Damn, I loved that! I loved all these games in the thread. Racing games have never captured me like these oldies did.
No it’s not, I don’t give a shit who worked on both games. There differentDrive Club was effectively its Spiritual successor.
What the hell happened to Metropolis Street Racer?
They're not that much different other than going from full arcade gameplay to an arcade with some sim hybrid. Even had style/fame/kudos points and bikes.No it’s not, I don’t give a shit who worked on both games. There different
Metropolis Street Racing / PGRTechnological progression happened.
I prefer pgr gameplay feel to horizon and all current driving gamesForza came in and Activision bought Bizarre and shut it down years later, and after that Forza Horizon was released.
Funny, I had the game on PC and it had a completely different name, they just rebranded it for DC and added a bit of content.
Activision is one of the great evils of the gaming world, up there with EA, when it comes to absolutely ruining things for everyone.Microsoft really should have bought Bizarre, they could have easily made any sort of top tier racing game if MIcrosoft didn’t want to keep at it with PGR.
Still can’t believe how Activision fucked up with them, especially after how great Blur was.
Microsoft really needs to X-Enhance the PGR games. They'd look good in 4K HDR, especially PGR4.
How is it Microsoft's fault that Activision bought them?Microsoft and Activision happened.
Playground Games was made up of former Codemasters devs. The former members of Bizzarre Creations created a mobile dev studio and then shut it downI thought MSR and PGR team members joined or became the Forza teams?
C’mon dawg, Just about every arcade type of racing game since MSR has had some kind of Kudos/point system, it’s been 23 years.They're not that much different other than going from full arcade gameplay to an arcade with some sim hybrid. Even had style/fame/kudos points and bikes.
Always felt like a spiritual successor to me.