bobawesome
Member
Spoilers?
I was never here.
I was never here.
Trophies, these aren't really spoilers since they're the basics that you'd expect if you've seen trophies from the Souls games. The actual spoiler trophies are all locked behind "Hidden" trophies. Still, i'll tag them just for those that don't want to see them
(Gold)
(Gold) Hunter's Craft - Acquire all special hunter tools
It's obviously just a small number of the trophies since the majority of them are Hidden.
Can somebody quickly answer me this regarding the spoiler, without spoilering it:
Does this spoiler indicate that Bloodborne takes place in Demon's Souls' universe?
I wonder what tools are...items or guns? The weapons trophy doesn't specify trick weapons, so guns may be lumped in with that and tools may be something else.
Last few things I want to clarify. People were worried that there might be a graphics downgrade. I played the alpha and now the real thing, and I can tell you that the game looks even better. In the alpha I noticed that there were some unifnished rendering on character clothing and some environmental things, but now I'm looking at the clothing textures and also the environment and 80% of my time spent in Bloodborne as of now is just looking around to all the attention to detail. It's a beautiful looking game with sublime music. You guys are in for a treat considering that day 1 is gonna improve performance as well.
Frame rate wise, its been a solid 30fps so far and I'm already used to the control and love the speed of the game. everything you do, and what the enemies do is just atleast 2-3 times faster than the previous entries.
Interviewer: Congratulations on completing Bloodborne! How are you really feeling about it now?
Miyazaki: I’m 30 percent looking forward to the players enjoying the game. The remaining 70 percent is freaking out. (laughs) It’s always like this. It hasn’t changed. This is the roughest period. (laughs) It’s scary…like you don’t know what’s going to happen. Development finished, before it goes on sale… this period makes me so uneasy, I just can’t stand it. Before it’s finished, there are still things you can do. Once it’s released, you can deal with problems that arise. Right now, there’s nothing I can do. So, my feelings now are a mix of hoping the game is enjoyed and a vague sense of fear. That’s how it is, honestly. I’d like to be brimming with confidence, but you have to prepare yourself mentally.
I: You were pulling double duty as both company president and director this time around...
M: It's weird to say that it felt natural… Being the president is a serious deal. It’s less about anticipation and more about dealing with the heavy stuff. This time I had some really talented people working on the development. There were some things I could leave to them. We started this system where I could concentrate on certain areas and trust them with others. I think they did really well. Working as both presedent and director. That’s how I want things to go from here on out. I feel like this was a valuable test run. It’s not that I’m no longer intimately involved, the process has just changed. The change wasn’t bad. Working on it cooperatively is motivating and, more than just being president and director, I guess I could say I feel like there’s nothing I can’t do. Next, they need to help me out as company president. (laughs)
I: (laughs) How did you feel about the Playstation 4 when you were working on it?
M: It was easy to make on the PS4. Compared to the experience we had with the “launch timing” on Armored Core 4 on the PS3, it’s completely different. I want to say the PS4 feel more compliant. It was easier to make. After the problems we had with the PS3, we were knew we wanted better, but it was even easier than we hoped. I really felt the design philosophy of the PS4.
I: At the (completion event) at UDX theater, you got to show the “theater demo” on a huge screen. How did the fans react?
M: While I didn't get to see their reactions when it was on screen, I really love personally hearing criticism and impressions of the game. I want to know how people feel about my work, so don’t be too harsh! (laughs) Use kind words. (laughs) User opinion is valuable and, as a creator, it’s rough when you don’t have any feedback, so I like to get a lot of different responses. I’m looking forward to hearing what people think.
I: It seems like this game will let players make use of the Share Play feature, too.
M: It’s a new thing to look forward to. Sharing videos and live screen sharing, too. With Dark Souls, lots of players made videos and I got to see a lot of them. Then take Demon’s Souls. When we made it, we never guessed that players would do all that, but it was suited for it and it was a wonderful surprise. I wondered if there was something we could to do cater to that kind of enjoyment. Some titles lend themselves to it and others don’t. I think there are a lot of possibilities for the Share Play feature and I want to find them. We’ve yet to see what’s going to happen with Share Play, as it is not fully utilized yet, but I feel like that's all part of the fun.
I: Like the possibility for video that was announced today: A show where musician/actor Nobuaki Kaneko “fights for his life” in Bloodborne. (Broadcast starts March 16th)
M: Actually, I didn’t know Nobuaki Kaneko was going to being doing it until the announcement event. I had heard about the format of the show, but I didn’t know he would be in it. His video message that was playing at the event was really intense. I was pleased. I’m also looking forward to his videos.
I: Lastly, what’s your message for all the fans waiting for Bloodborne?
M: I’m bad at this one. I can’t really say anything confidently but… When it says “Struggle against death in a terrifying world”, I hope players like the ‘terrifying’ part. It is my purest desire for players to feel the pleasure of winning and making it out alive. That’s why I made this game and I hope people give it a try.
Oh for fuck's sake, I think I just got accidentally spoiled over on reddit. Oh well
Is it aboutBeast mode?
Oh for fuck's sake, I think I just got accidentally spoiled over on reddit. Oh well
Is it aboutBeast mode?
Based Miyazaki.. His heart is gold, hopefully they don't take that away from him.
Oh for fuck's sake, I think I just got accidentally spoiled over on reddit. Oh well
Is it aboutBeast mode?
SPOILERS, HOVER AT YOUR OWN RISK
Beast Mode is confirmed in the game, stat for it.
SPOILERS, HOVER AT YOUR OWN RISK
SPOILERS, HOVER AT YOUR OWN RISK
Beast Mode is confirmed in the game, stat for it.
SPOILERS, HOVER AT YOUR OWN RISK
Withlol. Yeah, it isSkittles
lol people clicking on spoilers on a game that is releasing in two weeks, don't torture yourself, it's going to be awesome
If development was as smooth as you say it was then why couldn't you add more AA?!
It sticks out like a sore thumb in the city, especially at night :/
SPOILERS, HOVER AT YOUR OWN RISK
Beast Mode is confirmed in the game, stat for it.
SPOILERS, HOVER AT YOUR OWN RISK
To be fair, the spoiler was super obvious because of the trailers released months ago.
You could clearly seesome dude(s) turning into beasts, so it made sense that the MC would be able to do so as well.
Just because development was as smooth don't mean FROM going to get much better at tech the stuff.
Once the framerate good i happy even thought it could use some better AA it not that bad.
This is FROM first next gen title.
Miyazaki: "This time I had some really talented people working on the development. There were some things I could leave to them. We started this system where I could concentrate on certain areas and trust them with others. I think they did really well."
Miyazaki is raising his successors.
Yeah I actually thought this mechanic was more or less confirmed, to the point that if I went in with no spoilers and found out there was no Beast Mode, I'd have been surprised.
To be fair, the spoiler was super obvious because of the trailers released months ago.
You could clearly seesome dude(s) turning into beasts, so it made sense that the MC would be able to do so as well.
Hopefully Yui Tanimura one ofvthem. Guys talented, but it's clear that he's burdened by Miayazaki legacy in DaS serieS.Miyazaki: "This time I had some really talented people working on the development. There were some things I could leave to them. We started this system where I could concentrate on certain areas and trust them with others. I think they did really well."
Miyazaki is raising his successors.
I read the spoilers, I have no regrets.
Good lord above. This game is going to be special.
Nice. Hopefully more difficulty friendly this time.
Did you think Dark Souls 2 was too easy? Perhaps you complained that, after three games in a similar vein, FromSoftware's template had become so familiar it had grown straightforward. Bosses fell at the first attempt and areas were cleared without need to trouble your stock of Human Effigies, blind corners holding no fear as you set about filling up the warp-selection screen with one generously placed bonfire after another. Does that sound familiar? If it does, thanks a bunch. This is all your fault.
Nice. Hopefully more difficulty friendly this time.
ehh, not sure how I feel about that "spoiler". pretty much everything has pointed at that being a thing, so i think im actually more surprised that they wanted to keep that a secret...
but at the same time, now i can no longer have that "OH SHIT I FUCKING KNEW IT" moment anymore :/ lol
screw it, NO REGRETS, GIVE ME THIS GAME NOW!!!!!!!!!!
If this means what I think it means I'm buying this game instantly.
I'm guessing you folks did not see Evilores post in this very thread to stop doing this?Bloodborne |OT| Eh, Be Positive
Bloodborne |OT| Liquidity and Lividity
Bloodborne |OT| A Rush to the Head
Bloodborne |OT| That The World Might be Rended
Unfortunately I doubt what you think it means is going to happen tothe full extent of what you think. We know there is a mechanic, but what that means for the gameplay and the plot is still unknown, and it would be awfully hard to pull off what I think youthink it means. I will still be mindblown if I go into the game, expereience this mechanic, and am able to do what you think it means....but my expectations for this mechanic are purposely low goign in.
Definitely buy the game instantly. Unfortunately I doubt what you think it means is going to happen tothe full extent of what you think. We know there is a mechanic, but what that means for the gameplay and the plot is still unknown, and it would be awfully hard to pull off what I think youthink it means. I will still be mindblown if I go into the game, expereience this mechanic, and am able to do what you think it means....but my expectations for this mechanic are purposely low goign in.