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SNK is teasing a new Metal Slug



Metal Slug is turning 30!

To mark the occasion, @SNKPofficial has announced that it plans to "revive and relaunch the series with a wide range of projects". What do you think? Will there be a new game? Will the entire series be coming to Neo-Geo AES+?
 
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I really enjoy playing these on my CRT even though I'm not any good at it. The art work is fantastic and so is the music. Lots of fun. I can imagine the coin op made the operators a lot of money back in the day.
 
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Long interview in Japanese:


The final goal is to face a new album [game] that meets the expectations of fans

 
The worry is that any revival project decides to go for 3D to help stay under budget, but it's such a huge letdown when anyone does it. Bloodstained is the big one that comes to mind, but there have been plenty of others over the years that went 3D/polygonal. I can't think of an instance where it was neutral, let alone positive
 
The worry is that any revival project decides to go for 3D to help stay under budget, but it's such a huge letdown when anyone does it. Bloodstained is the big one that comes to mind, but there have been plenty of others over the years that went 3D/polygonal. I can't think of an instance where it was neutral, let alone positive
In some ways these projects are always doomed to fail from the start. You cannot go back home again.
 
The worry is that any revival project decides to go for 3D to help stay under budget, but it's such a huge letdown when anyone does it. Bloodstained is the big one that comes to mind, but there have been plenty of others over the years that went 3D/polygonal. I can't think of an instance where it was neutral, let alone positive

If this is specifically about a 2D action game that stayed on a 2D plane but with 3D models. I can quickly think off the top of my head Bionic Commando Rearmed, Pac Man CE, Galaga Legions and Strider. There is a little hope.
 
The worry is that any revival project decides to go for 3D to help stay under budget, but it's such a huge letdown when anyone does it. Bloodstained is the big one that comes to mind, but there have been plenty of others over the years that went 3D/polygonal. I can't think of an instance where it was neutral, let alone positive
Or in SNK's own case going from KOF 13 in 2d to 14 in 3d.
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If this is specifically about a 2D action game that stayed on a 2D plane but with 3D models. I can quickly think off the top of my head Bionic Commando Rearmed, Pac Man CE, Galaga Legions and Strider. There is a little hope.
Good shout. Pacman is an example of completely faithful to the point that it looks like a recreation in new stages, which I guess is easy when the source material is so simplistic. I think Strider looks better than Galaga does, but I think that's more about the effects used in Galaga than the models.

lachesis lachesis said it best that Metal Slug has such a strong visual identity. That makes it that much harder for a 3D Metal Slug to feel like it has any connection to the original games visually.

There's always this faithful little clone that is still in development but hasn't had an update in nearly a year and a half:


And this that is a bit more hybrid, with a review calling is Metal Slugvania (trailer even has the SOTN map):

Or in SNK's own case going from KOF 13 in 2d to 14 in 3d.
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The 3D isn't horrible here, but it definitely loses a lot of character from the previous. Being zoomed in also doesn't help, it just looks like a SF4 imitation.
 
Read some contemporary reviews for both SF4 and KOF XII/XIII regarding graphics and you'll see lots of praise for the former and lots of criticism for the later, including keywords like "pixelated", "dated" and "antiquated". People voted with their wallets and 3D is all you'll ever get now.

Even modern commentary/discourse about the process of making XII/XIII highlights the negatives and buries the positives.
 
Or in SNK's own case going from KOF 13 in 2d to 14 in 3d.
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KOF XII was already rotoscoping 3D models and the art style was hideously caricaturized and oversaturated.

When was the last time you took a look at SF4?
I played it a week ago. With ink outlines for both characters without zoom in makes it looks like higher definition Alpha series. The animation is weird though.
 
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Metal slug, Simpsons arcade, and AVP

Are the TRINITY of arcade emulation. Everyone here the second they got emulators they ran through these games with infinite credits
 
Thank goodness SNK went from that to this:

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So much more personality from artstyle to animation. During the 2010s, 3D animation for Japan was rough all around aside from a few exceptions. Even most 3D animated shows back then looked basic compared to the stuff today.
It would be nice if I enjoyed playing it but neutral play is too rigid and movement too gimped. I also hate parries making even basic pokes unsafe for most of the cast. Awkward Arcade controls and streamlined as hell Smart controls both fail to hit the same level of intuitiveness as prior releases. Way too stressful unless I play Krauser but then I just connect with a long reaching normal and proceed to amplified special combo sequence on loop...
disappointed bummer GIF
 
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