I dunno if ARMS selling 500k of their 1.2 million shipment is all that impressive. Seems like Nintendo's expectations were a little higher.
Did you make up 500K
Or just round
I dunno if ARMS selling 500k of their 1.2 million shipment is all that impressive. Seems like Nintendo's expectations were a little higher.
Maybe my math is off, but I'm still not seeing why they need to up production to meet their 10m.
4.7 from March to June (1.96 of it this quarter)
1.96m x 2 remaining quarters this calendar year = 3.92m
1.96 for Jan-March 2018 (end of fy)
Isn't that 10m+ just from keeping the current pace?
I dunno if ARMS selling 500k of their 1.2 million shipment is all that impressive. Seems like Nintendo's expectations were a little higher.
Japan + US = World? There's more to it than that.
The Legend of Zelda: Breath of the Wild has a 92.7% attach rate in the Western markets. Also, if we include the Nintendo Wii U version the game has crossed the 5 million mar worldwide. These are some crazy stats.
Overseas
Nintendo Switch - 3.58 million
The Legend of Zelda: Breath of the Wild - 3.32 million (92.7% attach rate)
Mario Kart 8 Deluxe - 2.85 million (79.6% attach rate)
I dunno if ARMS selling 500k of their 1.2 million shipment is all that impressive. Seems like Nintendo's expectations were a little higher.
LolI dunno if ARMS selling 500k of their 1.2 million shipment is all that impressive. Seems like Nintendo's expectations were a little higher.
Japan + US was like 400k. No way row did much more than 100k. Maybe 150 at most.
What about the Wii?After 4 months, the Wii U was at 3.45 million.
It was still under 4 million after 10 months.
Probably 600k tops, so 50% of its initial shipment. It will need legs for sure.
450k
My only concern with Mania is that it doesn't really have a retail presence (outside of the Collector's Edition). I don't know if it can hit a million downloads on the Switch.
Because they want to hit 10 million between April and March, not including the launch month (which is in a previous fiscal year). So, 1.96*4 < 8 million, which would be well shy of the 10 million mark.
Mario/Rabbids I think is kind of an unknown factor, and it would be a mistake to assume it will do a million just because it has Mario on it.
For the last two, DQ Heroes didn't do great on Switch, and was a bad port on top of that, so FE Warriors is in a bit of rough water. Xenoblade Chronicles X hit around 104k before falling off the Media Create charts, and without a doubt Japan is the most Xeno-favourable market, so a million seems unlikely in my opinion.
Will this encourage 3rd party developers who were pessimistic to the Switch?
Maybe my math is off, but I'm still not seeing why they need to up production to meet their 10m.
4.7 from March to June (1.96 of it this quarter)
1.96m x 2 remaining quarters this calendar year = 3.92m
1.96 for Jan-March 2018 (end of fy)
Isn't that 10m+ just from keeping the current pace?
Yeah this.
In June. 150k for Japan and 250k for US right? Either way I'm not going to quibble about 50k. Sold about half the shipment at most.
March is counted in the last fiscal year. This report is for the first three months of this fiscal year, from April to June.
Assuming the same sales in every quarter (1.96 million x 4) only gets you to 7.84 million. 2 million per quarter is a good pace for every quarter but the holiday one. Nintendo needs to get that to 4 million to reach targets, or make it up elsewhere.
If 1.96 million is their production ceiling, then they need to improve that, or they won't reach their target.
150k was the launch week of ARMS in Japan, NPD is by the month. ARMS had about 2 more weeks of sales in Japan before the month ended.
It's shipped. Probably not at a million yetARMS selling over a million this quickly is pretty damn impressive. It's a great game but I wasn't entirely convinced a fighting game, especially one in this style, could sell to over one fifth of the install base. Very well done!
Media Create Sales: Week 28, 2017 (Jul 10 - Jul 16)
07./03. [NSW] Arms <FTG> (Nintendo) {2017.06.16} (¥5.980) - 8.642 / 170.003
Yeah this.
In June. 150k for Japan and 250k for US right? Either way I'm not going to quibble about 50k. Sold about half the shipment at most WW is the point.
It shipped 230k to Japan that quarter. It's sold. 187k As of last week (Famitsu includes download cards) which does not include all of the digital sales like the former does.Nintendo making that stupid money.
It's shipped. Probably not at a million yet
It Shipped 230k to Japan that quarter. It's sold. 187k As of last week (Famitsu includes download cards) which does not include all of the digital sales like the former does.
Unless the rest of the world has widely different tracking between shipped and sold thwe's a good bet it'll outsell that shipment not too long.
It Shipped 230k to Japan that quarter. It's sold. 187k As of last week (Famitsu includes download cards) which does not include all of the digital sales like the former does.
Unless the rest of the world has widely different tracking between shipped and sold thwe's a good bet it'll outsell that shipment not too long.
I wonder how Disgaea 5 did on the system. I know it bombed in Japan but hopefully did ok in the West. I'm enjoying it. Ended up buying that along with Zelda and Puyo Tetris when I bought the system 2 weeks ago. Haven't bought Mario Kart. I would think Puyo Puyo Tetris has done decent as well.
Media Create Sales: Week 28, 2017 (Jul 10 - Jul 16)
07./03. [NSW] Arms <FTG> (Nintendo) {2017.06.16} (¥5.980) - 8.642 / 170.003
Probably add another 8k for last week.
For reference, do we know what the WiiU was at numbers wise at this point in its lifespan? I just think it'd be fun to see the gap. Hell it'd be neat to see it up against Wii too.
Kind of useless in this case. Since Nintendo launched Switch in March there's no good comparison (except maybe 3DS).where are them graphs with comparisons of other console launches?
Wii U? 3.45 million before stagnating.
Wow that's...actually way, way closer than I expected.
Fall, most likely.Didn't Nintendo expect higher production around this time? August maybe? Any idea when we'll see the result of this?
ARMS breaking 1.1 million a month after release pretty much means we'll get an ARMS 2 at some point, methinks
Wow that's...actually way, way closer than I expected.
The 2nd paragraph wont hold up for most part tbh.
Portables always had the sports games, not sure how well they did. About the others, were talking ps360 quality games. Id agree if the switch was getting ac origins or battlefront with lowered visuals but right now its not really much of a choice. Paying full price for skyrim or Xenoverse just feels absurd to me. But for someone who hasn't played either, maybe it sounds better?
We really cant judge until they start launching games simultaneously.