RoadHazard
Gold Member
Haven't played the RE remakes (except for the original remake on GameCube), so I'm gonna have to go with Demon's Souls. It made a beloved but dated classic feel like a brand new game. Just excellent work.
Isn't DS a remaster, not a remake?
a remaster is a game that uses the original code (with slight adjustments) and layers a new coat of paint on top of it. that description fits Demon's Souls, Halo 1/2 Anniversary, Perfect Dark (360) or something like the leaked GoldenEye XBLA port
Resident Evil (2002).
Unlike REmake 2, it actually made the original game obsolete.
And the fact that it's not on top is further proof that gamers are their own worst enemy.
Not true, but I respect your opinion all the same.REmake, it makes the original obsolete beyond novelty, RE2 Remake is great too but it doesn't make the original game obsolete.
The recent Mafia remake was great as well.
Isn't it running the old code with some minor changes with the presentation layer using more modern tech?
Demon's Souls was remade from the ground up. Yes, they started with getting the original code running to have something to go on, but then they changed pretty much everything in the entire game. It's NOT just the same game with new models and textures. There are gameplay changes, level design changes, changes everywhere. Look it up.
Sure, it stays more true to the original than some other games in the list, but it's far more of a remake than a remaster. A remaster is typically little more than the exact same game running at a higher resolution and/or framerate (like how a music remaster is the same original recording reissued at higher quality), with maybe some upscaled textures and such. That's not what DeS is at all. A remake doesn't have to be a full reimagining to be a remake.
/thread.Crazy to me you don't even have the best one on the list:
Isn't it running the old code with some minor changes with the presentation layer using more modern tech?
there are A LOT more changes than just improved graphics.
pretty sure the Demon's Souls remaster is made the same way as their Shadow of the Colossus remaster, where they use the same engine for the graphics as in Demon's Souls but run the original code/engine below that graphics layer to actually drive the game logic.
so the same concept as Halo Anniversary.
also other games like Wind Waker have gameplay changes that sometimes drastically change the playability but still use the same base in the grand scheme
that same is true for Wind Waker, is that a remake now? never heard anyone call it that.
Hold on ok. It's not released. I have made another thread for those ones.
That's not really the case, no. It's not at all like the Halo remasters. Those are literally the same game with a "layer" of new graphics running on top (which makes switching between the new and old graphics possible), DeS has far more changes than that.
I don't believe that to be the case. yes they changed stuff around, but I am pretty sure that is still what is happening. I am pretty sure they run the original engine that of course has been modified slighlty with some changes made to the gameplay, and then they use their graphics engine to display the graphics on top of that, just like they did in Colossus
yes they could not just make it switch back and forth but that's not because that's not what they are doing but more because that would be way too much to keep in RAM for one and also because they changed stuff and some things would not line up properly (which is also true for Halo btw. there are many things that don't line up properly and should be fixed honestly but isn't as of yet)
almost every remaster changes some aspects of the gameplay. Wind Waker changes a shitton of things, Perfect Dark changed minor things, Halo changes almost nothing, GTA changed stuff for the worse lol
I don't believe you're quite right in putting these games on the same remaster/remake "level" based on the making of stuff I've watched about DeS, but even if that WAS the case, what exactly is a remake to you? Does it have to be a complete reimagining to count? Then a lot of so-called remakes aren't actually remakes. To me, WW is clearly a remaster while DeS is clearly a remake. They've remade pretty much everything in the game except for the base gameplay logic and AI. There are even level design changes to make the gameplay work better, etc. You just can't call that a "remaster".
pretty sure the Demon's Souls remaster is made the same way as their Shadow of the Colossus remaster,
Isn't DS a remaster, not a remake?
I don't think so.I'm talking about Sands of time, like, the 2003 one. Wasn't it supposed to be a retold story of the first game or something?
It was an old game, so to see it get remade in this way and have new players playing it was obviously something that made me very happy.On the topic of Remake or Remaster I think it’s a pretty easy distinction;
If assets, models, sounds etc are made from the ground up it’s a remake.
Like they are in Demon’s Souls.
It’s like a Remaster of an album, it’s not using a re recording of samples. It’s simply tweaking. Not re-recording.
Demon's Souls and SotC aren't remakes. Enhanced ports if anything.
REmake is the best remake.
Port, lol. You people haven't even seen this game I guess.
We’ve gone from port begging for mere peasant games to the PlayStation version.Port, lol. You people haven't even seen this game I guess.
Demon's Souls, nope, what's that? Never seen or heard of it... Is Soul Calibur on Dreamcast a remake? It has updated visuals, extra modes etc. No, it's an enhanced port. Halo Anniversary? Nope. 10 out of 11 projects Bluepoint worked on are ports, enhanced or not. Blast Factor is the first and only game they developed. I'm not knocking Bluepoint but I'm simply correcting the false narrative that they suddenly began remaking games. They don't. They port.Port, lol. You people haven't even seen this game I guess.
I played them both and kind of see were they coming from, there is more changes in NieR Replicant 1.22 which is considered "upgrade" rather than Remake. They improved the combat, new visuals, they put new Mermaid story in then game and complete new route that you play as Kaine with new ending.Port, lol. You people haven't even seen this game I guess.
I played them both and kind of see were they coming from, there is more changes in NieR Replicant 1.22 which is considered "upgrade" rather than Remake. They improved the combat, new visuals, they put new Mermaid story in then game and complete new route that you play as Kaine with new ending.
Is that the American boxart lolCrazy to me you don't even have the best one on the list:
Is that the American boxart lol
Oof the driver one is roughyeah, like many US boxarts it is horrid
look at this shit:
or even worse:
and the final boss of shit US boxarts:
Oof the driver one is rough
System Shock Hopefully
REmake still has the crown IMO. It wasn't just a complete graphical overhaul, but just about everything was updated and improved upon without feeling out of place