The 16x AF patch is already implemented in DmC for PS4?
Has this issue been resolved since launch?
I'm referring to the post on Dying Light that they quoted.
The 16x AF patch is already implemented in DmC for PS4?
Has this issue been resolved since launch?
So why don't we start posting performance threads including NXgamer along with DF?
Me too. He can be off sometimes with the technical jargon but he has a great eye for small details. I also prefer his method of running various gameplay segments split-screen and discussing performance in the scene on each platform. Digital Foundry does great work too, but It's nice to see things done from a different angle.NX usually comes later than DF's analyses, but I would be down for NX-specific threads.
If this is a question for the developers, then why the hell isn't Sony asking them? If I were part of the Playstation division I'd be pretty pissed that these games are lacking something as basic as AF, while X1 and even PS3/360 have it.
So why don't we start posting performance threads including NXgamer along with DF?
DF gets so much wrong that it's not even funny. They were more interested in posting an article stating that the xbone version had better AF and image quality over the PS4 (which is true) and that it was better overall over the vanilla PC version (which is also true), that they got quite a few details wrong due to all that excitement. Some parts of that article read really strangely, just one example..Df said that the xbone has better AA, but says the PS4 version is using a more aggressive form of the same PPAA method the XBONE uses, bonkers.
As for the framerate bit, I stopped taking DF's frame-rate analysis seriously a long time ago, they do too little frame runs, they're very selective of the bits of framerun data they use and it never gives an accurate picture. They almost always say something entirely different in their article than what the frametests indicate. They're almost always wrong on the minimum framerate in their own videos. If you're getting so much wrong on the low end then the final analysis is most likely wrong as well.
The analysis that really did it for me was FARCRY 4, it's not the only one, but one of the most blatant, the xbone drops frames so much in heavy foliage and just randomly traversing the environment (and this game is mostly jungle areas) yet they claimed the framerate was better on the XBONE with a very selective video.
So I always wait on NXGAMER to see how it goes against theirs, his videos are more accurate based on how long he lets the frame-tests run whilst also pointing to you the differences in framerate and the problem areas if they exist. DF never pointed out that the xbone struggles a bit more with heavy alpha on the screen in DMC, NXgamer not only showed you where that happened but also how more consistently the PS4 version run in comparison. Nxgamer showed you that the xbone tears more to keep framerate up and even then the PS4 outperforms it while holding it's vysnc. It's not rocket science, he showed all these things with objective data and we know logically it makes sense because a better GPU will always outclass the xbone at the same resolution, we've already seen it outclass the xbone with more effects at a higher resolution too.
I trust Nxgamer's analysis because it's factual, it's logical, everything is corroborated with empirical evidence.
At this point, all that needs to happen is that this game gets patched with 16xAF from the devs and they can call it a wrap.
Yeah I've completely switched over to NXgamer. His analyses is just much more comprehensive and more objective than DF.
DF gets so much wrong that it's not even funny. They were more interested in posting an article stating that the xbone version had better AF and image quality over the PS4 (which is true) and that it was better overall over the vanilla PC version (which is also true), that they got quite a few details wrong due to all that excitement. Some parts of that article read really strangely, just one example..Df said that the xbone has better AA, but says the PS4 version is using a more aggressive form of the same PPAA method the XBONE uses, bonkers.
As for the framerate bit, I stopped taking DF's frame-rate analysis seriously a long time ago, they do too little frame runs, they're very selective of the bits of framerun data they use and it never gives an accurate picture. They almost always say something entirely different in their article than what the frametests indicate. They're almost always wrong on the minimum framerate in their own videos. If you're getting so much wrong on the low end then the final analysis is most likely wrong as well.
The analysis that really did it for me was FARCRY 4, it's not the only one, but one of the most blatant, the xbone drops frames so much in heavy foliage and just randomly traversing the environment (and this game is mostly jungle areas) yet they claimed the framerate was better on the XBONE with a very selective video.
So I always wait on NXGAMER to see how it goes against theirs, his videos are more accurate based on how long he lets the frame-tests run whilst also pointing to you the differences in framerate and the problem areas if they exist. DF never pointed out that the xbone struggles a bit more with heavy alpha on the screen in DMC, NXgamer not only showed you where that happened but also how more consistently the PS4 version run in comparison. Nxgamer showed you that the xbone tears more to keep framerate up and even then the PS4 outperforms it while holding it's vysnc. It's not rocket science, he showed all these things with objective data and we know logically it makes sense because a better GPU will always outclass the xbone at the same resolution, we've already seen it outclass the xbone with more effects at a higher resolution too.
I trust Nxgamer's analysis because it's factual, it's logical, everything is corroborated with empirical evidence.
At this point, all that needs to happen is that this game gets patched with 16xAF from the devs and they can call it a wrap.
If this is a question for the developers, then why the hell isn't Sony asking them? If I were part of the Playstation division I'd be pretty pissed that these games are lacking something as basic as AF, while X1 and even PS3/360 have it.
Ninja Theory has announced that they are looking into the AF issues of the PS4 for DmC DE.
Ninja Theory has announced that they are looking into the AF issues of the PS4 for DmC DE.
So you don't notice any difference between these two screenshots?
Right?
1. It is ugly, and the difference is massive. Half the image is missing almost all of its detail.A bit, yeah but 2 points to counter if I may.
1) The difference isn't massive and doesn't suddenly make the game any uglier as a result.
2) How often in games (let alone a game like DmC) are you sitting still looking for that stuff?
A bit, yeah but 2 points to counter if I may.
1) The difference isn't massive and doesn't suddenly make the game any uglier as a result.
2) How often in games (let alone a game like DmC) are you sitting still looking for that stuff?
1. It is ugly, and the difference is massive. Half the image is missing almost all of its detail.
2. DMC is full of moments where you are platform or traversing scapes that are flat and long. It is painfully obvious.
Well if they fix it then I shall buy it.
Nice. Hopefully it's taken care of quickly.Ninja Theory has announced that they are looking into the AF issues of the PS4 for DmC DE.
It will be nice if they released a 8× AF (16× AF would be better) patch a la Dying Light. I love how devs are beginning to acknowledge these AF issues on PS4 and hopefully fix them.Ninja Theory has announced that they are looking into the AF issues of the PS4 for DmC DE.
So you don't notice any difference between these two screenshots?
Right?
This is probably why I'm a console person because I can barely tell the difference. Like I can tell the top one is a little uglier but I honestly wouldn't have noticed it unless I looked hard. Good for those who can see it I guess?
One looks like N64/PS2 Vaseline smeared across the textures.. you don't notice that? It's a massive difference for me.
Tried to recreate the shots as close as I could.
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Honestly made a much bigger difference than I expected and performance is exactly the same. IQ is really crisp now. Hopefully we see it in most games from now on.
LOL, the walk way is mud in the last screen. You'd never know there was brick/stone work there in the pre patch version until you were standing on it.
All of the Vergil missions had stuff like that. They were hit far harder by a lack of AF than most placed in the main game.
That's quite drastic. One is capable of handling AF and full HD. The other is truly hampered by its hardware using that engine. Not the same.I guess Capcom is to PS4 as Konami (at least the FOX engine) is to Xbox One.
Yep and it's rock solid for the most part. There's a couple hiccups when fighting huge numbers of the baby rages and when the levels morph a lot but the drops are minor, brief, and rare.This game is 60fps, right? No performance drop is massive. I really wonder if every other game with crappy or nonexistent AF has it turned off. FF15 would gain massive IQ with at least 8x AF.
Yes it's worth a play. Just play on Turbo mode.How was this DMC anyways? I know it got some criticism from the direction they took it but if someone like myself, who has never played a DMC game, would this one be worth a play?
Apparently it takes a little more work to "turn it on" on the PS4. Most PS4 games have AF so I'm not sure what that says about the developers who didn't notice it was missing. It can't be that hard to enable if most developers have been doing it since launch.So what the hell is the problem?
Awesome that the patch came and it's a massive improvement, but what was the issue in the first place?
Apparently it takes a little more work to "turn it on" on the PS4. Most PS4 games have AF so I'm not sure what that says about the developers who didn't notice it was missing. It can't be that hard to enable if most developers have been doing it since launch.
Damn you Major Nelson! DAMN YOU!Maybe sabotage just before game goes gold.
How was this DMC anyways? I know it got some criticism from the direction they took it but if someone like myself, who has never played a DMC game, would this one be worth a play?