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Dark Souls 2 Lighting changes/Downgrade

Garcia

Member
For those of you who don't have 7 minutes to spare on Jim Sterling's latest video, I'll literally quote the most relevant parts of it:

[...] Sure, gameplay is more important than graphics, but selling the game's graphics as better than they are is still an absolutely fucking shitty thing to do. It was shitty when Killzone 2 did it last generation and is shitty this generation whoever does it [...]

[...] Sorry, but you absolutely cannot play the gameplay's better than graphics card when you've been selling the game's visuals as hard as you've been doing. In fact, no major publisher should ever have the right to play that card considering they're the ones who perpetuated the graphical arms race and constantly sell their games on visuals alone.

They're the ones who used bullshots, CGI trailers and unrepresentative demos to make their games look better than they are [...]

[...] And while you make to get lots of lovely short term cash, active deception or, if I give you credit, over enthusiastic presentation of overly polished footage could only serve to erode confidence in your products long term. If you know your game won't look as good as the footage you're showing, don't.fucking.show it, because you will be found out and you will likely disappoint your costumers who probably woldn't have cared if you hadn't shown this footage to begin with [...]

(Here comes the most important part)

[...] Pre-orders operate on trust , people pre-order games trusting the people making making them. Every bullshot, every "vertical slice", every falsified video presenting itself as authentic is an erotion of that trust. [...]

[...] You don't get to sell your products on visuals and then retreat to other marketable things after your first selling point turned out to be funcom. Not without a backlash [...]
 

Buggy Loop

Member
Honestly, if the torch and original lighting mechanics made the game like tomb of the giants and made dual wielding or shield using a disadvantage, then of course the mechanic is broken.
 

butman

Member
Compared to the bottom one, the top gif looks like a next-gen game.

Exactly! First image is from PS4/XBONE without doubt.

All that remains is to wait for Dark Souls II: Prepare to NextGen Edition. I call it.

I have plenty of time cause i have yet to play first Dark Souls.
 

Soriku

Junior Member
Honestly, if the torch and original lighting mechanics made the game like tomb of the giants and made dual wielding or shield using a disadvantage, then of course the mechanic is broken.

You wouldn't need to hold a torch at all times. Eventually you'd find stationary torches you can light that stay permanently lit.

Exactly! First image is from PS4/XBONE without doubt.

All that remains is to wait for Dark Souls II: Prepare to NextGen Edition. I call it.

I have plenty of time cause i have yet to play first Dark Souls.

The first image ran on a PS3. It's not from any next gen version. They don't have much PC footage to show, let alone next gen versions right now.
 

Buggy Loop

Member
You wouldn't need to hold a torch at all times. Eventually you'd find stationary torches you can light that stay permanently lit.



The first image ran on a PS3. It's not from any next gen version. They don't have much PC footage to show, let alone next gen versions right now.

How often in souls series you came into a new place and they would let you roam around, lighting up candles, to set up a romantic battle?

Even with what you say, you would get jumped on in total darkness if you were equipped to battle or be at a disadvantage if you were carrying a torch. You would only light up stationary torches after the battle. Seems logical, but not fun.
 

TyrantII

Member
I don't understand. If the games has taken steps back from the first, and is still full of technical issues, why is it reviewing so well?

I know many posters are seriously into the series and thus prone to nitpicking but something does not smell right.

Guess I'll wait on this one.

Because both demons and dark souls were 100% about the gameplay. Design and art style was always interesting, but they were not technically superior games at all.

Due to that FS probably gets more or a pass for at least trying. Its still mega disappointing though.
 

Soriku

Junior Member
How often in souls series you came into a new place and they would let you roam around, lighting up candles, to set up a romantic battle?

Even with what you say, you would get jumped on in total darkness if you were equipped to battle or be at a disadvantage if you were carrying a torch. Seems logical, but not fun.

It depends on how they designed the enemies based around that mechanic and how big each really dark section was IMO. I read people here saying you needed a torch in the beta, but I disagree. I didn't feel the need for it because the dark areas were short, and I was able to navigate by being careful. I saw at least 2 people die from accidentally falling, but I didn't have that problem.
 
How often in souls series you came into a new place and they would let you roam around, lighting up candles, to set up a romantic battle?

Even with what you say, you would get jumped on in total darkness if you were equipped to battle or be at a disadvantage if you were carrying a torch. You would only light up stationary torches after the battle. Seems logical, but not fun.
Obviously the dark areas would be balanced around that fact.

Even Tomb of the Giants had some sort of leeway to let you know what to do in complete darkness - those glowy stones, enemy eyes, etc. It wasn't perfect but it wasn't random either.
 

yaesir

Member
The question is, would ENG, icenhancer and similar stuff work on Dark Soul 2 on the pc?

Can we restore it to it's former glory?
 

Antiwhippy

the holder of the trombone
The question is, would ENG, icenhancer and similar stuff work on Dark Soul 2 on the pc?

Can we restore it to it's former glory?

You mean ENB?

No, those won't add in dynamic lighting or make the framerate better (if anything it'll make it worst on equivelent hardware), all they'll do is let someone tweak the colour palette, contrast and saturation.
 

UnrealEck

Member
The question is, would ENG, icenhancer and similar stuff work on Dark Soul 2 on the pc?

Can we restore it to it's former glory?

They might not be necessary. Dynamic lighting was part of the game a short while ago and so is still a part of the graphics engine. I doubt they will have removed the various instructions for it completely. It'll likely simply be disabled on console, which would mean it would surprise me a lot of it's not in the PC version.
 

Tiops

Member
The amount of fan backlash against Vaati lately is saddening. The dude just makes Soul videos, he's not suited to the role of being dev/community middle ground personality which some people seem to treat him as.
I like Vaati, but it bothers me that he made a lot of videos saying how awesome the game is, how awesome the new mechanis are, and never said anything about the huge downgrade in the graphics or other complaints people are having. I really don't care about the downgrade, Souls series are all gameplay to me, but the downgrade is undeniable. If you can't say anything negative about a game to your audience, then don't make a video. Or at least warn the audience about it.
 

RVinP

Unconfirmed Member
The question is, would ENG, icenhancer and similar stuff work on Dark Soul 2 on the pc?

Can we restore it to it's former glory?

ENB and icehancer have taken ages to be built upto the current functionality.

Either way, the requisite for any of these things to shine -> would be for the game assets to be of higher quality and there should be assets for certain specific elements in the first place.

Example: If you want a shiny wall with depth, you cannot magically generate normal and specular maps with the default game textures on the fly while playing a game.

There needs to be a normal map, there needs to be a specular map and so on.. (or some one needs to add them for every texture in the game which doesn't have them)
 
Is this game any easier to get into than Dark Souls? I really wanted to play Dark Souls recently and watched tons of streams but for some reason I had too much trouble in the beginning learning it and such, this game has resparked my interest.
 

KarmaCow

Member
I like Vaati, but it bothers me that he made a lot of videos saying how awesome the game is, how awesome the new mechanis are, and never said anything about the huge downgrade in the graphics or other complaints people are having. I really don't care about the downgrade, Souls series are all gameplay to me, but the downgrade is undeniable. If you can't say anything negative about a game to your audience, then don't make a video. Or at least warn the audience about it.

Did he have access to the final retail build? I thought all his impressions up till his last video was from the preview builds back in January.

It seems odd he would specifically point out the torch lighting in his last video when that was the one that seemingly has been nullified as a mechanic.
 
They might not be necessary. Dynamic lighting was part of the game a short while ago and so is still a part of the graphics engine. I doubt they will have removed the various instructions for it completely. It'll likely simply be disabled on console, which would mean it would surprise me a lot of it's not in the PC version.
Do we even know if the original engine and the current engine are the same, though?
 

Skinpop

Member
I don't care about the graphics but I'm worried about bad animations and combat feeling weightless.

I don't understand why they'd go for mocap. Animations IMO were pretty spot on in DaS 1.
I get the feeling From Software(maybe pushed by namco) got a bit too ambitious and changed to much of their production pipeline while not having time to fully understand/adapt to new workflows/technologies.

In the end, maybe it's a good thing even if DaS 2 suffered from it. The upside to this could be FS gaining a lot of experience, preparing them to leap into the next generation.


Is this game any easier to get into than Dark Souls? I really wanted to play Dark Souls recently and watched tons of streams but for some reason I had too much trouble in the beginning learning it and such, this game has resparked my interest.

You owe it to yourself to go play Dark Souls(1) now.
 

Atruvius

Member
You mean ENB?

No, those won't add in dynamic lighting or make the framerate better (if anything it'll make it worst on equivelent hardware), all they'll do is let someone tweak the colour palette, contrast and saturation.
And that Boris guy doesn't seem to like Dark Souls which is why he didn't do ENB for it. So I don't think there'll be ENB for DS2.
 

doofy102

Member
Did he have access to the final retail build? I thought all his impressions up till his last video was from the preview builds back in January.

It seems odd he would specifically point out the torch lighting in his last video when that was the one that seemingly has been nullified as a mechanic.

January still had pitch darkness throughout the game, so it makes a lot of sense that it was the January build.
 

Kazaam

Member
Maybe the secret project Miyazaki is working take the main team of FROM and for making Dark Souls 2 they used the tier B team?

Without spoiling anything I managed to find the credits for Dark Souls 2 on youtube and tried to compare them to the ones from both Dark Souls and Demon Souls and the Dark Souls 2 team is pretty different, lots of major people from the previous teams missing , especially when looking at HODs.

I don't know if that says anything about Dark Souls 2, but makes me think of maybe some of these people working (again) together on a different project? A Miyazaki game with Jun ITO as Lead Programmer?
 

jimmypython

Member
Without spoiling anything I managed to find the credits for Dark Souls 2 on youtube and tried to compare them to the ones from both Dark Souls and Demon Souls and the Dark Souls 2 team is pretty different, lots of major people from the previous teams missing , especially when looking at HODs.

I don't know if that says anything about Dark Souls 2, but makes me think of maybe some of these people working (again) together on a different project? A Miyazaki game with Jun ITO as Lead Programmer?

DEMON'S SOULS 2!!! believe

but can't wait for Miyazaki's next game..whatever it is.
 
I wish the Demo build did not exist, as of right now its just a dream of what could have been, thats how it could have looked.

Its so obvious that the whole game was never going to look like that, it was literally a Tech demo of how much they could decorate the game with their new tech, dont know if I should blame them, just taking cues from the Big publishers.

Here are all the comparison GIFs so far. Left is DEMO, Right is RETAIL

iLZ1kstU2es6F.gif
ibkZtvMaMXLJHR.gif


iZiFrhFAmQUCP.gif
iN1N17Kjbs9h6.gif


igf8sVocpNXxk.gif
i3Vl2lhTKltb0.gif
 
As someone who has been looking forward to this game ever since I beat Demon Souls and Dark Souls in 2013, I am extremely disheartened right now. Not like this, FROM, not like this....

Let me preface the rest of this post by saying I am not some random who came in here to talk shit about a game they really had no intentions of buying any way. I was hyped for this game, I couldn't wait. With all that all said, I am not buying this game.

Let me elaborate as to why in a few points:

1. As a consumer, I do not like to be fucking lied to and deceived. Period. The idea that a company thinks they can try and sell me one thing and then give me something else and I'll buy it any way is a complete slap in the face. I will not abide that shit.

2. I don't give a fuck about dark Souls having sub-par graphics or just being graphically mid-tier like DS1. I genuinely don't care. But don't try and sell me one thing and then give me something else. If DSII looked the way it does now at all those E3 events and media promotions I would still be ready and willing to drop dollars on this bad boy, no questions asked. But... if you're selling me a steak with a side of cut fries through your advertising, and I order that off the menu, then I expect to receive steak and fries. Don't come out of that kitchen with a ham sandwich on wheat-bread and a fun size bag of chips. I LIKE ham on wheat and a bag of chips. I'm totally content with that as a meal. However, that isn't what you advertised to me on that menu and it isn't what I was ready and willing to pay for.

3. I don't like having my fandom being taken advantage of. Through Demon/darksouls1 I have become a genuine fan. Every time I get a chance to talk about Dark Souls in any video game related conversation in my personal life it's always a great feeling. The more people know about this series the better is how I see it. It's especially great when you meet a fellow DS fan and geek out together.

What FROM has done here is take advantage of people who they know will buy their shit no matter what they do (just look at this thread) because they love this series so much, such as pretending their game looks a certain way for a very long time and then revealing to people at the last minute that it was all horseshit, knowing full well it will sell regardless because of the good will and word of mouth they have garnered over the years. That's just fucked.

4. Giving FROM a pass or purchasing this game means you're OK with companies stringing you along with bullshit false advertising. You're living proof that this type of tactic is an affective marketing strategy. It's your money, sure, but supporting it only gives companies more incentive to do it again.

I want to make this crystal fucking clear to the people who will defend FROM and this series to the death no matter what they do, this is NOT about graphical quality, this is about me as a consumer being lied to and a company trying to take advantage of my fandom. It's wrong. I will not stand for it.

There, I said my peace on the matter.
Don't bring up the PC version. My comp can't run it and I'm not upgrading.


Totally sold with your mind.

Don't try this shit with strong fans.
 

squidyj

Member
I think the saddest thing was even though the initial stuff was much better than Dark Souls it still wasn't great, merely pretty good. That they've had to fall back from being merely pretty good is an incredibly sad state of affairs.
 
Vaati: "I'm going to tell you the mechanic for my new favorite thing in the game which is torches. I love the way they look. The lighting in this game is incredible...

... make sure you use your time with them carefully because they can burn out and eventually leave you in the dark."

Bullshit. What mechanic. That's GONE now. The new flattened lighting has been brightened to the point where it seems completely useless to use torches (according to actual reviewers). The lighting DOESN'T look incredible anymore. It just looks... like Dark Souls 1. I figured he'd find a way to put a positive spin on it.
 

Antiwhippy

the holder of the trombone
Vaati: "I'm going to tell you the mechanic for my new favorite thing in the game which is torches. I love the way they look. The lighting in this game is incredible...

... make sure you use your time with them carefully because they can burn out and eventually leave you in the dark."

Bullshit. What mechanic. That's GONE now. The new flattened lighting has been brightened to the point where it seems completely useless to use torches (according to actual reviewers). The lighting DOESN'T look incredible anymore. It just looks... like Dark Souls 1. I figured he'd find a way to put a positive spin on it.

From people who have played it there's a place where you'll need to use it, much like the tomb of giants. But yeah, it's not as widespread of a mechanic as from advertised.
 

rvy

Banned
Vaati: "I'm going to tell you the mechanic for my new favorite thing in the game which is torches. I love the way they look. The lighting in this game is incredible...

... make sure you use your time with them carefully because they can burn out and eventually leave you in the dark."

Bullshit. What mechanic. That's GONE now. The new flattened lighting has been brightened to the point where it seems completely useless to use torches (according to actual reviewers). The lighting DOESN'T look incredible anymore. It just looks... like Dark Souls 1. I figured he'd find a way to put a positive spin on it. Not even going to link to his video...

No it's not fucking gone. Finish the game instead of making assumptions. There are areas in the game that are pitch black unless you a use a torch.
 
Just going off of this...

From the egm review.

http://www.egmnow.com/articles/reviews/egm-review-dark-souls-ii/

There’s a curious footnote to all of this, however: the game’s lighting engine.Having had access to various snippets of Dark Souls II at previous Namco Bandai events, the portions I played don’t feel as dynamically lit as they did before. This is most notable with torches, one of the major new gimmicks added. The idea—so far as I always understood it—was that some locations would be so dark that torches would be needed, and players would be at a disadvantage, given that a hand that once held an additional weapon or shield would instead be busy holding aloft a source of light. At Tokyo Game Show last year, I played a specific segment where I had to do just that; in the final build, that exact same section was now well-lit enough that doing so was no longer necessary. In fact, as they stand now in terms of their effect on gameplay, torches in Dark Souls II feel like a curious feature that was once meant to be part of some much larger gameplay concept, but now often sit as little more than a memory of what could have been.

Are they just wrong?
 

doofy102

Member
Vaati: "I'm going to tell you the mechanic for my new favorite thing in the game which is torches. I love the way they look. The lighting in this game is incredible...

... make sure you use your time with them carefully because they can burn out and eventually leave you in the dark."

Bullshit. What mechanic. That's GONE now. The new flattened lighting has been brightened to the point where it seems completely useless to use torches (according to actual reviewers). The lighting DOESN'T look incredible anymore. It just looks... like Dark Souls 1. I figured he'd find a way to put a positive spin on it.

Calm down you. The lighting was still there as of the January 2014 build. He was obviously given that build.
 

Soriku

Junior Member
I think the saddest thing was even though the initial stuff was much better than Dark Souls it still wasn't great, merely pretty good. That they've had to fall back from being merely pretty good is an incredibly sad state of affairs.

I honestly don't hesitate to call this great looking at all.

iqKlfRFV9WByZ.gif


Also, this is nitpicking, but I liked the way the fog doors looked in the old build than in the new one...
 
I wish the Demo build did not exist, as of right now its just a dream of what could have been, thats how
I feel the same. I wouldn't have been disappointed - well maybe with the animations - with the game if I never had seen that build.

I never thought I'd feel disappointment from a Souls games, even if slightly. What dark times.
 

Mengy

wishes it were bannable to say mean things about Marvel
As someone who has been looking forward to this game ever since I beat Demon Souls and Dark Souls in 2013, I am extremely disheartened right now. Not like this, FROM, not like this....

Let me preface the rest of this post by saying I am not some random who came in here to talk shit about a game they really had no intentions of buying any way. I was hyped for this game, I couldn't wait. With all that all said, I am not buying this game.

Let me elaborate as to why in a few points:

1. As a consumer, I do not like to be fucking lied to and deceived. Period. The idea that a company thinks they can try and sell me one thing and then give me something else and I'll buy it any way is a complete slap in the face. I will not abide that shit.

2. I don't give a fuck about dark Souls having sub-par graphics or just being graphically mid-tier like DS1. I genuinely don't care. But don't try and sell me one thing and then give me something else. If DSII looked the way it does now at all those E3 events and media promotions I would still be ready and willing to drop dollars on this bad boy, no questions asked. But... if you're selling me a steak with a side of cut fries through your advertising, and I order that off the menu, then I expect to receive steak and fries. Don't come out of that kitchen with a ham sandwich on wheat-bread and a fun size bag of chips. I LIKE ham on wheat and a bag of chips. I'm totally content with that as a meal. However, that isn't what you advertised to me on that menu and it isn't what I was ready and willing to pay for.

3. I don't like having my fandom being taken advantage of. Through Demon/darksouls1 I have become a genuine fan. Every time I get a chance to talk about Dark Souls in any video game related conversation in my personal life it's always a great feeling. The more people know about this series the better is how I see it. It's especially great when you meet a fellow DS fan and geek out together.

What FROM has done here is take advantage of people who they know will buy their shit no matter what they do (just look at this thread) because they love this series so much, such as pretending their game looks a certain way for a very long time and then revealing to people at the last minute that it was all horseshit, knowing full well it will sell regardless because of the good will and word of mouth they have garnered over the years. That's just fucked.

4. Giving FROM a pass or purchasing this game means you're OK with companies stringing you along with bullshit false advertising. You're living proof that this type of tactic is an affective marketing strategy. It's your money, sure, but supporting it only gives companies more incentive to do it again.

I want to make this crystal fucking clear to the people who will defend FROM and this series to the death no matter what they do, this is NOT about graphical quality, this is about me as a consumer being lied to and a company trying to take advantage of my fandom. It's wrong. I will not stand for it.

There, I said my peace on the matter.
Don't bring up the PC version. My comp can't run it and I'm not upgrading.

Agreed 100%. I'm not buying DS2 until the Ultimate Gold Super Edition of the Year comes out for PC on sale (I can be very patient), mainly because I am not done enjoying DS1 and I have a huge backlog of games, but this kind of behavior grates on me too. Too many developers use trickery today to fool consumers.
 

Baraka in the White House

2-Terms of Kombat
Totally sold with your mind.

Don't try this shit with strong fans.

As someone who has been looking forward to this game ever since I beat Demon Souls and Dark Souls in 2013, I am extremely disheartened right now. Not like this, FROM, not like this....

Let me preface the rest of this post by saying I am not some random who came in here to talk shit about a game they really had no intentions of buying any way. I was hyped for this game, I couldn't wait. With all that all said, I am not buying this game.

Let me elaborate as to why in a few points:

1. As a consumer, I do not like to be fucking lied to and deceived. Period. The idea that a company thinks they can try and sell me one thing and then give me something else and I'll buy it any way is a complete slap in the face. I will not abide that shit.

2. I don't give a fuck about dark Souls having sub-par graphics or just being graphically mid-tier like DS1. I genuinely don't care. But don't try and sell me one thing and then give me something else. If DSII looked the way it does now at all those E3 events and media promotions I would still be ready and willing to drop dollars on this bad boy, no questions asked. But... if you're selling me a steak with a side of cut fries through your advertising, and I order that off the menu, then I expect to receive steak and fries. Don't come out of that kitchen with a ham sandwich on wheat-bread and a fun size bag of chips. I LIKE ham on wheat and a bag of chips. I'm totally content with that as a meal. However, that isn't what you advertised to me on that menu and it isn't what I was ready and willing to pay for.

3. I don't like having my fandom being taken advantage of. Through Demon/darksouls1 I have become a genuine fan. Every time I get a chance to talk about Dark Souls in any video game related conversation in my personal life it's always a great feeling. The more people know about this series the better is how I see it. It's especially great when you meet a fellow DS fan and geek out together.

What FROM has done here is take advantage of people who they know will buy their shit no matter what they do (just look at this thread) because they love this series so much, such as pretending their game looks a certain way for a very long time and then revealing to people at the last minute that it was all horseshit, knowing full well it will sell regardless because of the good will and word of mouth they have garnered over the years. That's just fucked.

4. Giving FROM a pass or purchasing this game means you're OK with companies stringing you along with bullshit false advertising. You're living proof that this type of tactic is an affective marketing strategy. It's your money, sure, but supporting it only gives companies more incentive to do it again.

I want to make this crystal fucking clear to the people who will defend FROM and this series to the death no matter what they do, this is NOT about graphical quality, this is about me as a consumer being lied to and a company trying to take advantage of my fandom. It's wrong. I will not stand for it.

There, I said my peace on the matter.
Don't bring up the PC version. My comp can't run it and I'm not upgrading.

Agreed. No sale until this is acknowledged and addressed.
 
No, all the footage he recorded looks just like the retail version. He knew about the downgrades and decided to keep his mouth shut.

Yeah, I don't think he did his review based on the demo. I'm not sure there was ever a build of the entire game with the old lighting. Probably just for a specific demo area.

Just seemed like he knew about the lighting change and decided not to mention it because he can't say a single negative word about the game.
 

eot

Banned
Yeah, I don't think he did his review based on the demo. I'm not sure there was ever a build of the entire game with the old lighting. Probably just for a specific demo area.

Just seemed like he knew about the lighting change and decided not to mention it because he can't say a single negative word about the game.

Well that's just something you've made up in your head, it's not not really something to base a discussion on.
 
The mirror knight GIF doesn't actually look that different when there's lightning actually. In fact the final one just seems more saturated.

At first sight the Mirror Knight Fight doesnt look that different, until you start looking at it more closely, dissapointment ahead.

iZiFrhFAmQUCP.gif
iN1N17Kjbs9h6.gif


1. Look at the weird Green hue in the stone in the Retail
2. Skybox is completely missing from retail, Demo has a beautiful cloudy sky
3. When the boss lands that jump, the Demo shows an awesome splash of water, missing from retail
4. The boss reflections are toned way down in the Retail version
5. When there is lightning, in the Demo version your characters gets showered with light, in the retail its still there but super toned down.


I feel the same. I wouldn't have been disappointed - well maybe with the animations - with the game if I never had seen that build.

I never thought I'd feel disappointment from a Souls games, even if slightly. What dark times.

I was never expecting this game to look amazing, thats not why I love souls, but I did get hyped about the demo's graphics.

Anyway, will still enjoy the game thoroughly but I wont me able to turn my mind off of all these changes while playing it.
 

rvy

Banned
Well, you understand that only 2 areas in a game when torch and darkness were one of the main mechanic shown in the past is a little disappointed

Sure. But the mechanic only being strictly necessary in two areas doesn't equate to "the mechanic is GONE". Which is what I was responding to.
 
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