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Microsoft to have new exclusive IP at E3, focus more on first party titles

I love this mythical hidden teams at Sony Studios that are creating millions of new IPs...


Your really cant disprove my point. It doesnt matter if there was a Last of Us. There will be a Last of Us 2...


So at the end, Sony isnt better than Microsoft.

Really dude?

Naughty Dog - just released a new IP, TLOU, over a year ago
Santa Monica - works on God of War, but collaborates on several new IPs every year, The Order, Everybodys gone to the Rapture, Hohokum for example.
Sony San Diego - working on Killstrain and Drawn to Death, 2 new IPs
Evolution Studios - just released Driveclub, a new IP, less than a year ago
Team Japan - releases several new IPs every year
Sony Bend - working on a new horror IP
Guerrilla Games - working on a new open world RPG IP
Media Molecule - Recently released Tearaway, a new IP, also working on a larger new IP
 
There was a PS4 White Destiny bundle, no?
Microsoft wasn't even allowed to say it was on their console as part of the Sony marketing deal.
I think it shows marketing deals are pointless.
Huh? So pointless ps4 had one of the biggest septembers in history, beating 360 us numbers during halo launch. Gta bundle broke 360s 32 straight month streak...hardly pointless. A battlefront deal will be big
 
I love this mythical hidden teams at Sony Studios that are creating millions of new IPs...


Your really cant disprove my point. It doesnt matter if there was a Last of Us. There will be a Last of Us 2...


So at the end, Sony isnt better than Microsoft.
Last of us. The order, horizon, drawn to death, drive club, tear away...thats just recent new ips, more are being worked on. Hardly mythical.media molecule and others are known to be making new ips.
 
Having star wars on your box this holiday will help.... Fact

By tricking the layman into thinking it's an exclusive?
I honestly dont get it... PS4 would of sold truck loads anyway going into the holiday period without Destiny marketing, same this holiday without Star Wars. Just wish they would put there money into first party games instead so we might actually get a decent holiday exclusive in 2016.
 
By tricking the layman into thinking it's an exclusive?
I honestly dont get it... PS4 would of sold truck loads anyway going into the holiday period without Destiny marketing, same this holiday without Star Wars. Just wish they would put there money into first party games instead so we might actually get a decent holiday exclusive in 2016.
They are putting money into first party games..they take time, cannot click your fingers and produce them. The studios did not disappear.

The two are not mutually exclusive.
 

Kyoufu

Member
By tricking the layman into thinking it's an exclusive?
I honestly dont get it... PS4 would of sold truck loads anyway going into the holiday period without Destiny marketing, same this holiday without Star Wars. Just wish they would put there money into first party games instead so we might actually get a decent holiday exclusive in 2016.

You know, their marketing deals with third parties don't prevent them from making 1st party games. It's not a choice of one or the other.
 
I hope this 1st party focus included the likes of Blue Dragon 2 and Lost Odyssey 2 but I doubt that will happen.

With how poor the XBO is doing in Japan I think it's very unlikely that they'll go for any exclusive JRPGs. The market for them in the west is not large enough to warrant that investment imo.
 

fallingdove

Member
But Sony isnt better either...

Another Killzone, another GodOfWar, another Uncharted and another Ratchet game.

I dont get why microsoft always has to take flak when Sony is mostly doing the same.

Sony is infinitely better than Microsoft when it comes to the diversity of their first party lineups - what about Patapon, Puppeteer, Little Big Planet, Gravity Rush, Ico and Shadow of the colossus, or Tokyo jungle?

The problem is that lots of people only focus on the games you listed because those are games within the most popular genres, and at some point it was declared that only games that have 70 million dollar+ budgets and feature guns, bikers or space marines are worthwhile. This thinking continues to bleed in the indie discussion where developers are discounted when creating unique experiences with innovative gameplay mechanics.

If Microsoft were to announce that their new IP was a quirky 3d platformer, I would be much happier than if they were to try and chase the dude bro market like they so often do.
 
Sony is infinitely better than Microsoft when it comes to the diversity of their first party lineups - what about Patapon, Puppeteer, Little Big Planet, Gravity Rush, Ico and Shadow of the colossus, or Tokyo jungle?

The problem is that lots of people only focus on the games you listed because those are games within the most popular genres, and at some point it was declared that only games that have 70 million dollar+ budgets and feature guns, bikers or space marines are worthwhile. This thinking continues to bleed in the indie discussion where developers are discounted when creating unique experiences with innovative gameplay mechanics.

If Microsoft were to announce that their new IP was a quirky 3d platformer, I would be much happier than if they were to try and chase the dude bro market like they so often do.

This is getting very close to becoming a list war.
 
With how poor the XBO is doing in Japan I think it's very unlikely that they'll go for any exclusive JRPGs. The market for them in the west is not large enough to warrant that investment imo.
Japan made up for less than 15% of Lost Odysseys 800-900k sales... People out of Japan like a good RPG as well.
 
I'll bet that a good chunk of their exclusive announcements will be holo-lens related.

I'm not really expecting a big change on how they are managing the Xbox.
 
Japan made up for less than 15% of Lost Odysseys 800-900k sales... People out of Japan like a good RPG as well.

Very true but the Xbox 360 had a larger marketshare at the time Lost Odyssey was released. I'm not sure the Xbox One has a large enough JRPG audience to support a game like Lost Odyssey at the moment, as I imagine many of the people who enjoy Japanese games went for PS4 due to how much more Japanese dev support it's receiving.
 

D4Danger

Unconfirmed Member
I'll bet that a good chunk of their exclusive announcements will be holo-lens related.

I'm not really expecting a big change on how they are managing the Xbox.

hololens isn't a thing. That was Microsoft's VR play when everyone else was doing it. Maybe it will get rolled into something when the market figures out what to do with AR/VR but I doubt you'll ever be able to buy that thing.
 
List warz is terrible, people. Honestly, can we not talk about Sony in a MS thread if the direction of bringing up Sony is to knock heads?

Very true but the Xbox 360 had a larger marketshare at the time Lost Odyssey was released. I'm not sure the Xbox One has a large enough JRPG audience to support a game like Lost Odyssey at the moment, as I imagine many of the people who enjoy Japanese games went for PS4 due to how much more Japanese dev support it's receiving.

Honestly, even with a larger marketshare, it may not necessarily matter.

JRPG as a genre isn't what it used to be for the worldwide market, be it the super-established franchises or new IPs. And it's quadruple amplified by the fact that a large majority of that market gravitates towards Playstation anyway.
 
hololens isn't a thing. That was Microsoft's VR play when everyone else was doing it. Maybe it will get rolled into something when the market figures out what to do with AR/VR but I doubt you'll ever be able to buy that thing.

They've shown live demos of it and said dev kits of it will be available this year. They have been very clear that developers will be able to get ahold of one this year, if there were no plans to bring it to market I think they would have been less concrete.
 

fallingdove

Member
This is getting very close to becoming a list war.

Oh come on -

I was only illustrating how diverse Sony's first party offerings have been and how I'd really like Microsoft to consider doing something similar.

The reason Microsoft is always hounded about their lack of first party support is because of games that I listed, and they need to continue to be hounded until they realize it's important element to creating a vibrant platform.

On second thought, maybe we should just bury our heads in the sand.
 

vin-buc

Member
I'll give Phil the benefit of the doubt. E3 is in 56 days so we'll see the proof then.

He needs to also make an effort to release 1-2 exclusives in the first 9 months of 2016.
 

flkraven

Member
The difference is Sony has like 6+ other major studios not working on those series whereas aside from Rare who's been on Kinect for the past 7 years, MS's major first party studios consist of

343 - Halo
Turn 10 - Forza
Black Tusk - Gears
Lionhead - Fable

The first three of those have never made a game out of their respective series and lion head has been on Fable for the past 10 years. Those first three are basically bound to those series, Lionhead is the only one with a real chance of making a different IP.

As for your points on Sony the only one that holds is God of War really. Naughty Dog released a new IP just over a year ago, Killzone guys are making a new RPG IP, and Insomniac isn't a first party studio.

343 was entirely created to make Halo games. Heck, it's in the name. Turn 10 is a racing studio, it's what they do. They've been making racing games since 2009, and I doubt that will change. Black Tusk has never released a game. Lionhead has only ever really made Black & White and Fable games, and this was true before Microsoft acquired them.

List of major MS 1-st party studios:

343i
What they did last gen: Halo
Current gen: Halo

Rare
What they did last gen: Kameo, PDZ, Viva Pinata, Kinect Sports, Banjo Kazooie
Current gen: Kinect Sports Rivals, +unannounced games

Turn 10 Studios
What they did last gen: Forza Motorsport
Current gen: Forza Motorsport

Lionhead Studios
What they did last gen: Fable
Current gen: Fable

Blacktusk
What they did last gen: Nothing
Current gen: Gears of War

Mojang
What they did last gen: Minecraft
Current Gen: Minecraft + ??

List of major MS 2nd/3rd party studios that make exclusive games:

Playground Games
What they did last gen: Forza Horizon
Current Gen: Forza Horizon

Remedy Entertainment
What they did last gen: Alan Wake
Current Gen: Quantum Break

Cloudgine
What they did last gen: Nothing
Current Gen: Crackdown

Iron Galaxy
Current Gen: Killer Instinct

This doesn't included all of the 'minor' first and second party studios like Twisted Pixel, Press Play, Team Dakota, Undead Labs, etc. Likewise, here are the new exclusive IP Microsoft has published in the last 2 years:

Xbox Exclusive MS Published new IP
Crimson Dragon
LocoCycle
Powerstar Golf
D4
Kalimba
ScreamRide
Sunset Overdrive
Charlie Murder

Console Exclusive MS Published new IP
Ryse
State of Decay
Project Spark
Ori and the Blind Forest

I'm sure I am missing a bunch. This isn't meant as a 'Xbox is better than PS' post or anything like that. It is a direct response to the idea that MS doesn't make new IP and is always forcing their devs to make the same games: The devs working on Halo/Gears haven't been around long enough to make that claim! Lionhead has basically continued their tragectory from when they were independent. Overall, Microsoft takes a different approach with new IPs. Instead of developing in house, they typically play the role of 2nd party. It reduces some of the risk while maintaining the benefits (ie. exclusivity). You can't really say they aren't making an effort.
 

Hugstable

Banned
List warz is terrible, people. Honestly, can we not talk about Sony in a MS thread if the direction of bringing up Sony is to knock heads?

.

I agree with this, just woke up and started reading this thread, and it's kinda sad. What should be a place for Microsoft fans to discuss what they may be excited to see and speculate on what games may be, people seem to be pretty much going "but sony is better, we got more games" that's cool and all, but is that what this topic is really about? Compare this thread to the Sony E3 thread the other day, the difference is as clear as day. I'm a Sony fan, but this is embarrassing as all hell to see sometimes.
 

Leflus

Member
Oh come on -

I was only illustrating how diverse Sony's first party offerings have been and how I'd really like Microsoft to consider doing something similar.

The reason Microsoft is always hounded about their lack of first party support is because of games that I listed, and they need to continue to be hounded until they realize it's important element to creating a vibrant platform.

On second thought, maybe we should just bury our heads in the sand.
Maybe you just haven't been paying enough attention to Microsoft's offerings?

Whether or not it's more or less diverse than Sony's games is certainly up for debate, but it's definitely a diverse lineup.
 

Alx

Member
They've shown live demos of it and said dev kits of it will be available this year. They have been very clear that developers will be able to get ahold of one this year, if there were no plans to bring it to market I think they would have been less concrete.

I'm pretty sure there will be a commercial product soon enough, but I think it's more reasonable to consider Hololens like something similar to the "Surface Computing table", which did have applications in some professional contexts, but wasn't really meant for mass market.
In a similar way, Hololens will be an expensive novelty, that may pave the way for other AR devices in the future, but I don't think its place is at E3.
 

Zedox

Member
In a similar way, Hololens will be an expensive novelty, that may pave the way for other AR devices in the future, but I don't think its place is at E3.

If it has games, E3 should be a place for it. Seeing as any Universal App for Windows 10 can be a Hololens App, I don't see why not. Now if they don't have any games to show (and demo)...then yes, don't show it. Gaming conventions should have all game hardware.
 
Very true but the Xbox 360 had a larger marketshare at the time Lost Odyssey was released. I'm not sure the Xbox One has a large enough JRPG audience to support a game like Lost Odyssey at the moment, as I imagine many of the people who enjoy Japanese games went for PS4 due to how much more Japanese dev support it's receiving.

Well to be fair the only JRPG on both systems right now is a PSP port. Xbox has Scalebound coming, which will be Platinum's take on a JRPG. That could sell some systems if it launches before FFXV and Persona 5.
 

flkraven

Member
Sony is infinitely better than Microsoft when it comes to the diversity of their first party lineups - what about Patapon, Puppeteer, Little Big Planet, Gravity Rush, Ico and Shadow of the colossus, or Tokyo jungle?

The problem is that lots of people only focus on the games you listed because those are games within the most popular genres, and at some point it was declared that only games that have 70 million dollar+ budgets and feature guns, bikers or space marines are worthwhile. This thinking continues to bleed in the indie discussion where developers are discounted when creating unique experiences with innovative gameplay mechanics.

If Microsoft were to announce that their new IP was a quirky 3d platformer, I would be much happier than if they were to try and chase the dude bro market like they so often do.

Patapon (2007)
Puppeteer (2013)
Little Big Planet (2008)
Gravity Rush (2012)
Ico (2001)
Shadow of the colossus (2005)
Tokyo jungle (2012)

I'm sure I can make just as diverse a list if I cherry pick games from the last 14 years of Xbox.
(2001) Halo: Combat Evolved, Project Gotham Racing
(2005) Kameo: Elements of Power, Forza Motorsport
(2007) Blue Dragon, Crackdown
(2008) Lost Odyssey, Banjo Nuts & Bolts
(2012) Forza Horizon, Happy Wars, Trials Evolution, Wreckateer

Both have unique, interesting games if you own the platforms and know where to look. Maybe one offering just doesn't interest you, but it doesn't mean it isn't there.
 

Kyoufu

Member
Well to be fair the only JRPG on both systems right now is a PSP port. Xbox has Scalebound coming, which will be Platinum's take on a JRPG. That could sell some systems if it launches before FFXV and Persona 5.

That's the first I've heard of this. Where did you get that from?
 
I'll give Phil the benefit of the doubt. E3 is in 56 days so we'll see the proof then.

He needs to also make an effort to release 1-2 exclusives in the first 9 months of 2016.

Honestly, it's not remotely difficult. For the past few E3s, Nintendo, Sony and MS have announced new exclusive IPs.

E3 2012:
MS : Lococycle & Ascend : Hand of Krul
Sony : Beyond : 2 Souls & Wonderbook
Nintendo : Nintendo Land

E3 2013:
MS : Titanfall, Sunset Overdrive & others like Powerstar Golf, etc.
Sony : Order 1886
Nintendo : (can't remember, but that's because Nintendo has announced random games throughout that year before E3 )

E3 2014:
MS : Ori, Scalebound
Sony : Bloodborne, Entwined, Let it Die.
Nintendo : Splatoon, Project Guard, Project Giant Robot, Devil's Third

So, it's a complete no-brainer that we'll get new exclusive IP announcements at E3 this year, hopefully from everyone again. This is especially true of MS, given that they practically only have 2 shows a year ( E3/Gamescom) and the bulk of their focus is on E3 compared to Sony/Nintendo. Honestly, with Nintendo Direct responsible for quite a few pre-E3 announcements, it doesn't really matter if Nintendo doesn't announce new exclusive IPs at E3 anyway.
 
343 was entirely created to make Halo games. Heck, it's in the name. Turn 10 is a racing studio, it's what they do. They've been making racing games since 2009, and I doubt that will change. Black Tusk has never released a game. Lionhead has only ever really made Black & White and Fable games, and this was true before Microsoft acquired them.

List of major MS 1-st party studios:

343i
What they did last gen: Halo
Current gen: Halo

Rare
What they did last gen: Kameo, PDZ, Viva Pinata, Kinect Sports, Banjo Kazooie
Current gen: Kinect Sports Rivals, +unannounced games

Turn 10 Studios
What they did last gen: Forza Motorsport
Current gen: Forza Motorsport

Lionhead Studios
What they did last gen: Fable
Current gen: Fable

Blacktusk
What they did last gen: Nothing
Current gen: Gears of War

Mojang
What they did last gen: Minecraft
Current Gen: Minecraft + ??

List of major MS 2nd/3rd party studios that make exclusive games:

Playground Games
What they did last gen: Forza Horizon
Current Gen: Forza Horizon

Remedy Entertainment
What they did last gen: Alan Wake
Current Gen: Quantum Break

Cloudgine
What they did last gen: Nothing
Current Gen: Crackdown

Iron Galaxy
Current Gen: Killer Instinct

This doesn't included all of the 'minor' first and second party studios like Twisted Pixel, Press Play, Team Dakota, Undead Labs, etc. Likewise, here are the new exclusive IP Microsoft has published in the last 2 years:

Xbox Exclusive MS Published new IP
Crimson Dragon
LocoCycle
Powerstar Golf
D4
Kalimba
ScreamRide
Sunset Overdrive
Charlie Murder

Console Exclusive MS Published new IP
Ryse
State of Decay
Project Spark
Ori and the Blind Forest

I'm sure I am missing a bunch. This isn't meant as a 'Xbox is better than PS' post or anything like that. It is a direct response to the idea that MS doesn't make new IP and is always forcing their devs to make the same games: The devs working on Halo/Gears haven't been around long enough to make that claim! Lionhead has basically continued their tragectory from when they were independent. Overall, Microsoft takes a different approach with new IPs. Instead of developing in house, they typically play the role of 2nd party. It reduces some of the risk while maintaining the benefits (ie. exclusivity). You can't really say they aren't making an effort.

I'm speaking of their first party studios, not their first party games. Their first party studios like I said, aside from rare and the several small studios that make downloadable and Kinect games, their big 1st party studios pump out the same IPs. Also, why do people keep saying Cloudgine is developing Crackdown, they aren't even a developer, they're a cloud software and technology firm aren't they?
 

flkraven

Member
I'm speaking of their first party studios, not their first party games. Their first party studios like I said, aside from rare and the several small studios that make downloadable and Kinect games, their big 1st party studios pump out the same IPs. Also, why do people keep saying Cloudgine is developing Crackdown, they aren't even a developer, they're a cloud software and technology firm aren't they?

But why have you decided on very rigid goal posts to build your assessment on? You are evaluating only first-party games from their major studios. Why not include the minor ones too? Microsoft's approach is pretty different to Sony's, so when you exclude second party devs like Playground, Remedy or Undead Labs, you basically cut them off at the knees and ask why they aren't as tall. What is the difference to the gamer whether the studio is 1st or 2nd party? What makes The Order worth counting and not Quantum Break?
 
I'm speaking of their first party studios, not their first party games. Their first party studios like I said, aside from rare and the several small studios that make downloadable and Kinect games, their big 1st party studios pump out the same IPs. Also, why do people keep saying Cloudgine is developing Crackdown, they aren't even a developer, they're a cloud software and technology firm aren't they?

But why does it matter what studio is making the game, in the grand scheme of things? The narrative that MS only pumps out Forza, Gears, and Fable is tiring and downright stupid in THIS generation. For 360, sure, but MS has already proven to have greater depth of IPs on XB1/Windows so far.

I could write out a huge list of their depth of IPs this gen so far, but I think many people can google.

Who cares who is making the games, they are having games/IP released that is not Gears, Forza, and Fable and that is all that matters...they are taking chances on games that are not targeted to the dude-bro audience that many characterize Xbox as having.

But why have you decided on very rigid goal posts to build your assessment on? You are evaluating only first-party games from their major studios. Why not include the minor ones too? Microsoft's approach is pretty different to Sony's, so when you exclude second party devs like Playground, Remedy or Undead Labs, you basically cut them off at the knees and ask why they aren't as tall. What is the difference to the gamer whether the studio is 1st or 2nd party? What makes The Order worth counting and not Quantum Break?
Or basically pretty much this ^^
 
But why have you decided on very rigid goal posts to build your assessment on? You are evaluating only first-party games from their major studios. Why not include the minor ones too? Microsoft's approach is pretty different to Sony's, so when you exclude second party devs like Playground, Remedy or Undead Labs, you basically cut them off at the knees and ask why they aren't as tall. What is the difference to the gamer whether the studio is 1st or 2nd party? What makes The Order worth counting and not Quantum Break?

? The Order and Quantum Break are the same. They're first party games made by a "second party" developer. I don't see why wanting MS to improve their first party studios is "rigid goalposts" I never said they don't have diversity in IPs overall on the system, I just wish they'd improve their first party studios.
 

vin-buc

Member
I really hope they knock it out of the park with Halo (campaign).

Besides their games I would be even more excited if they show a redesigned console. They can really top the show off with a smaller sized machine (like the 360s).

Hardware refresh with Halo bundle @$299. Yeah.....
 
I agree with this, just woke up and started reading this thread, and it's kinda sad. What should be a place for Microsoft fans to discuss what they may be excited to see and speculate on what games may be, people seem to be pretty much going "but sony is better, we got more games" that's cool and all, but is that what this topic is really about? Compare this thread to the Sony E3 thread the other day, the difference is as clear as day. I'm a Sony fan, but this is embarrassing as all hell to see sometimes.

QFT
 

flkraven

Member
? The Order and Quantum Break are the same. They're first party games made by a "second party" developer. I don't see why wanting MS to improve their first party studios is rigid.

my mistake, but you know what I mean. What is the difference between me playing an exclusive 2nd party or exclusive 1st party game?
 
But why does it matter what studio is making the game, in the grand scheme of things?

I'm not taking sides on this ( because both methods of internal or external development is valid imo ), but every now and then, I do get the itch of the hypothetical "what if developer X's working on a new IP?"

Personally, I would love to see 343, Turn10, Polyphony, etc all work on new IPs, even though it's highly unlikely for the next 5-6 years, if ever. There's a sense of anticipation and excitement when there's a possibility that talented studio X could potentially branch away from their bread-and-butter to doing something else.

I'd say it's something Naughty Dog has definitely earned. Every fucking time, GAF keeps hoping they make new IP and new IP over and over again.
 
I'm speaking of their first party studios, not their first party games. Their first party studios like I said, aside from rare and the several small studios that make downloadable and Kinect games, their big 1st party studios pump out the same IPs. Also, why do people keep saying Cloudgine is developing Crackdown, they aren't even a developer, they're a cloud software and technology firm aren't they?

I feel like splitting hairs between their first party studios and first party games particularly when Microsoft own the IP like with Ori, State of Decay, Quantum Break, Scalebound and Screamride is a bit of a bizarre argument.

Do you care so much that 3 of Sonys biggest games this year so far were all externally developed? Bloodborne, The Order and Helldivers? Then if you look at their line-up for other games: Alienation, Shadow of the Beast, Until Dawn, Ratchet & Clank, Everybodys Gone to the Rapture and others are not being made by their first party studios either? (Im not ignorant to the size of SCEWWS nor am I ignoring their games but I dont want to get into full on lists for comparison to make my point when it seems obvious enough).

Microsoft absolutely need to expand their first party studios but we're still getting plenty of exclusive content and im not concerned about that and ultimately that is all that matters.
 
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