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No Man's Sky info from Game Informer

Derp

Member
I did find the Grim Fandango situation very amusing though, as Tim Shafer had to coyly hint at other versions till actually being able to make a song and dance about simultaneous launch on all the platforms
Well that would've been interesting to witness :p Had no idea this happened.

But yes I definitely understand what you mean. I don't blame Sony at all. A smart move is a smart movie, and they're playing by the rules.

But yeah, it's a darn shame that it results in the developer being limited as to what they can say about their plans with other platforms in the future. I think we can all agree that does suck.

Oh well! Business is business ;)
 

cs1

Banned
Da fuck are you going on about? This is a indie game just like Below. I don't see people up in arms about it's exclusivity either. Stop trying to stir up shit.

So it's ok for indie games to be exclusive or timed exclusive or at best very very vague and elusive about what platform they are releasing on?

It would be nice if they could just come out and say what is going on with their release, if they are truly pressed for time due to resources that is a pretty simple statement to make. Right now they definitely seem to speak like they have some type of deal in place. I thought that was frowned upon but I guess not.
 

Handy Fake

Member
So it's ok for indie games to be exclusive or timed exclusive or at best very very vague and elusive about what platform they are releasing on?

It would be nice if they could just come out and say what is going on with their release, if they are truly pressed for time due to resources that is a pretty simple statement to make. Right now they definitely seem to speak like they have some type of deal in place. I thought that was frowned upon but I guess not.

I'm fairly sure they actually said all this in interviews.
 
The developer rhetoric feels very Destiny-esque in some respects.

I'm sure it won't be the crushing disappointment Destiny was though.

There's always the chance but, you know, it better fucking not be! xD

So NMS sounds like Destiny in the sense of what's being promised? (not like for like promises but more in the we hope to deliver something amazing sense.) That certainly makes more sense than it being a Halo or Destiny clone.

I mean that outside of exploring the scenery and finding objects and killing the local fauna - environmental interactions - it seems the main source of gameplay on the planets will be these robots, where they're present.

It seems like the structure is basically: galaxy -> solar systems (with space station belonging to particular faction, and a 'police' force that can respond to attacks on the station, miscellaneous ship traffic) -> planets (with resource gathering, fauna, scenery exploring, and some planets having robots protecting fauna).

So when I say 'the same', I mean, it sounds like every planet will have basically the same scope for interaction, plus or minus the robots.

In other words, ideas about cities, or simulated societies at war with each other, and procedural 'stories' on each planet at various levels of a present civilisation that might be present on a planet - these more ambitious ideas that people might have been tempted to think about - aren't going to be explored. It sounds like this a galaxy of very naturalistic planets, where it's 'just' nature and sometimes robots. That's totally understandable from a scope POV, but I do wonder if it could get repetitive. Maybe not, we'll see. (This isn't a problem distinct to NMS, I don't want to give them a hard time about it... it's a big problem for any game that's trying to promise 'a galaxy'...NMS may even represent the state of the art in this, but it may simultaneously display how far we have to go in simulating 'open-world/galaxy' sci-fi in a really deep & broad way).

What you describe sounds really interesting (understatement) and while I still don't think anything we've heard would exclude what you want I think the scope of it, for a small team, would indeed be too much.
 

Nafai1123

Banned
So it's ok for indie games to be exclusive or timed exclusive or at best very very vague and elusive about what platform they are releasing on?

It would be nice if they could just come out and say what is going on with their release, if they are truly pressed for time due to resources that is a pretty simple statement to make. Right now they definitely seem to speak like they have some type of deal in place. I thought that was frowned upon but I guess not.

When you have a team of 10 people working on a game, the last thing on your mind is when you will be releasing it on other platforms. Right now they're just trying to get it out on one. This is not some huge studio with unlimited resources.

There isn't anything unique or special about this case. Many, many indie games have released on one console or another this gen already without talking about when they would be releasing on the other platforms.
 

Handy Fake

Member
Any links to clear up my confusion on them seemingly avoiding talking about other platforms?

IGN reports that in an interview with Hello Games managing director Sean Murray in the September issue of Edge, the developer reveals No Man's Sky will hit PC after the PS4 version.

"I actually got in a bit of trouble for saying that we wanted the game to feel really console-y," Murray said. "We've always had PC in mind but in my head (console-y) means solid frame rate and immediate controls. I think a PC game can be 'console-y' and it's intended as a compliment, but I get in trouble for saying it."

That's a quote from Polygon, which was the first site that came up on Google. Unless you're talking specifically about the XBOne version?

As for the manpower and development quotes, those are from memory and may be wrong. Fairy sure I read them though.
 

E92 M3

Member
It's in the OP.

Well, I am very interested in seeing how they treat fuel and how easy it is to come by. Hopefully, it's akin to eating in Minecraft or they can have an explore mode without fuel. Typically, having a fuel limitation is something I never support - but I'm willing to bet that they didn't implement it to impede random exploration.
 
If I run out of fuel in midspace can I locate a blackhole and jump into it?

I'd imagine you'd keep going straight until you run into the nearest mass of gravity.

Rumor has it that at the center of the universe there is some kind object. Some day it's a cube. Opening the cube will require some extra effort, since the contents are rumored to grant god-like powers (over the rest of the galaxy?). Another contradictory rumor alleges that the contents of cube is something much more mundane, that will help you see the galaxy from a different perspective... Something like Peter Molyneux's tears.

no-mans-sky.png
 

nded

Member
Well, I am very interested in seeing how they treat fuel and how easy it is to come by. Hopefully, it's akin to eating in Minecraft or they can have an explore mode without fuel. Typically, having a fuel limitation is something I never support - but I'm willing to bet that they didn't implement it to impede random exploration.

Distress signals! The only way to attract other players is to run out of fuel in space. Better hope your friend finds you before some other marauding asshole does.

But yeah, there'll probably be mechanics in place to deal with a low fuel scenario. Maybe just drifting in space for a while, gathering solar power or mining passing asteroids.
 

KingSnake

The Birthday Skeleton
Maybe you switch to FPS mode and you push or pull your space ship to the nearest space station. Or hitchhike.
 

Derp

Member
Distress signals! The only way to attract other players is to run out of fuel in space. Better hope your friend finds you before some other marauding asshole does.

But yeah, there'll probably be mechanics in place to deal with a low fuel scenario. Maybe just drifting in space for a while, gathering solar power or mining passing asteroids.
God damn this is getting my hyped. You better stop, man!
 
If I run out of fuel in midspace can I locate a blackhole and jump into it?

Fuel might very well be a mechanic to limit interstellar travel, while you spend little to no fuel while inside a solar system, but others have already mentioned distress beacons and such. The Elite: Dangerous wiki mentions you have a reserve tank usable only in these occasions, so there might be something like that in NMS as well, just to get you to the nearest station or planet.
 
Oooh, a most anticipated award. At E3. We're positively out of control here!

None of the NMS related threads thus far has yet to even tip the scales when it comes to the kind of out-of-control pre-release hypefests that GAF can be known for at times. No need to convince anyone, that's just self-evident.

lol, wherever you have to put the goal posts.
 

cs1

Banned
That's a quote from Polygon, which was the first site that came up on Google. Unless you're talking specifically about the XBOne version?

As for the manpower and development quotes, those are from memory and may be wrong. Fairy sure I read them though.

That doesn't actually say anything though which is the problem thus far with the details about the release of this game outside of the PS4 platform.
 

Handy Fake

Member
That doesn't actually say anything though which is the problem thus far with the details about the release of this game outside of the PS4 platform.

It was developed on PS4.
They've said it will come to PC at some point.
They're a small team.
Sony have backed them.
It's a new IP.

What seems to be the issue here?
 

cs1

Banned
It was developed on PS4.
They've said it will come to PC at some point.
They're a small team.
Sony have backed them.
It's a new IP.

What seems to be the issue here?

Console Exclusive or not? Timed or Not? Approx date of release on PC or other platforms?

These are pretty basic questions that are usually asked and answered in a fairly straight forward way unless some type of Marketing Deal/Exclusive deal is in place and I thought that type of situation caused bigger stirs in the gaming community.

Like I said I'm wrong it seems for this game it is ok, I guess we can draw our own conclusions as to why this is ok.
 

Handy Fake

Member
Console Exclusive or not? Timed or Not? Approx date of release on PC or other platforms?

These are pretty basic questions that are usually asked and answered in a fairly straight forward way unless some type of Marketing Deal/Exclusive deal is in place and I thought that type of situation caused bigger stirs in the gaming community.

Like I said I'm wrong it seems for this game it is ok, I guess we can draw our own conclusions as to why this is ok
.

And those are?
 
Right where they belong. Feel free to prove otherwise.

I... already did? Most anticipated game alongside Bloodborne and Zelda U. You're the one making stuff up about the rate of posts in this thread which apparently moved them for you.

The abstract, mysterious nature of the game shows very well, and lends itself to people projecting what they hope the game will be. Take the currency mechanic for the game- that's kind of a good indicator. It will do some things right, and some things wrong. When's the last time the E3 winner was a large scale procedural game from a small developer (pre-release hype: "you can play the game any way you want"), and it ended up meeting those extremely high expectations?
 
Console Exclusive or not? Timed or Not? Approx date of release on PC or other platforms?

These are pretty basic questions that are usually asked and answered in a fairly straight forward way unless some type of Marketing Deal/Exclusive deal is in place and I thought that type of situation caused bigger stirs in the gaming community.

Like I said I'm wrong it seems for this game it is ok, I guess we can draw our own conclusions as to why this is ok.

Given all these PS4/PC indies, Xbone's out of the question.

And they're a small indie team. The release date will be "when it's done". They have no pressure to finish on a stupid big publisher deadline.
 

GSG Flash

Nobody ruins my family vacation but me...and maybe the boy!
Console Exclusive or not? Timed or Not? Approx date of release on PC or other platforms?

These are pretty basic questions that are usually asked and answered in a fairly straight forward way unless some type of Marketing Deal/Exclusive deal is in place and I thought that type of situation caused bigger stirs in the gaming community.

Like I said I'm wrong it seems for this game it is ok, I guess we can draw our own conclusions as to why this is ok.

Did Hello Games ever even mention it coming out for the X1 or anything else other than PS4 and PC? No? then why worry about it? Reasonable assumption right now would be that it's a PS4 console exclusive. If it comes out for the X1, consider it a bonus.
 

pager99

Member
Man alot of people like to bitch about NMS
their a small team developing an ambitious game there's not a chance in he'll they could simultaneously release and they have history with PlayStation get over it
 

Niven

Member
Man alot of people like to bitch about NMS
their a small team developing an ambitious game there's not a chance in he'll they could simultaneously release and they have history with PlayStation get over it

Are people not aloud to want things to be clear on how they plan on releasing it because they are small team?
 

pager99

Member
Are people not aloud to want things to be clear on how they plan on releasing it because they are small team?
Yeah sure but it's the same with all games in development they only tend to talk about immediate future so it's not unprecedented
you should know that, it's the way developers work
 

nynt9

Member
Are people not aloud to want things to be clear on how they plan on releasing it because they are small team?

They're taking things one step at a time. Them being a small team means they can't work on like 5 platforms at the same time. So they will talk about other platforms when they know more themselves. If it was a Sony exclusivity thing, they wouldn't mention the PC version either.
 

Niven

Member
Yeah sure but it's the same with all games in development they only tend to talk about immediate future so it's not unprecedented
you should know that, it's the way developers work

They're taking things one step at a time. Them being a small team means they can't work on like 5 platforms at the same time. So they will talk about other platforms when they know more themselves. If it was a Sony exclusivity thing, they wouldn't mention the PC version either.

I agree with you both, I just mean we seems to give this big company's such a hard time for not being clear with us so I don't think small company's should get an easy ride. If they have came out and said they are just taking one thing at a time and that's why it's ps4 first pc later and what ever after that then I apologies as I may have jumped the gun :)
 
So what's the deal with platforms this is releasing for? How come they are not being honest with what platforms they are releasing on and why is it ok for them to be so coy about it and not be called out?

Not being honest? Overreact much?

How about this: You aren't owed an explanation. Even if the obvious co-marketing (and possible console exclusivity) deal with Sony didn't exist, there still is no law forcing them to tell you anything. Is it smart business to excite your potential customer base by being clear on what platform(s) the product is coming out on so that they can plan accordingly? Absolutely. But self-righteous ire over not being given info that you want according to your own personal timetable seems a bit much.
 
Tbh this doesn't remind me much of Interstellar at all. Aside from them both being space oriented, the tone is about as far away as it could possibly get.
 

kaching

"GAF's biggest wanker"
I... already did?
You made a claim but you certainly haven't backed it up. A most anticipated award from a tradeshow that's all about anticipating games is hardly the best gauge for whether the general hype is "unfounded" or not.

You're the one making stuff up about the rate of posts in this thread which apparently moved them for you.
What did I make up exactly? I simply stated that this thread and other recent threads about this game haven't come close to approaching the size/pace of threads typically associated with the most hyped games on this forum. Am I wrong?
 
No character customization?

:(

That sucks. Kinda wish they had thought to put that in.

I actually think it's kind of cool that they are leaving the race/makeup of the player characters a mystery to be discovered by exploring and hopefully encountering other players in-game. Could make the lore pretty interesting.
 

BigDug13

Member
Are people not aloud to want things to be clear on how they plan on releasing it because they are small team?

We don't even know when the PS4 is getting the game and people are pissed because they haven't revealed a timeline for other platforms? Maybe they should start by announcing an actual timeline for the PS4 at least?

How are they supposed to be clear about release dates on other platforms if they haven't even revealed ANY release date yet?
 
Yeah I'm not seeing all the Interstellar comparisons. Just because they both have space travel?

I say it more due to exploring planets with different habitable situations, variation of planets, just the wonder of discovering these alien planets. It's a pretty loose comparison, but I'm going to pretend I'm exploring planets that can support earth-life.
 

RedSwirl

Junior Member
This isn't the first time I've seen teams act like this, especially indie teams.

I think what's happening right now is that Hello Games really is focusing on just PS4 right now. When they started making NMS they probably started out by thinking "we're going to make a PS4 game," and then somewhere along the line the idea of a PC version surfaced. It's just not their main focus right now.
 

kaching

"GAF's biggest wanker"
I know I keep saying it but this is Interstellar: The Game. I wish we had a robot companion with us that attached to the cabin of our ship.
In my mind, a game trying to capture the spirit of Interstellar would really have to deal with the time dilation issue that's so prevalent and lends so much urgency in that movie. NMS really isn't meant to capture that at all, from everything that's been said.

But a robot companion like TARS would be appreciated.
 

Niven

Member
We don't even know when the announced platform is getting the game and people are pissed because they haven't revealed a timeline for other platforms? Maybe they should start by announcing an actual timeline for the PS4 at least?

I agree I think things should be much clear all round and I think that's something that should be done with all games
 
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