We’ve seen some Series S versions deliver more consistent 60 fps than the big boys.They will do on Series S!
I’ve bought my 3700x when it came out to be ready for then next gen. It turned out this gen is using almost the same cpu. It can handle a lot but it’s nothing compared to 300 watt crap powerhouses we get now. It’s all going in weird bad direction.resolution has nothing to do with games being bogged down to 30 FPS. you cannot make a game more CPU optimized by reducing the resolution to 100p. only reason games will have 30 fps only modes will be because of the CPU. consoles once again have anemic CPUs (zen 2 with 8 mb cache + two ccx [gdrr6 ccx latency which hurts the cpu performance when cores across ccxs try to communicate). 8 mb cache is enormously low, two ccx design is horribly bad, and zen 2 simply has the IPC and single thread performance of a 2017 Intel CPU. (and with the 3.6 ghz core clock, you're looking at 2015 skylake levels of ACTUAL single thread performance., which adds further fuel to the argument)
all 30-40 FPS games are right now are 30-40 FPS games baceuse of CPU (a plague tale and gotham knights, namely).
these devs simply do not want to optimize their code around 60 FPS. for GPU, it is always easy. for CPU, you need to make major shifts on your code , or it has to be really tidy from the beginning, you need to know your limits, adhere to logical bounds. you cannot simply make a game less cpu bound by reducing a npc here and there or reducing draw distance here and there. we see how that impacts performance on PC, at best you get %20-30 improvements with EXTREME cutbacks to npc count and draw distance, which is not even enough to push a 40FPS cpu bound average 60 FPS cpu bound average.
two years later, consoles CPUs will be regarded as "lol lmao tablet CPU" once again, and once that happens, developers will find their newly found source of "this is why its 30 fps hehe" argument.
i'm not saying they would be right. but that anemic cpu is anemic enough to be a scapegoat.
not arguing that it is not possible to do 60 FPS games. they simply won't have the incentive or optimization (why would they, so many people even in this thread is somehow okay with returning to 30 FPS)
That’s disgusting. This is blasphemy and you would miss out.If a game doesn’t have a 60fps option I’m not buying it
Enjoy playing the same games as console players 10% sharper and 100% more stuttersNo because the ship has already sailed in my book. The initial enthusiasm at the beginning of the gen has worn off, we've seen a glimpse of the stuff that we can expect (which doesn't excite me at all) and I have adjusted accordingly already by buying a new PC with an RTX 4090. Can't stand sub 4K / sub 60 fps.
Agree, it could always go on 60 fps on consoles except demanding scenes which hovers around 40-50fps i guess, developers just opt out to cap at 40 because a lot of people still doesn't have VRR displays.By the way. Plague tale is doing waves of rats. Of course it’s 30 fps I am surprised they squeezed 40 in there
Dude even Quake 4k120hz mode barely holds 70 fps lol.You know damn well that these machines are capable of offering a multitude of graphical settings that would allow people to prioritize 30FPS with bells and whistles or 60FPS with scaled down graphics. Just like "midrange PCs from 2018" are capable of doing. There is zero reason for 30FPS with no options to be a standard thing in 2022/2023 even with these consoles.
When these consoles are marketing themselves as 120FPS/8K capable on the side of their boxes, what do you think gamers -- yes, even the "average" ones -- expect the boxes to do?
Your posts are little more than elitist wankery and serve no practical purpose except to hear yourself speak.
you're missing my point here. a plague tale requiem is a badly CPU bound designed game at its core. rats have nothing to do with it (they might play a rule but not in this case)I’ve bought my 3700x when it came out to be ready for then next gen. It turned out this gen is using almost the same cpu. It can handle a lot but it’s nothing compared to 300 watt crap powerhouses we get now. It’s all going in weird bad direction.
Consoles need to be low power. 200w is lower than these modern cpus alone. And it’s ok. These things can do crazy graphics at 200w and this is a good thing. Imo just raising power Limit constantly is lazy hardware design by nvidia, Intel and amd. At least for high end parts.
By the way. Plague tale is doing waves of rats. Of course it’s 30 fps I am surprised they squeezed 40 in there
Devs not optimising and using hardware they have but waiting for pro models is a bad idea. This will just mean to more pro models and pc like power tiers.No because I have a PC that could still run these games at decent frame rates. I’d welcome it, and it would justify pro consoles in 2024
you think you're funny with your repetetive takes? you're the epitome of what you "hate". you gourge about how PC players are not respecting console users and their choices yet you see no problem cussing about PC people and their choices. bro stop this irrevelant unecessary brigading. it can't be good for your health. you're simply unable to comprehend accept or RESPECT that some people can choose PC AS THEY WISH for WHATEVER reason that they don't have to comply with youEnjoy playing the same games as console players 10% sharper and 100% more stutters
Jokes aside. This is a good choice. At least you didn’t whine that 500 box can’t do everything
you're missing my point here. a plague tale requiem is a badly CPU bound designed game at its core. rats have nothing to do with it (they might play a rule but not in this case)
consoles should've been released at the tail end of 2021 with zen 3 cores. ccx bullshit destroys 3700x and alike performance. even if you want to scale performance across many cores, those cores need to share information with each other, and once that happens, you hit big walls of penalties. this is why a mere 4 core 12th gen i3 shits all over your CPU and console CPUs when it comes to CPU boundness. i'm not saying they can code for 60 fps for that CPU. but zen 3 could've been more robust against their laziness. TWO CCX requires that your code must specifically use cores in seperate groups. otherwise you will hit the latency penalty all the time. if you're not a super highly competent developer, that is going to be a difficult task for the entirety of the gen. double ccx is a plague , and sadly it is too late to fix that now.
just the other day, you were contemplating about how novigrad with its tiny area and a couple npcs pushing cpus were laughable. i expect you to not defend a plague tale requiem THEN
what is going on this specific scene that demands a 4 ghz 32 mb cache zen 2 cpu to barely get 50 FPS? those stalls? them fruits? its just a badly cpu optimized game at its core, and this scene proves it. consoles are most likely cpu bond near 40-45 fps in this specific scene, to a point devs decided to rule out a 60 fps mode altogether.
its not even a large village or something.
similar settings / complexity is able to run at 120+ FPS on the very same zen 2 core
its a badly cpu designed game. accept it and move on. you're simpply justifying bad cpu code in this thread by accepting 30 fps as okay. 30 fps is okay, as long as it is not choosen due to CPU limitation. a well coded game should have a lower res 60 FPS mode. if it can't have that, then it means it has a badly CPU code.
OR, it needs to actually BRING something that really JUSTIFIES The 30 FPS CPU bound code. apart from the rats, a plague tale is having none of it. only %30 of the game you see impressive swarms of rats. devs practically hide behind that excuse to hide their incompetenty of optimizing their REGULAR code for 60 fps. SAME CASE for gotham knights.
either it has to justify or it is being done out of laziness. %70 of teh a plague tale requiem that runs at 35 45 fps cpu bound is not justifying its worth, especially so when you're in a small area with a couple market stalls and 5-10 npcs, you should not be pushing 45 fps cpu bound on a ryzen 3600. but here we are. the very same cpu is able to push 150 fps cpu bound in battlefront 2 with 64 players, much more complex scenes etc.
GPU is another story. you can always enjoy your native 4k 30 fps or stuff like that.
It’s true.you think you're funny with your repetetive halfwit takes?
No, it is not.It’s true.
The problem is freely mixing fact and opinion and presenting it all as honest facts. It only makes people think you're being an arrogant dick who is telling them what to think.It’s true.
People are just delusional.
Nothing wrong with my takes. I just played Callisto on ps5 and it stuttered on even 4090 pc.
Pc is not worth it. It’s not a halfwit take. It’s a legit take man. Why are you like that.
Edit: I see your edit.
I dont need to respect anything lol. People can buy whatever they want but they are not going to get their moneys worth. I have a good pc and I don’t feel the need to blindly praise it. I feel stupid knowing that ps5 was so much cheaper and don’t have these issues.
I choose ps5 version for recent releases and it’s always been a correct choice.
I am not saying 3080 pc is bad. Is great but it should be better.
That’s disgusting. This is blasphemy and you would miss out.
Get a pc and stop forcing consoles to be what they are not
Pc is not worth it
I don't bother if games are 60fps or 30fps, what I don't want is the option to choose. I hate choosing between modes and losing something, performance or quality, I want a single mode that matches developers vision.
me, with a 5600x:But one thing I’ve learned getting 3700x? Fucking never amd again. Am4 and x570 was and is bad, annoying and was not worth the hype
My experience was different because I got 3700x on release together with x570me, with a 5600x:
(i joke. all games i play seem to perform well on this CPU. must have been a bad experience for you to say this)
it has nothing to do with the power of his CPU, he's content with getting 30 fps, its not a problem for himme, with a 5600x:
(i joke. all games i play seem to perform well on this CPU. must have been a bad experience for you to say this)
Its a dev choice. That’s it. Scale certain items down to make it fit the cpu budget. Or not.resolution has nothing to do with games being bogged down to 30 FPS. you cannot make a game more CPU optimized by reducing the resolution to 100p. only reason games will have 30 fps only modes will be because of the CPU. consoles once again have anemic CPUs (zen 2 with 8 mb cache + two ccx [gdrr6 ccx latency which hurts the cpu performance when cores across ccxs try to communicate). 8 mb cache is enormously low, two ccx design is horribly bad, and zen 2 simply has the IPC and single thread performance of a 2017 Intel CPU. (and with the 3.6 ghz core clock, you're looking at 2015 skylake levels of ACTUAL single thread performance., which adds further fuel to the argument)
all 30-40 FPS games are right now are 30-40 FPS games baceuse of CPU (a plague tale and gotham knights, namely).
these devs simply do not want to optimize their code around 60 FPS. for GPU, it is always easy. for CPU, you need to make major shifts on your code , or it has to be really tidy from the beginning, you need to know your limits, adhere to logical bounds. you cannot simply make a game less cpu bound by reducing a npc here and there or reducing draw distance here and there. we see how that impacts performance on PC, at best you get %20-30 improvements with EXTREME cutbacks to npc count and draw distance, which is not even enough to push a 40FPS cpu bound average 60 FPS cpu bound average.
two years later, consoles CPUs will be regarded as "lol lmao tablet CPU" once again, and once that happens, developers will find their newly found source of "this is why its 30 fps hehe" argument.
i'm not saying they would be right. but that anemic cpu is anemic enough to be a scapegoat.
not arguing that it is not possible to do 60 FPS games. they simply won't have the incentive or optimization (why would they, so many people even in this thread is somehow okay with returning to 30 FPS)
Got myself a dope PC now my manDark souls, gears of war, all uncharted games. Most great games in previous 2 gems were 30 fps and played amazing.
Nobody cared for any comparisons.
Now, since return of pc from the dead(it never went away) and popularity of 144hz monitors, people think they are too pro and too cool to go back to 30 fps.
Bitch, I was 120fps gaming on a crt 23 years ago. I had 144hz and 240hz lcds couple of years back. I the. Switched to 4k60 ips because I liked its resolution and image quality and switching back to 60 was issue for 15 minutes. Same with 30fps.
Now I have 120hz oled and have no issue playing 30 and 60fps. People have no idea what their brains are capable of and it only takes few minutes to adjust.
But the problem of very laggy 30fps is real this gen. Developer are lazy af and 30fps is unplayable due to input lag since they rely on system ps5 vsync and so on. Bloodborne was 75ms faster to control tha some other 30 fps modes this gen.
With raise of oled gaming, 30fps also needs good motion blur, otherwise it’s a bit choppy. But games like uncharted4 prove it’s great. Even latest remaster plays great at 4k30. Ragnarok in comparison is unplayable in 30fps. So high input lag !!!!
But people are brain dead elitists who suddenly discovered pc gaming and don’t know they can adjust to whatever they need. They don’t know they are 30 years late to the pc party and now they act as so much superior. I went through all of the pc gaming and experienced everything and I decided that I like consoles because all the technical garbage is unimportant.
Unfortunately gamers now are all about technicalities and not game.
There are people who refuse to play the game if it’s 30fps. Get a fucking pc and shut up. Or take 5 minutes and adjust. You can do it. If not, stop whining and do not play some of best games ever.
Seriously people refused to play plague tale 2 because of 30fps. One of best games this year that plays good at 30fps and looks incredible. Not even a shooter lol
It's kinda sad that people are getting genuinely indoctrinated like this.30fps only ever disappoints elitists.
It will never disappoint me as I prefer to play all 3rd person cinematic action adventure games in the closest to film like quality I can get.
So someone who is not obsessed by framerate and focused more on his ... GAMES, is not indoctrinated ?It's kinda sad that people are getting genuinely indoctrinated like this.