PrivateRyan
Member
I get why it's happened but it's crazy but it wasn't that long ago that we were calling Sean Murray humble, classy, etc
Why did the person who posted this over on Reddit delete their account? Anyone know?
Is it me or are you defending false advertising?Customers are owed nothing.
Why did the person who posted this over on Reddit delete their account? Anyone know?
Wasn't it a mod that did that?
Is it me or are you defending false advertising?
There are many people, myself included, who feel they have received the game that was advertised. I didn't follow everything about this game, but enough to justify a purchase.
They funny thing is, two weeks ago people were asking what you did in this game, yet now we suddenly have a list of things that apparently the game was meant to be. If you went back and looked at games that are released within the last few months/year, and looked at their trailers and development videos you could draw up a list of things that didn't make the games as well.
Game development is about compromise. It is governed by technical aspects as much as it by its artistic intentions.
We are in a position where people are trawling through every single interview hoping to catch the poor bloke out. That to me suggest this is more than simple criticism, and more in line with a typical boring gamer outrage. I didn't see many people citing the criticisms in the list until someone had written it out, and now it is suddenly Hello games this, hello games that.
I don't particularly like terms such as liar, molyenuex 2, etc because it is not criticism, it's abusive. If in 3 games time Murray still has the same accusations being thrown at his games, then yes, maybe we can have this discussion.
But at the moment you have to give him the benefit of the doubt. He is a relative new face in the industry that was shoved into the spotlight, with strong ideas that should be celebrated. But instead, like gamers do, especially with hyped games, they really gone in for the kill, and i think that is really sad.
All i see is a Phil Fish mark 2, Jennifer Helper, Greg Zeschuk etc happening here. Customers are owed nothing.
It is fair to criticise the game, and there are many good posts in this page doing that, but i think there is a lot to celebrate in NMS.
There are a lot of things that Sean will learn from this, but i fall into the camp that some of the behaviour surrounding this is pretty low especially the blanket statements about Sean character, and yes i think this is blown way out of proportion.
Yeah, i don't get the attitude of "The dev is allowed to say whatever he wants, it's your own fault if you believe him".
WTF is that kind of attitude?
There are many people, myself included, who feel they have received the game that was advertised. I didn't follow everything about this game, but enough to justify a purchase.
They funny thing is, two weeks ago people were asking what you did in this game, yet now we suddenly have a list of things that apparently the game was meant to be. If you went back and looked at games that are released within the last few months/year, and looked at their trailers and development videos you could draw up a list of things that didn't make the games as well.
Game development is about compromise. It is governed by technical aspects as much as it by its artistic intentions.
We are in a position where people are trawling through every single interview hoping to catch the poor bloke out. That to me suggest this is more than simple criticism, and more in line with a typical boring gamer outrage. I didn't see many people citing the criticisms in the list until someone had written it out, and now it is suddenly Hello games this, hello games that.
I don't particularly like terms such as liar, molyenuex 2, etc because it is not criticism, it's abusive. If in 3 games time Murray still has the same accusations being thrown at his games, then yes, maybe we can have this discussion.
But at the moment you have to give him the benefit of the doubt. He is a relative new face in the industry that was shoved into the spotlight, with strong ideas that should be celebrated. But instead, like gamers do, especially with hyped games, they really gone in for the kill, and i think that is really sad.
All i see is a Phil Fish mark 2, Jennifer Helper, Greg Zeschuk etc happening here. Customers are owed nothing.
It is fair to criticise the game, and there are many good posts in this page doing that, but i think there is a lot to celebrate in NMS.
There are a lot of things that Sean will learn from this, but i fall into the camp that some of the behaviour surrounding this is pretty low especially the blanket statements about Sean character, and yes i think this is blown way out of proportion.
But at the moment you have to give him the benefit of the doubt. He is a relative new face in the industry that was shoved into the spotlight, with strong ideas that should be celebrated. But instead, like gamers do, especially with hyped games, they really gone in for the kill, and i think that is really sad.
I'm still enjoying the game, but I hope I definitively learned my lesson this time and will not pre-order anything ever again.
Like many posters on here, I didn't have to retroactively read through Murray's interviews or watch his interviews. Or read that reddit list.
My hype was built up slowly over the years by what they were saying. "Planets revolve around their stars, planets rotate, only a fraction of the planets contain complicated lifeforms" (paraphrasing).
To me that was the appeal, precisely those things. And those things are precisely what's missing, without explanation whatsoever.
I'm still enjoying the game, but I hope I definitively learned my lesson this time and will not pre-order anything ever again.
A lot of the claims on the Reddit list aren't anything like false advertising. More of a difference of opinion or exaggeration. False advertising usually isn't actionable unless it's clearly a demonstrably false statement. "This is the best pizza in town!" isn't really something you can prove false. "Our medium pizza is 50% bigger than National Chain PJ's medium pizza!" can be proven true or false.
Once you start getting in to matters of interpretation and subjects where different people have reasonably different reactions, it's not really false advertising any more. It certainly can be a case of not managing your customers' expectations and not satisfying those expectations, even those reasonable expectations. But false advertising is a higher level, and most of the Reddit link didn't really seem like it was up to that point.
There are many people, myself included, who feel they have received the game that was advertised. I didn't follow everything about this game, but enough to justify a purchase.
They funny thing is, two weeks ago people were asking what you did in this game, yet now we suddenly have a list of things that apparently the game was meant to be. If you went back and looked at games that are released within the last few months/year, and looked at their trailers and development videos you could draw up a list of things that didn't make the games as well.
Game development is about compromise. It is governed by technical aspects as much as it by its artistic intentions.
We are in a position where people are trawling through every single interview hoping to catch the poor bloke out. That to me suggest this is more than simple criticism, and more in line with a typical boring gamer outrage. I didn't see many people citing the criticisms in the list until someone had written it out, and now it is suddenly Hello games this, hello games that.
I don't particularly like terms such as liar, molyenuex 2, etc because it is not criticism, it's abusive. If in 3 games time Murray still has the same accusations being thrown at his games, then yes, maybe we can have this discussion.
But at the moment you have to give him the benefit of the doubt. He is a relative new face in the industry that was shoved into the spotlight, with strong ideas that should be celebrated. But instead, like gamers do, especially with hyped games, they really gone in for the kill, and i think that is really sad.
All i see is a Phil Fish mark 2, Jennifer Helper, Greg Zeschuk etc happening here. Customers are owed nothing.
It is fair to criticise the game, and there are many good posts in this page doing that, but i think there is a lot to celebrate in NMS.
There are a lot of things that Sean will learn from this, but i fall into the camp that some of the behaviour surrounding this is pretty low especially the blanket statements about Sean character, and yes i think this is blown way out of proportion.
So I decided to actually watch some of the trailers for this game and I think I can see where the crazy hype for this game came from. I bought the game having only seen the first trailer way back when it was announced and some hour long videos of PS4 gameplay but I think if I had been paying attention to this game and had been excited for it the way some people were, I think I would have been sort of devastated.
The game in these trailers are like a more vastly well rounded version of an Elite Dangerous/Star Citizen tier game.
So I decided to actually watch some of the trailers for this game and I think I can see where the crazy hype for this game came from. I bought the game having only seen the first trailer way back when it was announced and some hour long videos of PS4 gameplay but I think if I had been paying attention to this game and had been excited for it the way some people were, I think I would have been sort of devastated.
The game in these trailers are like a more vastly well rounded version of an Elite Dangerous/Star Citizen tier game.
Looks like GAF is still doing Olympic stretches to defend this game. It's apparently our fault when we're lied to by devs, ok. It's perfectly normal when devs go back on not one or two, but dozens of promises, ok. It's acceptable that they never even planned to implement a key feature that they talked about in interviews. Ok.
A lot of the claims on the Reddit list aren't anything like false advertising. More of a difference of opinion or exaggeration. False advertising usually isn't actionable unless it's clearly a demonstrably false statement. "This is the best pizza in town!" isn't really something you can prove false. "Our medium pizza is 50% bigger than National Chain PJ's medium pizza!" can be proven true or false.
Once you start getting in to matters of interpretation and subjects where different people have reasonably different reactions, it's not really false advertising any more. It certainly can be a case of not managing your customers' expectations and not satisfying those expectations, even those reasonable expectations. But false advertising is a higher level, and most of the Reddit link didn't really seem like it was up to that point.
Looks like GAF is still doing Olympic stretches to defend this game. It's apparently our fault when we're lied to by devs, ok. It's perfectly normal when devs go back on not one or two, but dozens of promises, ok. It's acceptable that they never even planned to implement a key feature that they talked about in interviews. Ok.
There are many people, myself included, who feel they have received the game that was advertised. I didn't follow everything about this game, but enough to justify a purchase.
They funny thing is, two weeks ago people were asking what you did in this game, yet now we suddenly have a list of things that apparently the game was meant to be. If you went back and looked at games that are released within the last few months/year, and looked at their trailers and development videos you could draw up a list of things that didn't make the games as well.
Game development is about compromise. It is governed by technical aspects as much as it by its artistic intentions.
We are in a position where people are trawling through every single interview hoping to catch the poor bloke out. That to me suggest this is more than simple criticism, and more in line with a typical boring gamer outrage. I didn't see many people citing the criticisms in the list until someone had written it out, and now it is suddenly Hello games this, hello games that.
I don't particularly like terms such as liar, molyenuex 2, etc because it is not criticism, it's abusive. If in 3 games time Murray still has the same accusations being thrown at his games, then yes, maybe we can have this discussion.
But at the moment you have to give him the benefit of the doubt. He is a relative new face in the industry that was shoved into the spotlight, with strong ideas that should be celebrated. But instead, like gamers do, especially with hyped games, they really gone in for the kill, and i think that is really sad.
All i see is a Phil Fish mark 2, Jennifer Helper, Greg Zeschuk etc happening here. Customers are owed nothing.
It is fair to criticise the game, and there are many good posts in this page doing that, but i think there is a lot to celebrate in NMS.
There are a lot of things that Sean will learn from this, but i fall into the camp that some of the behaviour surrounding this is pretty low especially the blanket statements about Sean character, and yes i think this is blown way out of proportion.
Maybe it was easier to believe an indie dev who seemed to connect with me on a personal level in terms of inspiration. Right now I'm not even sure if he's been lying all along or if they had to cut a lot of very basic things at the very last minute.
Problem seem to be more that after release the devs just shut down all communications. It's not hard to put out some message about the multiplayer to clear stuff up for example. Yet Murray is posting some stuff on Twitter just yesterday, but ignoring the community response that he surely must have seen. People get angry then. Some are going way too far, but the criticism is very valid.But at the moment you have to give him the benefit of the doubt. He is a relative new face in the industry that was shoved into the spotlight, with strong ideas that should be celebrated. But instead, like gamers do, especially with hyped games, they really gone in for the kill, and i think that is really sad.
All i see is a Phil Fish mark 2, Jennifer Helper, Greg Zeschuk etc happening here. Customers are owed nothing.
It is fair to criticise the game, and there are many good posts in this page doing that, but i think there is a lot to celebrate in NMS.
There are a lot of things that Sean will learn from this, but i fall into the camp that some of the behaviour surrounding this is pretty low especially the blanket statements about Sean character, and yes i think this is blown way out of proportion.
This kind of nonsense is what I do not understand...
When someone is on video over fifty times promising features that are not in the final product and then refuses to answer for his nonexistent integrity, I think it is a safe bet that that individual is a liar.
There is no argument at this point in his defense. There are too many multiple dozens of videos at this point proving this man has absolutely no positive character attributes, lol...
EDIT: The hesitation in most of his lies are what give it away. You can tell how uncomfortable he is when he says yes to questions from journalists in regards to features that are not actually even in the final game. The vagueness of his "answers" also give it away... It's almost as if he knows half of the things he stated are not even possible from his team yet he promises them anyway...
This video says it all: https://www.youtube.com/watch?v=Kuz3WETd4ug
Which one is it? Been vague about the game or over promisin? Because they are two very different things, it is a contradiction.
But we do have is a fully functioning game that includes all the things listed (resources, trade, factions etc) that have working systems to make a game about grinding resources to move forward. Whether that meets your expectations is a different matter , and i guess one for reviews.
the defence force for this game is ridicoulus.
"you have to understand that some aspects of a game just dont make the cut into the final version"
noone would have a problem with "some". But we are not talking about "some". Were talking about the whole foundation of the game and the premise people based their purchase on.
This is like announcing a zombi survival game that ends up having no zombis.
Those trailers are almost from a different game entirely from what ive seen of NMS.
For real, this is the worst bait and switch since Aliens: Colonial Marines.
the defence force for this game is ridicoulus.
"you have to understand that some aspects of a game just dont make the cut into the final version"
noone would have a problem with "some". But we are not talking about "some". Were talking about the whole foundation of the game and the premise people based their purchase on.
This is like announcing a zombi survival game that ends up having no zombis.
This is like announcing a zombi survival game that ends up having no zombis.
The "foundation of the game" is being a space-explorer, which is the game I bought and the game I am playing. Yes, shit on the missing features galore as it deserves, but the base game, called No Man's Sky, with the basic gameplay loop and sense of exploration that I expected from it, is there.
I find your claim about the missing foundation to be as ridiculous as any" nuh-uh" defense.
Why did the person who posted this over on Reddit delete their account? Anyone know?
Wasn't it a mod that did that?
Threats of violence most likely. If a mod deletes an account it shows up differently on Reddit.
The "foundation of the game" is being a space-explorer, which is the game I bought and the game I am playing. Yes, shit on the missing features galore as it deserves, but the base game, called No Man's Sky, with the basic gameplay loop and sense of exploration that I expected from it, is there.
I find your claim about the missing foundation to be as ridiculous as any" nuh-uh" defense.
Which one is it? Been vague about the game or over promising? Because they are two very different things, it is a contradiction.
Even on that reddit list, it is full of qualifiers such as "Maybe" (I.e the asteroid quote). The rest of that list, you can qualify as being in the game, again it down to perception and interpretation of what has been said.
The main crux of what is apparently missing is how solar systems are constructed ( and even then their is contradictory info regarding the patch notes). The rest of it is pure window dressing, or again, in the game but it is down to interpretation or perception.
But we do have is a fully functioning game that includes all the things listed (resources, trade, factions etc) that have working systems to make a game about grinding resources to move forward. Whether that meets your expectations is a different matter , and i guess one for reviews.
The "foundation of the game" is being a space-explorer, which is the game I bought and the game I am playing. Yes, shit on the missing features galore as it deserves, but the base game, called No Man's Sky, with the basic gameplay loop and sense of exploration that I expected from it, is there.
I find your claim about the missing foundation to be as ridiculous as any" nuh-uh" defense.
I can't believe people are defending this kind of snake oil salesmen.
Yep the game we got looks way more basic than the one in the videos hell the videos look like a next gen version more than anything.
Even in space the asteroids were in nice belts that make sense now your just presented with a wall of the things and every inch of space between planets is filled with them, I can only imagine they did this to make mining them easier but why need to refuel your pulse drive when the fule of it is literally everywhere.
I said earlier in this thread the game got dumbed the fuck down... People got confused with planets rotating -god forbid you want kids to learn about that stuff- instead let's just rip all of the shit out! When a more simple approach would be to have a half decent waypoint system, but they couldn't do that could they... why?! Because the sun isn't there and is nothing but a glowing orb in a skybox, something the developer himself slagged of in one of his interviews.
But that's what YOU expected from it. The game was promised as having many aspects, and you focused on one and got that delivered. Good for you. But people expected other aspects as well and didn't get them. You can't dismiss that. People respect your expectations, you must do so for them as well.
Highly dependent on personal thresholds, but Griss wrote a post on this than is better that I could ever write. Plus the variation can get pretty damn wild when you visit planets on systems with stars of other colors. The yellow star systems are the most basic in general.Is it though? I have played it quite a bit and visited many worlds that all looked roughly the same with the same whale cry in the distance even on worlds that don't have any life.
What's to explore and discover when it's all just a slight variation on your starter planet.
Which is why I said it is ok to shit on the sizable list of missing features. I would never even want to try to dismiss that, but claiming that the whole foundation is missing seem to be going too far. The house is clearly missing the wiring, the roof and the insulation, but the foundation? Nah.
Highly dependent on personal thresholds, but Griss wrote a post on this that is better that I could ever write. Plus the variation can get pretty damn wild when you visit planets on systems with stars of other colors. The yellow star systems are the most basic in general.
No, the discussion is how clear should a developer be that features talked about might not show up in the game, and how will they communicate that to players before release.I watched a couple of early video's and to me the base game is there. You can accuse the trailers of scripted events and polishing and over exaggeration the vision for the game for sure. But it not he first or last game to do that, vertical slices is what E3 and the likes are built upon.
But watching the IGN first videos, the base game is all there. They are playing a recognisable version of NMS that i can relate too. I don't feel misled. Sure there are compromises, but that is game development. But the game of exploring planets, shooting off into the space, zooming out to the galaxy/universe, resource management, trading etc is all there. And that is what sold me on the game.
To be honest the planet rotation stuff completely passed me by. Just feel the excessive hunt to prove Sean character is this, or that , is low and not needed for.
I guess the discussion should be about developer access and how open it should be?
It's not an all or nothing situation. They shouldn't say any and everything but they shouldn't have to release a laundry list that addresses every interview done worldwide, every preview, and every hands on write up. It's an unreasonable request. Gamers need to accept that games change over time and that some stuff just won't make it into the final game. It's the nature of game development. I'm also not saying they didn't do anything wrong either; they did. I'm simply addressing the issue that they need to completely come clean after the game is done is unrealistic.
I don't disagree. The way they handled some things was terrible. The whole vague and misleading stuff about multiplayer was totally stupid and completely their fault.
Is it though? I have played it quite a bit and visited many worlds that all looked roughly the same with the same whale cry in the distance even on worlds that don't have any life.
What's to explore and discover when it's all just a slight variation on your starter planet.
So is the witch hunt and hyperbole, not unlike your own post here.the defence force for this game is ridicoulus.
"you have to understand that some aspects of a game just dont make the cut into the final version"
noone would have a problem with "some". But we are not talking about "some". Were talking about the whole foundation of the game and the premise people based their purchase on.
This is like announcing a zombi survival game that ends up having no zombis.
the defence force for this game is ridicoulus.
"you have to understand that some aspects of a game just dont make the cut into the final version"
noone would have a problem with "some". But we are not talking about "some". Were talking about the whole foundation of the game and the premise people based their purchase on.
This is like announcing a zombi survival game that ends up having no zombis.
Depends on what the foundation of the game was for you. If you are interested in a casual exploration experience some of it is there. If you are interested in a simulation experience with planets behaving accordingly and bustling AI acting realistically, it's not there. The developers promised both. Hence why some people are massively disappointed and others are happy. Try to have some perspective.
No, the discussion is how clear should a developer be that features talked about might not show up in the game, and how will they communicate that to players before release.
The fault from No Man's Sky is that they talked a lot of things, but in the end couldn't deliver it. But along the way they never said things weren't there. The multiplayer, which would have been clear months ago that they wouldn't have it in - if it was in development ever at all! - should have been communicated way clearer for example. You can't talk about stuff like that multiple times over the years, then not have it there and say "well, things change." People are right to feel deceived then.
Murray talked about things in interviews this year about features that are missing. Sure, things change. But you don't remove a total galaxy simulation system a few months before release on a game like this. So why talk about it being there in interviews earlier this year?