Archive here. Starts around 12 minutes exactly.
Seeing all the AI vs AI in that twitch stream, I'm such a sucker for that kind of thing in games. Really brings out the emergent nature.
you'll love it when i played it ..that was one of the most surprising things..just the world changes i wish more games did that it keeps the replay value utterly high.
Does anyone know when the PSN pre-load goes up?
So, is this a game that will come out of nowhere and change everything?
Dumb question, but would someone who never watched any of the LotR movies like this game? I'm genuinely interested in a new Monolith game.
Sure. There is not much narrative connection since the game takes place before the movies.
A lot of the lore and background stuff might get lost on you, though.
Watch this twitch stream, and see if it does anything for you. It did for me, and I don't care about LOTR whatsoever. The combat options look hella fun, like the shadow strike where you can basically be Nightcrawler, the enemies having specific strengths and weaknesses, bow-and-arrow slow-mo where you can disable an enemy by a shot to the leg, the world continuing after you die, and all that nemesis chess stuff.Dumb question, but would someone who never watched any of the LotR movies like this game? I'm genuinely interested in a new Monolith game.
Watch this twitch stream, and see if it does anything for you. It did for me, and I don't care about LOTR whatsoever. The combat options look hella fun, like the shadow strike where you can basically be Nightcrawler, the enemies having specific strengths and weaknesses, bow-and-arrow slow-mo where you can disable an enemy by a shot to the leg, the world continuing after you die, and all that nemesis chess stuff.
I could see me getting attached to all these colourful orcs that you can be promoting like Hell Hawk, Ratbag, The Cook, and that dude who's head is on fire (www.twitch.tv/twitch/b/570532139?t=1h37m30s)!
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You're welcome. The hosts can be a bit too over-excited if that's not your thing, but there's definitely cause for that excitementThanks! I didn't know there were streams of this game out there.
I agree, and Middle Earth being in the title probably means that is their plan. Remember, publishers don't really approve big budget games that aren't intended to be franchises anymore.The one thing I am hoping from this game is "Middle Earth" becomes an established franchise in its own right which allows Monolith to explore other parts of Middle Earth in sequels. The wealth of content they have to draw from....The films, the books, all of it. It is just a staggering amount.
Dumb question, but would someone who never watched any of the LotR movies like this game? I'm genuinely interested in a new Monolith game.
Is the steam preloading available?
I'm still wondering about how they mix the warchief stuff with the story missions.
Is the steam preloading available?
They've mentioned that the Nemesis shenanigans are building up your chances against the three Black Captains that are at the centre of the revenge storyline. Best guess is that you need to control/dispose a certain number of war chiefs to unlock access to those Black Captains, similar to the way you need to perform tasks to make the chiefs themselves appear from their lairs. Maybe sowing chaos in the orc ranks also impacts the difficulty of those boss fights.
Is the steam preloading available?
So, is this a game that will come out of nowhere and change everything?
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I do wonder if we're going up against Sauron at some point (obviously we won't be able to defeat him lorewise but the elven wraith does have unfinished business with the Dark Lord.)
Yeah I think I heard them mention something like that, it just makes me wonder how the more linear missions (with lore characters like gollum and cut-scenes and all that) fit within the big picture of warchiefs and black captains.
It's a bit of an "in depth" question though so I'll just see when I play it I guess (not too long to wait now).
Seeing all the AI vs AI in that twitch stream, I'm such a sucker for that kind of thing in games. Really brings out the emergent nature.
You might not like the combat, since it's very Batman-like and is a major part of the gameplay so you might not like this.So if I don't like the batman games, I prob won't like this?
So if I don't like the batman games, I prob won't like this?
Green landscapes in Mordor? I dont think thats true to canon. Mordor was always a barren wasteland. Or do we call this artistic freedom?
Edit: i correct myself. Nurn consists of fertile ground.
whens release date for us/eu? I have it preordered from UK shop but might get it digital from US store if it means playing it earlier
also, is nobody doing a OT?
A member named Levyne has claimed it, but I would've thought it would be up by now.
A member named Levyne has claimed it, but I would've thought it would be up by now.
So both this and Forza Horizon are bucking the recent trend of not allowing reviews before release. The developers clearly know that they have good games on their hands, and I personally can't wait to play them both,.
Any good coupons or deals to be had for the PC version? Would love to test my incoming 970 on this game. =D
I don't think this has been asked but, are the cutscenes in realtime or prerendered? Maybe no one knows, but, just asking!
Continuing on from my previous comment about potential sequels and new locations in Middle Earth, at least constructing Gondor and the Pelennor Fields will be easy as fuck for Monolith, nothing but flat ground for miles.....
I don't think this has been asked but, are the cutscenes in realtime or prerendered? Maybe no one knows, but, just asking!
Yeah, all the AI vs. AI fighting mixed with the Nemesis system looks like a really, really fun twist on these combat focused open world action/adventure titles.
And the more I see the nemesis system in action, the more I think about the incredible potential for army vs. army storylines with long, player driven backstories attached to it. It looks like the kind of system that can be used to create a Spartacus style slave uprising combined with Game of Thrones espionage, backstabbing, and power shifts that provide tangible game world results. I don't think it'll get that deep in the main storyline of this game, but I'd love to see either Monolith or some other dev design an entire dynamic narrative around it. Having 4 or 5 different factions/armies to toy around with (with tons of sub-groups) in a world reacting to the system, and having pieces constantly shuffling around, players rising and falling, allegiances being formed and broken, random battles all over the map.........Could be insane.