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Under Night In-birth Exe:Late |OT| Under Night In-America

Yuuichi

Member
Very excited for this, was so good at melty blood that I could beat the hardest cpu with the screen turned away using sound only. My purchase is likely to be delayed by a few days as I'll be at SDCC and I want all the money I can scrounge for that, but I'm gonna buy it as soon as I get back, and would love to hop online if gaf is gonna play.

On that note, is there any way to rig up a microphone or something for cheap? Should I even have one to play with people? I use headphones and a clip on mic for pc, and I don't think that works.
 

Yuuichi

Member
PS3 players tend not to bother much with mics, at least with fighting games. More optional than mandatory.

Sweet, I'll just chill with a group in skype or something if that's how people want to communicate. If I like the game enough, I wouldn't mind being caretaker for the GAF community of it for a while. I just won't have the game until the 28th at the earliest (I'll probably just go digital).

EDIT:


Thanks, I'll have you know I was planning on doing other things tonight. RIP that idea.
 
I'm just glad to be going fresh into a new fighting game again.

I'm in a weird spot with Blazblue where I'm not interested in learning any new characters at the moment.
 

Uraizen

Banned
Great OT. I'm torn between playing Gordeau and Seth, but from all accounts Gordeau is pretty busted so I'll likely ride with Seth. Hearing him referred to as "Gordeaunoe" doesn't really fill me with excitement.

He can't be that good, can he? I guess it depends on whether we're talking about v1.0 or v1.1.
 

ponpo

( ≖‿≖)
S3luoYh.jpg


Nerf Gordeau!!1

Also

http://a.pomf.se/ulbzsc.webm
 

Wow. It's rare that both of the characters I'm looking to main are considered to be in the upper eschalon of the tier list.

While I see that list, most match vids I see have a really diverse amount of character picks. I actually don't see a lot of Gordeau, and when I do, he doesn't seem super dominant. I guess he's really good because he can steal people's GRD blocks and has really big poking range.

From what I've seen, everybody has the capacity to beast really hard in this game, even Akatsuki with his minimal attack range. I guess it's all dependent on how the players utilize the GRD gauge and it's rewards. Again, I love that mechanic!
 

ponpo

( ≖‿≖)
Wow. It's rare that both of the characters I'm looking to main are considered to be in the upper eschalon of the tier list.

Well this is pro + casual matches so it isn't some top player tier list (though, because of that, maybe it's closer to what average players will experience)

e: http://www.dustloop.com/forums/inde...se-confirmed-jul-24-2014/page-151#entry822127

That picture from Dengeki is definitely drawn by the character designer Yoshihara and it sure looks like it would fit in the Character Select screen... except she doesn't have anything to fight with... Well, Famitsu article already proves that they planned to have Tsukuyomi as a playble character. Here are the translated bits of Famitsu interview. I'll go and start translating Dengeki article.

- Mori offered ArcSys would share their know-how about the Network Mode which ultimately lead to this collaboration.
- French Bread ported the arcade characters completely ported to PS3 and added new characters.Then Arc took that game and added Network Mode and other elemtns needed for the console version.
- Idea for GRD started with people saying "I don't know what should I do in this situation" so Narita wanted to make a clear difference to when to go offensive and when to remain defensive.
- French Bread first tried doing sprites on their own to notice how much it took time. Then they approached Mori to find what his magical solution was in the process of creating HD sprites.
- Mori answered: "It will cost a whole lot of money until it's complete"
- Mori says back in the day the original Melty Blood was surprising title and it effected many things in the development of "Guilty Gear X"
- French Bread was reflecting that they don't have a character with simple personality and simpel gameplay - that lead to Nanase.
- Arc originally thought it would be rather simple to add Network Mode to the game, but it ended up being really troublesome because the game was just ported from arcades and didn't have anything else programmed.
- They way game searched and read data was disjoint and it took a lot of time, so the program was altered a lot to optimize the loading times.
- Originally we simply inteded to do a Training Mode that was similiar to the one in arcade version, but Ishikawa from ArcSys said he'll create even better Training Mode than in P4U and that's how they ended up with this Traning Mode.
- "If console version is popular enough, I'm sure "Under Night" can join list of games in our annual fighting game tournament.", Mori says.

More at the link.
 
He can't be that good, can he? I guess it depends on whether we're talking about v1.0 or v1.1.

He's not that bad, from what I've seen. Clear top tier, but not gamebreaking. I just don't like playing S-tier characters. Even when I've tried I've never stuck with them. I don't like feeling like my character won more than I did. Every game is going to have it's boogeyman, though. And that's who the people I've talked to have picked so far.
 

Solune

Member
Why is Chaos so terrible?

Because his "puppet" disappears after one hit and has a cooldown before being able to summoned again. It's not like Carl and Nirvana, more like having only 1 Persona card. He also has no invincible meterless reversal. To top it off his normals are stubby. He takes alot of work and forethought.
 

OceanBlue

Member
Well this is pro + casual matches so it isn't some top player tier list (though, because of that, maybe it's closer to what average players will experience)

e: http://www.dustloop.com/forums/inde...se-confirmed-jul-24-2014/page-151#entry822127



More at the link.

- Originally we simply inteded to do a Training Mode that was similiar to the one in arcade version, but Ishikawa from ArcSys said he'll create even better Training Mode than in P4U and that's how they ended up with this Traning Mode.

Thank god. I don't know how I would've reacted if we went from the amazing training features in MBAACC to arcade training mode shit.
 
Well this is pro + casual matches so it isn't some top player tier list (though, because of that, maybe it's closer to what average players will experience).

Interesting. That "tier list" picture is actually just a list of the character win/loss ratio for that particular UNIB cabinet.

So, perhaps it is closer to what the average player will experience. Still, I hold by my belief that all the characters can beast in this game.
 
R

Retro_

Unconfirmed Member
I've never seen a Chaos player do well in this game

His winrates in that list are hilarious
 

Kumubou

Member
I forget if the match-up charts are per-cabinet, per-location or network wide. Regardless, the top 3 and bottom 3 are what I would expect. While the middle is jumbled up, the characters are close enough that I don't think it matters much, and they're all competitive anyway (which is what matters).

Shoutouts to French Bread actually managing to make a D-tier puppet character. I didn't even think it was possible (outside of some gimmicky MUGEN stuff).
 
R

Retro_

Unconfirmed Member
Shoutouts to French Bread actually managing to make a D-tier puppet character. I didn't even think it was possible (outside of some gimmicky MUGEN stuff).

Turns out the way to make Eddie bad is to give everyone full screen normals to tag him with
 

Yuuichi

Member
That tier list is interesting, curious to see what of it, if any is addressed in the console release or subsequent patches. Not like I care much, all you have to do is win anyway.
 

Azure J

Member
Cross-posting from FGW: For anyone who can't get to bed, there's a UNIEL tournament being streamed. I'm not entirely sure where, but I'm seeing lots of high-ass ranks and names I recognize, so it should be good.

Watching this currently, is Akatsuki the Iron Fist of this game? (Stubby normals and can't get in while everyone's swinging battleship sized arcing normals with active frames for days)
 

Kumubou

Member
Watching this currently, is Akatsuki the Iron Fist of this game? (Stubby normals and can't get in while everyone's swinging battleship sized arcing normals with active frames for days)
Pretty much. That and his oki is surprisingly weak. If he actually had oki and damage from ABK, then... well, he would probably still be kind of bad, but he would be annoying because a clean hit would lead to real problems.
 
Watching this currently, is Akatsuki the Iron Fist of this game? (Stubby normals and can't get in while everyone's swinging battleship sized arcing normals with active frames for days)

He's closer to a shoto. He has a fireball, a dragon punch, and a Kyo Kusangi style "kick rekka".

But yes, he does have diminutive attack range in comparison to his peers in this game. Once he gets in, he can deal big damage and lay on the pressure. Getting in with him is all a matter of utilizing shield properly, and looking for openings. That's how I see it, anyway.
 
Looking foward to trying out and maybe maining:

Hilda
sion (eltnum)
Orie
Akatsuki
Vatista
Seth


and everyone saying Chaos is bad, and looking at the win ratio list. Im curious to try him out as well, ive never heard of a bad puppet character.... o_O

I have yet too see much footage of the new update stuff, that includes Chaos and onward.
 

Ken

Member
I checked CD Japan a while ago when I preordered my copy from Amiami and they didn't even have the game listed... Anyways I will update the thread.

I usually prefer AmiAmi but Cdjapan has been my fallback in cases where AmiAmi sells out of preorders, so I never check it until I have to lol.
 
R

Retro_

Unconfirmed Member
Well keep in mind that Waldstein is a grappler that can 360 from almost two character lengths away. On top of covering a huge amount of space with his relatively fast normals

so the grappler dynamic is a little skewed with him
 

Kumubou

Member
Looks like Leisureland is running another tournament today, although it's not going to get going until 6 AM UTC/11 PM PDT/1 AM EDT, but they have casuals up right now.

So... did they make Akatsuki for the sole purpose of losing to others or...?
The issue is mainly that he's a little too faithful to his original incarnation in Akatsuki Blitzkampf -- his range sucks, in a game where everyone has giant ass hitboxes. If they translated Eltnum the same way, she would have ended up pretty bad too.
 

Yuuichi

Member
So with it coming out shortly (even if I can't play for a few days) I figure I should put my psn ID out there for anyone who wants to practice or (attempt) to wail on me. Feel free to add "YuuichiP" on psn if you wish to do so; and I should probably start up a google doc list or something but it's late and I have no idea how to.

Tomorrow then.

Edit: the twitch stream was filled with English chat and the commentator came on and struggled with his friend to say that he can't speak English, I'm dying over here
 
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