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Bethesda: "Please Stand By" (aka obvious Fallout teaser) [maybe not crossgen]

Which platform will you play Fallout 4 on?


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The only way I could see cross gen working is if there is another studio handling the 360/PS3 with completely different assets.

It's not a matter of assets, it's a matter of scope. I just don't want to see this huge open-world full of possibilities hamstrung by decade-old systems with less than 512MB of memory to work with. Enough with last-gen.
 

Pooya

Member
They probably started making this 2011-2012, makes sense why it could be cross gen with how many Skyrim sold, too late to cancel anything. I just hope they finally have proper animations now. Skyrim was a step up but still it is horrible next to everything else.

Maybe they get a bit creative with writing too this time instead of evil mutants, good steel bro paladins and evil authority.
 
Because we don't like how those types of games are being limited in terms of size, visuals, AI, amount of dialogue, unique locations, performance, and just overall gameplay?

With Bethesda's vision it makes zero sense for the game to be cross gen. Hell, it makes zero sense for them to release it on PS3. If I were Bethesda at the very least I'd find every excuse possible to not make the game for a platform the company is notoriously bad at developing for.

The only bright side is that cross gem should basically confirm at 2015 release.

Imagine how Witcher 3 would be if it had to support last generation hardware.

Do people want a world as detailed and fleshed out and the sheer amount of content as Witcher 3 for FO4? Because if you are supporting 500 freaking MB's of RAM it WILL have an impact
 

Xion_Stellar

People should stop referencing data that makes me feel uncomfortable because games get ported to platforms I don't like
Uses Super Stimpack and Doctor's Bag.

I guess I am just indifferent to whether this is cross-gen or not. I'm curious to see if Fallout 4 will follow Fallout 3 or New Vegas level progression.
I hope it follows F:NV's style as that's closer to the style we had in Fallout 1 & 2 instead of gaining a perk on every level like in F3 and I hope they keep the trait system too.

We already saw the consequences of current gen titles being held back thanks to being bogged down by 7 year old hardware compare to actual current gen software so I hope it's not a cross gen title since neither Fallout 3, Fallout:New Vegas, TES:Oblivion or TES:Skyrim weren't cross gen titles either.
 

yuraya

Member
Announcing ahead of the conference allows you to focus attention on your product. As a 5 minute segment in a platform-specific conference, you run the risk of being overshadowed by other games or announcements.

If a console maker has a "bad" conference, that drags down perception of your game. If a console maker has a "good" conference or makes a huge announcement (like a price drop), your game may be ignored in the subsequent news write ups.

There is also of course all the exclusivity confusion and gnashing of teeth and "what platform is that running on?" that comes from being at one press conference vs the other. Much cleaner and easier to do your own thing and control the message.

They have a one hour conference. That is like enough to show off 3 games with 20 minute demos a piece. The only other thing they'll talk about at their conference is probably Elder Scrolls online. I really don't see anything else. Its more than enough time for them to talk about features, platforms etc. And they can still show up at any of the other conference after that sunday.

Again I don't see them fully blowing and revealing the game tomorrow when the countdown ends. There is no way they'll show a trailer of any kind or reveal the product name imo. I may be wrong but it just seems way too premature. I think they will just do many teases day after day leading up their conference. Or tomorrow's stuff will be about about remasters. We well see.
 

Danlord

Member
Wolfenstein The New Order was cross-gen and the PS4 version was still 1080p60fps, hypothetically if they made Fallout 4 on id Tech 5/6 they could still port the same game across both generations and the current generation of games would still be of high quality?

Although, that is basing that on the conjecture that they're using id Tech and not Gamebryo/Creation engine. The engine they're using for The Elder Scrolls Online, The HeroEngine is pretty robust so far. Whilst tooled for online they seem to be handling it well for ESO so they could adopt the same codebase for Fallout 4.
 

mclem

Member
birdmanhands.gif

Y'know, my overwhelming impression whenever I see this GIF is that he's just smelt something really unpleasant.
 

Jonm1010

Banned
Because we don't like how those types of games are being limited in terms of size, visuals, AI, amount of dialogue, unique locations, performance, and just overall gameplay?

With Bethesda's vision it makes zero sense for the game to be cross gen. Hell, it makes zero sense for them to release it on PS3. If I were Bethesda at the very least I'd find every excuse possible to not make the game for a platform the company is notoriously bad at developing for.

The only bright side is that cross gen should basically confirm at 2015 release.
Bing-fucking-o!

What could be worse is if this game was initially developed for last gen and just shifted to current gen. Which is my real fear. That the guts of the game was designed with last gen in mind.

It will break my fucking heart to have to endure that unless obsidian is taking control.
 

Fury451

Banned
So I'm guessing this thread is just going to be a deluge of "CROSSGEN?!" for the next 24 hours?

Until they reveal/clarify, yes. And with good reason. Cross-gen limitation does affect game design. It's 2015; I loved last-gen, but it's over.

I guess there's always PC though.
 

foxtrot3d

Banned
Come on. Let's wait and see.

Listen I love Bethesda, I love Fallout, I'm sure the game will be fantastic. But, I know it will be held back by last gen if they decide to go cross gen. After playing The Witcher 3 and then looking back at Dragon Age Inquisition you can see how much last gen limited that games scope. I was looking forward to a current gen Fallout that fully took advantage of current gen tech, now I'll just have to be content with a "lesser" experience.
 

fedexpeon

Banned
Is it really going to be cross-gen?
Welp, Bethesda is known to be one of the worse devs ever on releasing buggy game and always depends on the mod community to fix their product.
And they are going to work on twice as many platforms to release this game?
Bethesda please.
 

Euron

Member
MGS V is cross-gen yet people are super excited.
That's the only exception I'm willing to make given that it was announced years ago and is confirmed to be running 1080p 60fps on PS4.

More importantly, Kojima doesn't have a history of releasing games with technical problems. Bethesda on the other hand could really benefit by taking full advantage of what this generation's consoles have to offer.
 

MayMay

Banned
I never wanted to get hyped for a Bethesda game again after Skyrim...


but this is Fallout.. its Fallout guys.

Fuck it, on the hype train I go.
 

Bizzquik

Member
So could this possible be Game Informer's cover this month? If so then they'll mention the platforms.

That's a great point.

GameInformer cover reveal is to happen any day now. Makes all the sense in the world for this month's issue to have a huge game reveal...building hype to E3.
 
MGSV was announced years ago, and has been delayed to hell.
F4 is about to be announced, in 2015.

Plus from Ground Zeroes, we at least know that the last gen versions run above decent. I'm pretty much satisfied with how the FOX Engine looks and plays like on current gen consoles.

Fallout 3 and New Vegas on the other hand barely worked on my PS3. They ran okay on my Xbox 360, but the PS3 was damn near unplayable in some segments. Hell, Skyrim was unbearable with load times on my PS3. So people would be pretty upset if it was cross-gen. I'd really prefer they focus on developing for current gen. The possibilities!
 

120v

Member
in retrospect it'd make sense... skyrim sold 20+ million, fallout 4 development began years ago, so may as well use available assets for a new fallout while elder scrolls 6 gets the the new engine, or the gamebryo++ or whatever it'll be.

Still though, blah
 

Xion_Stellar

People should stop referencing data that makes me feel uncomfortable because games get ported to platforms I don't like
Seems so, people care more about the fact that the game is crossgen rather than the fact that IT EXISTS.
Because the game was going to exist regardless of being cross gen or not and we been getting leaks/rumors about the title since last year so nobody was REALLY concern weather the title existed to begin with and now the only concern/hope is that it's NOT a Cross gen title.
 
Question; could Witcher 3 feasibly have been made on last-gen systems, were CD Projekt so inclined?

I dont see how, or certainty not with the amount of content and tiny details the world has. It would have had to be changed a ton.

The minimum requirement for PC is a graphics card with 2 GB of VRAM the Nvidia GTX 660
 

jayu26

Member
The worst part about the cross-gen is not that it will effect the game design. It is the fact that Bethesda is working on 5 platforms at the same time, which pretty much guarantees that this is going to be the most bug filled Bethesda game yet.
 

UrbanRats

Member
I don't think it was delayed. Both F4 and MGS V must have started being developed around the same period. It's just that Kojima was really impatient...

Well, not officially, but the release date was like a carrot on a stick.
Doesn't change the fact that when the game was first shown, being cross gen didn't look as absurd, and people didn't expect the game to be so far off.
 

Simo

Member
So could this possible be Game Informer's cover this month? If so then they'll mention the platforms.

Oooo excellent idea! Probably explains the early reveal tomorrow given it has to coincide with the cover reveal, which usually gets spoilt anyway by trailers for said games leaking before the reveal. lol
 

Nyoro SF

Member
Why are people bringing up MGSV as a point that cross gen is okay when everything about MGSV's graphics look held back?

Not just graphics but gameplay mechanics are heavily held back by hardware as well. When you're limited by how much you can render or display a lot can get lost in a design vision.
 

ezekial45

Banned
Wolfenstein The New Order was cross-gen and the PS4 version was still 1080p60fps, hypothetically if they made Fallout 4 on id Tech 5/6 they could still port the same game across both generations and the current generation of games would still be of high quality?

Although, that is basing that on the conjecture that they're using id Tech and not Gamebryo/Creation engine. The engine they're using for The Elder Scrolls Online, The HeroEngine is pretty robust so far. Whilst tooled for online they seem to be handling it well for ESO so they could adopt the same codebase for Fallout 4.
I remember Carmack saying that Id tech won't work too well for open world games like Fallout and Skyrim because of texture and loading issues. You can bet that F4 is running on heavily modied versions of Gamebryo/Creation engine. It'd make more sense for them to build off of what they have now. Plus the engine is still the one to go to, for better or worse, when it comes to making an open world game with so much volume.
 
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