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Bloodborne: Impressions After 40 Hours (EDGE)

Probably because a true souls fan recognizes that many souls weapons were reskins of the same basic path. Also, people who have been following this game know the weapons are deeper than before and every one transforms, essentially doubling the moveset (and then some, adding in combos that account for transformations).

On top of that, there are also at least 6 guns, which brings the weapon count to 12-18 depending on if you take into account that each weapon functions as 2 different weapons.

Additionally, these are only the weapons that the reviewer found, which in no way means they are the only weapons in the game.

Finally, we haven't seen the depth of the upgrade system, which could potentially create a whole new realm of build diversity even when considering only one weapon.

Taking all of that into account, plus some of the recent posts you've made, I came to the conclusion that you are invested in a negative outcome for this game. I could be wrong, but I don't think I am, especially with that high level shitpost you decided this thread needed.

we'll see man. Maybe it'll play out like you say and the transforming weapons and guns will make up for the lack of overall weapons. It could happen. But hearing that they found 6 weapons in 40 hours makes me a skeptic. I don't care what this game scores. I'm not invested in it either way. I liked Demons souls and dark souls 1 and disliked dark souls 2. I like the look of bloodborne but i'm not sold on the gameplay.
 

140.85

Cognitive Dissonance, Distilled
problem is past games i nthe series had both. so why settle for just one now?

I like how you're assuming it was a matter of "settling". It could be that it's precisely the way they wanted it and the game structure (in this case) is better for it. Also, this a different approach - it's not Dark Souls 3.
 
For people concerned about replayability a repost from the other thread.

In terms of guns the str and skill requirements are only for wielding them. The actual damage scales from Bloodtinge. So it is possible to do a guns only run.

Consumables like firebombs/molotovs seem to scale off of the arcane stat and nothing else according to the IGN video. So this may also be possible.

Replay it with gadgets or guns. Or whatever else is there. We're souls players we'll find a way im sure of it...

For those worried about weapon variety.

Many of you must not know about the changes to combat like:

- Rolling/Dashing, Backstepping, and Running R2s(previously only R1s) that are all unique.

- L1 tranformation attacks

- R2 charge attacks.

- Can upgrade weapons in more extensive ways than Souls series.

Theres so much more variety in the combat mechanics that its perfectly understandable why theyd have fewer weapons. Having to balance all these additions on top of the player having a weapon that is actually 2 must not be easy.

As has been said quality over quantity. If your someone who takes great enjoyment from finding many different weapons/sets, roleplaying with different weapons, all I can say is tough luck?
 
Guys.

Guys.

I just read on twitter that there is a World Tendancy-like mechanic where the time of day changes based on the world tendancy, & that beating bosses or doing certain things makes the time of day go towards day, & vice-versa.

Can anybody with the magazine confirm that?

If true, Bloodborne is shaping up to be better than perfect.

a secret meccanic is mentioned in the article, but there are not other details
btw, that could be fuckin amazing as a best mode

a link to that tweet please? :p
 
we'll see man. Maybe it'll play out like you say and the transforming weapons and guns will make up for the lack of overall weapons. It could happen. But hearing that they found 6 weapons in 40 hours makes me a skeptic. I don't care what this game scores. I'm not invested in it either way. I liked Demons souls and dark souls 1 and disliked dark souls 2. I like the look of bloodborne but i'm not sold on the gameplay.

Liked Demon's/Dark Souls, not sold on the gameplay.... Sorry I'm a bit confused here.
 

Gbraga

Member
Oh no, there's not 45 weapons that are useless that nobody uses.

What guarantees that every single weapon is great in this game? That is up for the community to decide. What if we get the same percentage of useless weapons in this game?

We can only talk about what we know, I'm sure we all hope every weapon will be great, but we don't know that.

And actually, not very good weapons are also kinda fun, they make for interesting challenge runs.

It was tough to kill the Iron Golem with a Shotel +0 with the bomb throwing giant still alive.

EDIT: Please no World Tendency TT_TT
 

tcrunch

Member
interconnectivity approaches Firelink Shrine (...) in a few places = better?

Firelink Shrine was a major hub and one of the places (if not the place) with the most entry/exit points in the game. To say that the Bloodborne world has several areas that are interconnected to a similar degree (and not hubs because the actual hub area in BB is disconnected from the gameworld), is to say it is extremely interconnected. I'll reword it though.
 
people still compared Dark Souls to Demons even though they were separate. Bloodborne shares alot of similarities with souls and it's going to get compared to it. deal with it.

Touchy. But let me copy and paste again

"its not a souls game, a souls game is set in medieval period with large variations in areas. the games have a large set of weapons and armor as well as the more defensive approach

Bloodborne is set in one persistent setting with alot less variation in its areas, weapons and armor. The game is much more action oriented,the devs didnt want a passive approach and thus also implemented mechanics which support this like the regain system. Everything points to a more streamlined approach and cutting out a lot of useless filler some of the souls games carried. Less weapons but more unique? Kirkhammer, bladescythe & chainwhip surpass mostly all weapons the souls games have combined in terms of design use and aesthetic personally.

saying bloodborne = souls games is like saying DQ Heroes = Dynasty Warriors"

Dark and demons share alot more similarities than dark and bloodborne. Since dark is essentially demons formula minus the hub world and plus estus flasks.
 

Adaren

Member
Weapons were often a way of fleshing out the world and the story. Yes, most people didn't use all of the hundreds of weapons in Dark Souls, but that doesn't mean they didn't contribute something, even if it wasn't directly about gameplay.

Here's to hoping there's many more than the authors found.
 

SargerusBR

I love Pokken!
I'm ready to do my best Clint Eastwood impression.

clint-eastwood-o_1_7_1.gif
 
Hmm, the screenshots in the Edge article show the old starry night skybox for the Cleric boss which I liked much more than the one shown in the IGN video.

I wonder which one it actually is in the final game?

I am still thinking that day/night is the world tendency in this game.
 

gioGAF

Member
The negativity on this board is disheartening. We get some news on a game that many of us are super hyped to play and a multitude of morons choose to latch on to the "6 weapons so far" comment. Does everything released have to follow a "formula"? I'm sure Miyazaki's team has put a lot of thought into this game. Why don't you have some faith in them? They have delivered Demons Souls and Dark Souls. Wait for Dark Souls 2: Scholars of the First Sin if you want a game that strictly follows the "formula" you believe needs to be followed to create a proper Souls game. That game has tons of copy/pasta weapons to satisfy your need for "variety".
 

Draft

Member
Dark Souls 2 has probably 50 different weapons. 10 of them are straight swords, 10 of them are two handed swords, 10 of them are some type of spear, 10 are some type of club, and 10 are random one offs like a whip. Much volume, not much variety. 6 weapons that are really different from one another is a step down in variety but it's not comparable to Dark Souls only have 6 weapons or whatever.
 

joecanada

Member
H
"5 out 10 not a holiday season game" - polygon

IGN - too dark, need at least 60 inch TV, 6/10

Edit- also about weapons thank god its not Diablo - mountains of useless crap. Now you may actually be excited for a weapon thank Christ finally
Never played any souls games - pumped the hell up for this shit. When release again?
 

Hypron

Member
Hmm, the screenshots in the Edge article show the old starry night skybox for the Cleric boss which I liked much more than the one shown in the IGN video.

I wonder which one it actually is in the final game?

Time of day can change.
 

Natiko

Banned
On one hand the low weapon count seems like a red flag. On the other hand if that means the awesome sword/scythe weapon will for sure be good then that's all I need.
 

TraBuch

Banned
How would it be possible to do a guns only run? Isn't there a cap on the number of bullets you can have at a time? eventually, you'll probably run out.
 

convo

Member
we'll see man. Maybe it'll play out like you say and the transforming weapons and guns will make up for the lack of overall weapons. It could happen. But hearing that they found 6 weapons in 40 hours makes me a skeptic. I don't care what this game scores. I'm not invested in it either way. I liked Demons souls and dark souls 1 and disliked dark souls 2. I like the look of bloodborne but i'm not sold on the gameplay.
I don't know man the combo potential that was shown in the alpha was greater than most of the weapons in the souls games. Bloodborne has a fluidity that wasn't in ds2 and more of a project that was made after dark souls 1 and in parallel to ds2. It is a thing of its own now. I don't know what about the gameplay seems lacking.
 
Personally, regardless of the whole weapons thing, I'm more excited about how SCARY this game is gonna be, Dark Souls II barely made me flinch.

So ready.
 
What guarantees that every single weapon is great in this game? That is up for the community to decide. What if we get the same percentage of useless weapons in this game?

We can only talk about what we know, I'm sure we all hope every weapon will be great, but we don't know that.

And actually, not very good weapons are also kinda fun, they make for interesting challenge runs.

It was tough to kill the Iron Golem with a Shotel +0 with the bomb throwing giant still alive.

EDIT: Please no World Tendency TT_TT

bp-satsuki-large-rear.jpg


RIP my DS4
 
How would it be possible to do a guns only run? Isn't there a cap on the number of bullets you can have at a time? eventually, you'll probably run out.

I doubt it'd be possible to play all the way through it with just guns. But you can take health/blood from yourself to create blood bullets. So if you have a lot of health and blood vials, you could probably do a decent amount of damage with guns.
 

MoxManiac

Member
I'm a little confused. Is the game set up as a hub like Demons Souls or is it open inter-connected world like Dark Souls 1/2?
 

Gbraga

Member
Weapons were often a way of fleshing out the world and the story. Yes, most people didn't use all of the hundreds of weapons in Dark Souls, but that doesn't mean they didn't contribute something, even if it wasn't directly about gameplay.

Here's to hoping there's many more than the authors found.

Even stuff like all the fantastic endgame weapons you could get early on if you knew where to go wouldn't be possible if they didn't have many more weapons.

In less than 15 minutes you can easily get one of the following:

Black Knight Sword
Black Knight Greatsword
Black Knight Halberd
Zweihander
Claymore
Great Scythe
Gravelord Sword
Uchigatana
Demon's Great Hammer
Reinforced Club (my favorite <3)
Estoc (moveswap yo)
Battle Axe (not endgame at all, but great to stunlocking the gargoyles with RTSR, which, by the way, you can also get very early into the game)
There's the Grass Crest Shield (stamina regen) and Poison Shield (100% poison block) too.

Maybe more I can't remember right now?

Even if those are 6 very different and all great, I don't think they'd give us the chance to get all of them in a few minutes.

Oh geeze, this sounds painful.

But the Shotel is a good weapon, you just didn't upgrade it.

It actually is, but I got it in Sen's Fortress, didn't want to go through the trouble of buying it from Shiva, so I had to wait until I got to Anor Londo before I upgraded it (forgot to get the Weapon Smithbox that run)
 

Derpyduck

Banned
Still no magic right? I dont like to go full melee and the guns are for stun as far as I know

Sadly yeah. The gun is meant to be an offensive-minded shield. In all the past games I played as more of a ranged class, but that doesn't look possible in this game. I'll adapt.
 
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