He is somewhat inaccurate and he likes to throw tech words around a lot to oversell...this DF article is much better.
It's quite inaccurate and he likes to throw tech words around a lot that don't mean anything...
Wow, you're really nitpicking now, aren't you? In the other thread, you said The Order doesn't have POM and now we have proof it does. What's even worse is that you claimed the DoF in this game is only quarter res. Now we can confirm the DoF is very high quality and definitely comparable, if not, better than Ryse. Don't get me started on how you claimed the IQ is only slightly better than 900p games.
I don't even know if you're serious with the bolded statements alone. I've been through the IQ part many times but it seems you still decide to stick with hyperbole, so I'll just ignore it. But I have no idea how you can judge the DoF in the final build from a demo a year ago. It's like judging God Of War 3 from the E3 2009 demo and saying "Yeah, it doesn't look so good". Did you even take the time to judge the final build? I don't think so. You were insisting it was quarter res all the time and when I posted a pic with DoF, you vanished.Nitpicking? Are You even serious?
Yes, good that there are few textures with PoM, but they are definitely rare, thats why could have been missed.
And yes, IQ is only slightly better than 900p.
And DoF was 1/4 res in the past.
1:05 - http://www.gamersyde.com/hqstream_the_order_1886_e3_trailer-32302_en.html
He is somewhat inaccurate and he likes to throw tech words around a lot to oversell...this DF article is much better.
I don't even know if you're serious with the bolded statements alone. I've been through the IQ part many times but it seems you still decide to stick with hyperbole, so I'll just ignore it. But I have no idea how you can judge the DoF in the final build from a demo a year ago. It's like judging God Of War 3 from the E3 2009 demo and saying "Yeah, it doesn't look so good". Did you even take the time to judge the final build? I don't think so. You were insisting it was quarter res all the time and when I posted a pic with DoF, you vanished.
It was friday, i got back home after 3am ...You were insisting it was quarter res all the time and when I posted a pic with DoF, you vanished.
Generally agree, especially his analysis of U4 demo was total bullshit, but since then he got more knowledgeable.He is somewhat inaccurate and he likes to throw tech words around a lot to oversell...this DF article is much better.
It doesn't matter if an effect is extremely expensive. You can't jump to conclusion and immediately assume it won't improve. And BTW, I'm not denying this game looks a tad blurry but calling it destroyed the IQ is hyperbolic. The heavy post processing fits the atmosphere of the game very well and many agree with me.DoF is the most expensive component of the post-processing pipeline. It generally stays in the same resolution, i dont even remember example of a game where resolution for DoF was upped from preview to final game on consoles.
What a pity that we dont have screenshots without post effects, so You would understand how destroyed clarity of image is.
What a pity that we dont have screenshots without post effects, so You would understand how destroyed clarity of image is.
He is somewhat inaccurate and he likes to throw tech words around a lot to oversell...this DF article is much better.
Do note that DoF remains in those shots. Motion blur is disabled along with other minor differences.The first two on DF show the image with and without full PP::
not full
full
The images are not showing up for me... eiher in quote form or otherwise. odd!The first two on DF show the image with and without full PP::
not full
full
Going back to the U4 video (I have yet to watch any others). It had lot to do with term usage and or inferring without looking for direct evidence of something which points out a technique.What is he inaccurate on or "overselling" though? It all seems correct to me!
http://images.eurogamer.net/2013/articles//a/1/7/3/8/2/0/0/xps4_000.bmp.jpg/EG11/resize/1920x-1The first two on DF show the image with and without full PP::
not full
full
I dont jump to conclusion. Its called educated guess and sure i can be wrong sometimes.It doesn't matter if an effect is extremely expensive. You can't jump to conclusion and immediately assume it won't improve. And BTW, I'm not denying this game looks a tad blurry but calling it destroyed the IQ is hyperbolic. The heavy post processing fits the atmosphere of the game very well and many agree with me.
Going back to the U4 video (I have yet to watch any others). It had lot to do with term usage and or inferring without looking for direct evidence of something which points out a technique.
The images are not showing up for me... eiher in quote form or otherwise. odd!
Going back to the U4 video (I have yet to watch any others). It had lot to do with term usage and or inferring without looking for direct evidence of something which points out a technique.
It doesn't matter if an effect is extremely expensive. You can't jump to conclusion and immediately assume it won't improve. And BTW, I'm not denying this game looks a tad blurry but calling it destroyed the IQ is hyperbolic. The heavy post processing fits the atmosphere of the game very well and many agree with me.
But this The Order video video seems to be pretty correct.
Only thing that weird is that he didn't mention the lack of proper AF, unless I missed that.
It also helps the game to look "more CGI", so I really don't mind the heavy PP.I'm inclined to agree. IQ is more than sharp edges. I much prefer a lower incidence of aliasing than needing sharp edges to everything. The heavy post processing in this game really settles characters and objects into the world.
Seems like damn high praise all through the article. Why is that not good enough for some of you?
LOL, you can't use the word "destroyed" liberally and blame others for "taking it too strong". "A bit too blurry for my taste" is a lot more reasonable and others won't take it the wrong way.I dont jump to conclusion. Its called educated guess and sure i can be wrong sometimes.
I agree it fits the game and You take 'destroyed' word to strong. And it also depends what standards do You have for IQ.
Like i said before, i'll take slight blur over aliasing any day of the week while playing.
I mean, because of the post processing sometimes You cant even see textures properly on screenshots. Thats a bit more than 'a bit blurry'. The post-processing is literally destroying textures, in the same way FXAA or upscaling does. I just find this word fitting the process.LOL, you can't use the word "destroyed" liberally and blame others for "taking it too strong". "A bit too blurry for my taste" is a lot more reasonable and others won't take it the wrong way.
But this The Order video video seems to be pretty correct.
Only thing that weird is that he didn't mention the lack of proper AF, unless I missed that.
I never saw his U4 video but watched this and thought it was detailed and full of good tech information. Nothing seemed wrong to me, infact the soft shadows I mentioned from my play-through he picked up and was not in the DF article at all.
Ok, this is not true. You can still clearly see the details of the textures. Sure, they may not look very sharp, but the textures still look very good.I mean, because of the post processing sometimes You cant even see textures properly on screenshots. Thats a bit more than 'a bit blurry'. The post-processing is literally destroying textures, in the same way FXAA or upscaling does. I just find this word fitting the process.
Ok, this is not true. You can still clearly see the details of the textures. Sure, they may not look very sharp, but the textures still look very good.
Wow that part of the video where it switches to Crysis. The Order is truelly a new benchmark. It looked like a true generation leap.
Crysis 3 is 2 years old and is pre-pbr among other things. This game better have a more physically accurate renderer or soemthing is wrong.
That textures in the first shot look amazing to me and better than the others, so let's just agree to disagree.Sure You can, but pretty similar to upscaled games from 900p
Bench and wall textures here http://i.imgur.com/sPztmfC.png
900p games
http://abload.de/img/screenshot-original4p6jmk.png
http://abload.de/img/screenshot-original399k7v.png
http://i.imgur.com/yIg3Qic.jpg
Yea Crysis is one game. But any game really?
EDIT: BTW dark10x, you mention the specular reflections from lights in the review at some point. Did you check and see if they are point lights or actual lights with area such as in KZSF?
Yep, consistency is amazing in The Order. They were aiming at pretty much similar blend art and technology like God of War 3 and it payed off.Generational? Nah. Consistently great looking? Yeah.
Sure You can, but pretty similar to upscaled games from 900p
Bench and wall textures here http://i.imgur.com/sPztmfC.png
900p games
http://abload.de/img/screenshot-original4p6jmk.png
http://abload.de/img/screenshot-original399k7v.png
http://i.imgur.com/yIg3Qic.jpg
Wait what? Are we really going into delusional zone?KKRT00 has been the leader of the Ryse cult since the game came out. Not surprising he is trying to knock The Order down a peg. This is a console war after all, there can only be one winner!
I really do not think a generational leap is a great way to describe it. Crysis on low vs. Very High looks generationally different.
The Order game is doing a lot of things other games do too (and other games even do the same things better), it is just that this game has a meticulous attention to detail and a consistent artistic vision.
Generational? Nah. Consistently great looking? Yeah.
Cut the "perhaps" and "on console" and we have a deal.
Its the stream.Does the game run smooth? I was watching dansgaming stream yesterday and there were parts where it wasn't fluid at all. Was it the stream or the game?
http://www.eurogamer.net/articles/digitalfoundry-2015-the-order-1886-tech-analysisAs noted in our performance analysis, what's impressive about Ready at Dawn's work is that all of this advanced rendering work does not come at the expense of performance. The Order: 1886 manages to maintain a near-perfect 30fps throughout the experience with only the smallest of dips. The consistency in the quality of the effects work is matched by the frame-rate, further enhancing the title's filmic credentials.
No surprise you can add details and post-fx when developing for a sub iPad (heck even sub FullHD) resolution with 30(!) fps. Instead of appreciating this it should be taken with a pinch of salt.
That is a rather uninformed comment.What a stupid comment. The iPad runs at 2048 by 1536 pixels these days. Most high end gaming PC's would have trouble running demanding games at full settings at 30fps+ with resolutions that high, let alone a freaking console.
That is a rather uninformed comment.
That is a rather uninformed comment.
Not really, posting from my own relatively high end gaming PC where I've spent the past few days messing with the settings/NVIDIA effects and DSR in Far Cry 4. Just an oversimplification. 2048x1536 is not some "low" resolution that a game should be scoffed at for being below, especially a console game.
I used to not mind it, and actually defend the artistic vision, but that was before I played The Evil Within. I regret getting it on PS4 just because of that. The FOV is awful, and the black bars only make it worse.
The Order actually doesn't seem anywhere near as bad as The Evil Within, but from now on I definitely hope every game going for it gives us the option to turn it off >_>
Not really, posting from my own relatively high end gaming PC where I've spent the past few days messing with the settings/NVIDIA effects and DSR in Far Cry 4. Just an oversimplification. 2048x1536 is not some "low" resolution that a game should be scoffed at for being below, especially a console game.
Some nuance is required here. that resolution probably isn't too taxing for a high end PC (even mid -end) to play iPad quality games. Anything else (like the Order), then yes, that resolution is quite high, especially when considering the +.
This, so much this. I can't stand playing the game because the FOV is absolutely horrible. It's waaaay to low.
That is what I dont get about this. All benchmarks I have ever looked at show "slightly" higher than 1080p resolutions being rather fine to run @ 30fps.
http://www.hardocp.com/article/2015/01/28/msi_geforce_gtx_960_gaming_high_resolution_review#.VOjOai5Mf-s
GTX960 isnt even high end...
Yeah. Just looking at the average fps, then fine. But the fps often drops below that for some period of time (I don't know what the horizontal axis describes).
Great stuff
Well, those benchmarks kind of support my point. They show 30-40ish performance at higher than 1080p for BF4 with 2xAA, but they don't test 4xAA at higher than 1080p, only at 1080p. Ditto for Far Cry 4, where they only use the cheap SMAA for all resolutions. Performance at 2560x1440 would surely drop in both cases at 4xAA in BF4 or using TXAA or MSAA in Far Cry 4, etc.That is what I dont get about this. All benchmarks I have ever looked at show "slightly" higher than 1080p resolutions being rather fine to run @ 30fps.
http://www.hardocp.com/article/2015/01/28/msi_geforce_gtx_960_gaming_high_resolution_review#.VOjOai5Mf-s
GTX960 isnt even high end...