GoonerTRON
Banned
Shows how outdated NPD is. I stand corrected.As a standalone SKU. But NPD doesn't count bundles. So, it's sold more on PS4.
Shows how outdated NPD is. I stand corrected.As a standalone SKU. But NPD doesn't count bundles. So, it's sold more on PS4.
I love this mythical hidden teams at Sony Studios that are creating millions of new IPs...
Your really cant disprove my point. It doesnt matter if there was a Last of Us. There will be a Last of Us 2...
So at the end, Sony isnt better than Microsoft.
Huh? So pointless ps4 had one of the biggest septembers in history, beating 360 us numbers during halo launch. Gta bundle broke 360s 32 straight month streak...hardly pointless. A battlefront deal will be bigThere was a PS4 White Destiny bundle, no?
Microsoft wasn't even allowed to say it was on their console as part of the Sony marketing deal.
I think it shows marketing deals are pointless.
Last of us. The order, horizon, drawn to death, drive club, tear away...thats just recent new ips, more are being worked on. Hardly mythical.media molecule and others are known to be making new ips.I love this mythical hidden teams at Sony Studios that are creating millions of new IPs...
Your really cant disprove my point. It doesnt matter if there was a Last of Us. There will be a Last of Us 2...
So at the end, Sony isnt better than Microsoft.
Having star wars on your box this holiday will help.... Fact
They are putting money into first party games..they take time, cannot click your fingers and produce them. The studios did not disappear.By tricking the layman into thinking it's an exclusive?
I honestly dont get it... PS4 would of sold truck loads anyway going into the holiday period without Destiny marketing, same this holiday without Star Wars. Just wish they would put there money into first party games instead so we might actually get a decent holiday exclusive in 2016.
By tricking the layman into thinking it's an exclusive?
I honestly dont get it... PS4 would of sold truck loads anyway going into the holiday period without Destiny marketing, same this holiday without Star Wars. Just wish they would put there money into first party games instead so we might actually get a decent holiday exclusive in 2016.
They are putting money into first party games..they take time, cannot click your fingers and produce them. The studios did not disappear.
The two are not mutually exclusive.
I hope this 1st party focus included the likes of Blue Dragon 2 and Lost Odyssey 2 but I doubt that will happen.
But Sony isnt better either...
Another Killzone, another GodOfWar, another Uncharted and another Ratchet game.
I dont get why microsoft always has to take flak when Sony is mostly doing the same.
Sony is infinitely better than Microsoft when it comes to the diversity of their first party lineups - what about Patapon, Puppeteer, Little Big Planet, Gravity Rush, Ico and Shadow of the colossus, or Tokyo jungle?
The problem is that lots of people only focus on the games you listed because those are games within the most popular genres, and at some point it was declared that only games that have 70 million dollar+ budgets and feature guns, bikers or space marines are worthwhile. This thinking continues to bleed in the indie discussion where developers are discounted when creating unique experiences with innovative gameplay mechanics.
If Microsoft were to announce that their new IP was a quirky 3d platformer, I would be much happier than if they were to try and chase the dude bro market like they so often do.
Japan made up for less than 15% of Lost Odysseys 800-900k sales... People out of Japan like a good RPG as well.With how poor the XBO is doing in Japan I think it's very unlikely that they'll go for any exclusive JRPGs. The market for them in the west is not large enough to warrant that investment imo.
Japan made up for less than 15% of Lost Odysseys 800-900k sales... People out of Japan like a good RPG as well.
I'll bet that a good chunk of their exclusive announcements will be holo-lens related.
I'm not really expecting a big change on how they are managing the Xbox.
dat hyperbole.Sony is infinitely better than Microsoft when it comes to the diversity of their first party lineups?
This is getting very close to becoming a list war.
Very true but the Xbox 360 had a larger marketshare at the time Lost Odyssey was released. I'm not sure the Xbox One has a large enough JRPG audience to support a game like Lost Odyssey at the moment, as I imagine many of the people who enjoy Japanese games went for PS4 due to how much more Japanese dev support it's receiving.
hololens isn't a thing. That was Microsoft's VR play when everyone else was doing it. Maybe it will get rolled into something when the market figures out what to do with AR/VR but I doubt you'll ever be able to buy that thing.
This is getting very close to becoming a list war.
The difference is Sony has like 6+ other major studios not working on those series whereas aside from Rare who's been on Kinect for the past 7 years, MS's major first party studios consist of
343 - Halo
Turn 10 - Forza
Black Tusk - Gears
Lionhead - Fable
The first three of those have never made a game out of their respective series and lion head has been on Fable for the past 10 years. Those first three are basically bound to those series, Lionhead is the only one with a real chance of making a different IP.
As for your points on Sony the only one that holds is God of War really. Naughty Dog released a new IP just over a year ago, Killzone guys are making a new RPG IP, and Insomniac isn't a first party studio.
List warz is terrible, people. Honestly, can we not talk about Sony in a MS thread if the direction of bringing up Sony is to knock heads?
.
Maybe you just haven't been paying enough attention to Microsoft's offerings?Oh come on -
I was only illustrating how diverse Sony's first party offerings have been and how I'd really like Microsoft to consider doing something similar.
The reason Microsoft is always hounded about their lack of first party support is because of games that I listed, and they need to continue to be hounded until they realize it's important element to creating a vibrant platform.
On second thought, maybe we should just bury our heads in the sand.
They've shown live demos of it and said dev kits of it will be available this year. They have been very clear that developers will be able to get ahold of one this year, if there were no plans to bring it to market I think they would have been less concrete.
Get with the times, dude. Hololens games for everyone!The exclusive IP will be KinectKinect
In a similar way, Hololens will be an expensive novelty, that may pave the way for other AR devices in the future, but I don't think its place is at E3.
Very true but the Xbox 360 had a larger marketshare at the time Lost Odyssey was released. I'm not sure the Xbox One has a large enough JRPG audience to support a game like Lost Odyssey at the moment, as I imagine many of the people who enjoy Japanese games went for PS4 due to how much more Japanese dev support it's receiving.
Sony is infinitely better than Microsoft when it comes to the diversity of their first party lineups - what about Patapon, Puppeteer, Little Big Planet, Gravity Rush, Ico and Shadow of the colossus, or Tokyo jungle?
The problem is that lots of people only focus on the games you listed because those are games within the most popular genres, and at some point it was declared that only games that have 70 million dollar+ budgets and feature guns, bikers or space marines are worthwhile. This thinking continues to bleed in the indie discussion where developers are discounted when creating unique experiences with innovative gameplay mechanics.
If Microsoft were to announce that their new IP was a quirky 3d platformer, I would be much happier than if they were to try and chase the dude bro market like they so often do.
Well to be fair the only JRPG on both systems right now is a PSP port. Xbox has Scalebound coming, which will be Platinum's take on a JRPG. That could sell some systems if it launches before FFXV and Persona 5.
I'll give Phil the benefit of the doubt. E3 is in 56 days so we'll see the proof then.
He needs to also make an effort to release 1-2 exclusives in the first 9 months of 2016.
Microsoft always had problems with first party titles. They need more variety. You can't expect everyone to fall in love with Halo or Gears of War.
343 was entirely created to make Halo games. Heck, it's in the name. Turn 10 is a racing studio, it's what they do. They've been making racing games since 2009, and I doubt that will change. Black Tusk has never released a game. Lionhead has only ever really made Black & White and Fable games, and this was true before Microsoft acquired them.
List of major MS 1-st party studios:
343i
What they did last gen: Halo
Current gen: Halo
Rare
What they did last gen: Kameo, PDZ, Viva Pinata, Kinect Sports, Banjo Kazooie
Current gen: Kinect Sports Rivals, +unannounced games
Turn 10 Studios
What they did last gen: Forza Motorsport
Current gen: Forza Motorsport
Lionhead Studios
What they did last gen: Fable
Current gen: Fable
Blacktusk
What they did last gen: Nothing
Current gen: Gears of War
Mojang
What they did last gen: Minecraft
Current Gen: Minecraft + ??
List of major MS 2nd/3rd party studios that make exclusive games:
Playground Games
What they did last gen: Forza Horizon
Current Gen: Forza Horizon
Remedy Entertainment
What they did last gen: Alan Wake
Current Gen: Quantum Break
Cloudgine
What they did last gen: Nothing
Current Gen: Crackdown
Iron Galaxy
Current Gen: Killer Instinct
This doesn't included all of the 'minor' first and second party studios like Twisted Pixel, Press Play, Team Dakota, Undead Labs, etc. Likewise, here are the new exclusive IP Microsoft has published in the last 2 years:
Xbox Exclusive MS Published new IP
Crimson Dragon
LocoCycle
Powerstar Golf
D4
Kalimba
ScreamRide
Sunset Overdrive
Charlie Murder
Console Exclusive MS Published new IP
Ryse
State of Decay
Project Spark
Ori and the Blind Forest
I'm sure I am missing a bunch. This isn't meant as a 'Xbox is better than PS' post or anything like that. It is a direct response to the idea that MS doesn't make new IP and is always forcing their devs to make the same games: The devs working on Halo/Gears haven't been around long enough to make that claim! Lionhead has basically continued their tragectory from when they were independent. Overall, Microsoft takes a different approach with new IPs. Instead of developing in house, they typically play the role of 2nd party. It reduces some of the risk while maintaining the benefits (ie. exclusivity). You can't really say they aren't making an effort.
I'm speaking of their first party studios, not their first party games. Their first party studios like I said, aside from rare and the several small studios that make downloadable and Kinect games, their big 1st party studios pump out the same IPs. Also, why do people keep saying Cloudgine is developing Crackdown, they aren't even a developer, they're a cloud software and technology firm aren't they?
I'm speaking of their first party studios, not their first party games. Their first party studios like I said, aside from rare and the several small studios that make downloadable and Kinect games, their big 1st party studios pump out the same IPs. Also, why do people keep saying Cloudgine is developing Crackdown, they aren't even a developer, they're a cloud software and technology firm aren't they?
Or basically pretty much this ^^But why have you decided on very rigid goal posts to build your assessment on? You are evaluating only first-party games from their major studios. Why not include the minor ones too? Microsoft's approach is pretty different to Sony's, so when you exclude second party devs like Playground, Remedy or Undead Labs, you basically cut them off at the knees and ask why they aren't as tall. What is the difference to the gamer whether the studio is 1st or 2nd party? What makes The Order worth counting and not Quantum Break?
But why have you decided on very rigid goal posts to build your assessment on? You are evaluating only first-party games from their major studios. Why not include the minor ones too? Microsoft's approach is pretty different to Sony's, so when you exclude second party devs like Playground, Remedy or Undead Labs, you basically cut them off at the knees and ask why they aren't as tall. What is the difference to the gamer whether the studio is 1st or 2nd party? What makes The Order worth counting and not Quantum Break?
I agree with this, just woke up and started reading this thread, and it's kinda sad. What should be a place for Microsoft fans to discuss what they may be excited to see and speculate on what games may be, people seem to be pretty much going "but sony is better, we got more games" that's cool and all, but is that what this topic is really about? Compare this thread to the Sony E3 thread the other day, the difference is as clear as day. I'm a Sony fan, but this is embarrassing as all hell to see sometimes.
? The Order and Quantum Break are the same. They're first party games made by a "second party" developer. I don't see why wanting MS to improve their first party studios is rigid.
But why does it matter what studio is making the game, in the grand scheme of things?
I'm speaking of their first party studios, not their first party games. Their first party studios like I said, aside from rare and the several small studios that make downloadable and Kinect games, their big 1st party studios pump out the same IPs. Also, why do people keep saying Cloudgine is developing Crackdown, they aren't even a developer, they're a cloud software and technology firm aren't they?