Not gonna lie, as much as I liked what I saw from those new abilities and the gameplay possibilities they represent, I couldn’t help but be disappointed with the graphics. Yes, I know its a Switch game, but considering BotW was fundamentally a Wii U game that got ported to Switch, I’d hoped that a sequel made from the ground up for Switch would look… better. I mean, the Switch is more capable than the Wii U, not to mention that BotW was a launch game, while TotK is a late gen title, so you’d think Nintendo would’ve managed to update their graphics engine. But this literally looks exactly like BotW; the same lighting, the same textures, the same assets etc. And we know that the Switch is capable of more; forget Witcher 3, Crysis Remastered on Switch for example looks a generation ahead of TotK, and that’s also open world, with lots of physics-based destruction. The Switch version of Crysis 3 looks even more insane; it looks straight up like a PS4 game at 720p (seriously, the Crysis games on Switch have no business looking as good as they do).
And now we have to wait another six years before we get to see a Zelda game with visuals beyond the capabilities of a Wii U.