If you look at his twitter even he says he does not know why he is banned.
maybe it's the Girls ?
If you look at his twitter even he says he does not know why he is banned.
I'll take up the mantle. Always thought my graphs were much better then ZhugeEX's anyways.
If you look at his twitter even he says he does not know why he is banned.
If you look at his twitter even he says he does not know why he is banned.
Every time you visit the website in a logged in state while banned the expiration and ban reason is stated. (Assuming they are not PlayStation Customer Support and the reason stated is ".") ;-)2. Don't mods leave a message for why you were banned?
1. He has a twitter?
2. Don't mods leave a message for why you were banned?
Each generation transition is a pain in the ass for both publishers, developers and first parties because they require a huge amount of investment in R&D, devkits, engine license and growing game budgets and teams.yeah, I don't agree at all with the poster you quoted. No chance of getting over 75-77 million units when it's all said and done?
Meh...couldn't disagree more. I don't think developers or publishers want this to be a short gen, PS4 is designed to scale down in costs, there are growing markets outside of the usual dominant ones.
His videos were really appreciated and on topic, specially when they were about a theme that isn't almost covered by western gaming media: China Joy. And well, he had a tiny personal youtube channel and the best option to show us this event, he isn't a youtuber trying to get a better salary.I thought it was only counted as self promotion if you make a thread featuring your own stuff. But maybe it counts in all posts as well, especially if you make a lot of the posts linking to an outside site. I hope its not too long. I like getting all that China news.
hm. I didn't know something like could be a bannable offense :\If I had to take a punt, it could be from self promoting as all those youtube vids he's posted recently are on his channel.
he's been banned once before iirc, but he came back.Seem to be a lot of prolific posters getting smacked with the banhammer lately. Dangerous times ladies and gents. Mind your P's and Q's.
Each generation transition is a pain in the ass for both publishers, developers and first parties because they require a huge amount of investment in R&D, devkits, engine license and growing game budgets and teams.
So for them, the longer is a generation, the better. And if the console sells well, the games keep going and has a subscription fee attached they'll make it to be as long as possible.
This is why I believe Sony has opted for a more PC approach this gen. IF there IS a PS5 (I'm still not convinced because of PSNow), then I'm almost certain that it will be backward compatible.
Every time you visit the website in a logged in state while banned the expiration and ban reason is stated. (Assuming they are not PlayStation Customer Support and the reason stated is ".") ;-)
Yep the next console will just be a continuation of the PS4. Devs will be able to eke out more performance by targeting specific hardware differences between the generations but it won't require major engine rewrites and can be spread out as the next generation matures. In fact I think its going to become increasingly difficult to distinctly define generations as I predict the updated hardware will be more evolutionary instead of revolutionary, and will come more often.
Where are you seeing "all in on VR" from Sony?I don't see how it would be possible for PSNow to replace a locally run copy of a game. You just can never get around the lag. On top of that VR will never work with remote rendering since it is even more lag dependent and Sony is going all in on VR.
Cycles are getting longer, not shorter. Chip manufacturing progress has slowed significantly. If there's nothing new to put in a box, why release a new box?Yep the next console will just be a continuation of the PS4. Devs will be able to eke out more performance by targeting specific hardware differences between the generations but it won't require major engine rewrites and can be spread out as the next generation matures. In fact I think its going to become increasingly difficult to distinctly define generations as I predict the updated hardware will be more evolutionary instead of revolutionary, and will come more often.
This is why I believe Sony has opted for a more PC approach this gen. IF there IS a PS5 (I'm still not convinced because of PSNow), then I'm almost certain that it will be backward compatible.
I've been thinking the same. And it's one of the reasons I don't really have a problem with porting/remastering PS3 games to PS4. They are now "converted" into the PC architecture and would then be able to be a BC game on PS5. There are only a handful of games/franchises from SCE that I want to see brought over such as Killzone (1 HD, 2, and 3), Resistance Trilogy, Infamous (1, 2, and Festival of Blood), MotorStorm Trilogy (and maybe RC), and Puppeteer. Heavy Rain and Beyond: Two Souls have already been announced. I wouldn't mind seeing a Sports Champions compilation for PS4 as well.
I've been thinking the same. And it's one of the reasons I don't really have a problem with porting/remastering PS3 games to PS4. They are now "converted" into the PC architecture and would then be able to be a BC game on PS5. There are only a handful of games/franchises from SCE that I want to see brought over such as Killzone (1 HD, 2, and 3), Resistance Trilogy, Infamous (1, 2, and Festival of Blood), MotorStorm Trilogy (and maybe RC), and Puppeteer. Heavy Rain and Beyond: Two Souls have already been announced. I wouldn't mind seeing a Sports Champions compilation for PS4 as well.
They will not be significantly more often, what console manufacturers love most about consoles is their late life, for example, right now Sony is just sitting around collecting licensing fees from publishers for allowing their games to be on PS3. While on new hardware they spend significant amount of money on manufacturing, shipping, & marketing the device. PS3 to them right now is just a free money generator.
If they decide to release new hardware frequently, they'll basically erase the most profitable phase of the console's life cycle.
Cycles are getting longer, not shorter. Chip manufacturing progress has slowed significantly. If there's nothing new to put in a box, why release a new box?
Where are you seeing "all in on VR" from Sony?
If anything they are very conservative about the platform and announced and re-introduced games for PS4 that are very much incompatible with VR.
But that's not an argument for going "all-in."The camera and controller were specifically designed with VR in mind. Sony will have a Morpheus launch event in the first part of next year. And after a quick Google search I was able to come up with this quote.
So what makes Project Morpheus different? Yoshida said they see it as an important part of the PS4 experience. "We're positioning it not as a peripheral, but as a new system that makes use of the PS4." He added, "PS4 and Project Morpheus were developed at the same time, they work really closely together."
http://money.cnn.com/2015/07/23/technology/sony-playstation-yoshida-virtual-reality/
But that's not an argument for going "all-in."
Unless I've been playing poker wrong all these years.
Of course they could do more. If not every single game announced is Morpheus then they are not going all-in.I am not sure how much more you want. Sony is supporting Morpheus about as much as they possibly could barring making the stupid move MS did with the Kinect by making it a mandatory accessory. So yea, if you are going to grade it on that scale then it isn't all-in, but it is getting their full support.
yeah but wtf for though? I love GAF, but if this place is going to turn into some petty nonsense, I'll be on my way.Seem to be a lot of prolific posters getting smacked with the banhammer lately. Dangerous times ladies and gents. Mind your P's and Q's.
I should clarify that I believe PS4 will go well over 77m. I said "in the range of half PS2" because I was trying to emphasize that I think there will be a big gap between their LTDs when PS4 stops selling. (I probably should've said two-thirds.)I think a lot of people are projecting their "no games" position into the general consumer & assume that the casual gamers think exactly like them. A lot of them also live in the US bubble so they can't comprehend the success of the PS4 in EU & RotW.
yeah, I'm all for remasters, don't know why everyone hates them lol. I wait for discounts and then get to play some of the greatest games of last gen for $20 and $30? Keep em coming I say.I've been thinking the same. And it's one of the reasons I don't really have a problem with porting/remastering PS3 games to PS4. They are now "converted" into the PC architecture and would then be able to be a BC game on PS5. There are only a handful of games/franchises from SCE that I want to see brought over such as Killzone (1 HD, 2, and 3), Resistance Trilogy, Infamous (1, 2, and Festival of Blood), MotorStorm Trilogy (and maybe RC), and Puppeteer. Heavy Rain and Beyond: Two Souls have already been announced. I wouldn't mind seeing a Sports Champions compilation for PS4 as well.
Of course they could do more. If not every single game announced is Morpheus then they are not going all-in.
If you're happy with the support that they are giving Morpheus then fine. But factually SCE are not going "all-in" to VR.
Then you must not have noticed, because he gets really mad when people post bad math.I've never even seen the guy being combative even in heated discussions.
Cycles are getting longer, not shorter. Chip manufacturing progress has slowed significantly. If there's nothing new to put in a box, why release a new box?
It doesn't make much sense.You have to take what I said in the proper context. I was replying to a statement saying that there might not be a new console generation due to PSNow. I was pointing out that VR wouldn't work with such a service. If Sony were to take that route then all their current effort to support Morpheus would be for nothing. That doesn't and wouldn't make any sense.
But the two options aren't not supporting at all and going all in. I haven't been saying that Playstation is doing the opposite of pushing for VR. I'm saying they are obviously not devoting all their available resources to it.Sony is pushing VR as much as they can. They devoted half their E3 booth to it. They'll have a conference specifically for it in the first half of next year. They are making games directly targeting it and encouraging other devs to do the same. None of that would be happening if they were contemplating in the slightest that they wouldn't continue to support local hardware. And not only that. Much improved hardware too since the current capabilities are just passing the minimum specs needed for it to work.
The reality of exiting the home console market is probably a topic that Andrew House thinks about all the time.Fear of a collapsing market? 2019 would be a 6 year cycle and still 4 years from now. Having a 7-8 year cycle again would I think threaten the sustainability and relevancy of home consoles.
Yeah I see that now, I think that's what did him in.Then you must not have noticed, because he gets really mad when people post bad math.
Also, his ban might not be for self-promotion. In the "not Warriors" thread he was claiming to have inside information.
Yeah I see that now, I think that's what did him in.
The reality of exiting the home console market is probably a topic that Andrew House thinks about all the time.
I think a lot of people are projecting their "no games" position into the general consumer & assume that the casual gamers think exactly like them. A lot of them also live in the US bubble so they can't comprehend the success of the PS4 in EU & RotW.
This is the main issue I have, whether its US based forum posters, or US based paid professionals in the industry, they still haven't grasped whats happening in the Rest of the World for the PS4.
Yes, I agree. But I'm 100% sure there will be a PS5, also PC based so 100% BC with PS4. This would reduce their costs a lot.This is why I believe Sony has opted for a more PC approach this gen. IF there IS a PS5 (I'm still not convinced because of PSNow), then I'm almost certain that it will be backward compatible.
Steam OS will be a tiny niche like Linux. Console market is the biggest gaming market. Previous gen has been the biggest gen ever in terms of sales. Now Nintendo is struggling and PS4 is getting record sales even if XBO is selling better than 360, so they will go to take great numbers with PS5.I think that is why they are trying to set Morpheus now, as it will be a great temperature test for the next console's design. People have had the pipe dream for some time but Sony could make the ultimate Steam Machine as well. Just make it Steam OS, and all of Sony WWS games would be available on Steam OS exclusively. Technically meaning you wouldn't have to own a Playstation to play Sony games, but those that like a home console would have an accessible and widely distributed Steam Box that is console like and with a custom UI.
Of course this would may backwards compatibility difficult unless they VIrtual Machine the PS4
Then you must not have noticed, because he gets really mad when people post bad math.
Also, his ban might not be for self-promotion. In the "not Warriors" thread he was claiming to have inside information.
I've been thinking the same. And it's one of the reasons I don't really have a problem with porting/remastering PS3 games to PS4. They are now "converted" into the PC architecture and would then be able to be a BC game on PS5. There are only a handful of games/franchises from SCE that I want to see brought over such as Killzone (1 HD, 2, and 3), Resistance Trilogy, Infamous (1, 2, and Festival of Blood), MotorStorm Trilogy (and maybe RC), and Puppeteer. Heavy Rain and Beyond: Two Souls have already been announced. I wouldn't mind seeing a Sports Champions compilation for PS4 as well.
He'll be backZhugeEX is banned? From what I've seen he's always affable and I've never seen him personally attack anyone. What the hell happened?
Yes, I agree. But I'm 100% sure there will be a PS5, also PC based so 100% BC with PS4. This would reduce their costs a lot.
The reality of exiting the home console market is probably a topic that Andrew House thinks about all the time.
With the constant surprise expressed by EA that consoles sell relatively well it does seem like that is certainly a topic on everyone's mind.That's not really a reality at the moment.
He was doing the whole "I know something but I won't say anything!" routine which is always annoying as fuck.
With the constant surprise expressed by EA that consoles sell relatively well it does seem like that is certainly a topic on everyone's mind.
It doesn't make much sense.
All I've been saying is that I can't look the current strategy by SCE and all in on any one thing is not what I would describe it. I think they are diversifying and keeping their options open.
But the two options aren't not supporting at all and going all in. I haven't been saying that Playstation is doing the opposite of pushing for VR. I'm saying they are obviously not devoting all their available resources to it.
Also the booth size being half for Morpheus is not representative of the importance of VR. Morpheus demos take up more space than regular game kiosks.
All in like the term in poker means to put all your resources into one play. They do not do this with Morpheus, ergo they don't go all in.But like I said, do you have any doubt that Sony intends to continue with local console hardware considering the support they have thrown behind Morpheus. Also outside of literally requiring the purchase of Morpheus along with a PS4, Sony has shown no hesitation at all at supporting the peripheral. On the scale of peripheral support, Sony is definitely all in. There hasn't been another peripheral that has been supported more. (Once again outside the silly requirement of making it mandatory) Seriously, what more would they have to do to be "all-in" in your definition?
They definitely do take more space. Just check out any video about a Morpheus demo vs. a regular kiosk.It's more than taking up more size. Sony demoed 17 VR games at E3 according to this article. I did a quick look and couldn't find a definitive answer but I doubt Sony's Move controller got anywhere near that amount of support at its E3 launch
http://www.roadtovr.com/every-morpheus-game-sony-demoing-e3/
Besides I'm not sure a seated VR game takes up any more room than a normal game, and many if not most VR games were a seated experience.
I don't gamble, but unless going all in normally includes things like the deed to your house, this seems like a bit of a strawman. At this point, it seems safe to say that Sony intend to make a pretty solid push with VR. We're still nearly a year from launch, so we've yet to see the final form that push will take or how the market will respond, but I see nothing to indicate Sony aren't taking this seriously or are otherwise likely to half-ass it. On the contrary, they seem to have a pretty solid plan.If not every single game announced is Morpheus then they are not going all-in.
I didn't say they didn't take it seriously. I didn't say they half-ass it.I don't gamble, but unless going all in normally includes things like the deed to your house, this seems like a bit of a strawman. At this point, it seems safe to say that Sony intend to make a pretty solid push with VR. We're still nearly a year from launch, so we've yet to see the final form that push will take or how the market will respond, but I see nothing to indicate Sony aren't taking this seriously or are otherwise likely to half-ass it. On the contrary, they seem to have a pretty solid plan.
I'll take up the mantle. Always thought my graphs were much better then ZhugeEX's anyways.
I don't gamble, but unless going all in normally includes things like the deed to your house, this seems like a bit of a strawman. At this point, it seems safe to say that Sony intend to make a pretty solid push with VR. We're still nearly a year from launch, so we've yet to see the final form that push will take or how the market will respond, but I see nothing to indicate Sony aren't taking this seriously or are otherwise likely to half-ass it. On the contrary, they seem to have a pretty solid plan.
is sony having a gamecom presser?