nillapuddin
Member
It's good promotion, but these cost money. =(
Is there another series that has consistently (or inconsistently) put out similar material at all?
It's good promotion, but these cost money. =(
When you look closer to the H5 footage, it doesnt really look that much better than H4. And a lof of lowres effects and textures are in full force too in every footage so far. Maybe the game started as a 360 game... who knows.
I hope they can improve the IQ (Resolution and AA) until release. But its only 3 months to go until the game is probably finished. So i have my doubts :/
Uhm no?
Halo 5s highest player count is 24 players. So im comparing the nearest to that and that is 32 players in Battlefield.
And still even if there are framerate drops in 64 player modes(early sdk, unfinished sdk etc) its still way more impressive.
Dont know what are you trying to defend here.
Sry but i cant believe that they still havent finalized the resolution for the game. 4 months until release, they MUST have something already set in stone.
Will be disappointing when the final game wont reach 900p at least.
Not that I recall. They've done this for Halo for a very long time and they're always a joy to watch. I hope they continue doing this for Halo 5 beyond the E3 demo and Warzone.Is there another series that has consistently (or inconsistently) put out similar material at all?
Not that I recall. They've done this for Halo for a very long time and they're always a joy to watch. I hope they continue doing this for Halo 5 beyond the E3 demo and Warzone.
Halo: CE Developer Commentary (Jason Jones, Joseph Staten, Martin O'Donnell)
Halo: 2 Developer Commentary (Jason Jones, Joseph Staten, Martin O'Donnell)
Making of Halo 2 - Behind The Scenes (Bungie)
Remaking the Legend - Halo 2: Anniversary (343)
Yes I know because you said the same thing in every e3 thread. Image quality will be improved and optimized but perhaps this just isn't for you?
You must be exhausted
Your poor fingers!
Yes I know because you said the same thing in every e3 thread. Image quality will be improved and optimized but perhaps this just isn't for you?
You must be exhausted
Your poor fingers!
Tim Longo.
That name is familiar.
Wasn't he the director for Star Wars: Republic Commando?
I'm seeing some gameplay elements borrowed from there.
Yes I know because you said the same thing in every e3 thread. Image quality will be improved and optimized but perhaps this just isn't for you?
You must be exhausted
Your poor fingers!
JumPeRJumPzZ picked up where Foolishfellow left off I see.
I would say it's the thrusters giving her a little boost to the weight of her moves.Very cool stuff.
I'm curious about the new thruster tech, in-universe. It makes them so much more agile, I wonder if there's some kind of counter-grav involved? Like with the Mako in ME. I mean, even if she was able to hop like that, she still weighs most of a ton. Springing off the Elite is pretty nuts.
Or it could just be the thrust from the, well, thrusters, doing more traditional counter-gravity work, lol.
He was indeed.
I know the Sprints are more technical, but no Frankie. 😥😞
Yes I know because you said the same thing in every e3 thread. Image quality will be improved and optimized but perhaps this just isn't for you?
You must be exhausted
Your poor fingers!
Not that I recall. They've done this for Halo for a very long time and they're always a joy to watch. I hope they continue doing this for Halo 5 beyond the E3 demo and Warzone.
Halo: CE Developer Commentary (Jason Jones, Joseph Staten, Martin O'Donnell)
Halo: 2 Developer Commentary (Jason Jones, Joseph Staten, Martin O'Donnell)
Making of Halo 2 - Behind The Scenes (Bungie)
Remaking the Legend - Halo 2: Anniversary (343)
He was indeed.