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Ready at Dawn responds to "concern" over The Order: 1886 campaign length

Y2Kev

TLG Fan Caretaker Est. 2009
Keep expectations in chk, don't expect a $200 000 000 GOAT. Expect great level design, a surprisingly emotional story, and fun gunplay. Wolfie is worth buying.

Wolf is a fun linear game that gives players just enough freedom in the single player campaign. I think it's really strong. You can tell the priorities were on encounter design and satisfying shooting...the "30 seconds of fun" or whatever.
 

entremet

Member
I must just be slow as hell because all of the games I bolded that I actually played took me a good week to finish. I don't have the time to really just sit down for a whole day or two and play a game though so that could be a big indicator.

I'm assuming you're grown up and have a real job right? I'm in the same demographic. But remember a lot of kids and teens have tons of free time. Take that into consideration.
 
It´s a horrible comparison because the main point of MW was the multiplayer. $60 for a 5 hour game with no MP is ludicrous, and greedy.
So God of War was a rip-off lol, and Ico, and smh...this thread makes me ashamed I post here so often. Seriously, great things happen on GAF, this is just not one of them.

Guys, if you don't have disposable income, or don't want to buy at full price for "reasons" just do so quietly. I don't get the constant negativity at all, it's just gaming.
 

Macrotus

Member
I'm planning on waiting for reviews, not just metacritics but here at gaf and other websites and see how it is (while trying to avoid spoilers :p ).

Even if its short like some people say, if it receives good reviews, I'm definitely going to buy it.
 
Wolfenstein/shadow warrior bringing back an old ip and an older style of gameplay mixed with newer mechanics.

Wasteland 2 and Divinity Original Sin bringing back the old dnd isometric style rpgs.

Evolve/titanfall New project from experienced devs that was multiplayer only even though the outcry for them to do a singleplayer was loud. One featured a mix of past gameplay features into one awesome package and the other did a game mode style that hasn't been seen often.

Id say Wolfenstein is more along the level of risk TO is taking by being single player only etc. Wasteland 2 and Divinity I cannot comment on because I havent played. Perhaps I should have been more specific by saying AAA budgeted/marketed games. But even Divinity is co-op.

Evolve and Titanfall both exist because of the smaller risk they entail for the pub/dev. Multiplayer only has the potential to draw in more money over the long haul than a single player campaign with little replayabilty. So these two arent in fact all that risky in todays environment.
 

Fury451

Banned
Which is most excellent, since it saves me from nearly tripling my entertainment budget when I can play a game for more than 10 hours. Maybe I am just a spoiled PC gamer, but I personally want more out of my $60 and tax. Not that this happened with The Order, I am still cautiously optimistic. Game looks fantastic.

I agree to some extent- I love games that have a lot to do/see, but usually they aren't as narratively strong, with some exceptions. Since I tend to value story these days I expect to take it on the chin with bang for buck in some regard.

But I'm not against long games either. I just like when the side stuff isn't meaningless.
 

Draft

Member
Our game is really focused on narrative, and story telling, and character development!

OK, cool. What is the story about?

Special operatives fighting werewolves!

...

RAD thinks they are being treated unfairly for focusing on storytelling. But RAD is wrong. They focused on telling a bad story about dumb stuff. The Order has a storyline and characters that could fill in a few pages of manual in the SNES era, but RAD expects people to watch these goons argue in olde english about monsters and councils for 3 hours. The premise is far too stupid to be taken seriously. Earnest pap can be fun in short doses. Resident Evil 4 is the best single player action game and it's full of the stuff. But it gets doled out in 30 second bursts every half hour of game. If RE4 had 10 minute cutscenes every other chapter it would be a bad game.
 
What is so crazy about this game? I can't believe this game has this much hype.
It's a console exclusive at a time when there are very few of them, relatively speaking. That's going to drive controversy and stance-taking.

Edit: dude, above, have you played the game?

The Last of Us is a post-apocalyptic zombie game. Story sounds so dumb right?
 

Readingaid

Neo Member
I think I'm going to have to get Wolfenstein soon - heard so many people giving positive opinions on it, and it sounds like the kind of game I would enjoy. Just need to finish my current backlog and will hopefully be able to pick it up for a bargain price.

This is totally just me, but it is ridiculously over-hyped on these forums. Its a solid game, a 7/10. Nice addictive shooting and throw away mechanics, I dropped it about 2/3 in to play some other stuff TLOU namely. So yeah its great fun for a Saturday morning cartoon type vibe with adult elements.

Anyway back on topic. I expect to see ALOT more shorter campaigns from new IPs this gen. Its a simple fact that dev costs doubled last gen, its easy to assume that we could have expected a similar increase in dev costs this time round. Unless your an established IP or a studio that can swallow up huge dev costs like EA, UBi then I am afraid were going to have to get used to smaller campaigns.
 

DryvBy

Member
GAF who has finished this. Can we get your profile name so we can check you've completed it? I want to just make sure I'm not trusting trolls on the 8+ hours. If it's as long as Wolfenstein, I'm fine.
 
I guess the more important question is: Is the game really good? Are those hours filled with excellent gameplay, no padding, no bullshit, but high quality gameplay (and sure, a good story). It sure looks absolutely stunning, but does it have exciting, memorable gameplay? If it does, I don't really see the issue.
 

QaaQer

Member
What is so crazy about this game? I can't believe this game has this much hype.

There are people who hate cinematic sp games apparently, and have some weird need to expunge them from the planet. They want to keep gaming pure. I think gamergate threads also brings them out.
 

Ricky_R

Member
at the launch price point it wont sell very well but after price drops it will eventually reach around 1.5m imo. max 2m through next 3 years. wont be surprised to see this pop up on ps+ early next year

What about that scenario falls under "commercial flop"?
 

Fury451

Banned
He said stop cherry picking so you replied with cherry picking.

Amazing.

Yeah? Sorry I'm so imperfect :(

There's hardly a way to make broad generalizations on that topic. It comes down to preference. It's also not untrue- a lot of long games have repetition. Whether it's intended to be padding or not is debatable, whether you enjoy that or not is subjective.

I don't.
 

Kaze2212

Member
Our game is really focused on narrative, and story telling, and character development!

OK, cool. What is the story about?

Special operatives fighting werewolves!

...

RAD thinks they are being treated unfairly for focusing on storytelling. But RAD is wrong. They focused on telling a bad story about dumb stuff. The Order has a storyline and characters that could fill in a few pages of manual in the SNES era, but RAD expects people to watch these goons argue in olde english about monsters and councils for 3 hours. The premise is far too stupid to be taken seriously. Earnest pap can be fun in short doses. Resident Evil 4 is the best single player action game and it's full of the stuff. But it gets doled out in 30 second bursts every half hour of game. If RE4 had 10 minute cutscenes every other chapter it would be a bad game.

As subjective as it gets. But I haven't played the game so I can't agree nor disagree.
 

entremet

Member
GAF who has finished this. Can we get your profile name so we can check you've completed it? I want to just make sure I'm not trusting trolls on the 8+ hours. If it's as long as Wolfenstein, I'm fine.

Sounds very witchhunty and creepy.

There is a spoiler and impression thread if you want more info.
 

Kintaro

Worships the porcelain goddess
I must just be slow as hell because all of the games I bolded that I actually played took me a good week to finish. I don't have the time to really just sit down for a whole day or two and play a game though so that could be a big indicator.

I didn't say it made sense. I just see it happen. I see it happen with people of all ages and lifestyle. Family men somehow just maul up some single player games quickly, then come back upset that it wasn't long enough. Military personnel can chew up games on a weekend. Teenagers as well.

It could be my particular area, which really has no other amusement but to play video games. But it happens a lot. =/ It has become a struggle to sell games when the main question is "how long is it?" Which is why open world shit sells so well. In my area, the most anticipated games seems to be Fallout 4. Why? "I'll play it for a long time."

Even myself, I'm pretty old school and lament the days of the great single player game era. However, even I wince at $60 for them nowadays. But, I'm a PC gamer so I just wait it out a bit. =)
 

cripterion

Member
This game has gotten beaten to death before it has been released.

Why do people keep saying this?

Can't comment on the game's length anymore? Can't have an opinion on finding a game too short if it's an exclusive?

It was the same thing with Destiny regarding their "one area per planet" thing, which there was a thread for it in these very forums and there were fans of the game already dismissing people's concerns. How did that turn out?
 

Interfectum

Member
GAF who has finished this. Can we get your profile name so we can check you've completed it? I want to just make sure I'm not trusting trolls on the 8+ hours. If it's as long as Wolfenstein, I'm fine.

How about their home address too so you can personally verify if their PS4 is modded or not?
 

QaaQer

Member
Why do people keep saying this?

Can't comment on the game's length anymore? Can't have an opinion on finding a game too short if it's an exclusive?

It was the same thing with Destiny regarding their "one area per planet" thing, which there was a thread for it in these very forums and there were fans of the game already dismissing people's concerns. How did that turn out?

Quite profitable for activ apparently. Why do you ask?
 
I like how people saying, "there's nothing wrong with a game of 5 hours"

Well, when it's single-player only and charging $60, there absolutely is.

Sure, quality over quantity but 5 hours for a strictly SP experience is ridiculous. Stop justifying it.

Note: I'm not saying The Order is only 5 hours, however these rumors are concerning.

God of War III and Vanquish were amongst my favorite games of last generation and both had sub 8h campaigns and were SP only. Stop telling me what I should buy and like.
 

Megatron

Member
But it's like a movie, a 3 hour movie isn't better just because it's 3 hours. He's played 12 hour games that were worse experiences. Don't you understand, the length of a game is supposed to mean nothing to you. How dare you act as if it matters. Now let's throw out of completely exacerbated numbers and compare Call of Duty's single player campaigns to The Order's. I cannot believe the amount of BS some people are throwing around in defense of gameplay length. Of course there are better games with shorter playtimes, but that doesn't automatically make it alright to charge $60 for a one session playthrough. The whole situation is rather aggravating, because it's just so idiotic.

I hate this comparison. Its not like a movie. Movies are made to be viewed in one sitting. When you start getting to three hours, that starts to become draining. Video games are intended to be played however the player sees fit, which can mean a marathon session through the game or in one hour sessions. So tye length of the game doesn't bog down nearly as much unless the developer throws in filler to artificially lengthen the game
 

dan2026

Member
I expect this game to be average at best when all the dust has settled.

Not a bad game by any stretch, but not deserving of all this overblown bullshit.
 

kpaadet

Member
IMO a 5 hours game is fine, if you're not charging $60, or if there's a multiplayer component. Maybe The Order has tons of replayability. I'm just saying in general, it's too short for my taste.

For a SP, full price game I would expect at least 10 solid hours of gameplay, or else I'm waiting for a price drop.
There is nothing wrong with that, but your previous post made it sound like there was one length of time that was justified for a $60 game. It's always up to each to decide if the price is too high for the length, I thought Gone Home for $20 was way to high, but thought $15(I think that is what it was when it launched) for Journey was fine, it usually come down to if you think the quality is high enough for the shorter length.
 

OneUh8

Member
Not trying to attack anyone here, but just reading comments here and elsewhere really shows why ubisoft games are so popular. It seems people would rather have shitty single player stories with a ton of repetitive collecting and fetch quests. Just look at fit majority of the AAA space. Most games shove tons of systems in their games and most of the time it is unnecessary. They just try and pack so much bs in their game. It's a shame we don't have more curated experiences like the order and the last dy of us.
 

RoboPlato

I'd be in the dick
I expect this game to be average at best when all the dust has settled.

Not a bad game by any stretch, but not deserving of all this overblown bullshit.

The hysteria surrounding this game the past few days is nuts, especially since every gaffer that's finished it has said it's worth playing.
 

TomShoe

Banned
I expect this game to be average at best when all the dust has settled.

Not a bad game by any stretch, but not deserving of all this overblown bullshit.

That's how 95% of all pumped-up exclusives turn out.

It's like opening up a Christmas present. Oftentimes, the wait leading up to the gift is better than actually getting the gift itself.
 

Rixxan

Member
Can't imagine how bad it feels to pour your heart and soul into a collaborative creative project, with hundreds of people, over the span of multiple years - only to watch it burn to the ground mere days before it's released to the public because the urge to shit post is too strong

Things have been getting more and more toxic in threads like this, so I can't pretend like this particular instance is surprising, but it sure is fucking disgusting
 
I've been trying to wrap my head around all of these posts, and I think I get it. It's not the actual length of the game that is the issue, as it's clearly been shown that games like Ico can be great, yet very short. I think, IMO, it's the fact that a good majority of the game is cut scenes and watching the story, not actually "playing" the game. For me personally, I dont have a problem paying $60 for a short single player only game, if the game play is the focus. To pay $60 to watch a (yes,amazing looking) movie with sporadic game play? Going to have to pass. To each their own. I dont get the hatred and vitriol on each side.
 

Derpyduck

Banned
I must just be slow as hell because all of the games I bolded that I actually played took me a good week to finish. I don't have the time to really just sit down for a whole day or two and play a game though so that could be a big indicator.

This is exactly why I don't pay 60 dollars for the vast majority of games anymore. Time is limited and games drop in price so quickly. Plenty of titles in the backlog now.
 
I expect this game to be average at best when all the dust has settled.

Not a bad game by any stretch, but not deserving of all this overblown bullshit.

Seriously this. Like damn you would have thought the Fallout 4 was releasing and we found out it was only 5 hours lol.
 

cripterion

Member
Quite profitable for activ apparently. Why do you ask?

I'm not talking about the game raking profits, I'm talking about the critical reception it got once it was indeed revealed the game didn't have lots of content and didn't turn out to be this massive, epic game that the devs were selling us.

But to get back on topic, some people are making this a bigger deal that it is, I agree.
 

Brudinho

Banned
I was excited for The Order , but I can´t really justify 60€ for a game with a short campaign and I´m not really someone that plays campaigns more than once if they´re not playable in coop and no MP

I´m either gonna rent it or but it if it´s on sale , but I will definitely play it
 
Can't imagine how bad it feels to pour your heart and soul into a collaborative creative project, with hundreds of people, over the span of multiple years - only to watch it burn to the ground mere days before it's released to the public because the urge to shit post is too strong

Things have been getting more and more toxic in threads like this, so I can't pretend like this particular instance is surprising, but it sure is fucking disgusting
Please. This is the life of the content creator, I'm sure they're mature enough to handle it.
 

Kaze2212

Member
Can't imagine how bad it feels to pour your heart and soul into a collaborative creative project, with hundreds of people, over the span of multiple years - only to watch it burn to the ground mere days before it's released to the public because the urge to shit post is too strong

Things have been getting more and more toxic in threads like this, so I can't pretend like this particular instance is surprising, but it sure is fucking disgusting

Yeah, I kinda feel the same too. The bashing of the game could atleast wait until after it's released. If the game turn out to be generally disliked thent that's the case. But right now we only have one playthrough on YouTube and some gaffer's impressions.
 

Fury451

Banned
I've been trying to wrap my head around all of these posts, and I think I get it. It's not the actual length of the game that is the issue, as it's clearly been shown that games like Ico can be great, yet very short. I think, IMO, it's the fact that a good majority of the game is cut scenes and watching the story, not actually "playing" the game. For me personally, I dont have a problem paying $60 for a short single player only game, if the game play is the focus. To pay $60 to watch a (yes,amazing looking) movie with sporadic game play? Going to have to pass. To each their own. I dont get the hatred and vitriol on each side.

Hm. Good point, this would largely be my fear, though length doesn't concern me. Not playing it would, especially if it's fun. Max Payne 3 was irritating in that way, despite it being a fairly meaty shooter, the unskippable story was a bummer on multiple playthroughs.

But MGS 4 was a lot of watching too- yeah the game was divisive, but that seems to be story related. All told, the game itself was probably only 8-9 hours. Maybe less depending.
 

Readingaid

Neo Member
Not trying to attack anyone here, but just reading comments here and elsewhere really shows why ubisoft games are so popular. It seems people would rather have shitty single player stories with a ton of repetitive collecting and fetch quests. Just look at fit majority of the AAA space. Most games shove tons of systems in their games and most of the time it is unnecessary. They just try and pack so much bs in their game. It's a shame we don't have more curated experiences like the order and the last dy of us.

This x1000 I was going to post something similar, its quite shocking really.
 

Kintaro

Worships the porcelain goddess
The hysteria surrounding this game the past few days is nuts, especially since every gaffer that's finished it has said it's worth playing.

I think the main question here isn't if it's worth playing. It is is it worth buying?

There's where the debate comes in.

Everyone can Gamefly/Redbox this to play it. I can go down the street to rent it where I live. It's totally worth playing for the graphics alone. But worth buying? That's the topic that seems to merit debate.
 

QaaQer

Member
Not trying to attack anyone here, but just reading comments here and elsewhere really shows why ubisoft games are so popular. It seems people would rather have shitty single player stories with a ton of repetitive collecting and fetch quests. Just look at fit majority of the AAA space. Most games shove tons of systems in their games and most of the time it is unnecessary. They just try and pack so much bs in their game. It's a shame we don't have more curated experiences like the order and the last dy of us.

Slap on multiplayer, and you are right. The idea of playing another ubiworld game for 50+ hours makes me ill, like thinking about shoveling pigshit out of a sty.
 
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