No need to fight it because I don't know a single person who uses it lol
Well yeah, it's hard to use Windows 10 on a PS4.
No need to fight it because I don't know a single person who uses it lol
It applies more to the whole store. You can only choose one storage to store all apps via Settings --> System --> Storage. You don't get get to choose a location for each app like you would in Steam, Origin, Uplay, etc.
MS is in, by definition outlined in EU and US law, a monopoly situation on computers so they can not do what they want. In particular, middleware they deliver on their OS must be replaceable by external software companies and they must not add any private APIs or other restrictions to stop competitors replacing their middleware. All this is well known from previous anti-trust sentences against Microsoft, and how they abused their OS monopoly to force Netscape out of the market, among other things.To be fair to MS it's within their rights to do whatever they with with the OS as they own it and can dictate how it is used, doesn't make it any less idiotic however because MS are missing the point entirely.
You mean like exclusively bundling Internet Explorer with it?
Tim says right in the article itself that he's been in touch with people at Microsoft over the issue for 18 months before writing this article. They likely told him about the sideloading setting long ago. He's not an idiot.
Apart from Minecraft and LoL (maybe WoW), what else could be constituted as a "big" game?
It applies more to the whole store. You can only choose one storage to store all apps via Settings --> System --> Storage. You don't get get to choose a location for each app like you would in Steam, Origin, Uplay, etc.
I don't know either - I'm giving Sweeney the benefit of the doubt that they're significant, given the strength of his attack here. If anyone knows the details it might be a good contribution.
Why wait so long? If he was this upset, why not release the article months and months ago and gain some traction? If MS is this bad, why not show people earlier.
They failed in the console space with their restrictive nonsense, now they are trying it in the PC space.
They only performed a 180 on the Xbox One due to overwhelming market rejection, if that had not been the case they would have carried on.
Because now Microsoft is outlining their platform to both developers and the public. And other devs have been voicing their opinions about this for a long time. If it's just reaching you, it's because he timed his deployment of these criticisms correctly.
MS is in, by definition outlined in EU and US law, a monopoly situation on computers so they can not do what they want. In particular, middleware they deliver on their OS must be replaceable by external software companies and they must not add any private APIs or other restrictions to stop competitors replacing their middleware. All this is well known from previous anti-trust sentences against Microsoft, and how they abused their OS monopoly to force Netscape out of the market, among other things.
Why wait so long? If he was this upset, why not release the article months and months ago and gain some traction? If MS is this bad, why not show people earlier.
Well yeah, it's hard to use Windows 10 on a PS4.
Epic and MS are longtime business partners. You can't expect Tim to go out on the attack right off the bat, he had to try negotiating over the matter first, which he did. There was still a chance MS would have listened and dialed back on this silly UWP business, just like they did with the Xbox One DRM.
That Tim wrote this now is a sign that he already exhausted all of those efforts.
This is why vulkan needs to win this time around. MS is going at it hard with that dx12 ad and these games but ever since I saw the 10 store limitations, it made me uneasy.
Important part of Tim Sweeney's article: "This day has been approaching for over than 18 months,"
So Tim and Epic have know about this for a long time. And sounds like they have been lobbying against this going down this way. But in the end they were not able to persuade MS. This is not some knee jerk reaction to recent information. This is the culmination of many unsuccessful discussions with MS over a year and half. And having a lot of time to think about the consequences.
A wild George Broussard appears:
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But DX12 is not exclusive to the store so I am not sure where this argument works.
Epic and MS are longtime business partners. You can't expect Tim to go out on the attack right off the bat, he had to try negotiating over the matter first, which he did. There was still a chance MS would have listened and dialed back on this silly UWP business, just like they did with the Xbox One DRM.
That Tim wrote this now is a sign that he already exhausted all of those efforts.
But DX12 is not exclusive to the store so I am not sure where this argument works.
AFAICT microsoft's plan is basically:
- ditch xbox hardware.
- create 'xbox on windows' to replace xbox.
- make 'xbox on windows' exclusive to the windows store.
- add all new gaming/gaming hardware features to 'xbox on windows'.
They are basically 'monetizing' the windows gaming API, and if the features are compelling then they simply win.
Do you think it's fair for MS to use their position as the OS provider to give advantages to their own separate platform, though?
That's Sweeney's sticking point. He doesn't have a problem with MS having their own store. He doesn't even have a problem with them bundling it with Windows. He does have a problem with them reserving OS features and advantages for software sold through that store.
Sorry but I just cannot see Microsoft stopping people from running applications outside of what is available on the Windows store. That's straight up business suicide.
Gemüsepizza;197556927 said:What an insane statement. The whole situation right now is so absurd right now. Microsoft wants to release their own games via their own app store. They don't want to give 30% of their profit away to other companies like Valve. How is this controversial in any way? But suddenly people are making these weird conspiracy theories up, about how this is a step of Microsoft to "monopolise" game development? What the hell? Where is the connection between these two things? How does Microsoft's own store, and their plans to sell their games in their own store, have anything to do with the ability of other companies to develop and sell games for Windows now and in the future? Do people really think Microsoft will someday prevent Valve, EA, Ubisoft, Blizzard and others to sell their games in their own app stores for Windows? Sorry guys, but this is insane conspiracy drivel. Nothing more.
Edit: And the problems and quirks of the Windows Store right now exist mainly because this store was never meant to distribute AAA Windows games. It will get fixed. Do people really think Microsoft does not want people to have G-Sync/Freesync and similar features? Why????? It makes no sense.
Before everyone runs around in a panic, name one OS feature that is only available to apps in the Windows Store, that has no equivalent in Win32 or existing Windows programming APIs?
Well, I guess it's time to give Linux/SteamOS a chance soon. I still use software and play games that are exclusive to windows, but this could change in the next couple of years if MS keeps forcing this.
Open up the UWP to everyone, Microsoft. That's the only way you're gonna get games workin' this way. I bet some other company can do a way better job.
Hmm... can you access all the Xbox Live integration without going through the store? (I don't know - not a games dev).
Yes. SteamOS is the solution for monopoly.......
His comments on the windows store were spot on. They are so desperate to get in on the App /Google play store model and take that 30% cut off everything.
You can move programs between drives in Settings > System > Apps & features. You just can't choose the location when you install it.
http://theitbros.com/how-to-move-ap...sd-card-and-change-default-app-save-location/
You can move individual apps to other drives, as long as the app allows it.
Before everyone runs around in a panic, name one OS feature that is only available to apps in the Windows Store, that has no equivalent in Win32 or existing Windows programming APIs?
Important part of Tim Sweeney's article: "This day has been approaching for over than 18 months,"
So Tim and Epic have know about this for a long time. And sounds like they have been lobbying against this going down this way. But in the end they were not able to persuade MS. This is not some knee jerk reaction to recent information. This is the culmination of many unsuccessful discussions with MS over a year and half. And having a lot of time to think about the consequences.
Gemüsepizza;197556927 said:What an insane statement. The whole situation right now is so absurd right now. Microsoft wants to release their own games via their own app store. They don't want to give 30% of their profit away to other companies like Valve. How is this controversial in any way? But suddenly people are making these weird conspiracy theories up, about how this is a step of Microsoft to "monopolise" game development? What the hell? Where is the connection between these two things? How does Microsoft's own store, and their plans to sell their games in their own store, have anything to do with the ability of other companies to develop and sell games for Windows now and in the future? Do people really think Microsoft will someday prevent Valve, EA, Ubisoft, Blizzard and others to sell their games in their own app stores for Windows? Sorry guys, but this is insane conspiracy drivel. Nothing more.
Edit: And the problems and quirks of the Windows Store right now exist mainly because this store was never meant to distribute AAA Windows games. It will get fixed. Do people really think Microsoft does not want people to have G-Sync/Freesync and similar features? Why????? It makes no sense.
Important part of Tim Sweeney's article: "This day has been approaching for over than 18 months,"
So Tim and Epic have know about this for a long time. And sounds like they have been lobbying against this going down this way. But in the end they were not able to persuade MS. This is not some knee jerk reaction to recent information. This is the culmination of many unsuccessful discussions with MS over a year and half. And having a lot of time to think about the consequences.
18 month, so this was basically decided around the time they did the 180, right?
Gemüsepizza;197557143 said:But how does this affect him? This makes no sense. Microsoft games use UWP. His games don't have to use UWP. They will never have to use UWP. He can make games any way he wants to make them, and he can sell them anywhere he wants to sell them.
Gemüsepizza;197556927 said:They don't want to give 30% of their profit away to other companies like Valve. How is this controversial in any way? But suddenly people are making these weird conspiracy theories up, about how this is a step of Microsoft to "monopolise" game development? What the hell?
Xbox Live is not a Windows OS feature.
There is this OS feature called a TCP/IP networking stack that you can use to integrate with whatever gaming network you want. Steam does a pretty good job, no?