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Super Smash Bros. for 3DS |OT| It's out in Japan

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So I've been playing the demo with my friends, and it appears to me that you can't pause the game while playing multiplayer. Is that true in the final game? I loved having ridiculous things happen in the previous games, pausing, and capturing the moment with the game's pause-camera type feature. Is that in the final game, maybe? I'd miss it if it wasn't.
 

Golnei

Member
Just saw it had Brinstar Depths music, the dream is dead, we're not getting that stage back ever.

I'd imagine Fourside and Fountain of Dreams are in a similar situation. Actually porting Melee stages instead of reusing the Brawl conversions is far too much work, apparently.
 
So I've been playing the demo with my friends, and it appears to me that you can't pause the game while playing multiplayer. Is that true in the final game? I loved having ridiculous things happen in the previous games, pausing, and capturing the moment with the game's pause-camera type feature. Is that in the final game, maybe? I'd miss it if it wasn't.

Yes you can't. You can save that match (as long as it's 17 minutes & below) and view it another time for screenshot purpose though. And that's better since it doesn't break the match flow
 

Watch Da Birdie

I buy cakes for myself on my birthday it's not weird lots of people do it I bet
You'll probably be able to pause the game in multiplayer on the Wii U.

I imagine it's difficult to do that though when using multiple systems.
 

-Horizon-

Member
So I've been playing the demo with my friends, and it appears to me that you can't pause the game while playing multiplayer. Is that true in the final game? I loved having ridiculous things happen in the previous games, pausing, and capturing the moment with the game's pause-camera type feature. Is that in the final game, maybe? I'd miss it if it wasn't.

In a multiplayer game? Pausing? There would be problems.
 

georly

Member
You'll probably be able to pause the game in multiplayer on the Wii U.

I imagine it's difficult to do that though when using multiple systems.

All 'wireless' multiplayer forbids pausing. Locally on 3DS or online w/ 3DS/WiiU/Brawl.

Local Wii U will definitely allow you to pause, but yeah, no pausing on 3DS.

If you want to take screenshots, save the replay. When watching the replay, you can pause at any time, change the camera, and take a screenshot.

Yes you can't. You can save that match (as long as it's 17 minutes & below) and view it another time for screenshot purpose though. And that's better since it doesn't break the match flow

Edit: Beaten!

Also, didn't know the limit was 17 minutes. Cool beans! I tested 10, and then 12 minutes, which was more than enough, so I stopped testing.
 
Thanks for the write-up Joe! Looks like none of ROBs customs seem way better than his neutrals, but the tripping one sounds interesting.
 

georly

Member
Actually, that's called "Impa (Ocarina of Time)", like the Falco (Assault) Trophy in Brawl, or other trophies representing alternate versions of playable characters in others games, rather than just "Impa", so it wouldn't rule out a playable Impa. It still probably won't happen though...

I still think impa would have been a perfect 'Alph'-style costume for sheik. Oh well. I mean, I guess, technically, impa never did the same things sheik did... but then again, neither did sheik. The only thing sheik does that is from OoT is the smoke bomb :p
 
Actually, that's called "Impa (Ocarina of Time)", like the Falco (Assault) Trophy in Brawl, or other trophies representing alternate versions of playable characters in others games, rather than just "Impa", so it wouldn't rule out a playable Impa. It still probably won't happen though...

Probably because there might be a SS Impa trophy as well.
 

IntelliHeath

As in "Heathcliff"
this is called combo DI

all the top players do it to entertain their fans

tumblr_n8oeqmJvas1txam4mo1_400.gif
 
I still think impa would have been a perfect 'Alph'-style costume for sheik. Oh well. I mean, I guess, technically, impa never did the same things sheik did... but then again, neither did sheik. The only thing sheik does that is from OoT is the smoke bomb :p

I'm pretty sure what everyone has been calling the America costume for Shiek is suppose to be based on Impa
 

georly

Member
Nintendo is really getting this gameplay recording thing down.

MK8 was a great start and not Smash. I can't wait for Smash U to see it.

Only downside is that there is no way to export it. No way to share it. Nothing. Unless you have a capture card installed. I'm hoping they allow sharing/exporting on Wii U, and MAYBE NEW3DS. It's currently just a block of game-data, so it can be replayed/paused, etc within game.

On the plus side, you can basically record any online match, too. Really nice if you had a great 'for glory' fight you wanna show off. You can also view online replays for all of the matches that happened previously. You pick a mode (fun/glory), a type (1v1, ffa, team), and a character, and it'll show you a replay from a random online match. Really cool way to learn a character if you pick the mode you're interested in learning and the character.
 

Josephl64

Member
Only downside is that there is no way to export it. No way to share it. Nothing. Unless you have a capture card installed. I'm hoping they allow sharing/exporting on Wii U, and MAYBE NEW3DS. It's currently just a block of game-data, so it can be replayed/paused, etc within game.

On the plus side, you can basically record any online match, too. Really nice if you had a great 'for glory' fight you wanna show off. You can also view online replays for all of the matches that happened previously. You pick a mode (fun/glory), a type (1v1, ffa, team), and a character, and it'll show you a replay from a random online match. Really cool way to learn a character if you pick the mode you're interested in learning and the character.

yeah I do wish I could export it, might have an sd card dedicated to solely this until that becomes a thing if ever(unless I'm wrong and it doesn't save to your SD card, but I'm pretty sure it does)
 

random25

Member
Already managed to get 14000 coins in 2 days of playing demo. Is this crack or something? :p

Pikachu is really good, but the Thunder seems nerfed compared to previous versions. Can no longer spam for easy kill lol
 

Josephl64

Member
Already managed to get 14000 coins in 2 days of playing demo. Is this crack or something? :p

Pikachu is really good, but the Thunder seems nerfed compared to previous versions. Can no longer spam for easy kill lol

I feel like thunder got buffed, well at least with the way I use thunder. It is true that you can't spam them off the top with it as easily anymore though.
 

joelseph

Member
I have a firm grasp of the basic gameplay and feel pretty good against most of the CPU levels but when I watch people play online it's like they are working from a whole different moveset. Does this come with practice or am I missing something? Is there a good guide online for taking your smash game to the next level? Preferable written for 3ds. Thanks, this is my first Smash game and it's crack.
 

-Horizon-

Member
Only downside is that there is no way to export it. No way to share it. Nothing. Unless you have a capture card installed. I'm hoping they allow sharing/exporting on Wii U, and MAYBE NEW3DS. It's currently just a block of game-data, so it can be replayed/paused, etc within game.

On the plus side, you can basically record any online match, too. Really nice if you had a great 'for glory' fight you wanna show off. You can also view online replays for all of the matches that happened previously. You pick a mode (fun/glory), a type (1v1, ffa, team), and a character, and it'll show you a replay from a random online match. Really cool way to learn a character if you pick the mode you're interested in learning and the character.

Might make me get a New3DS. Maybe.
 

Neiteio

Member
Does anyone have the game and video capture equipment?

If so, I'd like to make a request: Could someone please take footage of a no-items match on Mute City's normal form? A three-stock match between high-level CPUs would be great. And if I may request characters, Bowser Jr. vs. Bowser vs. Duck Hunt vs. ROB (all default colors) would be great.

I mainly want to see extended footage of Mute City's normal form. I've scoured YouTube, and the best I can find is roughly 30 seconds.

I'd really appreciate if anyone can help out with this request.
 

random25

Member
I feel like thunder got buffed, well at least with the way I use thunder. It is true that you can't spam them off the top with it as easily anymore though.

Thunder seems more of a defense move now than before. Once executed, even when Pikachu gets hit it will still push through, unlike before that gets canceled easily when hit. And it locates to the point where Pikachu was at the start of the attack. Really good at interrupting approaching enemies. I like it also that Pikachu can instantly move after the attack.
 

Josephl64

Member
I have a firm grasp of the basic gameplay and feel pretty good against most of the CPU levels but when I watch people play online it's like they are working from a whole different moveset. Does this come with practice or am I missing something? Is there a good guide online for taking your smash game to the next level? Preferable written for 3ds. Thanks, this is my first Smash game and it's crack.

I don't believe many places have an in-depth guide for Smash 3DS as it just came out Smashboards has some for the older titles though.

I just play against a person that is beating me over and over again until I realize or learn something new.

Like I was getting killed by a Little Mac as Pika constantly without knocking down a stock because of that ironbody+ko punch until I found out that sending out a weak thunder jolt stops the rush attack, and rolling looking for an up-tilt or grab started to do wonders as well as just sitting there with a shield to take a punch and then having them open.

Basically I just learn from exp. since I'm pretty bad too

Thunder seems more of a defense move now than before. Once executed, even when Pikachu gets hit it will still push through, unlike before that gets canceled easily when hit. And it locates to the point where Pikachu was at the start of the attack. Really good at interrupting approaching enemies. I like it also that Pikachu can instantly move after the attack.

I guess that's why I like it much more now since I like to have space between my enemy and myself, and force them into an air game and in which case I lose that or have to edge guard, thunder does the job.
 

Molemitts

Member
I can deal with level 8 CPUs alright, but level 9s are too hard for me. I think it's just, the reaction speed on them, it's crazy. With level 8s I have about 75% success rate, but with level 9s its more like 30%, probably less.

I'm not that great at Smash, to be honest. So, that's probably a big part of it.
 
I think I'm gonna wait for the Wii U version. I already Smashed up a circle pad and seen others Smashed up, I can't stand the controls, and I have an OG 3DS so really I just plain can't see shit
 

Anth0ny

Member
Does anyone have the game and video capture equipment?

If so, I'd like to make a request: Could someone please take footage of a no-items match on Mute City's normal form? A three-stock match between high-level CPUs would be great. And if I may request characters, Bowser Jr. vs. Bowser vs. Duck Hunt vs. ROB (all default colors) would be great.

I mainly want to see extended footage of Mute City's normal form. I've scoured YouTube, and the best I can find is roughly 30 seconds.

I'd really appreciate if anyone can help out with this request.

Me and Makai had possibly the greatest Falcon ditto in Smash 4 history on normal Mute City. Not sure if it was recorded, unfortunately >_<
 

georly

Member
yeah I do wish I could export it, might have an sd card dedicated to solely this until that becomes a thing if ever(unless I'm wrong and it doesn't save to your SD card, but I'm pretty sure it does)

It gives me an SD card message and picture of the SD card when saving replays, so I assume it does :p

I don't think the replay files are terribly huge, but I haven't checked. Like I said, they're in-game data, not video, so they should be pretty tiny (comparatively).
 

Golnei

Member
I can deal with level 8 CPUs alright, but level 9s are too hard for me. I think it's just, the reaction speed on them, it's crazy. With level 8s I have about 75% success rate, but with level 9s its more like 30%, probably less.

I'm not that great at Smash, to be honest. So, that's probably a big part of it.

Don't forget that CPU players will invariably differ from humans, especially at higher levels. No matter how good a human player can be, they probably won't have the ability to read your inputs and perform frame-perfect actions consistently.
 

Neiteio

Member
Me and Makai had possibly the greatest Falcon ditto in Smash 4 history on normal Mute City. Not sure if it was recorded, unfortunately >_<
That sounds amazing. Although Makai puts Kanye West music, etc, over his matches. I want to see normal Mute City with the Mute City music (either version) and everything.
 

zroid

Banned
I can deal with level 8 CPUs alright, but level 9s are too hard for me. I think it's just, the reaction speed on them, it's crazy. With level 8s I have about 75% success rate, but with level 9s its more like 30%, probably less.

I'm not that great at Smash, to be honest. So, that's probably a big part of it.

I am probably worse than you (I'm really bad), but CPUs are very predictable so even someone who sucks can beat them quite consistently. After you play them a lot, you basically figure out what works and what doesn't. With Villager, almost everything works. :lol
 

emb

Member
I have a firm grasp of the basic gameplay and feel pretty good against most of the CPU levels but when I watch people play online it's like they are working from a whole different moveset. Does this come with practice or am I missing something? Is there a good guide online for taking your smash game to the next level? Preferable written for 3ds. Thanks, this is my first Smash game and it's crack.
There aren't really any 3DS guides so far (barely anyone really knows what they're doing!), but Smash guides in general should help.

This thread seems like a good rundown of fundamentals (at a glance, haven't read it): http://smashboards.com/threads/keep-losing-try-this.160643/

Though it's written for Brawl (I think). I was looking here for general guides, so if that doesn't help, maybe something else there will.

What do you mean by a whole different moveset? If there are literally moves you don't know how to do, then just describe it here and someone will tell you. :)

If you just mean it looks really different from when you or I play... then yeah, it just takes a lot of practice and smarts. You have to be able to recognize situations where all your moves might be useful and still mix it up.
 
yeah I do wish I could export it, might have an sd card dedicated to solely this until that becomes a thing if ever(unless I'm wrong and it doesn't save to your SD card, but I'm pretty sure it does)

I tried checking my SD card, but as usual those random gibberish file names confusing me :lol
 
Hey, according to certain sites, Smash has sold more than 1 million in the past two days. However I can't find the source for this, only the game sites reporting it. Can anyone confirm this?

http://www.destructoid.com/after-one-week-super-smash-bros-3ds-sold-over-one-million-281225.phtml
yep it is true. 1m both digital & physical combined
here's the original source
http://www.nintendo.co.jp/corporate/release/2014/140916.html
there's a thread about it too
http://www.neogaf.com/forum/showthread.php?t=895553
 

Synless

Member
Already managed to get 14000 coins in 2 days of playing demo. Is this crack or something? :p

Pikachu is really good, but the Thunder seems nerfed compared to previous versions. Can no longer spam for easy kill lol
Too bad you can apparently only tranfer 500 coins into the final game.
 

Josephl64

Member
It gives me an SD card message and picture of the SD card when saving replays, so I assume it does :p

I don't think the replay files are terribly huge, but I haven't checked. Like I said, they're in-game data, not video, so they should be pretty tiny (comparatively).

that's why I assume so, was thinking just 2gb since I have a spare and it's probably going to be my only Smash for a year...that I can play and not just own.

I tried checking my SD card, but as usual those random gibberish file names confusing me :lol

Those file names really are confusing...I remember checking them out before
 

Neiteio

Member
I still can't believe there are no decent videos of Mute City's normal form on YouTube. Just short 30-sec stints that barely give you a chance to see the level.

Importers be slacking, yo
 

Molemitts

Member
Don't forget that CPU players will invariably differ from humans, especially at higher levels. No matter how good a human player can be, they probably won't have the ability to read your inputs and perform frame-perfect actions consistently.

Yeah, I don't really follow competitive Smash, so I don't know how good people can get at the game. I'm worried about playing online and sucking at it. Hopefully being able the rebind the controls will solve my problems. I mean, seriously, the default ones suck, why do I need 3 different ways to jump?

I am probably worse than you (I'm really bad), but CPUs are very predictable so even someone who sucks can beat them quite consistently. After you play them a lot, you basically figure out what works and what doesn't. With Villager, almost everything works. :lol

I suppose CPUs aren't going to have unique play styles, that's true. It's just those reaction times, man, I can't deal with it!
 
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