluray costs 60-80$ when it comes out and 3 bluray movies are also worth 60-80$. So what I'm getting at is , even when I look at the price - compared to other mediums it's still pretty much par for the course.
 
Top Bottom