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Koji Igarashi (Castlevania) Leaves Konami, Founding New Studio, Metroidvania GDC talk

injurai

Banned
These words give me hope. Bring it Iga.

Shivers were sent down my spine when I read that. I can't think of the last time a developer has expressed those sentiments so sincerely and blatantly. I should try to forget about all of these prospects so I can make it through my days to come...
 

Terrell

Member
You know a company is total fucking garbage when news of a developer leaving said company is met with ecstatic jubilation.

Seriously Konami, why do you even fucking bother making video games anymore? You're embarrassing your entire industry.
 

ZeroX03

Banned
Can Nintendo hire him to make a new 2D Metroid?

Christ no. Keep him away from Metroid.

I think Iga's a decent dev, but nothing he's been in charge of comes close to Metroid (except Other M, he's better than that). I prefer SotN and CotM to his produced titles. They're decent, and I'd back a Kickstarter from him but I don't consider him a messiah for the genre, just a competent contributor. Would love to know who else will be working with him.


Re: CV's future. I loved LoS1 but MercurySteam dropped the ball on MoF and LoS2. MoF improves as it goes on but is just bland, for lack of a more articulate description. LoS2 is a really mixed bag. That game feels like it was dragged in five different directions (though they nailed the combat and music). Neither are awful nor are they great. Not sure what profitable options there are for the series future. Full 3D action is an expensive and risky investment.
 

Ranger X

Member
FINALLY. Mighty No 9 equivalent inbound, set wallets to SPLODE.

My precise thought!
Am excited like a little kid inside :)


Inafune: Leaves Capcom to continue making Mega Man games (Mighty no.. 9)
Shinji: Leaves Capcom to continue making Resident Evil games (The Evil Within)
Koji: Leaves Konami to continue making Metroidvania titles


Hmm.... yup.

next is...

Kojima to leave Konami to continue making Metal Ge.... oh wait!
 

Ansatz

Member
Inafune: Leaves Capcom to continue making Mega Man games (Mighty no.. 9)
Shinji: Leaves Capcom to continue making Resident Evil games (The Evil Within)
Koji: Leaves Konami to continue making Metroidvania titles


Hmm.... yup.

Kamiya: Leaves Capcom to continue making Character Action Games™
Sakaguchi: Leaves Square Enix to continue making Final Fantasy (Last Story)
Takahashi: Leaves Square Enix to continue making Xeno

Thank you Iwata for funding these people's games, and obviously also for making sure Nintendo game design remains intact.
 

Ahasverus

Member
This sounds like a win-win scenario to me.

Konami (if they care) will be able to move on with something new as after so many IGA-Vanias I felt that he ran out of ideas. Someone should try a different approach to those games, it is finally time for this.

IGA will be able to work on his own on what he has in mind. I wouldn't mind a polished metroidvania for PC/PSN/XBLA etc and I would be glad if he tried a different setting for once.
That's what I'm thinking. Win win for me too.
 
Kamiya: Leaves Capcom to continue making Character Action Games™
Sakaguchi: Leaves Square Enix to continue making Final Fantasy (Last Story)
Takahashi: Leaves Square Enix to continue making Xeno

Thank you Iwata for funding these people's games, and obviously also for making sure Nintendo game design remains intact.

Yukio Futatsugi: Leaves Sega to continue making Panzer Dragoon games (Crimson Dragon.)

Japanese game publishers: No country for old game designers... Nintendo excluded.


But I do think it's pretty cool though that a lot of these designers ventured out on their own to continue making the types of games they want to make.
 

Ranger X

Member
But I do think it's pretty cool though that a lot of these designers ventured out on their own to continue making the types of games they want to make.

Just goes to show they are true designers imo.
No wonder why they are recognised and could pull of great games in the past (and prolly in the futur).
 

Foffy

Banned
Yukio Futatsugi: Leaves Sega to continue making Panzer Dragoon games (Crimson Dragon.)

Japanese game publishers: No country for old game designers... Nintendo excluded.


But I do think it's pretty cool though that a lot of these designers ventured out on their own to continue making the types of games they want to make.

I forget his name, but the man who made Strider made at least two Strider successors; Osman and Moon Diver.
 
Inafune: Leaves Capcom to continue making Mega Man games (Mighty no.. 9)
Shinji: Leaves Capcom to continue making Resident Evil games (The Evil Within)
Koji: Leaves Konami to continue making Metroidvania titles


Hmm.... yup.
Don't forget Kamiya leaving to make DMC games.
 
It really depends on where you are. In Japan, especially, "parody" and "fair use" allows makers to get away with a lot, often in the name of being a "loving homage".

Castlevania itself has made numerous shout outs/call backs to the likes of Street Fighter/Darkstalkers, Fatal Fury/King of Fighters, Guilty Gear, Fist of the North Star, Kamen Rider, Jojo's Bizarre Adventure and plenty more in IGA's era alone, so I'm sure IGA is familiar with what he can get away with to comfortable levels.
Interestingly enough, Castlevania's also used Leatherface from Texas Chainsaw Massacre:

Madbutcher.gif


2012-10-09-chainsaw_leatherface.jpeg
 

jaxword

Member
Interestingly enough, Castlevania's also used Leatherface from Texas Chainsaw Massacre:

Madbutcher.gif


2012-10-09-chainsaw_leatherface.jpeg

You can probably get away with the parody/homages/cameo defense. It's not as if the entire IP was based around the minor appearance, so it probably wouldn't go to court since it doesn't affect anyone's profits.
 
it wont be Castlevania though.

Who cares? All it means is he isn't tied to a specific mythology. He can create a NEW one. He can still do something revolving around horror, but he isn't limited to established concepts. If he wants to dabble in vampires, he can, but he can also do other things. I'd love to see a sorta dark horror/Lovecraftian/demonic metroidvania in a large mansion(and the city surrounding it, including church and asylum) set in the 1800s.
 

A-V-B

Member
Konami should sell the Silent Hill IP to SCEJ

I know, unrelated, but this seems to be a Konami sucks ass thread anyway

Honestly, it doesn't have to be Silent Hill, like the actual town. As long as it's Ito, Sato, Yamaoka and Tsuboyama mixed with another mature, psychological world, I'm game until the end of time.
 
I'm really interested in IGA's GDC talk but I'm obviously not in the situation to attend. Will there be ways to view his talk after the event? It'll be a shame if the video is forever locked behind a paywall in GDCvault or whatever.
 

Ahasverus

Member
Its not just the director. Nothing they've touched shows they have the writting chops to produce something on the lvl of SH2, 3, 4, and SM.
Have you heard of hiring writers? This time instead of spending millions on hollywood casting they could get a horror screenwriter.
 

Beth Cyra

Member
Have you heard of hiring writers? This time instead of spending millions on hollywood casting they could get a horror screenwriter.
Then why have them do it?

Yes they can do good art, but they are not the only ones.

Put it in the hands of a team that HAS a good writer and a great directed. Like say Team Siren at Sony.
 

Ahasverus

Member
Then why have them do it?

Yes they can do good art, but they are not the only ones.

Put it in the hands of a team that HAS a good writer and a great directed. Like say Team Siren at Sony.

Team Siren is half ot team silent, of course that would be a best case scenario.
 

Foffy

Banned
it wont be Castlevania though.

It will be more Castlevania than the current direction of the series. Feel free to find that heartwarming or hilarious. The only current thing the IP has is the brand name; much of what defined it has been removed from the DNA, if the reboot is any indication.

I feel we could be entering a very interesting time, and there was a good example I'd like to entertain. Back in 2001, there was a wonderfully immersive game released on the PC called Operation Flashpoint: Cold War Crisis which was one of the earliest realistic shooters on the market, taking the concept of Rainbow Six and essentially applying it to the entire theater of warfare. This game had two followups, one in gameplay (ArmA) and one in IP name (Operation Flashpoint: Dragon Rising), and both produced an interesting situation: ArmA literally played like Cold War Crisis, yet Dragon Rising, the official sequel, really felt like an AAA attempt to retrofit the series to ape other popular games, and as a result feels like the name is simply being used to sell the game. I feel Castlevania has now finally entered in such a place: you have the potential gameplay of past games being continued with Igarashi under a different name, but you also have the name being pumped out for brand recognition. In a way, this is a winwin, but it's a little sad to say how divisive it is for the franchise; what one once loved about it has to be found elsewhere, for Konami doesn't give a fuck about what it used to be, and what has taken its place feels absolutely out of place to what used to be there, like a very weak substitute.

Castlevania used to be my all-time favorite series of games, and I'd make time to replay every main entry at least once a year. After the reboot, I can easily say it stopped being my favorite series, for what it was perpetuating to be, what it was claiming was Castlevania, was filler. Too much of it seemed like it didn't care for the heritage (I feel it even stomped on some of it), and most of all, what was there seemed inconsistent. It felt like it was trying to be Castlevania to a degree, which only evolved with the following midquel, but deep down it really wasn't. I think it's telling that Mirror of Fate, a game only made so people wouldn't have to be laid off, was the most closest to actual Castlevania the Lords series offered, and even then that was a fucking awful imitation. But I guess this is what happens when the person in charge of the reboot isn't even a fan of the franchise; he didn't care about legacy, or keeping concepts that defined the series, but instead aimed to replace them, with often weaker replacements. One of the best things about a company like say, Nintendo, is that they get heritage, they get legacy, and if they revive a franchise, they make sure that they keep the meat of what it once was absolutely in tact. Or they could have done what Fromsoft did; originally, From and Sony were going to make a new King's Field for PS3, but they felt their ideas would have tampered on that heritage, what it meant to really be King's Field. Instead, they still used that inspiration and carved off a new game, a different title that took inspiration but never imposed degradation on its predecessors, Demon's Souls. It is a shame to see Castlevania absolutely and eagerly fail to do this. A generation of gamers will really, somehow believe that some nobody like Satan is the real villain of the franchise, that a Belmont, to the cues of Deviantart-tier writing is Dracula, and this honestly bothers me. But I guess on the bright side is that Igarashi may be the one to keep the spirit of the series alive, even if the brand it was birthed under doesn't care for it anymore.

I guess for me it's a reminder that a brand means fuck all if what made it worthwhile has been obliterated, and that it is key to follow where the people go who make the things worth your attention. I assume this is what Mega Man fans felt a year or so ago.
 

Arla

Member
No more shitty IGA Metroidvania rehashes? This is fantastic news. I'm excited to see where the Castlevania series goes next and I'm glad it won't be the shit it was with IGA at the helm.

Classic Castlevania was great, but it's long gone.
Metroidvania is dead. HURRAY!
Lords of Shadow, a great 3D-action take on the series, is over.

I just hope Konami doesn't take forever to bring it back.
 

Beth Cyra

Member
No more shitty IGA Metroidvania rehashes? This is fantastic news. I'm excited to see where the Castlevania series goes next and I'm glad it won't be the shit it was with IGA at the helm.
What is the point of attack the man or his games like this?

He hasn't made one in years, and this doesnt change anything so you've had your new non "rehashes" for along time.
 

Cwarrior

Member
Truly Best the news ever.

Iga has finally escaped that poisons corpse of a company called konami.

Konami treated the man like shit for years am not sure why he stuck around for so long it was clear his talent was being wasted there (or any talented developer wanting to make anything not metal gear).
 
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