No Europeans are talking about this.
How do you learn magic?
Game arrived Monday, I feel like I'm making good progress, I've just reached the Seaside ruins and got the fire contract shard (now own Water, Air & Fire).
I picked Bianca to start and my party is Garnet & Meurs, it's been good so far, Meurs and Bianca have been useful all-rounders casting spells and and dealing damage whereas Garnet is a pure tank.
I'm enjoying it so far, but I do have some annoyances with the game; the randomness of everything is rather off-putting. I sent out a gallery (the biggest ship) in the demo and received a stinger (short short, 43 attack) which I haven't switched out since, same story with the rest of my other weapons & armour, it's pot luck.
Then there are the skills/ arts you learn. I equipped the water contract & healing hands, and during a boss battle I really needed to heal my party member, upon casting it I ended up unlocking a new ability, purify, which was cast instead, and my party member got hit and KOd... incredibly frustrating to lose a turn.
(also, for those that don't know you can simply cast heal on downed party members, there is no revive spell in this game).
I also unlocked the spear skill Deathspike (30 attack 3sp) randomly early on (started with Plunge then unlocked Deathspike), I've not felt the need to use many other skills on that character, which have been weaker (Double Thrust (2sp 12attack)).
Other than the randomness of character growth I'm enjoying this. The music is beautiful, graphics are nice, locations are interesting & feel unique and the story feels minimal and unobtrusive. It's giving me the same feeling that I had playing older JRPGs as a child, I got lost easily, wandering into dangerous territory and losing progress, everything was low detailed and felt open to interpretation/ imagination. It's a novelty for me admittedly, I doubt it'll become a classic but I like it.