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Why does Sony insist on gate keeping ps5 on cloud?

Dorfdad

Gold Member
I get the whole we want our games on console, but they also wanted to get some of that PC money and started dipping their toes in pc ports.

Now they have shifted back to single player titles only on Console again, but why do they not embrace cloud clients for tv and pc / Mac / mobile?

This would ensure they get additional revune from people getting their services and they could still keep their games as exclusives?

It's not like it doesn't exist or impossible as there are a few apps now that "bypass" their system and allow you to do this, but they are not official or reliable as a long term solution.

Sure they want to sell the portal, but that's limiting and I find the screen horrible and to small.

Seriously how would allowing more users via cloud devices hurt Sony??
 
I don't see the issue. They have their own cloud streaming platform. You can play playstation games rn on pcs, phones,etc with remote play.

Edit: i guess you do need a ps5 to do this. if they allowed cloud without restrictions, this would cause the same problems as playstation putting their games on other systems.
 
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Not fully sure. But then they also don't allow you to stream PS4 games to portal yet either. So there's weird restrictions.

It's also possible they don't have the cloud infrastructure for a potential large increase in users if they allow PS5 streaming to PC/Mobile. Though who knows.
 
I get the whole we want our games on console, but they also wanted to get some of that PC money and started dipping their toes in pc ports.

Now they have shifted back to single player titles only on Console again, but why do they not embrace cloud clients for tv and pc / Mac / mobile?

This would ensure they get additional revune from people getting their services and they could still keep their games as exclusives?

It's not like it doesn't exist or impossible as there are a few apps now that "bypass" their system and allow you to do this, but they are not official or reliable as a long term solution.

Sure they want to sell the portal, but that's limiting and I find the screen horrible and to small.

Seriously how would allowing more users via cloud devices hurt Sony??
Streaming of games is a pretty expensive technology for the host: you pretty much need a full PS5 (in server racks of course, so a bit cheaper then the home version) for each and every parallel player at the peak time. And since you need low latency you can't even use servers at the other end of the world. You also need to keep them running 24/7, so it also takes a lot of energy for the servers and air conditioning. And you need tons of data centers around the world and generate a lot of data you need to pay and can not use caching like for example Netflix...

Long story short: if you let people for example play free2play games or $5 games without them paying for the running cost you might lose A LOT of money...

Maybe you should not require the full premium subscription which is pretty expensive now, but hiding it behind some subscription service like PSN Essential is a good choice for a company.
 
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I'm sure it will come eventually, unless maybe licensing deals prohibit it on PC (e.g. publishers with deals for alternatives) and it is cleaner to keep it on official Sony hardware. Who knows.
 
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